The document discusses CNC milling techniques and provides examples of what can be created using CNC milling. It describes the different types of CNC milling such as 2D, 2.5D, 3D, 4-axis and 5-axis milling. It provides examples of large and small scale CNC milling machines and discusses open source CNC milling options. The document concludes by showcasing examples of furniture, interior elements, sculptures and other objects that have been created using CNC milling techniques.
This document discusses molding and casting processes and materials. It begins by describing different types of molds, such as one-sided and two-sided molds, and considerations for each like the material and object shape. Next, it covers designing molds with CAD software and milling molds from materials like modeling wax. Finally, it summarizes the casting process of mixing materials, pouring them into molds, allowing them to cure, and demolding the final objects. Examples are provided of molds and castings for relief sculptures and three-dimensional objects.
This document provides information about CNC milling, including:
- Descriptions of different types of CNC milling such as 2D, 2.5D, 3D, 4-axis, and 5-axis milling.
- Examples of different CNC milling machines ranging from large industrial machines to smaller desktop machines.
- Examples of products that have been created using CNC milling like furniture, interior elements, shoes, and more.
- Design techniques for CNC milling such as considering the milling bit size, adding draft angles, and using joints designed for CNC fabrication.
The document discusses various 3D printing technologies such as fused deposition modeling, stereolithography, selective laser sintering, and laminated object manufacturing. It provides examples of how 3D printing is used for fashion, shoes, characters, media, optics, and items from video games. Open source 3D printers like RepRap are also covered. The document contains over 50 references to external sources.
3D scanning technologies allow for the capture of object shapes and distances without cameras or lighting. The Radiohead "House of Cards" music video was created using 3D scanning data without traditional filming. Museums are also using 3D scanning to digitize collections and make more objects available online. While expensive hardware exists, cheaper options like 123D Catch use a smartphone camera to take photos that are assembled into 3D models on the computer. Skanect plus a Kinect camera provides another inexpensive scanning method. Projects are exploring 3D scanning for art, character animation, and capturing interior spaces.
This document provides information about CNC milling technology and techniques. It begins with an overview of how CNC milling works and the differences between 2D, 2.5D, and 3D milling. It then discusses 4-axis and 5-axis milling with examples. The document also covers CNC applications beyond milling like drawing machines. Finally, it discusses design techniques for CNC milling like joints, simulations, toolpaths, and considerations for tool size and material layers.
George Fereday developed his own DIY blow molding gun to gain access to plastic blow molding equipment after becoming frustrated by limited access. BrickArms offers custom LEGO compatible weapons, weapon packs, and minifigs that are created through molding and casting techniques. BrickForge considers themselves intermediaries between the LEGO community and the company, producing custom pieces through CNC milling aluminum molds and injection molding ABS plastic. Proper mold design and material selection is important for different object shapes, as is carefully following instructions for milling, mixing, pouring, and setting materials.
Digital Fabrication Studio.05 _CNC_Milling.Molding.Casting @ Aalto Media FactoryMassimo Menichinelli
DIGITAL FABRICATION STUDIO (25438)
The course provides a general understanding on how to design and manufacture products and prototypes in a Fab Lab, using digital fabrication technologies and understanding their features and limits.
Students will learn how information shapes design, manufacturing and collaboration processes and artifacts in a Fab Lab. They will learn how to digitally fabricate a project or how to digitally modify an existing project; students will also learn how to manage, embed and retrieve information about a project. Projects and prototypes developed and manufactured in this course will not be interactive.
The course consists of lectures and a group project to be digitally fabricated, be it a project already designed but not yet realized or be it the modification of an existing project. Every lecture (3 hours) includes time for testing the technologies covered (1 hour) and for developing part of the group project and for receiving feedback about it (1 hour).
http://mlab.taik.fi/studies/courses/course?id=1963
The document discusses various applications and examples of laser cutting technology. It describes how laser cutters work by emitting a laser beam to cut or engrave materials. It then provides numerous examples of projects where laser cutting was used, including invitations, stencils, 3D models, clothing, musical instruments, cameras, sculptures, and food items. Many of the examples involve using a laser cutter to precisely cut 2D materials or templates that can then be assembled into 3D structures.
This document discusses molding and casting processes and materials. It begins by describing different types of molds, such as one-sided and two-sided molds, and considerations for each like the material and object shape. Next, it covers designing molds with CAD software and milling molds from materials like modeling wax. Finally, it summarizes the casting process of mixing materials, pouring them into molds, allowing them to cure, and demolding the final objects. Examples are provided of molds and castings for relief sculptures and three-dimensional objects.
This document provides information about CNC milling, including:
- Descriptions of different types of CNC milling such as 2D, 2.5D, 3D, 4-axis, and 5-axis milling.
- Examples of different CNC milling machines ranging from large industrial machines to smaller desktop machines.
- Examples of products that have been created using CNC milling like furniture, interior elements, shoes, and more.
- Design techniques for CNC milling such as considering the milling bit size, adding draft angles, and using joints designed for CNC fabrication.
The document discusses various 3D printing technologies such as fused deposition modeling, stereolithography, selective laser sintering, and laminated object manufacturing. It provides examples of how 3D printing is used for fashion, shoes, characters, media, optics, and items from video games. Open source 3D printers like RepRap are also covered. The document contains over 50 references to external sources.
3D scanning technologies allow for the capture of object shapes and distances without cameras or lighting. The Radiohead "House of Cards" music video was created using 3D scanning data without traditional filming. Museums are also using 3D scanning to digitize collections and make more objects available online. While expensive hardware exists, cheaper options like 123D Catch use a smartphone camera to take photos that are assembled into 3D models on the computer. Skanect plus a Kinect camera provides another inexpensive scanning method. Projects are exploring 3D scanning for art, character animation, and capturing interior spaces.
This document provides information about CNC milling technology and techniques. It begins with an overview of how CNC milling works and the differences between 2D, 2.5D, and 3D milling. It then discusses 4-axis and 5-axis milling with examples. The document also covers CNC applications beyond milling like drawing machines. Finally, it discusses design techniques for CNC milling like joints, simulations, toolpaths, and considerations for tool size and material layers.
George Fereday developed his own DIY blow molding gun to gain access to plastic blow molding equipment after becoming frustrated by limited access. BrickArms offers custom LEGO compatible weapons, weapon packs, and minifigs that are created through molding and casting techniques. BrickForge considers themselves intermediaries between the LEGO community and the company, producing custom pieces through CNC milling aluminum molds and injection molding ABS plastic. Proper mold design and material selection is important for different object shapes, as is carefully following instructions for milling, mixing, pouring, and setting materials.
Digital Fabrication Studio.05 _CNC_Milling.Molding.Casting @ Aalto Media FactoryMassimo Menichinelli
DIGITAL FABRICATION STUDIO (25438)
The course provides a general understanding on how to design and manufacture products and prototypes in a Fab Lab, using digital fabrication technologies and understanding their features and limits.
Students will learn how information shapes design, manufacturing and collaboration processes and artifacts in a Fab Lab. They will learn how to digitally fabricate a project or how to digitally modify an existing project; students will also learn how to manage, embed and retrieve information about a project. Projects and prototypes developed and manufactured in this course will not be interactive.
The course consists of lectures and a group project to be digitally fabricated, be it a project already designed but not yet realized or be it the modification of an existing project. Every lecture (3 hours) includes time for testing the technologies covered (1 hour) and for developing part of the group project and for receiving feedback about it (1 hour).
http://mlab.taik.fi/studies/courses/course?id=1963
The document discusses various applications and examples of laser cutting technology. It describes how laser cutters work by emitting a laser beam to cut or engrave materials. It then provides numerous examples of projects where laser cutting was used, including invitations, stencils, 3D models, clothing, musical instruments, cameras, sculptures, and food items. Many of the examples involve using a laser cutter to precisely cut 2D materials or templates that can then be assembled into 3D structures.
Digital Fabrication Studio.04_LaserCutting @ Aalto Media FactoryMassimo Menichinelli
DIGITAL FABRICATION STUDIO (25438)
The course provides a general understanding on how to design and manufacture products and prototypes in a Fab Lab, using digital fabrication technologies and understanding their features and limits.
Students will learn how information shapes design, manufacturing and collaboration processes and artifacts in a Fab Lab. They will learn how to digitally fabricate a project or how to digitally modify an existing project; students will also learn how to manage, embed and retrieve information about a project. Projects and prototypes developed and manufactured in this course will not be interactive.
The course consists of lectures and a group project to be digitally fabricated, be it a project already designed but not yet realized or be it the modification of an existing project. Every lecture (3 hours) includes time for testing the technologies covered (1 hour) and for developing part of the group project and for receiving feedback about it (1 hour).
http://mlab.taik.fi/studies/courses/course?id=1963
This document discusses various 3D printing technologies and applications. It begins by describing several common 3D printing technologies including fused deposition modeling (FDM), stereolithography, selective laser sintering, and laminated object manufacturing. It then provides examples of 3D printed items like customizable Velcro, flexible grids, digital fabrics, fashion items, characters, and media like records and film props. The document discusses using 3D printing in media applications such as magazine covers, books, and optics. It also covers open source 3D printers like RepRap and its derivatives like Makerbot and Ultimaker.
This document discusses 3D scanning tools and processes. It provides examples of 3D scanning including how Radiohead's "House of Cards" music video was created using 3D scanning without cameras or lights. It also discusses the Smithsonian scanning its collection of objects. The document reviews hardware scanning tools ranging from expensive to inexpensive DIY options. It also examines software like 123D Catch and ReconstructMe for processing 3D scans. Overall, the document serves as an introduction to 3D scanning covering applications, tools, and workflows.
3D printing technologies are becoming popular for creating physical objects from digital files. There are several types of 3D printing technologies that work by different methods such as extruding plastic, binding powder with glue, or tracing a UV light beam. 3D printing is now used to create objects out of various materials including plastic, metal, glass, food, living tissue, and drugs. Open source 3D printer projects like RepRap have advanced 3D printing and led to the development of smaller, lower-cost printers that are available to consumers and hobbyists.
This document summarizes several media platforms and organizations that promote open source, DIY, and collaborative projects. It describes magazines like Make and Wired that cover these topics. It also outlines online marketplaces and platforms like Etsy, Shapeways, and Ponoko that enable users to start businesses for crafts and 3D printed goods. Additional platforms discussed include Arduino, Kickstarter, and Indiegogo for open hardware and crowdfunding projects. The document provides links to each organization for further information.
FabLab stands for "Fabrication Laboratories". These are centres equipped with 3D printers, laser cutters and all sorts of other digitally controlled equipment. The first one was opened in MIT by Neil Gerschenfeld, professor of Bits and Atoms with a course entitled "How to make (almost) anything". They have now spread across the world including England. This presentation by Jane Keats was given to Leeds and Sheffield inventors clubs.
This document discusses molding and casting processes. It begins by describing how to design and mill molds from materials like wax or aluminum. It explains the differences between one-sided and two-sided molds for objects that are flat on one side versus fully 360 degree objects. It emphasizes reading instructions for materials and adding draft angles to molds. The document concludes by outlining the steps for milling molds, mixing casting materials, applying demolding sprays, and pouring materials into molds with a steady flow to avoid bubbles.
Digital Fabrication Studio.01 _Fabbing @ Aalto Media FactoryMassimo Menichinelli
DIGITAL FABRICATION STUDIO (25438)
The course provides a general understanding on how to design and manufacture products and prototypes in a Fab Lab, using digital fabrication technologies and understanding their features and limits.
Students will learn how information shapes design, manufacturing and collaboration processes and artifacts in a Fab Lab. They will learn how to digitally fabricate a project or how to digitally modify an existing project; students will also learn how to manage, embed and retrieve information about a project. Projects and prototypes developed and manufactured in this course will not be interactive.
The course consists of lectures and a group project to be digitally fabricated, be it a project already designed but not yet realized or be it the modification of an existing project. Every lecture (3 hours) includes time for testing the technologies covered (1 hour) and for developing part of the group project and for receiving feedback about it (1 hour).
http://mlab.taik.fi/studies/courses/course?id=1963
20120612 fablab arnhem fabclass 3 d printingFabLabArnhem
FabLab Arnhem organizes Free FabClasses about various subjects which are significant for our FabLab visitors. For example: sales, finance, branding, 3d printing, businessconcepts, etc. Look at www.fablabarnhem.nl for the next one.
This document discusses CNC milling and provides information on:
1. CNC milling uses a prepared program to control the functions and motions of a machine tool.
2. The benefits of CNC milling include high accuracy, short production time, and reduced human error. The drawbacks include high costs and maintenance.
3. It describes various milling operations like profile, drilling, pocket milling, and mirroring operations. It also discusses G-codes and M-codes used in CNC programming.
This document provides information about CNC milling. It discusses learning outcomes, introduces milling processes and classifications. It describes the theory of CNC milling machines, including their characteristics, geometry, coordinate systems, zero and reference points, and programming structure. It also covers cutting values, clamping devices, and lists G-codes and M-functions.
Competency based learning material assembling and disassemblingBless Tajale
This document provides guidance on assembling and disassembling consumer electronics products and systems. It outlines the learning outcomes and assessment criteria for the qualification, including enumerating and applying occupational health and safety policies and procedures. The document also provides an information sheet on OHS policies and safety procedures that covers hazards, risk assessment, safety regulations, training, and testing procedures.
The document discusses computer numerical control (CNC) machines. It begins by explaining the history of numerical control, which was developed in the 1950s and used coded instructions to automate machine tools. The development of electronics like microprocessors led to computer-based CNC systems with greater flexibility and precision. CNC machines are now used across many industries to automate machining processes. The document outlines the advantages of CNC machines like higher productivity, quality and accuracy compared to manual machine tools. It provides definitions of CNC and describes the typical components and closed-loop control systems used.
This presentation is prepared as per syllabus of "COMMUNICATION ANALYSIS AND SKILL DEVELOPMENT PROGRAM (CASP)" prescribed by BOARD OF TECHNICAL EDUCATION, KARNATAKA for 5th sem diploma all branches.
This pptx is prepared by lots of information in websites,Textbooks(Author B
A Srinivas and M R Manjunath),And guidance of our lecturers Srinath V- B.E,FIE & M D Dayanand- B.E . SET Polytechnic, Melukote
The document discusses the history and development of computer numerical control (CNC) machine tools. It traces the evolution from manual machine tools to CNC machines, which are now controlled by programming codes and allow for automated, precise machining. The document also describes the different types of CNC machines and their applications in manufacturing industries like aerospace and automotive.
CNC Programming for Begainer.
1.Easy Mehtod.
2.Complete Theoritical Knowledge.
3.Motion and coordinate system for NC machine.
4.Axes convention of VMC & HMC.
5.How to make Part Programming.
6.Coordinates System.
7.Programming Format.
8.List of G Codes And M Codes.
9.How to Use of Above Codes In Programme.
10.Reference Point and Return of Machine.
The document provides an overview of a study conducted on conventional and CNC lathe and milling machines. It describes the key operations and components of conventional lathe and milling machines. It then explains the concepts of computer numerically controlled machines in more detail, covering important terms related to CNC machining like machine zero, work zero, absolute and incremental measuring systems, axis designations, spindle speed, feed rate, cutting speed, and tool and tool offset.
Digital Fabrication Studio.06 _3D_PrintingScanning @ Aalto Media FactoryMassimo Menichinelli
DIGITAL FABRICATION STUDIO (25438)
The course provides a general understanding on how to design and manufacture products and prototypes in a Fab Lab, using digital fabrication technologies and understanding their features and limits.
Students will learn how information shapes design, manufacturing and collaboration processes and artifacts in a Fab Lab. They will learn how to digitally fabricate a project or how to digitally modify an existing project; students will also learn how to manage, embed and retrieve information about a project. Projects and prototypes developed and manufactured in this course will not be interactive.
The course consists of lectures and a group project to be digitally fabricated, be it a project already designed but not yet realized or be it the modification of an existing project. Every lecture (3 hours) includes time for testing the technologies covered (1 hour) and for developing part of the group project and for receiving feedback about it (1 hour).
http://mlab.taik.fi/studies/courses/course?id=1963
The document discusses laser cutting technology and provides examples of what can be done with a laser cutter. It begins with an overview of how laser cutting works and examples of open source laser cutter projects. It then provides numerous examples of objects that have been laser cut, including invitations, stencils, 3D models, survival kits, food items, a folding ukulele, zoetropes, intricate cardboard structures, books, printing plates, fashion designs, and a DIY camera. The document serves to illustrate the wide range of applications for laser cutting and the level of detail and precision it allows.
The document discusses 3D scanning tools and techniques. It provides examples of 3D scanning being used to create visualizations from scanned data, like for the Radiohead "House of Cards" music video. Both expensive commercial scanners and cheaper DIY options are presented, including scanner apps that use devices like iPhone cameras and the Microsoft Kinect. The document outlines the basic workflow for 123D Catch, a free photogrammetry software. It encourages exploring the creative uses of scanned data, like 3D printing crowd sculptures.
Digital Fabrication Studio v.0.2: Digital Fabrication and FabLab ecosystemMassimo Menichinelli
Digital Fabrication Studio.01 discusses the history and concepts of digital fabrication (fabbing) and Fab Labs. It provides examples of how digital fabrication is used from craft projects to industrial manufacturing. It outlines the key aspects of Fab Labs as spaces that democratize digital fabrication technologies and allow for collaborative exploration and project development. Applications of digital fabrication discussed include DIY and hacker projects, generative design, mass customization, customized prosthetics, shorter supply chains, and use in different media like photography, video, and books.
This document provides examples of what can be done with a laser cutter and vinyl cutter, including:
- Invitations and stencils with precise details.
- 3D models constructed from multiple flat, laser-cut pieces.
- Fashion designs, artwork, and functional objects like cameras and musical instruments.
- Complex 3D shapes constructed from hundreds of individually laser-cut cardboard slices.
Digital Fabrication Studio.04_LaserCutting @ Aalto Media FactoryMassimo Menichinelli
DIGITAL FABRICATION STUDIO (25438)
The course provides a general understanding on how to design and manufacture products and prototypes in a Fab Lab, using digital fabrication technologies and understanding their features and limits.
Students will learn how information shapes design, manufacturing and collaboration processes and artifacts in a Fab Lab. They will learn how to digitally fabricate a project or how to digitally modify an existing project; students will also learn how to manage, embed and retrieve information about a project. Projects and prototypes developed and manufactured in this course will not be interactive.
The course consists of lectures and a group project to be digitally fabricated, be it a project already designed but not yet realized or be it the modification of an existing project. Every lecture (3 hours) includes time for testing the technologies covered (1 hour) and for developing part of the group project and for receiving feedback about it (1 hour).
http://mlab.taik.fi/studies/courses/course?id=1963
This document discusses various 3D printing technologies and applications. It begins by describing several common 3D printing technologies including fused deposition modeling (FDM), stereolithography, selective laser sintering, and laminated object manufacturing. It then provides examples of 3D printed items like customizable Velcro, flexible grids, digital fabrics, fashion items, characters, and media like records and film props. The document discusses using 3D printing in media applications such as magazine covers, books, and optics. It also covers open source 3D printers like RepRap and its derivatives like Makerbot and Ultimaker.
This document discusses 3D scanning tools and processes. It provides examples of 3D scanning including how Radiohead's "House of Cards" music video was created using 3D scanning without cameras or lights. It also discusses the Smithsonian scanning its collection of objects. The document reviews hardware scanning tools ranging from expensive to inexpensive DIY options. It also examines software like 123D Catch and ReconstructMe for processing 3D scans. Overall, the document serves as an introduction to 3D scanning covering applications, tools, and workflows.
3D printing technologies are becoming popular for creating physical objects from digital files. There are several types of 3D printing technologies that work by different methods such as extruding plastic, binding powder with glue, or tracing a UV light beam. 3D printing is now used to create objects out of various materials including plastic, metal, glass, food, living tissue, and drugs. Open source 3D printer projects like RepRap have advanced 3D printing and led to the development of smaller, lower-cost printers that are available to consumers and hobbyists.
This document summarizes several media platforms and organizations that promote open source, DIY, and collaborative projects. It describes magazines like Make and Wired that cover these topics. It also outlines online marketplaces and platforms like Etsy, Shapeways, and Ponoko that enable users to start businesses for crafts and 3D printed goods. Additional platforms discussed include Arduino, Kickstarter, and Indiegogo for open hardware and crowdfunding projects. The document provides links to each organization for further information.
FabLab stands for "Fabrication Laboratories". These are centres equipped with 3D printers, laser cutters and all sorts of other digitally controlled equipment. The first one was opened in MIT by Neil Gerschenfeld, professor of Bits and Atoms with a course entitled "How to make (almost) anything". They have now spread across the world including England. This presentation by Jane Keats was given to Leeds and Sheffield inventors clubs.
This document discusses molding and casting processes. It begins by describing how to design and mill molds from materials like wax or aluminum. It explains the differences between one-sided and two-sided molds for objects that are flat on one side versus fully 360 degree objects. It emphasizes reading instructions for materials and adding draft angles to molds. The document concludes by outlining the steps for milling molds, mixing casting materials, applying demolding sprays, and pouring materials into molds with a steady flow to avoid bubbles.
Digital Fabrication Studio.01 _Fabbing @ Aalto Media FactoryMassimo Menichinelli
DIGITAL FABRICATION STUDIO (25438)
The course provides a general understanding on how to design and manufacture products and prototypes in a Fab Lab, using digital fabrication technologies and understanding their features and limits.
Students will learn how information shapes design, manufacturing and collaboration processes and artifacts in a Fab Lab. They will learn how to digitally fabricate a project or how to digitally modify an existing project; students will also learn how to manage, embed and retrieve information about a project. Projects and prototypes developed and manufactured in this course will not be interactive.
The course consists of lectures and a group project to be digitally fabricated, be it a project already designed but not yet realized or be it the modification of an existing project. Every lecture (3 hours) includes time for testing the technologies covered (1 hour) and for developing part of the group project and for receiving feedback about it (1 hour).
http://mlab.taik.fi/studies/courses/course?id=1963
20120612 fablab arnhem fabclass 3 d printingFabLabArnhem
FabLab Arnhem organizes Free FabClasses about various subjects which are significant for our FabLab visitors. For example: sales, finance, branding, 3d printing, businessconcepts, etc. Look at www.fablabarnhem.nl for the next one.
This document discusses CNC milling and provides information on:
1. CNC milling uses a prepared program to control the functions and motions of a machine tool.
2. The benefits of CNC milling include high accuracy, short production time, and reduced human error. The drawbacks include high costs and maintenance.
3. It describes various milling operations like profile, drilling, pocket milling, and mirroring operations. It also discusses G-codes and M-codes used in CNC programming.
This document provides information about CNC milling. It discusses learning outcomes, introduces milling processes and classifications. It describes the theory of CNC milling machines, including their characteristics, geometry, coordinate systems, zero and reference points, and programming structure. It also covers cutting values, clamping devices, and lists G-codes and M-functions.
Competency based learning material assembling and disassemblingBless Tajale
This document provides guidance on assembling and disassembling consumer electronics products and systems. It outlines the learning outcomes and assessment criteria for the qualification, including enumerating and applying occupational health and safety policies and procedures. The document also provides an information sheet on OHS policies and safety procedures that covers hazards, risk assessment, safety regulations, training, and testing procedures.
The document discusses computer numerical control (CNC) machines. It begins by explaining the history of numerical control, which was developed in the 1950s and used coded instructions to automate machine tools. The development of electronics like microprocessors led to computer-based CNC systems with greater flexibility and precision. CNC machines are now used across many industries to automate machining processes. The document outlines the advantages of CNC machines like higher productivity, quality and accuracy compared to manual machine tools. It provides definitions of CNC and describes the typical components and closed-loop control systems used.
This presentation is prepared as per syllabus of "COMMUNICATION ANALYSIS AND SKILL DEVELOPMENT PROGRAM (CASP)" prescribed by BOARD OF TECHNICAL EDUCATION, KARNATAKA for 5th sem diploma all branches.
This pptx is prepared by lots of information in websites,Textbooks(Author B
A Srinivas and M R Manjunath),And guidance of our lecturers Srinath V- B.E,FIE & M D Dayanand- B.E . SET Polytechnic, Melukote
The document discusses the history and development of computer numerical control (CNC) machine tools. It traces the evolution from manual machine tools to CNC machines, which are now controlled by programming codes and allow for automated, precise machining. The document also describes the different types of CNC machines and their applications in manufacturing industries like aerospace and automotive.
CNC Programming for Begainer.
1.Easy Mehtod.
2.Complete Theoritical Knowledge.
3.Motion and coordinate system for NC machine.
4.Axes convention of VMC & HMC.
5.How to make Part Programming.
6.Coordinates System.
7.Programming Format.
8.List of G Codes And M Codes.
9.How to Use of Above Codes In Programme.
10.Reference Point and Return of Machine.
The document provides an overview of a study conducted on conventional and CNC lathe and milling machines. It describes the key operations and components of conventional lathe and milling machines. It then explains the concepts of computer numerically controlled machines in more detail, covering important terms related to CNC machining like machine zero, work zero, absolute and incremental measuring systems, axis designations, spindle speed, feed rate, cutting speed, and tool and tool offset.
Digital Fabrication Studio.06 _3D_PrintingScanning @ Aalto Media FactoryMassimo Menichinelli
DIGITAL FABRICATION STUDIO (25438)
The course provides a general understanding on how to design and manufacture products and prototypes in a Fab Lab, using digital fabrication technologies and understanding their features and limits.
Students will learn how information shapes design, manufacturing and collaboration processes and artifacts in a Fab Lab. They will learn how to digitally fabricate a project or how to digitally modify an existing project; students will also learn how to manage, embed and retrieve information about a project. Projects and prototypes developed and manufactured in this course will not be interactive.
The course consists of lectures and a group project to be digitally fabricated, be it a project already designed but not yet realized or be it the modification of an existing project. Every lecture (3 hours) includes time for testing the technologies covered (1 hour) and for developing part of the group project and for receiving feedback about it (1 hour).
http://mlab.taik.fi/studies/courses/course?id=1963
The document discusses laser cutting technology and provides examples of what can be done with a laser cutter. It begins with an overview of how laser cutting works and examples of open source laser cutter projects. It then provides numerous examples of objects that have been laser cut, including invitations, stencils, 3D models, survival kits, food items, a folding ukulele, zoetropes, intricate cardboard structures, books, printing plates, fashion designs, and a DIY camera. The document serves to illustrate the wide range of applications for laser cutting and the level of detail and precision it allows.
The document discusses 3D scanning tools and techniques. It provides examples of 3D scanning being used to create visualizations from scanned data, like for the Radiohead "House of Cards" music video. Both expensive commercial scanners and cheaper DIY options are presented, including scanner apps that use devices like iPhone cameras and the Microsoft Kinect. The document outlines the basic workflow for 123D Catch, a free photogrammetry software. It encourages exploring the creative uses of scanned data, like 3D printing crowd sculptures.
Digital Fabrication Studio v.0.2: Digital Fabrication and FabLab ecosystemMassimo Menichinelli
Digital Fabrication Studio.01 discusses the history and concepts of digital fabrication (fabbing) and Fab Labs. It provides examples of how digital fabrication is used from craft projects to industrial manufacturing. It outlines the key aspects of Fab Labs as spaces that democratize digital fabrication technologies and allow for collaborative exploration and project development. Applications of digital fabrication discussed include DIY and hacker projects, generative design, mass customization, customized prosthetics, shorter supply chains, and use in different media like photography, video, and books.
This document provides examples of what can be done with a laser cutter and vinyl cutter, including:
- Invitations and stencils with precise details.
- 3D models constructed from multiple flat, laser-cut pieces.
- Fashion designs, artwork, and functional objects like cameras and musical instruments.
- Complex 3D shapes constructed from hundreds of individually laser-cut cardboard slices.
Additive Manufacturing / 3D Printing and CADYudhi Ariadi
The document is an image showing wayang kulit, which is traditional Indonesian shadow puppet theater. In the image, several carved leather shadow puppets are shown arranged on a screen with lighting behind them, ready to be used in a performance of wayang kulit.
This document provides an overview of 3D printing and 3D design fundamentals. It discusses the history and process of 3D printing, different 3D printing technologies, common 3D file types, the basic 3D printing process, and tips for 3D printing. It also covers basic 3D design concepts like navigating 3D space, modeling techniques, materials, and rendering. Additionally, it introduces several free and paid 3D design applications as well as 3D printing services and repositories.
The document discusses various tools that can be used for browser-based web design, including markdown, Pandoc, Emmet, Typecast, Morguefile, Placehold.it, Icomoon, Grumpicon, Imagemagick, Kuler, Gridset, Ish, Dreamweaver, frameworks like Bootstrap and Foundation, static site generators like Jekyll and Dexy, templating with Jinja2, browser dev tools, Jsbin, Asciidoc, and Dexy for documentation. It encourages learning from online references and experimenting with different tools to solve problems.
Designing process of printed circuit boardselprocus
Most key element in electronic circuits and equipment’s is the Printed Circuit Board which connects electronic components with conductive lines printed
Blender is an open-source 3D graphics software that allows for modeling, rigging, animation, simulation, rendering, video editing and game creation. It has a large development community that continuously optimizes it. Blender supports complex 3D modeling and animation tools. It also allows imposing kinematics and constraints on models. Blender finds applications in gaming, animations, simulations, 3D printing, and engineering including virtual training environments for machine learning.
Dispensa software per la stampa 3D (in italiano)Carlo Fonda
The document provides a list of free online resources for 3D printing, including:
- Websites that allow customizing and printing 3D objects online for a fee.
- Free 3D modeling software programs ranging from easy to use to more advanced, including Sculptris, SketchUp, Publish Your Design, 3DTin, and Blender.
- Archives of 3D models on websites like Thingiverse, Autodesk 123D, GrabCAD, and Shapeways that can be downloaded for free or for a fee.
- Additional resources like blogs, websites about 3D printing news and technology, and commercial printing services that will print custom designs and ship them.
Adobe is bringing 3D printing capabilities to Photoshop CC to make 3D modeling and printing more accessible to creatives. The update will allow users to create, edit, and prepare 3D models for printing directly in Photoshop CC using familiar tools. It also includes support for popular 3D printers and print services for easy 3D printing without needing separate 3D modeling programs or files. This will help more creatives embrace 3D modeling and printing in their work.
Development of Personal Manufacturing. Open Kitting MachineVarvara Guljajeva
The document discusses the history and development of personal manufacturing tools, with a focus on knitting machines. It describes how knitting machines originally for industrial use became accessible for personal use at home. Early examples include simple flat-bed knitting machines in the 1890s and Brother knitting machine models from the 1950s-1990s. The rise of internet communities in the late 1990s helped renew interest in knitting. The document outlines opportunities for "open knitting" and digital fabrication with textiles, such as by hacking older knitting machines to expand their capabilities.
This presentation will give you an overview of the amazing visual effects software plugins (for 3ds Max ) that designers: architectural, game, films, engineering can avail to create complex structures and animations.
8 x8x8 3d rgb led cube 18 steps (with pictures)safepassage
This document provides instructions for building an RGB LED cube that eliminates wires and makes the circuit accessible to more people. It describes a universal driver and base board that can be used with code from two different LED cube projects. It also includes boards called "eliminators" that connect a microcontroller directly to the driver board to further reduce wires. Power requirements are minimal, requiring only a simple 5V wall adapter.
James Lord - USCAD, Solutions Consultant and Edward Tallmadge - CEO, CyberCAD, Inc. present "UAV - Unmanned Aerial Vehicles to ASCE OC on December 10, 2015.
The presentation shows how architecture evolves in hyper grow companies like Qualtrics, Amazon or Netflix. It goes from monolith, through microservices to a multi-datacenter deployment. It includes a demo of 3 resilience patterns. Demo code can be found here: https://github.com/michalkutyla/resilience4j-demo
Advanced View Arduino Projects List - Use Arduino for Projects-3.pdfWiseNaeem
This document provides a list of 43 Arduino projects ranging from home automation to robotics to sensors. Some highlights include a retro speech synthesis device for home automation, a desktop gigapixel microscope, an Arduino-controlled robotic arm with 6 degrees of freedom, an Arduino Bluetooth camera, a stroboscopic fountain, and a low cost bioprinter. The projects cover a wide variety of applications and complexity levels.
This document discusses Massimo Menichinelli's doctoral dissertation defense on open and collaborative design processes within the Maker Movement. The dissertation explores meta-design, ontologies, and platforms that support collaborative design. It proposes a framework for meta-design research through design that defines collaborative processes using digital ontologies. It also redefines the roles of meta-designers and their practice of facilitating distributed collaboration through design. The defense took place on November 11, 2020 in front of Professor Lily Diaz-Kommonen and Professor Elisa Giaccardi.
Research On And Through Design With Open, Distributed And Collaborative Desig...Massimo Menichinelli
Massimo Menichinelli
"Research On And Through Design With Open, Distributed And Collaborative Design Processes Within The Maker Movement"
08/11/2019
https://www.designsociety.org/939/Symposium+on+Design+Theory+and+Innovation
Platforms, Networks And Impact Of Open, Distributed And Collaborative Design ...Massimo Menichinelli
This document provides an introduction to the speaker, Massimo Menichinelli, and his research related to open, distributed, and collaborative design and making processes. It discusses platforms and networks that enable these types of processes. It covers topics like maker communities, open design processes, design documentation approaches, and analysis of interactions on platforms like GitHub and Twitter to map communities. It presents a proposed ontology and meta-design platform called OpenMetaDesign for modeling collaborative design processes. The goal is to better connect research and practice and facilitate open, distributed collaboration.
The Decentralization Turns In Design: An Exploration Through The Maker Moveme...Massimo Menichinelli
Massimo Menichinelli
Priscilla Ferronato
"The Decentralization Turns In Design: An Exploration Through The Maker Movement"
DeSForm19 - MIT Design Lab
10/10/2019
Service Design and Activity Theory for the Meta-Design of collaborative desig...Massimo Menichinelli
1. The document proposes a meta-design framework that uses service design and activity theory tools to help communities collaboratively design open design processes.
2. It suggests developing a digital platform that visualizes design processes as interconnected activities to improve shared understanding and management of collaborative efforts.
3. The platform acts as a proof of concept for this meta-design approach and will undergo user testing and validation research to evaluate its impacts on experience, social dynamics, and design practices.
Exploring Collaborative Processes Between Maker Laboratories, Designers And C...Massimo Menichinelli
This document explores collaborative processes between maker laboratories, designers and companies. It conducted an online survey of 14 maker labs across Europe and the US. The survey found that while maker labs have technical equipment and skilled communities, collaboration with designers and companies remains in early stages. Most projects involve prototyping, with few resulting products making the market. The researchers conclude these collaborations represent an "embryo" of distributed manufacturing under Industry 4.0, but more structured models and policies are still needed to fully realize this vision.
A Shared Data Format For Describing Collaborative Design Processes @ Cumulus ...Massimo Menichinelli
This document proposes a shared data format for describing collaborative design processes. It discusses the need for such a format given the blurring boundaries between professional and amateur designers. Existing approaches to documenting design processes are reviewed, including considering design as a process, organization, documentation, production or artifact. A proposed data format is outlined based on an activity theory ontology describing design as a set of activities and possible dialogues. The format aims to facilitate modeling, analysis, management and visualization of collaborative design processes.
* Fab labs are a global network of local labs that provide access to tools for digital fabrication, allowing people to invent and make (almost) anything.
* They share an inventory of core capabilities and allow people and projects to be shared. The fab lab network provides operational, educational, technical, financial and logistical assistance beyond what's available within one lab.
* Fab labs must provide public access, subscribe to the Fab Charter, share tools/processes, and participate in the global fab lab network to be considered part of the network. Commercial activities can be prototyped in fab labs but cannot conflict with other uses.
Fab City Summer School Milan 2016 Final project requirements - Massimo Menich...Massimo Menichinelli
This document provides instructions for a summer school design project in Milan in 2016. It outlines requirements for an initial 5-minute presentation on Thursday July 14th, including describing the proposed change, project outline, and affected stakeholders. It also lists requirements for a final 10-minute presentation on Saturday July 16th, which must include additional details like personas, a system map, and a physical prototype. Students are directed to use the Odyssey.JS platform to present their project as an interactive story, and provide contact information for the organizers.
Fab City Summer School Milan 2016 - Technologies, processes, participation - ...Massimo Menichinelli
This document summarizes a presentation on designing for urban resilience through local manufacturing. It discusses technologies like distributed energy production and cryptocurrency for a new economy. It also discusses policies around locally manufacturing to create global impact and educating for the future. Example projects are discussed that map maker communities and open source contributions. The presentation covers processes like peer-to-peer design and open, collaborative ecosystems. It suggests mapping stakeholders and creating location-based storytelling about possible aspects of a "Fab City" using tools like personas and system maps. Students are asked to develop concepts, manufacturing plans, and documentation for potential projects over the course of the summer school.
Fab City Summer School Milan 2016 - Maker and Laboratories, Communities, Citi...Massimo Menichinelli
This document outlines the agenda for a summer school on designing products and services for urban resilience through local manufacturing. It includes sessions on makers and laboratories, the history of computing and digital fabrication, and communities in the maker movement. Additional topics cover the development of cities, concepts like fab labs and maker cities, and potential focus areas for student groups such as local manufacturing, distributed energy, and building a circular economy through collaboration.
Fab City Summer School Milan 2016 Introduction - Massimo MenichinelliMassimo Menichinelli
The document outlines a summer school on designing products and services for urban resilience through local manufacturing. It discusses the concept of a "Fab City" which aims to transform cities from importing/exporting physical goods to mostly exchanging data and meeting local needs through local production and inventiveness. The summer school will involve participants developing projects around policies and topics for implementing Fab City principles in Milan, such as local manufacturing, distributed energy, urban agriculture, and building a circular economy through collaboration between citizens and government.
The challenges posed by the complexity of our times requires the Design discipline to understand the many complex relationships behind the social, business, technology and territory dimensions of each project. Such nature of complex systems lays not only inside design projects, but also inside the design processes that generate them, and the ability of organizing them through meta-design approaches is becoming strategic. Since the turn of the century, the design discipline has increasingly moved its scope from single users to local and online communities, from isolated projects to system of solutions. This shift has brought researchers and practitioners to investigate tools and strategies to enable mass- scale interactions by adopting several models and tools coming from software development and web-based technologies: Open Source, P2P, DDD (Diffuse, Distributed, and Decentralized) systems. This influence has matured over the years, and if we observed in the past how such systemic models can be applied in the design practice (part 1), we are facing now a new phase where Design will have an increasing role in enabling such systems through the analysis, visualization and design of their collaborative tools, platforms, processes and organizations (part 2). This scope falls into the Meta-Design domain, where designers build environments for the collaborative design of open processes and their resulting organizations (part 3). In this paper, we address this phenomena by elaborating the Open Meta-Design framework (part 4), that provides a way for designing open, collaborative and distributed processes (including those in the professional design domain). The paper positions the framework among current meta-design and design approaches and develops its features of modeling, analysis, management and visualization of processes. This framework is based on four dimensions: conceptual (describing the philosophy, context and limitations of the approach), data (describing the ontology of design processes), design (visualizing designing processes) and software (managing the connections between the ontology and the visualization, the data and design dimensions). We believe that such a framework could potentially facilitate the participation and the creation of open, collaborative and distributed processes, enabling therefore more relevant interactions for communities. As a conclusion, the paper provides a roadmap for developing and testing the Open Meta-Design framework, and therefore evaluating its relevance in supporting complex projects (part 5).
Designing And Making: What Could Change In Design Schools. A First Systemic O...Massimo Menichinelli
The document discusses the evolution of designers and makers in relation to emerging digital manufacturing technologies. It conducted a national survey of 245 Italian makers, designers, and makerspace managers. The survey found that most participants engage in personal fabrication projects and value collaboration. However, there are still few formal connections between makerspaces and design schools. The document concludes that design education and facilities may need to change to better integrate with makerspaces and reflect the shift to more open, collaborative, and multidisciplinary making practices.
This document provides guidance on establishing a FabLab, which is a small-scale workshop offering digital fabrication. It recommends starting from local conditions and community needs, developing a business model and plan, carefully choosing tools, and connecting to the global FabLab network for support. Key steps include identifying a host, champion, funding, site, training, projects, and ongoing development. Costs vary depending on size and equipment but typical FabLabs range from $5,000 micro labs to $100,000 standard labs. Common tools include 3D printers, laser cutters, CNC machines, and electronics equipment.
ARENA - Young adults in the workplace (Knight Moves).pdfKnight Moves
Presentations of Bavo Raeymaekers (Project lead youth unemployment at the City of Antwerp), Suzan Martens (Service designer at Knight Moves) and Adriaan De Keersmaeker (Community manager at Talk to C)
during the 'Arena • Young adults in the workplace' conference hosted by Knight Moves.
EASY TUTORIAL OF HOW TO USE CAPCUT BY: FEBLESS HERNANEFebless Hernane
CapCut is an easy-to-use video editing app perfect for beginners. To start, download and open CapCut on your phone. Tap "New Project" and select the videos or photos you want to edit. You can trim clips by dragging the edges, add text by tapping "Text," and include music by selecting "Audio." Enhance your video with filters and effects from the "Effects" menu. When you're happy with your video, tap the export button to save and share it. CapCut makes video editing simple and fun for everyone!
PDF SubmissionDigital Marketing Institute in NoidaPoojaSaini954651
https://www.safalta.com/online-digital-marketing/advance-digital-marketing-training-in-noidaTop Digital Marketing Institute in Noida: Boost Your Career Fast
[3:29 am, 30/05/2024] +91 83818 43552: Safalta Digital Marketing Institute in Noida also provides advanced classes for individuals seeking to develop their expertise and skills in this field. These classes, led by industry experts with vast experience, focus on specific aspects of digital marketing such as advanced SEO strategies, sophisticated content creation techniques, and data-driven analytics.
Visual Style and Aesthetics: Basics of Visual Design
Visual Design for Enterprise Applications
Range of Visual Styles.
Mobile Interfaces:
Challenges and Opportunities of Mobile Design
Approach to Mobile Design
Patterns
International Upcycling Research Network advisory board meeting 4Kyungeun Sung
Slides used for the International Upcycling Research Network advisory board 4 (last one). The project is based at De Montfort University in Leicester, UK, and funded by the Arts and Humanities Research Council.
Practical eLearning Makeovers for EveryoneBianca Woods
Welcome to Practical eLearning Makeovers for Everyone. In this presentation, we’ll take a look at a bunch of easy-to-use visual design tips and tricks. And we’ll do this by using them to spruce up some eLearning screens that are in dire need of a new look.
Maximize Your Content with Beautiful Assets : Content & Asset for Landing Page pmgdscunsri
Figma is a cloud-based design tool widely used by designers for prototyping, UI/UX design, and real-time collaboration. With features such as precision pen tools, grid system, and reusable components, Figma makes it easy for teams to work together on design projects. Its flexibility and accessibility make Figma a top choice in the digital age.
Explore the essential graphic design tools and software that can elevate your creative projects. Discover industry favorites and innovative solutions for stunning design results.
Decormart Studio is widely recognized as one of the best interior designers in Bangalore, known for their exceptional design expertise and ability to create stunning, functional spaces. With a strong focus on client preferences and timely project delivery, Decormart Studio has built a solid reputation for their innovative and personalized approach to interior design.
Revolutionizing the Digital Landscape: Web Development Companies in Indiaamrsoftec1
Discover unparalleled creativity and technical prowess with India's leading web development companies. From custom solutions to e-commerce platforms, harness the expertise of skilled developers at competitive prices. Transform your digital presence, enhance the user experience, and propel your business to new heights with innovative solutions tailored to your needs, all from the heart of India's tech industry.
Architectural and constructions management experience since 2003 including 18 years located in UAE.
Coordinate and oversee all technical activities relating to architectural and construction projects,
including directing the design team, reviewing drafts and computer models, and approving design
changes.
Organize and typically develop, and review building plans, ensuring that a project meets all safety and
environmental standards.
Prepare feasibility studies, construction contracts, and tender documents with specifications and
tender analyses.
Consulting with clients, work on formulating equipment and labor cost estimates, ensuring a project
meets environmental, safety, structural, zoning, and aesthetic standards.
Monitoring the progress of a project to assess whether or not it is in compliance with building plans
and project deadlines.
Attention to detail, exceptional time management, and strong problem-solving and communication
skills are required for this role.
Storytelling For The Web: Integrate Storytelling in your Design ProcessChiara Aliotta
In this slides I explain how I have used storytelling techniques to elevate websites and brands and create memorable user experiences. You can discover practical tips as I showcase the elements of good storytelling and its applied to some examples of diverse brands/projects..
5. CNC routing
Routing = different technology, different speed and
resistance (more suitable for wood than metal).
Source: http://youtu.be/C5tOYWfhuyM?t=50s
6. CNC milling: 2D, 2.5D or 3D ?
2D or 2-axis (only X and Y), 2.5D or 2-axis (X,Y,
and up/down position), 3D or 3-axis (X,Y,Z).
Source: http://www.shopbottools.com/mProducts/3-d_work_v2.htm
7. CNC milling: 4-axis
An example: Roland MDX-540 (but there's also
a desktop version, the MDX-40A).
Source: http://youtu.be/ZuXF_Y97j2M
http://www.rolanddga.com/products/milling/mdx540/
8. CNC milling: 5-axis
An example: TN5, a 5-Axis Milling Machine.
Source: http://youtu.be/vark2IBMGr0 http://www.mdaprecision.com/
http://www.fiveaxismachining.com/index.php/why-5-axis/ http://www.shopbottools.com/mProducts/5axis.htm
9. CNC milling: big size!
Meet HSM-Modal. This modular and customizable milling machine can
expand into a 12.5m wide, 4m tall, and 150m long giant.
Source: http://www.wired.com/design/2012/06/cnc-mill-that-will-build-a-house/
10. Roland iModela: small, low-cost CNC milling
The iModela is a low-cost, easy-to-use desktop device that mills wax, foam,
balsa wood and plastic materials. Max operation area: 86 x 55 x 26 mm
Source: http://icreate.rolanddg.com/iModela/Global/English/about/index.html/
11. MiniCNC: Open Source CNC milling
A desktop-size, open-source milling machine in kitform, built from lasercut
parts: a computer-controlled Dremel with a 20 by 20 cm work surface.
Source: http://www.repairablemachines.com/
12. MiniCNC: Open Source CNC milling
A desktop-size, open-source milling machine in kitform, built from lasercut
parts: a computer-controlled Dremel with a 20 by 20 cm work surface.
Source: http://www.repairablemachines.com/
13. DIYLILCNC: Open Source CNC
A free & open-source set of plans for an inexpensive, fully functional 3-axis
CNC mill that can be built with basic shop skills and tool access.
Source: http://diylilcnc.org/
14. Shapeoko: Open Source CNC
An open source CNC milling machine that was over 700% funded on
Kickstarter and that it is now also available on Inventables.com.
Source: http://www.shapeoko.com/
15. 3 Axis CNC router built from Lego
Arthur Sacek has created a 3D CNC router built entirely
from Lego Mindstorm robotics components.
Source: http://blog.ponoko.com/2011/08/21/3-axis-cnc-router-built-from-lego/
http://youtu.be/pX1cO2XhMrg
16. Hexapod Robot CNC Router
A walking CNC router built using B.F.Hexapod with an additional floating pen
attachment, and a utility to convert DXF fles into commands.
Source: http://youtu.be/quN37YskoaM?t=1m18s
http://blog.ponoko.com/2008/11/11/articulated-cnc-robots-are-kinda-scary/
17. And in our lab: Roland Modela MDX-20 (3 axis)
Max operation area:
203.2 mm (X) x 152.4 mm (Y) x 60.5 mm (Z)
Source: http://www.rolanddga.com/products/scanners/mdx15/
19. DIWire Bender
The DIWire Bender is a rapid prototype machine that
bends metal wire to produce 2D or 3D shapes.
Source: http://blog.pensanyc.com/tagged/DIWire
https://vimeo.com/41425580
20. CNC milling the music
Valse Automatique is a design performance made by translating
music to form over the use of a kuka industrial robot.
Source:http://www.creativeapplications.net/processing/valse-automatique-symbiosis-between-humans-and-technology-processing-rhino/
21. CNC milling drawing
In which twelve drawings of historical drawing machines are
drawn by a computer numerical controlled machine.
Source: https://vimeo.com/39951217
http://www.designboom.com/weblog/cat/10/view/20427/cnc-historical-drawing-machine.html
22. Egg-bot
“My experience, perception and digital information
(bits) shape this exact material and its values (atoms)”
Source: http://evilmadscience.com/productsmenu/tinykitlist/171-egg-bot
http://egg-bot.com/
23. Piccolo
“My experience, perception and digital information
(bits) shape this exact material and its values (atoms)”
Source: http://diatom.cc/piccolo
https://vimeo.com/36869769
24. MWM graphics/aarn: CNC drawing series
3-axis CNC machine retroftted with a special fxture - which holds a
marker and mimics typical hand pressure during the act of drawing.
Source: http://44rn.com/post/7774864814/numericallycontrolledseries
25. Polargraph Drawing Machine
Sandy Nobel‘s Polargraph uses a dual-polar coordinate
system instead of the standard cartesian.
Source: http://blog.makezine.com/2011/09/27/polargraph-drawing-machine/
https://vimeo.com/24647023 http://www.instructables.com/id/Polargraph-Drawing-Machine/
26. Der Kritzler Drawing Machine
2D scribbling machine, drawing directly on a window.
Source: http://tinkerlog.com/2011/09/02/der-kritzler/
https://vimeo.com/28003302
27. Robot Masterclass
Using an Arduino board, the KUKA robot interfaced with the
spraygun, allowing designs that consist of multiple strokes.
Source: https://vimeo.com/30506602
http://www.robotsinarchitecture.org/
28. And a plugin for Grasshopper
KUKA|prc enables you to program industrial robots directly out of the parametric
modelling environment, including a full kinematic simulation of the robot.
Source: http://www.robotsinarchitecture.org/kuka-prc
https://vimeo.com/37480161
29. Positioning systems I - falling objects
A custom made machine that adds drops of water onto a special textured surface.
Each drop forms into an almost perfect sphere through the surface tension.
Source: https://vimeo.com/24491037
31. Create halftones images with CNC Milling
Jason Dorie has created a couple of Windows applications that allow people
to create halftones images for CNC routing from ordinary image fles.
Source: http://jasondorie.com/page_cnc.html
32. Create halftones images with CNC Milling
Jason Dorie has created a couple of Windows applications that allow people
to create halftones images for CNC routing from ordinary image fles.
Source: http://youtu.be/xoJDTPRqI6o
33. Create halftones images with CNC Milling
A similar example, from Finland...
Source: http://blog.ponoko.com/2011/08/07/halftone-pictures-drawn-by-cnc/
http://youtu.be/REu3MBDsNWo
35. CNC Milled bike: flat plack
Winning second prize from the L’Argus Design Competition for his Roll Bike Concept
design, Nicolas Belly has taken the children’s balance bike to another level.
Source: http://blog.ponoko.com/2010/01/28/flat-pack-bike/
36. CNC Milled and stitched furniture
Stitched collection by Tord Boontje
Source: http://blog.ponoko.com/2011/08/06/tord-boontje-stitched-collection/
http://tordboontje.com/
37. CNC Milled furniture
Gareth Neal has produced a few exceptional pieces that straddle the divide
between art and design, furniture and sculpture.
Source: http://blog.ponoko.com/2010/02/21/classic-cuts-and-cnc-craftsmanship/
38. CNC Milled furniture
The design of the Laszlo Files are based on new possibilities afforded by the
use of computer numerically controlled (CNC) technology.
Source: http://blog.ponoko.com/2009/06/03/office-da-pump-serious-cnc-assisted-design/
39. Textures: experiment with density and porosity
“Albeflex BL Special” is designed to be lightweight, self-supporting and
capable of taking advantage of CNC driven digital fabrication techniques.
Source: http://blog.ponoko.com/2009/12/13/experiments-in-porosity/
http://dudye.com/experimenting-with-porosity
40. CNC Milled interior design
Working with natural materials, March Studio has formed a sculptural retail
space for an artisan bakery in Melbourne, Australia.
Source: http://www.frameweb.com/news/d-chirico-bakery
41. CNC Milled interior design
The piece is essentially a storage cabinet lifted 12″ above the floor. The architect
studied the form of water ripples from several photographs of the lake.
Source: http://blog.ponoko.com/2009/05/25/lake-cabinet-further-cnc-wall-madness/
http://blog.ponoko.com/2012/03/12/cnc-milling-waves/
42. CNC Milled shoes
Experimental shoes by designer Cat Potter were shaped from solid blocks of
wood with a 3-axis CNC milling machine.
Source: http://www.flickr.com/photos/42746980@N02/6673839607/in/pool-375602@N23/lightbox/
http://blog.ponoko.com/2012/01/11/cnc-milled-wooden-shoes/
43. CNC Milled molds for mechanical parts
xxx
Source: http://lcamtuf.coredump.cx/rstory/
44. CNC milled products
Blocks of solid maple are milled in two separate halves and joined together
with an accentuated “parting line”, articulating the profle of the shapes.
Source: http://blog.ponoko.com/2009/05/07/cnc-vases-by-paul-loebach/
45. FabLab House
The Fab Lab House is developed on a network of fablabs using CNC
machines to design and produce houses than can be customizable.
Source: http://www.fablabhouse.com/en/la-forma-sigue-la-energia/
47. Digital wood joints ready to use
A library of 50 wood joints in digital format available
for download and use in your project.
Source: http://www.flexiblestream.org/Digital-Wood-Joints-001.php
48. Digital wood joints ready to use
More information and tutorials..
Source: http://blog.makezine.com/2012/04/13/cnc-panel-joinery-notebook/
49. Wood joints: they don't have to be boring
Joints by Tineke Beunders and Nathan Wierink (ontwerpduo) takes advantage
of the precision in digital fabrication for an entire mahoganey desk.
Source: http://blog.ponoko.com/2009/05/31/ontwerpduo%E2%80%94fun-studio/
50. CNC Simulator
The idea of the new CncSimulator Pro is to provide the machining industry
with a contemporary competent Fanuc inspired CNC ISO simulator.
Source: http://www.cncsimulator.com/
51. Some suggestions for CNC Routing
You cannot avoid the size of the tool this time, so your
design has to be drafted according to that.
Source: http://support.ponoko.com/entries/20735156-things-you-must-know-for-cnc-routing
52. CNC routing with Grasshopper for Rhino
The Grasshopper plugin for Rhino is also useful for much simplier tasks such
as offsetting lines as you might do manually for CNC routing.
Source: http://support.ponoko.com/entries/20786136-cnc-routing-with-grasshopper-for-rhino
53. Roland Modela Player 4
MODELA Player is a CAM software that allows importing of 3D fles for milling it.
Virtual MODELA provides a quick preview of the entire milling operation.
Source: http://academy.cba.mit.edu/content/tutorials/General_Machine_Tutorials/Milling/ModelaPlayer4_tutorial_v2.html
http://www.intellecta.net/mdx-15_20.html http://www.rolanddg.com/product/3d/3d/mdx-20_15/application.html
54. Roland Modela Player 4: adding milling bits
MODELA Player is a CAM software that allows importing of 3D fles for milling it.
Virtual MODELA provides a quick preview of the entire milling operation.
Source: http://www.elecprint.ch/downloads/modelaplayer4e.pdf
55. Many different milling bits ...
You may encounter also bigger and very different milling bits...
Source: http://www.flickr.com/photos/massimo_menichinelli/6680445609/in/photostream
56. Our milling bits
Diameters = 3 mm, 1/32 inch (0.79375 mm), 1/64 inch (0.396875 mm).
Source: http://www.flickr.com/photos/aaltofablab/7194264214/in/photostream
57. Our milling bits
Diameters = 3 mm, 1/32 inch (0.79375 mm), 1/64 inch (0.396875 mm).
Source: http://www.flickr.com/photos/aaltofablab/7194268852/in/photostream
58. Always, set the Zero: X, Y, Z
And write down the X and Y coordinates! Furthermore, don't
mill around it, so you can preserve it for future passes.
Source: http://www.flickr.com/photos/aaltofablab/6924563776/in/photostream
59. When designing, think about the milling bit
Leave enough space for the milling bit to pass, or it will erase
part of your details. Rough fnish should leave a 1.4 mm offset.
Source: http://www.flickr.com/photos/aaltofablab/7070645517/in/photostream
60. When designing, think about the milling bit
Leave enough space also around your object!
Source: http://www.flickr.com/photos/aaltofablab/7070645517/in/photostream
61. When designing, think about the milling bit
Your tiniest detail will be the size of your smallest milling
bit, not the resolution of your mesh, think about it!
Source: http://www.flickr.com/photos/massimo_menichinelli/6765894657/in/photostream
62. Rounded milling bits: rounded corners
The milling bit is rounded and rotates, so your corners will be
rounded, and the radius is the same of your biggest milling bit.
Source: http://www.flickr.com/photos/aaltofablab/7070645517/in/photostream
63. Rough cut and Finish cut
Two passes: frst the rough cut, then the fnish cut.
Source: http://www.flickr.com/photos/aaltofablab/8070113855/
64. The milling bits also determines the depth
Even if your modelling block is higher than the milling bit,
it is the last one that determines how deep you can mill.
Source: http://www.flickr.com/photos/aaltofablab/7194259202/in/photostream
65. Depth: the layers of the material
If your material has many different layers, you can play
with its structure to achieve different effects.
Source: http://www.flickr.com/photos/massimo_menichinelli/6680470207/in/photostream
66. Depth: the layers of the material
If your material has many different layers, you can play
with its structure to achieve different effects.
Source: http://www.flickr.com/photos/massimo_menichinelli/6680488643/in/photostream/
67. Depth: the layers of the material
If your material has many different layers, you can play
with its structure to achieve different effects.
Source: http://www.flickr.com/photos/massimo_menichinelli/6680483663/in/photostream
68. Layers: Ripples, by Toyo Ito
Ripples, winner of the 2004 Compasso d’Oro, is made of
a laminated composite of fve different solid woods.
Source: http://www.horm.it/eng/prodotti_di_design/toyo-ito/collezione-toyo-ito-foto.php?id=99
http://www.bonluxat.com/a/Toyo_Ito_Ripples_Bench.html
69. Layers: Ripples, by Toyo Ito
The whole manufacturing process of the table, it is worth watching not only for
the CNC part but also for understanding the complexity behind the object.
Source: http://youtu.be/TbwUMYnPfQM
70. Fab Modules: the FabLab standard software
A software package to run all the FabLab machines on
Linux and Mac (if you manage to install it ;-) ).
Source: http://kokompe.cba.mit.edu/dist/index.html
71. Fab Modules: milling a 2D PCB
The white part will be milled away: the software generate the
paths (each milling bit have its own function and path structure).
72. Fab Modules: milling a 3D object
The software will translate the 3D model into a BW gradient: white is the top,
black the bottom (and then you can set the whole height).
73. Roland Modela Player 4: process
A tutorial for iModela, but the process is the same for the
MDX-200 as the software is the same.
Source: http://youtu.be/iljHoaG6Y5E
74. Roland Modela Player 4: finishing
If you have only 3 axis, splitting the model into two halves
can be a good technique for achieving complex shapes.
Source: http://youtu.be/DVfJIU_wD0c