The document discusses the implementation of GPU acceleration in Adobe Illustrator, utilizing OpenGL 4.4 and advanced blending techniques to significantly improve the rendering speed of complex vector graphics. The authors highlight the challenges associated with rendering in CMYK color space and achieving high performance through innovative usage of GPU capabilities. Their work leads to rendering speeds that are 2 to 16 times faster than previous CPU-bound methods, enhancing productivity for designers working with high-resolution artwork.