Slides from 'Lean UX (User Experience) Workshop' held 29 Jan. 2014 at Movida Japan, based on the #leanuxbook published in Japanese - http://sprmar.io/leanuxbookja.
Slides from 'Lean UX (User Experience) Workshop' held 29 Jan. 2014 at Movida Japan, based on the #leanuxbook published in Japanese - http://sprmar.io/leanuxbookja.
The document summarizes an ideas and exercises workshop held by Ideaplant on October 26, 2021. It outlines the flow of the workshop, which included idea generation techniques like "three-person breaststorming" where participants discussed ideas in small groups, individual idea sketching, and group idea review. The workshop aimed to help participants come up with YouTube content ideas that could generate income equivalent to textbook costs each month. Participants were tasked with coming up with "edgy" or attention-grabbing content ideas within a reasonable production time frame. The document provides context on YouTube monetization requirements and outlines the workshop activities and discussions in under 3 sentences.
This document discusses the concept of an "Idea Pivot", which is refining an idea by keeping its core or essence while redefining or discarding other concrete aspects. Specifically:
- When an idea has promising potential but also flaws, a pivot focuses on retaining the soul/core of the idea and redefining concrete details like implementation methods.
- The core is usually the attractive, intangible aspects like appeal. Pivoting generates a version 2 idea by redeveloping from this core.
- It provides examples of pivoting an idea towards making its strengths more attractive, combining it unexpectedly, or fitting existing resources. The goal is developing a new useful idea or one with compelling appeal.
1) The document outlines an agenda for a workshop on idea generation techniques hosted by Rikie Ishii from IDEAPLANT and Waseda University on July 25, 2021 from 1:00-17:00.
2) The workshop will cover basic creativity skills like brainstorming, creative thinking methods, and generating ideas before the flash of insight.
3) Activities will include practicing different brainstorming techniques in small groups, coming up with idea sketches, and reviewing ideas to find highlights and make pivots. The goal is to learn practical techniques, methods, and psychological approaches for generating creative outcomes and ideas that can be applied starting tomorrow.
This document contains the agenda and notes for a creativity workshop held on May 24, 2021 by Ideaplant. The workshop includes introductions, exercises on creative thinking techniques, an explanation of brainstorming rules, a brainstorming card game, discussion of idea archetypes, and brainwriting activities. The facilitator introduces himself and his background. Participants are encouraged to actively generate ideas without judgment and build on each other's ideas during the brainstorming portion. The goal is to practice idea generation techniques that can be applied to real-world challenges.
78. 参考⽂献 等
1『アイデア・スイッチ 〜次々と発想する装置〜』(拙著)
(創造的思考のためのガイドや、多様な発想の⽅法など)
2『創造的問題解決 ― なぜ問題が解決できないのか︖』
(CPS – Creative Problem Solving - の教科書的書籍。⽰唆深いが、本質を理解に⾄るには実践が必要)
3『創造⼒を⽣かす―アイディアを得る38の⽅法』
(A.オズボーンの著書。創造的イマジネーションについて⽰唆深い。)
4『図解TRIZ』
(TRIZの⼊⾨書。絶版だが、現在の書籍の中良い⼊⾨書。)
5『TRIZ実践と効⽤(1)体系的技術⾰新』
(TRIZの教科書的書籍。網羅的に解説。本格的にやる⼈のための本)
7『考具』(加藤昌治)
(広告代理店に勤める著者加藤⽒が、平易な語り⼝で、多様な発想⼿法を紹介。)
8『スウェーデン式アイデアブック』(フレドリック・ヘレーン)
(短い⾔葉で、創造的な営みの本質を紹介している本。1と2あり)
9『発想法の使い⽅』(加藤昌治)
(企画系、技術系、両⽅向けた多様な発想技法。⽇経⽂庫の本にしては、柔らかい語り⼝。)
10 “Speedstorming”
Hey, J. G., Joyce, C. K., Jennings, K. E., Kalil, T., & Grossman, J. C. (2009). Putting the Discipline in Interdisciplinary
: Using Speedstorming to Teach and Initiate Creative Collaboration in Nanoscience. Journal of NanoEducation, 1, 75‐85.
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