This document provides instructions for graphing quadratic functions and examples worked through step-by-step. It begins with the general steps: 1) identify coefficients, 2) find the vertex, 3) draw the axis of symmetry, 4) find the y-intercept, 5) find roots, 6) reflect points over the axis, and 7) graph the parabola. An example graphs the function y = 3x^2 - 6x + 1. It then works through graphing the path of a basketball using the function f(x) = -16x^2 + 32x, finding that the maximum height is 16 feet reached at 1 second, and the basketball is in the air for 2 seconds. The document