This document discusses technology-based art and digital art. It begins by explaining the origins of computer-generated art in the 1960s and provides examples of early digital artworks. It then covers the development of digital art in the Philippines and institutions that provide training. The document discusses how digital art has become widely accessible through mobile phones and computers, allowing anyone to create and share art. It highlights different apps and programs used for mobile phone art and computer-generated images. Finally, it discusses digital photography and image manipulation.