Demystifying Design for Developers 
Manish Chiniwalar - Product Manager, Multunus Software | Manoj Mani Nair, PGDPD, National Institute of Design
Disclaimer 
The views and opinions expressed here are solely my own and do 
not necessarily represent the views of National Institute of Design 
or any of my previous employers.
Agenda 
1 Why, What & How of Design 
2 Design Process Micro-Workshop 
3 Usability & Validating your design 
+ Pursuing Design
What is Design?
What is User Experience Design?
Let’s Bust Some Myths !
Myth #1 User Experience Design? Oh you mean User Interface Design!
Myth #1 User Experience Design? Oh you mean User Interface Design! 
Reality 
User Experience Design 
User 
Interface 
Design
Myth #2 UX is just another step to make a better product
Myth #2 UX is just another step to make a better product 
Reality 
UX is a Process 
UX is Iterative
Myth #3 User Experience? That’s the Designer’s job.
Myth #3 User Experience? That’s the Designer’s job. 
Reality Organization 
Design 
Ideally… 
Organization-wide design centric 
culture makes everything about the 
product much better. Much more than 
any individual designer or team.
Myth #4 User Experience is just about listening to the user.
Myth #4 User Experience is just about listening to the user. 
Reality 
User Needs Business Goals
Then What Is UX Design?
Interaction Design 
Then What Is UX Design? 
Customer Value 
User Research 
Brainstorming 
User Centric Design 
User Interface Design 
Design Process 
Prototyping 
Usability Testing 
Personas 
Scenarios 
Visual Design 
Information Design 
Information Architecture 
Empathy 
Customer Journey Map 
Storytelling 
Typography 
Minimum Viable Product 
Design Management 
Data Visualization 
Experience Design 
Design Thinking
… for this session 
Understanding 
Empathy 
The Design 
Process 
Usability 
Testing
Understanding Empathy
Activity #1 
How many of you can draw?
If she can, you can 
http://youtu.be/Yi86XsEZoFM
Draw a Tree
Draw a House
Draw a Home
Articulating Empathy: Personas
Activity #2 
Design Process
Themes 
1 Collaborating Notes 
2 Travel for Weekend Getaways
Creating Personas
Demographics Behaviors 
Goals Frustrations
Ideate
Synthesize Ideas: Wireframing
Activity #3 
Usability Testing
You don’t need a working app! 
http://youtu.be/9wQkLthhHKA
Resources 
Wireframing 
Pen and Paper 
Gliffy 
Powerpoint or Keynote 
Prototyping 
POP - Mobile Designs 
MarvelApp 
InvisionApp 
Proto.io 
Online User Testing 
peek.usertesting.com
Summary 
Understand 
the User 
Conceptual 
Design Prototype Evaluate & 
Iterate
Pursuing Design
nid.edu 
admissions.nid.edu 
portfolio.nid.edu
Resources 
http://designforhackers.com/ 
https://hackdesign.org/ 
http://www.lukew.com/ 
http://uxmag.com/
Attributions 
https://www.youtube.com/watch?v=Yi86XsEZoFM 
http://youtu.be/9wQkLthhHKA 
http://thenounproject.com/

Demystifying design for developers