Functions allow structuring the programs in segments of code to perform individual tasks. The typical case for creating a function is when one needs to perform the same action multiple times in a program.
Standardizing code fragments into functions has several advantages −
Functions help the programmer stay organized. Often this helps to conceptualize the program.
Functions codify one action in one place so that the function only has to be thought about and debugged once.
This also reduces chances for errors in modification, if the code needs to be changed.
Functions make the whole sketch smaller and more compact because sections of code are reused many times.
They make it easier to reuse code in other programs by making it modular, and using functions often makes the code more readable.
Keypad is a common interface with any microcontroller. This presentation gives details of keypad can be interfaced with 8051. The key pressed may be dispalyed on LCD/7 segment/LED displays.
PIC A special purpose integrated circuit that function as an overall manager in an interrupt driven system.
It accepts request from the peripheral equipment,determines which of the incoming request is of the highest priority, ascertains whether the incoming request has a higher priority value than the level currently being serviced, and issues an interrupt to the CPU based on this determination.
This presentation is all about interfacing of a character LCD with 8051 micro-controller. It discusses various LCD commands, LCD pin description and a simple LCD working code in assembly for interfacing.
Describes ARM7-TDMI Processor Instruction Set. Explains classes of ARM7 instructions, syntax of data processing instructions, branch instructions, load-store instructions, coprocessor instructions, thumb state instructions.
Keypad is a common interface with any microcontroller. This presentation gives details of keypad can be interfaced with 8051. The key pressed may be dispalyed on LCD/7 segment/LED displays.
PIC A special purpose integrated circuit that function as an overall manager in an interrupt driven system.
It accepts request from the peripheral equipment,determines which of the incoming request is of the highest priority, ascertains whether the incoming request has a higher priority value than the level currently being serviced, and issues an interrupt to the CPU based on this determination.
This presentation is all about interfacing of a character LCD with 8051 micro-controller. It discusses various LCD commands, LCD pin description and a simple LCD working code in assembly for interfacing.
Describes ARM7-TDMI Processor Instruction Set. Explains classes of ARM7 instructions, syntax of data processing instructions, branch instructions, load-store instructions, coprocessor instructions, thumb state instructions.
Arduino is an open- source computer hardware and software company, project and user community that designs and manufactures microcontroller-based kits for building systems consisting of digital devices, interactive objects that can sense and control in the physical world.
This presentation discusses the support for interrupts in 8051. The interrupt types, interrupts versus polling etc are discussed. The register formats of IE, IP register are discussed. The concept of priority among the interrupts is discussed.
Complex Programmable Logic Device (CPLD) Architecture and Its Applicationselprocus
A CPLD (complex programmable logic device) chip includes several circuit blocks on a single chip with inside wiring resources to attach the circuit blocks. Each circuit block is comparable to a PLA or a PAL.
It is the adder used to eliminate the wastage of time occur at each stage of parallel binary adder.In this , by using only carry input signal , we can calculate the the carry output without going to calculate carry at each stage.it is commonly used only for 4 bit addition because further calculation will be more complex.
We will study in depth, the Arduino program structure and we will learn more new terminologies used in the Arduino world. The Arduino software is open-source.
Arduino is an open- source computer hardware and software company, project and user community that designs and manufactures microcontroller-based kits for building systems consisting of digital devices, interactive objects that can sense and control in the physical world.
This presentation discusses the support for interrupts in 8051. The interrupt types, interrupts versus polling etc are discussed. The register formats of IE, IP register are discussed. The concept of priority among the interrupts is discussed.
Complex Programmable Logic Device (CPLD) Architecture and Its Applicationselprocus
A CPLD (complex programmable logic device) chip includes several circuit blocks on a single chip with inside wiring resources to attach the circuit blocks. Each circuit block is comparable to a PLA or a PAL.
It is the adder used to eliminate the wastage of time occur at each stage of parallel binary adder.In this , by using only carry input signal , we can calculate the the carry output without going to calculate carry at each stage.it is commonly used only for 4 bit addition because further calculation will be more complex.
We will study in depth, the Arduino program structure and we will learn more new terminologies used in the Arduino world. The Arduino software is open-source.
A function provides a convenient way of packaging a computational recipe, so that it can be used as often as required. A function definition consists of two parts: interface and body. The interface of a function (also called its prototype) specifies how it may be used. It consists of three entities:
The function name. This is simply a unique identifier.
The function parameters (also called its signature). This is a set of zero or more typed identifiers used for passing values to and from the function.
The function return type. This specifies the type of value the function returns. A function which returns nothing should have the return type void.
The body of a function contains the computational steps (statements) that comprise the function.
First in the series of slides for python programming, covering topics like programming language, python programming constructs, loops and control statements.
This material is developed in such beautiful manner to the beginners of C language can understand it accurately.
Every concept In material is explained in well disciplined.
Even it will be helpful to the professors for presenting lecture in class room
Are you searching for C Language Training in Ambala? Noe tour search ends here.... Batra Computer Centre provides you the best training in C Language in Ambala. Btra Computer Centre offers you many other courses like Basic Computer Course, C& C++, SEO, Web Designing , Web Development and many more...
Arduino (/ɑːrˈdwiːnoʊ/) is an open-source hardware and software company, project and user community that designs and manufactures single-board microcontrollers and microcontroller kits for building digital devices. Its hardware products are licensed under a CC-BY-SA license, while software is licensed under the GNU Lesser General Public License (LGPL) or the GNU General Public License (GPL),[1] permitting the manufacture of Arduino boards and software distribution by anyone. Arduino boards are available commercially from the official website or through authorized distributors.
An embedded system is an electronic system that has a software and is embedded in computer hardware. It is programmable or non- programmable depending on the application. An Embedded system is defined as a way of working, organizing, performing single or multiple tasks according to a set of rules.In an embedded system, all the units assemble and work together according to the program. Examples of embedded systems include numerous products such as microwave ovens, washing machine, printers, automobiles, cameras, etc. These systems use microprocessors, microcontrollers as well as processors like DSPs. This article gives an overview of what is an embedded system and types of embedded system.
The important characteristics of an embedded systems are speed, size, power, reliability, accuracy, adaptability. Therefore, when the embedded system performs the operations at high speed, then it can be used for real -time applications. The Size of the system and power consumption should be very low, then the system can be easily adaptable for different situations.
The Arduino family of boards use processors developed by the Atmel Corporation of San Jose, California. Most of the Arduino designs utilize the 8-bit AVR series of microcontrollers, with the Due being the primary exception with its ARM Cortex-M3 32-bit processor.
The Arduino Integrated Development Environment (IDE) is a cross-platform application (for Windows, macOS, Linux) that is written in functions from C and C++. It is used to write and upload programs to Arduino compatible boards, but also, with the help of third-party cores, other vendor development boards.
Challenges faced during embedded system design:
The challenges in design of embedded systems have always been in the same limiting requirements for decades: Small form factor; Low energy; Long-term stable performance without maintenance.
A DC machine is an electromechanical energy alteration device. The working principle of a DC machine is when electric current flows through a coil within a magnetic field, and then the magnetic force generates a torque that rotates the dc motor.
An embedded system combines mechanical, electrical, and chemical components along with a computer, hidden inside, to perform a single dedicated purpose. ... Therefore the world needs a trained workforce to develop and manage products based on embedded microcontrollers.
he PIC16F877A features 256 bytes of EEPROM data memory, self programming, an ICD, 2 Comparators, 8 channels of 10-bit Analog-to-Digital (A/D) converter, 2 capture/compare/PWM functions, the synchronous serial port can be configured as either 3-wire Serial Peripheral Interface (SPI™) or the 2-wire Inter-Integrated ...
Introduction of memory Segmentation
Segmentation is the process in which the main memory of the computer is logically divided into different segments and each segment has its own base address.
Memory segmentation is the methods where whole memory is divided into the smaller parts called segments of various sizes.
A segment is just an area in memory.
The process of dividing memory this way is called segmentation.
In information technology (IT), a neural network is a system of hardware and/or software patterned after the operation of neurons in the human brain. Neural networks -- also called artificial neural networks -- are a variety of deep learning technology, which also falls under the umbrella of artificial intelligence, or AI.
INTRODUCTION
We know that a microprocessor is the CPU of a computer. A microprocessor can perform some operation on a data and give the output. But to perform the operation we need an input to enter the data and an output to display the results of the operation. So we are using a keyboard and monitor as Input and output along with the processor. Microprocessors engineering involves a lot of other concepts and we also interface memory elements like ROM, EPROM to access the memory.
Types of Interfacing
There are two types of interfacing in context of the 8085 processor.
Memory Interfacing.
I/O Interfacing.
Memory Interfacing:
While executing an instruction, there is a necessity for the microprocessor to access memory frequently for reading various instruction codes and data stored in the memory. The interfacing circuit aids in accessing the memory.
Memory requires some signals to read from and write to registers. Similarly the microprocessor transmits some signals for reading or writing a data.
But what is the purpose of interfacing circuit here?
The interfacing process involves matching the memory requirements with the microprocessor signals. The interfacing circuit therefore should be designed in such a way that it matches the memory signal requirements with the signals of the microprocessor. For example for carrying out a READ process, the microprocessor should initiate a read signal which the memory requires to read a data. In simple words, the primary function of a memory interfacing circuit is to aid the microprocessor in reading and writing a data to the given register of a memory chip.
The interfacing process involves matching the memory requirements with the microprocessor signals. The interfacing circuit therefore should be designed in such a way that it matches the memory signal requirements with the signals of the microprocessor. For example for carrying out a READ process, the microprocessor should initiate a read signal which the memory requires to read a data. In simple words, the primary function of a memory interfacing circuit is to aid the microprocessor in reading and writing a data to the given register of a memory chip.
I/O Interfacing:
We know that keyboard and Displays are used as communication channel with outside world. So it is necessary that we interface keyboard and displays with the microprocessor. This is called I/O interfacing. In this type of interfacing we use latches and buffers for interfacing the keyboards and displays with the microprocessor.
But the main disadvantage with this interfacing is that the microprocessor can perform only one function. It functions as an input device if it is connected to buffer and as an output device if it is connected to latch. Thus the capability is very limited in this type of interfacing.
Introduction to VLSI Design:
VLSI is an acronym and when expanded, this actually means Very Large Scale Integration or Very Large Scale Integrated Circuits.
Moore’s Law:
In 1965, Godon Moore, an industry pioneer predicted that the number of transistors on a chip doubles every 18 to 24 months.
He also predicted that semiconductor technology will double its effectivess every 18months and many other factors grow exponentionally
Overview of the fundamental roles in Hydropower generation and the components involved in wider Electrical Engineering.
This paper presents the design and construction of hydroelectric dams from the hydrologist’s survey of the valley before construction, all aspects and involved disciplines, fluid dynamics, structural engineering, generation and mains frequency regulation to the very transmission of power through the network in the United Kingdom.
Author: Robbie Edward Sayers
Collaborators and co editors: Charlie Sims and Connor Healey.
(C) 2024 Robbie E. Sayers
Saudi Arabia stands as a titan in the global energy landscape, renowned for its abundant oil and gas resources. It's the largest exporter of petroleum and holds some of the world's most significant reserves. Let's delve into the top 10 oil and gas projects shaping Saudi Arabia's energy future in 2024.
Sachpazis:Terzaghi Bearing Capacity Estimation in simple terms with Calculati...Dr.Costas Sachpazis
Terzaghi's soil bearing capacity theory, developed by Karl Terzaghi, is a fundamental principle in geotechnical engineering used to determine the bearing capacity of shallow foundations. This theory provides a method to calculate the ultimate bearing capacity of soil, which is the maximum load per unit area that the soil can support without undergoing shear failure. The Calculation HTML Code included.
Industrial Training at Shahjalal Fertilizer Company Limited (SFCL)MdTanvirMahtab2
This presentation is about the working procedure of Shahjalal Fertilizer Company Limited (SFCL). A Govt. owned Company of Bangladesh Chemical Industries Corporation under Ministry of Industries.
Immunizing Image Classifiers Against Localized Adversary Attacksgerogepatton
This paper addresses the vulnerability of deep learning models, particularly convolutional neural networks
(CNN)s, to adversarial attacks and presents a proactive training technique designed to counter them. We
introduce a novel volumization algorithm, which transforms 2D images into 3D volumetric representations.
When combined with 3D convolution and deep curriculum learning optimization (CLO), itsignificantly improves
the immunity of models against localized universal attacks by up to 40%. We evaluate our proposed approach
using contemporary CNN architectures and the modified Canadian Institute for Advanced Research (CIFAR-10
and CIFAR-100) and ImageNet Large Scale Visual Recognition Challenge (ILSVRC12) datasets, showcasing
accuracy improvements over previous techniques. The results indicate that the combination of the volumetric
input and curriculum learning holds significant promise for mitigating adversarial attacks without necessitating
adversary training.
Student information management system project report ii.pdfKamal Acharya
Our project explains about the student management. This project mainly explains the various actions related to student details. This project shows some ease in adding, editing and deleting the student details. It also provides a less time consuming process for viewing, adding, editing and deleting the marks of the students.
Cosmetic shop management system project report.pdfKamal Acharya
Buying new cosmetic products is difficult. It can even be scary for those who have sensitive skin and are prone to skin trouble. The information needed to alleviate this problem is on the back of each product, but it's thought to interpret those ingredient lists unless you have a background in chemistry.
Instead of buying and hoping for the best, we can use data science to help us predict which products may be good fits for us. It includes various function programs to do the above mentioned tasks.
Data file handling has been effectively used in the program.
The automated cosmetic shop management system should deal with the automation of general workflow and administration process of the shop. The main processes of the system focus on customer's request where the system is able to search the most appropriate products and deliver it to the customers. It should help the employees to quickly identify the list of cosmetic product that have reached the minimum quantity and also keep a track of expired date for each cosmetic product. It should help the employees to find the rack number in which the product is placed.It is also Faster and more efficient way.
Hierarchical Digital Twin of a Naval Power SystemKerry Sado
A hierarchical digital twin of a Naval DC power system has been developed and experimentally verified. Similar to other state-of-the-art digital twins, this technology creates a digital replica of the physical system executed in real-time or faster, which can modify hardware controls. However, its advantage stems from distributing computational efforts by utilizing a hierarchical structure composed of lower-level digital twin blocks and a higher-level system digital twin. Each digital twin block is associated with a physical subsystem of the hardware and communicates with a singular system digital twin, which creates a system-level response. By extracting information from each level of the hierarchy, power system controls of the hardware were reconfigured autonomously. This hierarchical digital twin development offers several advantages over other digital twins, particularly in the field of naval power systems. The hierarchical structure allows for greater computational efficiency and scalability while the ability to autonomously reconfigure hardware controls offers increased flexibility and responsiveness. The hierarchical decomposition and models utilized were well aligned with the physical twin, as indicated by the maximum deviations between the developed digital twin hierarchy and the hardware.
Final project report on grocery store management system..pdfKamal Acharya
In today’s fast-changing business environment, it’s extremely important to be able to respond to client needs in the most effective and timely manner. If your customers wish to see your business online and have instant access to your products or services.
Online Grocery Store is an e-commerce website, which retails various grocery products. This project allows viewing various products available enables registered users to purchase desired products instantly using Paytm, UPI payment processor (Instant Pay) and also can place order by using Cash on Delivery (Pay Later) option. This project provides an easy access to Administrators and Managers to view orders placed using Pay Later and Instant Pay options.
In order to develop an e-commerce website, a number of Technologies must be studied and understood. These include multi-tiered architecture, server and client-side scripting techniques, implementation technologies, programming language (such as PHP, HTML, CSS, JavaScript) and MySQL relational databases. This is a project with the objective to develop a basic website where a consumer is provided with a shopping cart website and also to know about the technologies used to develop such a website.
This document will discuss each of the underlying technologies to create and implement an e- commerce website.
Final project report on grocery store management system..pdf
Arduino Functions
1. ARDUINO FUNCTIONS
G. MAHALAKSHMI MALINI, AP/ECE
AVINASHILINGAM INSTITUTE FOR HOME SCIENCE AND HIGHER EDUCATION FOR WOMEN,
SCHOOL OF ENGINEERING
DEPARTMENT OF ELECTRONICS AND COMMUNICATION ENGINEERING
2. DATA TYPES
The following table provides all the data types that you will use during Arduino programming.
3. void
The void keyword is used only in function declarations. It indicates that the function is
expected to return no information to the function from which it was called.
4. Boolean
A Boolean holds one of two values, true or false. Each Boolean variable occupies one byte of
memory.
Example
boolean val = false ; // declaration of variable with type boolean and initialize
it with false
boolean state = true ; // declaration of variable with type boolean and initialize
it with true
5. CHAR
A data type that takes up one byte of memory that stores a character value. Character literals are written
in single quotes like this: 'A' and for multiple characters, strings use double quotes: "ABC".
However, characters are stored as numbers. You can see the specific encoding in the ASCII chart. This
means that it is possible to do arithmetic operations on characters, in which the ASCII value of the
character is used. For example, 'A' + 1 has the value 66, since the ASCII value of the capital letter A is
65.
6. UNSIGNED CHAR
Unsigned char is an unsigned data type that occupies one byte of memory. The unsigned char data
type encodes numbers from 0 to 255.
Example
Unsigned Char chr_y = 121 ; // declaration of variable
with type Unsigned char and initialize it with character y
7. BYTE
A byte stores an 8-bit unsigned number, from 0 to 255.
Example
byte m = 25 ;//declaration of variable with type byte
and initialize it with 25
8. INT
Integers are the primary data-type for number storage. int stores a 16-bit (2-byte) value. This yields a
range of -32,768 to 32,767 (minimum value of -2^15 and a maximum value of (2^15) - 1).
The int size varies from board to board. On the Arduino Due, for example, an int stores a 32-bit (4-byte)
value. This yields a range of -2,147,483,648 to 2,147,483,647 (minimum value of -2^31 and a maximum
value of (2^31) - 1).
Example
int counter = 32 ;// declaration of variable with type int
and initialize it with 32
9. UNSIGNED INT
Unsigned ints (unsigned integers) are the same as int in the way that they store a 2 byte value. Instead
of storing negative numbers, however, they only store positive values, yielding a useful range of 0 to
65,535 (2^16) - 1). The Due stores a 4 byte (32-bit) value, ranging from 0 to 4,294,967,295 (2^32 - 1).
Example
Unsigned int counter = 60 ; // declaration of variable with
type unsigned int and initialize it with 60
10. WORD
On the Uno and other ATMEGA based boards, a word stores a 16-bit unsigned number. On the Due and
Zero, it stores a 32-bit unsigned number.
Example
word w = 1000 ;//declaration of variable with type word
and initialize it with 1000
11. LONG
Long variables are extended size variables for number storage, and store 32 bits (4 bytes), from -
2,147,483,648 to 2,147,483,647.
Example
Long velocity = 102346 ;//declaration of variable with type
Long and initialize it with 102346
12. UNSIGNED LONG
Unsigned long variables are extended size variables for number storage and store 32 bits (4 bytes).
Unlike standard longs, unsigned longs will not store negative numbers, making their range from 0 to
4,294,967,295 (2^32 - 1).
Example
Unsigned Long velocity = 101006 ;// declaration of
variable with type Unsigned Long and initialize it with
101006
13. SHORT
A short is a 16-bit data-type. On all Arduinos (ATMega and ARM based), a short stores a 16-bit (2-byte)
value. This yields a range of -32,768 to 32,767 (minimum value of -2^15 and a maximum value of (2^15)
- 1).
Example
short val = 13 ;//declaration of variable with type short
and initialize it with 13
14. FLOAT
Data type for floating-point number is a number that has a decimal point. Floating-point numbers are
often used to approximate the analog and continuous values because they have greater resolution than
integers.
Floating-point numbers can be as large as 3.4028235E+38 and as low as -3.4028235E+38. They are
stored as 32 bits (4 bytes) of information.
Example
float num = 1.352;//declaration of variable with type
float and initialize it with 1.352
15. DOUBLE
On the Uno and other ATMEGA based boards, Double precision floating-point number occupies four
bytes. That is, the double implementation is exactly the same as the float, with no gain in precision. On
the Arduino Due, doubles have 8-byte (64 bit) precision.
Example
double num = 45.352 ;// declaration of variable with type
double and initialize it with 45.352
16. WHAT IS VARIABLE SCOPE?
Variables in C programming language, which Arduino uses, have a property
called scope. A scope is a region of the program and there are three places
where variables can be declared. They are −
Inside a function or a block, which is called local variables.
In the definition of function parameters, which is called formal parameters.
Outside of all functions, which is called global variables.
17. LOCAL VARIABLES
Variables that are declared inside a
function or block are local variables. They
can be used only by the statements that
are inside that function or block of code.
Local variables are not known to function
outside their own. Following is the example
using local variables −
18. GLOBAL VARIABLES
Global variables are defined outside
of all the functions, usually at the top
of the program. The global variables
will hold their value throughout the
life-time of your program.
A global variable can be accessed by
any function. That is, a global variable
is available for use throughout your
entire program after its declaration.
19. OPERATORS
An operator is a symbol that tells the compiler to perform specific mathematical or logical functions. C
language is rich in built-in operators and provides the following types of operators −
Arithmetic Operators
Comparison Operators
Boolean Operators
Bitwise Operators
Compound Operators
30. CONTROL STATEMENTS
Decision making structures require that the programmer specify one or more
conditions to be evaluated or tested by the program. It should be along with a
statement or statements to be executed if the condition is determined to be
true, and optionally, other statements to be executed if the condition is
determined to be false.
49. LOOPS
A loop statement allows us to execute a
statement or group of statements multiple times
and following is the general form of a loop
statement in most of the programming
languages −
50. C programming language provides the following types of loops to handle looping requirements.
while loops will loop continuously, and infinitely, until the expression inside the parenthesis, () becomes
false. Something must change the tested variable, or the while loop will never exit.
while loop Syntax
while(expression) {
Block of statements;
}
51.
52. The do…while loop is similar to the while loop. In the while loop, the loop-continuation condition is tested at the
beginning of the loop before performed the body of the loop. The do…while statement tests the loop-continuation
condition after performed the loop body. Therefore, the loop body will be executed at least once.
When a do…while terminates, execution continues with the statement after the while clause. It is not necessary to
use braces in the do…while statement if there is only one statement in the body. However, the braces are usually
included to avoid confusion between the while and do…while statements.
do…while loop Syntax
do {
Block of statements;
}
while (expression);
53. A for loop executes statements a predetermined
number of times. The control expression for the
loop is initialized, tested and manipulated
entirely within the for loop parentheses. It is
easy to debug the looping behavior of the
structure as it is independent of the activity
inside the loop.
Each for loop has up to three expressions, which
determine its operation. The following example
shows general for loop syntax. Notice that the
three expressions in the for loop argument
parentheses are separated with semicolons.
for loop Syntax
for ( initialize; control; increment or decrement) {
// statement block
}
Example
for(counter = 2;counter <= 9;counter++) {
//statements block will executed 10 times
}
54.
55.
56.
57. There are two required functions in an
Arduino sketch or a program i.e. setup ()
and loop(). Other functions must be
created outside the brackets of these two
functions.
The most common syntax to define a
function is −
58. FUNCTION DECLARATION
We can declare the function in two different
ways −
The first way is just writing the part of the
function called a function prototype above
the loop function, which consists of −
Function return type
Function name
Function argument type, no need to write
the argument name
Function prototype must be followed by a
semicolon ( ; ).
59. The second part, which is called the
function definition or declaration,
must be declared below the loop
function, which consists of −
Function return type
Function name
Function argument type, here you
must add the argument name
The function body (statements inside
the function executing when the
function is called)
60. ARRAYS
The illustration given below shows an integer array
called C that contains 11 elements. You refer to any
one of these elements by giving the array name
followed by the particular element’s position number
in square brackets ([]). The position number is more
formally called a subscript or index (this number
specifies the number of elements from the beginning
of the array). The first element has subscript 0 (zero)
and is sometimes called the zeros element.
Thus, the elements of array C are C[0] (pronounced
“C sub zero”), C[1], C[2] and so on. The highest
subscript in array C is 10, which is 1 less than the
number of elements in the array (11). Array names
follow the same conventions as other variable
names.
61. Let us examine array C in the given figure, more closely. The name of the entire array is C. Its 11
elements are referred to as C[0] to C[10]. The value of C[0] is -45, the value of C[1] is 6, the value of
C[2] is 0, the value of C[7] is 62, and the value of C[10] is 78.
To print the sum of the values contained in the first three elements of array C, we would write −
Serial.print (C[ 0 ] + C[ 1 ] + C[ 2 ] );
To divide the value of C[6] by 2 and assign the result to the variable x, we would write −
x = C[ 6 ] / 2;
62. DECLARING ARRAYS
use a declaration of the form −
type arrayName [ arraySize ] ;
For example, to tell the compiler to reserve 11 elements for integer array C, use the declaration −
int C[ 12 ]; // C is an array of 12 integers
63. STRINGS
There are two types of strings in Arduino programming −
Arrays of characters, which are the same as the strings used in C programming.
The Arduino String, which lets us use a string object in a sketch.
In this chapter, we will learn Strings, objects and the use of strings in Arduino sketches. By the end of
the chapter, you will learn which type of string to use in a sketch.
64. STRING CHARACTER ARRAYS
The first type of string that we will learn is the string that is a series of characters of the type char. In the
previous chapter, we learned what an array is; a consecutive series of the same type of variable stored
in memory. A string is an array of char variables.
A string is a special array that has one extra element at the end of the string, which always has the
value of 0 (zero). This is known as a "null terminated string".
65.
66. This same example can be written in a more convenient way as shown below −