Ben Holmes produced a music video for the track "Ganja Man" by drum and bass artist Aphrodite for his final media project. He filmed at various locations around Manchester, experimenting with different camera shots and techniques. During editing, he rearranged the clips in a random order to match the fast pace of drum and bass music videos. Some of his outdoor footage was low quality, so he filmed additional scenes. Though he intended to include effects, they did not suit the style of the fast-paced video. In the end, he was happy with the final music video and uploaded it to YouTube to gather feedback. Through this independent project, his filming and editing skills improved beyond his first year skills.
The Past, Present and Future of Crowdfunding: Tom Dawkins from StartSomeGood ...StartSomeGood
A presentation from StartSomeGood.com CEO and Cofounder Tom Dawkins at the Third Sector Summit 2014 covering (rapidly), the past, present and future of crowdfunding and why it matters for social impact organisations.
O projeto DEMOSPIN coordenado pelo Prof. Eduardo Anselmo Castro do DCSPT da UA e elaborado pelas universidades da Beira Interior, Aveiro e Coimbra e pelos institutos politécnicos de Castelo Branco e Leiria em destaque hoje no EXPRESSO
Ler mais: http://expresso.sapo.pt/interior-perdera-um-terco-da-populacao-em-2040=f837697#ixzz2ioxL09Di
Builder.ai Founder Sachin Dev Duggal's Strategic Approach to Create an Innova...Ramesh Iyer
In today's fast-changing business world, Companies that adapt and embrace new ideas often need help to keep up with the competition. However, fostering a culture of innovation takes much work. It takes vision, leadership and willingness to take risks in the right proportion. Sachin Dev Duggal, co-founder of Builder.ai, has perfected the art of this balance, creating a company culture where creativity and growth are nurtured at each stage.
Key Trends Shaping the Future of Infrastructure.pdfCheryl Hung
Keynote at DIGIT West Expo, Glasgow on 29 May 2024.
Cheryl Hung, ochery.com
Sr Director, Infrastructure Ecosystem, Arm.
The key trends across hardware, cloud and open-source; exploring how these areas are likely to mature and develop over the short and long-term, and then considering how organisations can position themselves to adapt and thrive.
Search and Society: Reimagining Information Access for Radical FuturesBhaskar Mitra
The field of Information retrieval (IR) is currently undergoing a transformative shift, at least partly due to the emerging applications of generative AI to information access. In this talk, we will deliberate on the sociotechnical implications of generative AI for information access. We will argue that there is both a critical necessity and an exciting opportunity for the IR community to re-center our research agendas on societal needs while dismantling the artificial separation between the work on fairness, accountability, transparency, and ethics in IR and the rest of IR research. Instead of adopting a reactionary strategy of trying to mitigate potential social harms from emerging technologies, the community should aim to proactively set the research agenda for the kinds of systems we should build inspired by diverse explicitly stated sociotechnical imaginaries. The sociotechnical imaginaries that underpin the design and development of information access technologies needs to be explicitly articulated, and we need to develop theories of change in context of these diverse perspectives. Our guiding future imaginaries must be informed by other academic fields, such as democratic theory and critical theory, and should be co-developed with social science scholars, legal scholars, civil rights and social justice activists, and artists, among others.
GraphRAG is All You need? LLM & Knowledge GraphGuy Korland
Guy Korland, CEO and Co-founder of FalkorDB, will review two articles on the integration of language models with knowledge graphs.
1. Unifying Large Language Models and Knowledge Graphs: A Roadmap.
https://arxiv.org/abs/2306.08302
2. Microsoft Research's GraphRAG paper and a review paper on various uses of knowledge graphs:
https://www.microsoft.com/en-us/research/blog/graphrag-unlocking-llm-discovery-on-narrative-private-data/
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...DanBrown980551
Do you want to learn how to model and simulate an electrical network from scratch in under an hour?
Then welcome to this PowSyBl workshop, hosted by Rte, the French Transmission System Operator (TSO)!
During the webinar, you will discover the PowSyBl ecosystem as well as handle and study an electrical network through an interactive Python notebook.
PowSyBl is an open source project hosted by LF Energy, which offers a comprehensive set of features for electrical grid modelling and simulation. Among other advanced features, PowSyBl provides:
- A fully editable and extendable library for grid component modelling;
- Visualization tools to display your network;
- Grid simulation tools, such as power flows, security analyses (with or without remedial actions) and sensitivity analyses;
The framework is mostly written in Java, with a Python binding so that Python developers can access PowSyBl functionalities as well.
What you will learn during the webinar:
- For beginners: discover PowSyBl's functionalities through a quick general presentation and the notebook, without needing any expert coding skills;
- For advanced developers: master the skills to efficiently apply PowSyBl functionalities to your real-world scenarios.
Software Delivery At the Speed of AI: Inflectra Invests In AI-Powered QualityInflectra
In this insightful webinar, Inflectra explores how artificial intelligence (AI) is transforming software development and testing. Discover how AI-powered tools are revolutionizing every stage of the software development lifecycle (SDLC), from design and prototyping to testing, deployment, and monitoring.
Learn about:
• The Future of Testing: How AI is shifting testing towards verification, analysis, and higher-level skills, while reducing repetitive tasks.
• Test Automation: How AI-powered test case generation, optimization, and self-healing tests are making testing more efficient and effective.
• Visual Testing: Explore the emerging capabilities of AI in visual testing and how it's set to revolutionize UI verification.
• Inflectra's AI Solutions: See demonstrations of Inflectra's cutting-edge AI tools like the ChatGPT plugin and Azure Open AI platform, designed to streamline your testing process.
Whether you're a developer, tester, or QA professional, this webinar will give you valuable insights into how AI is shaping the future of software delivery.
UiPath Test Automation using UiPath Test Suite series, part 4DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 4. In this session, we will cover Test Manager overview along with SAP heatmap.
The UiPath Test Manager overview with SAP heatmap webinar offers a concise yet comprehensive exploration of the role of a Test Manager within SAP environments, coupled with the utilization of heatmaps for effective testing strategies.
Participants will gain insights into the responsibilities, challenges, and best practices associated with test management in SAP projects. Additionally, the webinar delves into the significance of heatmaps as a visual aid for identifying testing priorities, areas of risk, and resource allocation within SAP landscapes. Through this session, attendees can expect to enhance their understanding of test management principles while learning practical approaches to optimize testing processes in SAP environments using heatmap visualization techniques
What will you get from this session?
1. Insights into SAP testing best practices
2. Heatmap utilization for testing
3. Optimization of testing processes
4. Demo
Topics covered:
Execution from the test manager
Orchestrator execution result
Defect reporting
SAP heatmap example with demo
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
Dev Dives: Train smarter, not harder – active learning and UiPath LLMs for do...UiPathCommunity
💥 Speed, accuracy, and scaling – discover the superpowers of GenAI in action with UiPath Document Understanding and Communications Mining™:
See how to accelerate model training and optimize model performance with active learning
Learn about the latest enhancements to out-of-the-box document processing – with little to no training required
Get an exclusive demo of the new family of UiPath LLMs – GenAI models specialized for processing different types of documents and messages
This is a hands-on session specifically designed for automation developers and AI enthusiasts seeking to enhance their knowledge in leveraging the latest intelligent document processing capabilities offered by UiPath.
Speakers:
👨🏫 Andras Palfi, Senior Product Manager, UiPath
👩🏫 Lenka Dulovicova, Product Program Manager, UiPath
Essentials of Automations: Optimizing FME Workflows with ParametersSafe Software
Are you looking to streamline your workflows and boost your projects’ efficiency? Do you find yourself searching for ways to add flexibility and control over your FME workflows? If so, you’re in the right place.
Join us for an insightful dive into the world of FME parameters, a critical element in optimizing workflow efficiency. This webinar marks the beginning of our three-part “Essentials of Automation” series. This first webinar is designed to equip you with the knowledge and skills to utilize parameters effectively: enhancing the flexibility, maintainability, and user control of your FME projects.
Here’s what you’ll gain:
- Essentials of FME Parameters: Understand the pivotal role of parameters, including Reader/Writer, Transformer, User, and FME Flow categories. Discover how they are the key to unlocking automation and optimization within your workflows.
- Practical Applications in FME Form: Delve into key user parameter types including choice, connections, and file URLs. Allow users to control how a workflow runs, making your workflows more reusable. Learn to import values and deliver the best user experience for your workflows while enhancing accuracy.
- Optimization Strategies in FME Flow: Explore the creation and strategic deployment of parameters in FME Flow, including the use of deployment and geometry parameters, to maximize workflow efficiency.
- Pro Tips for Success: Gain insights on parameterizing connections and leveraging new features like Conditional Visibility for clarity and simplicity.
We’ll wrap up with a glimpse into future webinars, followed by a Q&A session to address your specific questions surrounding this topic.
Don’t miss this opportunity to elevate your FME expertise and drive your projects to new heights of efficiency.
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
"Impact of front-end architecture on development cost", Viktor TurskyiFwdays
I have heard many times that architecture is not important for the front-end. Also, many times I have seen how developers implement features on the front-end just following the standard rules for a framework and think that this is enough to successfully launch the project, and then the project fails. How to prevent this and what approach to choose? I have launched dozens of complex projects and during the talk we will analyze which approaches have worked for me and which have not.
Epistemic Interaction - tuning interfaces to provide information for AI supportAlan Dix
Paper presented at SYNERGY workshop at AVI 2024, Genoa, Italy. 3rd June 2024
https://alandix.com/academic/papers/synergy2024-epistemic/
As machine learning integrates deeper into human-computer interactions, the concept of epistemic interaction emerges, aiming to refine these interactions to enhance system adaptability. This approach encourages minor, intentional adjustments in user behaviour to enrich the data available for system learning. This paper introduces epistemic interaction within the context of human-system communication, illustrating how deliberate interaction design can improve system understanding and adaptation. Through concrete examples, we demonstrate the potential of epistemic interaction to significantly advance human-computer interaction by leveraging intuitive human communication strategies to inform system design and functionality, offering a novel pathway for enriching user-system engagements.
From Siloed Products to Connected Ecosystem: Building a Sustainable and Scala...
Ben holmes evaulation
1. Ben Holmes
Final Major Project Evaluation
My final major project required me to choose a media format and then produce my own media
product such as a radio advertisement, Photo Shoot, Magazine front cover or a Music video. Due to
my natural ability in the first year of college where I was also required to create a music video, I then
decided to continue in the same direction. I decided to produce a music video for a track called
‘Ganja Man’ by an old-school drum and bass artist known as Aphrodite. The reason for choosing this
song was due to it being one of my favourite artists’ as-well as the fact there was no current official
music video for the track which left me with a lot of room for imagination. Once I had decided to
stick with this idea I began my primary research into other music videos from the same genre,
although I was quite familiar with a lot of music videos from the drum and bass genre I had never
analysed the codes and conventions used in different genres of music videos. From my research I
came to the conclusion that I wanted to experiment with a range of different techniques such as
camera shots, editing techniques, lighting and after effects. I also decided to stick to the typical
codes and conventions that most other drum and bass music videos use such as a range of different
camera shots I noticed being used in a lot of similar music video. Similar props for example DJ
equipment and alcohol and also I will be including people in my music video of a similar age
demographic to my target audience.
During my first shoot I visited Hulme motorway bridges; here is where I filmed the majority of the
outdoor graffiti scenes for my video. I experimented with a range of camera shots and techniques
such as POV (Point-Of-View) shots, panoramic shots giving a wider angle and covering more of the
filming location and I was also experimenting with the manual camera settings changing the
aperture and depth of field which gave some interesting compositions. However my most favoured
shot-type would have to be POV shots as I feel the angle gives a much more realistic view and lets
the viewer’s feel much more involved with what they are watching, this is why decided to include a
lot of Point of View shots throughout the course of my music video. I also used a tri-pod to help
stabilize the quality of the shot and to prevent and hand-shaking while filming the close up shots of
the spray paint cans as well as extreme close ups of the graffiti covering the bridges, this piece of
equipment was an essential tool in ensuring good quality shots. Most of the close-up shots I filmed
looked good quality on the camera screen when being recorded, however when I came to uploading
them onto the computer screen in college they become distorted, over-exposed and did not meet
the quality standard. This was a minor setback but I managed to take a college camera over the
week holiday and make up for the poor quality footage by filming twice as much footage that was a
lot better quality. I visited a number of different locations over the period of filming this music video.
After I had filmed at all of the locations I had referred to in my pre-production story board and script,
I realised that I didn’t have a sufficient amount of footage to cover a 5 minute audio track. Therefore
I had to visit a number of new locations that I had not conducted any risk-assessments for or
mentioned in my pitch proposal. This led me to find some interesting places and scenic back-drops
to film the rest of the footage I needed to start the editing process.
2. After gathering enough footage I began uploading my clips and re-naming them to suit my script
scene references, making it easier to group the clips when importing them in to Adobe Premier.
Firstly I trimmed all the individual clips down to the sections I wanted to keep and deleted the rest of
the clip that wasn’t going to be used in my music video; although this was not the most exciting part
of the editing process it was the easiest. Once I had finally watched through all the clips and trimmed
them down to size I began piecing them together according to the scene number references on my
storyboard. However this did not suite the style of the music video and once I had imported the
audio track into the adobe premiere project and watched it back, I decided to change my original
style of editing to one that better suited the drum and bass genre. I re-arranged all the clips into a
random order, experimenting with changing the speed of some clips and duplicating other clips then
using the reverse speed tool. I found that most of the music videos I had researched on YouTube in
the pre-production stages of creating this video used short, quick pace clips edited in a way that
keeps up the tempo of the 90 BMP Drum and Bass tracks. This style of editing is what I intended to
include in my music video to ensure I reach my target audience demographic and stick to the codes
and conventions of drum and bass music videos. My music video is a concept music video and does
not follow and particular pattern or story line. I tried to make a collage of clips with an interesting
composition with short clips and quick transitions. While trying to decide what order to run my
footage in I came to the conclusion that I had to space out all my best clips evenly throughout the
video to ensure that the viewers do not lose interest. After a few more filming sessions and another
5 locations later, I had finally completed a sequence that I was satisfied with. However the length of
the music video clips was not long enough to cover the audio track to the end, this lead me to edit
the audio file in a programme called Audacity. This allowed me to trim down the audio track to the
appropriate length and place it in sync with my video files and create a completed music video.
Initially I intended on including some creative After FX to make my composition more visually
attractive, as I learnt from my pre-production research that a lot of newly produced drum and bass
videos use a variety of editing techniques giving the video a much more professional standard.
However when I followed a few tutorials on YouTube showing me how to create a split-screen effect
I felt that it did not work well with the style of my video as most of the clips were POV shots and as
the BPM of the audio track is very fast, there was too much happening on the screen at once and the
viewers couldn’t keep up so I decided not to include any after effect techniques. Due to this I had to
ensure that the quality of my clips were too a good enough standard and interesting enough
maintain interest. One technique that I learnt in the first year of college was how to editing the pace
of the clip. This is something that is very prominent in my style of editing, due to the genre of my
music video; it looks best when the clips have been sped up and looks more in sync with the beat. I
also experimented with duplicating some clips and then editing them to reverse speed which gave a
very interesting effect on some of the footage. Another important aspect of my video that I found
challenging was keeping all the clips of people dancing in sync with the music. As most of the
dancing was free-style and not planned on my script or storyboard, I had to just capture the footage
and then deal with it on Adobe Premier and try to implement them in the correct position in my
video, whilst remaining in beat with the audio track so it didn’t look amateur. One way I attempted
to prevent this from happening was playing the audio track out loud whilst filming, giving the people
on set a better idea of the tempo at which we were filming. Once I was happy with my completed
music video project I had to render and export the finished composition and upload it to YouTube to
gather audience feedback.
3. During the course of production for my final major project I developed a number of skills that I had
been taught in the first year of college to a higher standard. I am a lot more comfortable using the
Adobe editing software (Premier & After Effects), as well as my manual camera skills and filming
techniques which have also improved greatly from the first year. As I was working independently this
year and not as part of a group I had to be much more involved with the filming and planning of my
project. I already had acquired basic knowledge from the first year experience of producing a music
video however I did not have anyone to conduct risk-assessments or produce a production schedule
with me, this forced me to learn new skills and be a lot more organised with my project. As a result
of this I can now confidently produce a music video as well as other film based products.
Originally I intended on filming at 3-5 different locations using a tri-pod for the majority of the
filming to ensure stable shot quality. However when it came to filming the video I found myself in a
number of locations that I had not conducted risk type of assessment for or included on my project
proposal. Although this wasn’t included in my proposal I decided to visit these locations anyway and
gather some interesting footage. Some problems that I encountered were that some of the locations
were outdoors in very derelict areas where it was hard to find a flat surface to secure a tri-pod. A
way in which I worked around this problem was to not use the tri-pod for all the filming and
experiment using Point of View shots. This left me with a lot of un-planned footage and although it
was not as good quality as I originally planned, I had a lot more of it and only needed to include a
few seconds of each clip, editing out any camera shake or distorted compositions. I also felt that first
person shots would be a lot more interesting to watch as it is an unconventional way of filming, but
this meant that I would have to stray away from my original ideas stated in my pre-production
stages. My original plans ended up very different to my final outcome; however I am glad this
happened as I got to experiment with new skills, filming techniques, as well as visit a range of new
locations I had never discovered before getting assigned this project. I believe that my final outcome
does closely resemble my pre-production pitch proposal as I filmed at all the locations mentioned in
my pitch as well as using scenes from my story board and following my script, although I did
improvise at certain points during the production stages.
Time management was not much of a big issue for me while I was producing this music video as I
had already planned out what/where/when I was going to film each week in the format of a
production schedule. This was a simple document consisting of dates, times and locations and kept
me organised each week which helped me to keep the work load to a minimum and my work to a
high standard. As I enjoy the more practical aspects of this course, I started filming early in the pre-
production stages. This led me to complete my filming relatively quickly and focus on the more time
consuming written tasks. As I struggle more with the theory side of production I ensured that I had
enough time left to complete the written tasks to a high standard and left myself plenty of time for
editing my music video as this was the most crucial aspect of my project.
4. I received positive feedback from my music video when I posted it on my Facebook page and
requested my followers to leave some constructive comments. The overall feedback was focused on
the way I managed to keep the audio track in sync with the video files, a number of comments
stated “I really enjoyed the transitions and the song worked well”. This tells me that I have
successfully reached my target audience and have created a music video which would generate
interests of a similar demographic. Another positive aspect of feedback I have received was in
relation to the use of ‘Fast-Forward/Slow-Motion’. This was a technique I picked up during the first
year and later developed in the second year. I now feel much more comfortable editing the tempo
of video clips as well as playing them in reverse and still creating a professional composition. When
my video was completed I gathered a group of my friends together in my bedroom and proceeded
to play the final edit to them, as the video progressed everyone seemed entertained as well as
finding the clips very comical; this tells me that the humour I have included has done its job and
worked successfully in keeping the viewers entertained. When showing another one of my
colleagues that studies media my music video he was able to point out some specific points in the
5. music video that were slightly out of time with the audio track, If I would have shown him this before
I uploaded the final edit I would’ve been able to make any changes, in the future I will try to get
feedback for a rough draft before I perfect the final edit.
In my opinion I believe I have successfully created a music video that appealed to my intended target
audience demographic; male students my own age (16-20), whom are interested in Drum and Bass
music, graffiti and partying. If I was given the opportunity to create a media product again I would
definitely create another music video as I feel a lot more comfortable using the editing software,
manual camera settings, and reaching my target audience demographic. However there are a few
slight changes I would make to this music video if I was to start it from scratch; Firstly I would ensure
I shot a lot more footage in a much shorter time period leaving a lot more time for editing the clips
together and written tasks included in the assignment. Another change I would make would be to
include some female characters in my music video giving the video opportunity to appeal to a much
wider target audience rather than strictly males. Finally I would have liked to include footage
recorded inside a nightclub, however there would be many safety precautions I would have to
consider before risking borrowing a camera off college and taking it into a busy Manchester night
club. Overall I am pleased with my final outcome and I believe that I have further developed my
music video production skills as well as pre-production techniques.