This document analyzes the video streaming throughput performance over LTE networks using the OPNET simulation tool. It simulates two scenarios: 1) downlink and uplink video conferencing with static users and 2) the same with users moving at 30m/s. The key metrics measured are packet delay variation and end-to-end delay. The results show that static users experience higher packet delay variation than mobile users, likely due to increased traffic accumulation. End-to-end delay is also higher for static users compared to those moving at 30m/s.