The document discusses the results of an audience survey conducted to provide feedback on a music video production. Some key findings:
- 98% of respondents felt the music video conformed to generic hip hop productions.
- 77.55% felt the video differentiated in certain ways from other hip hop videos, particularly through its lighting, artist presentation, and editing.
- Over 97.96% of respondents felt the video used enough conventions to be identified as a hip hop music video.
- The majority felt the ancillary promotional materials like a magazine poster and digital pack successfully advertised the main video and were clearly linked to the same production.
q3 - What have you learned from your audience feedback roboobeat
The document discusses surveys the author conducted to gather feedback on a music video they created. They used SurveyMonkey to collect information from a wide audience about music video preferences. The results showed most respondents were men aged 16-25 who liked hip hop. This informed the author's decision to include partying, money in their narrative and performance-based video. A second survey of the author's target audience provided more useful feedback, with most respondents liking the video's performance and editing. This positive feedback meant the author did not need to change the final cut and could move to other tasks.
The document discusses the results of audience feedback gathered through a survey about a student's music video and ancillary texts (a digipak and magazine poster). Key findings from the feedback include: most people rated the music video highly; most felt it fit the hip hop genre; high lighting was seen as the biggest difference from other music videos; and the ancillary texts were seen as effectively promoting the music video. The student concludes some areas for improvement like adding more information to the ancillary texts based on feedback.
The document discusses how audience feedback shaped the development of a media project at various stages:
- Research identified the target audience as "high aspiration, low economic status" young people interested in rap music.
- Planning incorporated audience preferences like including a message in the video and choosing a suitable font.
- Feedback on preliminary work helped refine techniques like editing to the beat.
- The final product's questionnaire showed most respondents understood the anti-drinking message and felt the multi-media elements were well-matched, suggesting the goals were successfully achieved.
Bradley Homans learned from audience feedback in several ways:
1) Initial questionnaires found that social networking plays a large role in the lives of the target audience (ages 16-19), confirming their topic of "Social Networking: The Effect" was appropriate.
2) After creating a documentary and radio trailer, follow-up questionnaires found most of the target audience enjoyed and learned from the documentary (ratings of 9-10/10), and the music, voiceover, and variety of shots all worked effectively.
3) Feedback also confirmed the radio trailer and magazine article successfully promoted the documentary and linked the products together in a cohesive way.
The document discusses research conducted to gather audience feedback on ideas for a music video. Focus groups and questionnaires provided feedback on the narrative, locations, and special effects. This helped the author learn which ideas resonated best with the target audience and refine the music video accordingly. Key elements like certain locations and effects that tested well were prioritized based on this first-hand research during the pre-production stage.
From distributing questionnaires and gathering feedback through focus groups and social media, the creator of a music video learned about their target audience's preferences. They found that folk and indie music were most popular, as well as the acoustic subgenre. This feedback helped shape the creation of an acoustic-style music video combining folk and indie elements. Additional feedback suggested including a performance aspect, which improved audience engagement. Further feedback on promotional materials led to enhancements. Overall, audience feedback proved invaluable for creating a music video that would appeal to target viewers.
The document summarizes audience feedback from test screenings of a mobile phone documentary. Key findings include:
- 74% of respondents owned their first mobile phone between ages 7-13, indicating the documentary should appeal to young audiences.
- 62% said they would want to see a documentary on mobile phones.
- Viewers expected to see vox pops, a range of devices, expert interviews, music, and statistics.
- Feedback noted the documentary took too long to get going and could have been more interesting earlier on. One expert interview was inaudible due to audio issues.
- Viewers felt not enough handheld shots were used to make it seem realistic, though tripod shots fit the intended style.
What have you learned from target audience feedbackcaityduggan
The document summarizes feedback received from various target audiences on a music video project. Focus groups provided feedback on portrayals of gender, themes, and locations. Older audiences advised against explicit content and felt a cover song was appealing. Flickr comments helped select photos for packaging. Polls on Twitter and Facebook guided advertising strategies and logo design. A final questionnaire evaluated the video's stars, narrative, editing, costumes, and ability to encourage music purchases. Minor changes were identified to better establish themes and the artist duo. Overall, the feedback helped strengthen audience appeals.
q3 - What have you learned from your audience feedback roboobeat
The document discusses surveys the author conducted to gather feedback on a music video they created. They used SurveyMonkey to collect information from a wide audience about music video preferences. The results showed most respondents were men aged 16-25 who liked hip hop. This informed the author's decision to include partying, money in their narrative and performance-based video. A second survey of the author's target audience provided more useful feedback, with most respondents liking the video's performance and editing. This positive feedback meant the author did not need to change the final cut and could move to other tasks.
The document discusses the results of audience feedback gathered through a survey about a student's music video and ancillary texts (a digipak and magazine poster). Key findings from the feedback include: most people rated the music video highly; most felt it fit the hip hop genre; high lighting was seen as the biggest difference from other music videos; and the ancillary texts were seen as effectively promoting the music video. The student concludes some areas for improvement like adding more information to the ancillary texts based on feedback.
The document discusses how audience feedback shaped the development of a media project at various stages:
- Research identified the target audience as "high aspiration, low economic status" young people interested in rap music.
- Planning incorporated audience preferences like including a message in the video and choosing a suitable font.
- Feedback on preliminary work helped refine techniques like editing to the beat.
- The final product's questionnaire showed most respondents understood the anti-drinking message and felt the multi-media elements were well-matched, suggesting the goals were successfully achieved.
Bradley Homans learned from audience feedback in several ways:
1) Initial questionnaires found that social networking plays a large role in the lives of the target audience (ages 16-19), confirming their topic of "Social Networking: The Effect" was appropriate.
2) After creating a documentary and radio trailer, follow-up questionnaires found most of the target audience enjoyed and learned from the documentary (ratings of 9-10/10), and the music, voiceover, and variety of shots all worked effectively.
3) Feedback also confirmed the radio trailer and magazine article successfully promoted the documentary and linked the products together in a cohesive way.
The document discusses research conducted to gather audience feedback on ideas for a music video. Focus groups and questionnaires provided feedback on the narrative, locations, and special effects. This helped the author learn which ideas resonated best with the target audience and refine the music video accordingly. Key elements like certain locations and effects that tested well were prioritized based on this first-hand research during the pre-production stage.
From distributing questionnaires and gathering feedback through focus groups and social media, the creator of a music video learned about their target audience's preferences. They found that folk and indie music were most popular, as well as the acoustic subgenre. This feedback helped shape the creation of an acoustic-style music video combining folk and indie elements. Additional feedback suggested including a performance aspect, which improved audience engagement. Further feedback on promotional materials led to enhancements. Overall, audience feedback proved invaluable for creating a music video that would appeal to target viewers.
The document summarizes audience feedback from test screenings of a mobile phone documentary. Key findings include:
- 74% of respondents owned their first mobile phone between ages 7-13, indicating the documentary should appeal to young audiences.
- 62% said they would want to see a documentary on mobile phones.
- Viewers expected to see vox pops, a range of devices, expert interviews, music, and statistics.
- Feedback noted the documentary took too long to get going and could have been more interesting earlier on. One expert interview was inaudible due to audio issues.
- Viewers felt not enough handheld shots were used to make it seem realistic, though tripod shots fit the intended style.
What have you learned from target audience feedbackcaityduggan
The document summarizes feedback received from various target audiences on a music video project. Focus groups provided feedback on portrayals of gender, themes, and locations. Older audiences advised against explicit content and felt a cover song was appealing. Flickr comments helped select photos for packaging. Polls on Twitter and Facebook guided advertising strategies and logo design. A final questionnaire evaluated the video's stars, narrative, editing, costumes, and ability to encourage music purchases. Minor changes were identified to better establish themes and the artist duo. Overall, the feedback helped strengthen audience appeals.
What have you learned from target audience feedbackcaityduggan
The document summarizes feedback received from various target audiences on a music video project. Focus groups provided feedback on portrayals of gender, themes, and locations. Older audiences advised against explicit content and felt a cover song could appeal if differentiated enough. Flickr comments helped select effective photos for promotional materials. Polls on Twitter but not Poll Daddy informed music consumption habits of the target demographic. Facebook feedback validated the final logo design. A questionnaire evaluated the finished video's identification of artists, narrative clarity, representation of artists, editing quality, costumes, locations, and ability to encourage music purchases.
The document discusses the importance of receiving feedback from audiences to understand how a media product is received and whether it achieves its intended purpose. The author learned about audience feedback through research projects creating a magazine and movie trailer. Feedback was gathered from various sources, including a media studies teacher, classmates, friends/family, and online surveys, to get perspectives from different demographics. The author found feedback most helpful for improving aspects like visuals, sound, pacing, narrative clarity, and lighting in the movie trailer. Collecting feedback from multiple avenues helped the author tailor the media product to better achieve its goals.
What have you learned from target audience feedbackcaityduggan
The document summarizes feedback received from various target audiences on a music video project. Focus groups provided feedback on portrayals of gender, themes, and locations. Older audiences advised against explicit content and felt a cover song could appeal if differentiated enough. Flickr comments helped select effective photos for promotional materials. Polls on Twitter and Facebook guided choices about advertising platforms and logo design. A final questionnaire evaluated audience understanding of narrative, stars' image, editing, costumes, locations, and interest in purchasing the artists' music. Minor revisions were identified to clarify relationships and better distinguish flashbacks. Overall, the feedback was positive and helped tailor the project to target audiences.
What have you learned from your audience feedbackgreenie101
The document discusses feedback received from audiences on three media projects: a radio trailer, TV listings magazine spread, and documentary.
Feedback on the radio trailer was positive, with 80% interested in the topic and finding the narrator exciting. Feedback on the TV listings spread found the text stood out and was eye-catching. The documentary focus group provided feedback that the interviews and visuals engaged them and the music suited the tone. Minor improvements were made based on feedback received.
Q3 - What have you learned from your audience feedback?hannahwood88
The document discusses feedback received from various questionnaires and focus groups conducted to inform the creation of promotional materials, including a digipack, poster, and music video.
For the digipack questionnaire, the respondent learned that photos are the main attraction and most prefer dark colors and band images/logos. For the poster questionnaire, responses indicated making it non-gender specific and using one large image of the artist with little text. The music video questionnaire found most watch videos online, so it should be designed for online promotion in HD. Focus groups provided valuable feedback on minor flaws and suggestions to improve the music video draft.
The document discusses using audience feedback to improve a music video project. It describes conducting questionnaires and focus groups to learn that their target audience preferred male protagonists, story-driven videos, and Eminem as an artist. Their video focused on these elements through a narrative about mental illness. Feedback on YouTube and Facebook was mostly positive about the editing, art direction, and message, but some found the black box and clown mask distracting. Overall, the document argues that audience research was critical to understanding preferences and creating a successful video.
The document provides feedback from focus groups on a documentary, radio trailer, and magazine spread created to educate about the dangers of violent video games. The feedback was mostly positive: the documentary was informative and engaging, though some felt it could improve sound quality. The radio trailer effectively promoted the documentary but had more mixed reviews than the documentary. The magazine spread also successfully promoted the documentary but could have been more engaging through changes to the article language or images. Overall, the products fulfilled their purpose of promotion and education, but some elements like the radio trailer and magazine could be strengthened further.
The document summarizes feedback from focus groups and questionnaires on a documentary, radio trailer, and magazine double page spread produced about the dangers of violent video games.
The feedback was mostly positive, though some improvements were identified. The documentary was found to be informative but could have improved sound levels and included a case study. The radio trailer effectively promoted the documentary but could have benefited from more sound effects. The magazine double page spread also successfully promoted the documentary but the language could have been more engaging. Focus groups provided additional feedback, such as suggesting using more original footage for the documentary.
The document discusses the results of audience feedback conducted on a documentary, magazine article, and radio trailer produced by the author. Feedback was gathered through focus groups, questionnaires, and pie charts to analyze responses. For the documentary, most viewers agreed the music was appropriate, but some felt the picture quality was inconsistent. Responses to the interviews and text were largely positive. Feedback on the magazine article showed the content and layout were professional, though image quality could be improved. Most listeners understood the radio trailer, though some elements like music choice and clip selection could be clearer. The author was pleased with much of the feedback but also found areas to strengthen linking and consistency across the projects.
Question 4 How did you use media technologies in the construction and researc...greenie101
The document discusses the media technologies used during the research, planning, and evaluation stages of creating a documentary. It describes using the internet (Google Chrome) to research topics and target audiences of interest to teenagers. A storyboard was created in Microsoft Word to plan the documentary structure and shots. Research included studying other documentaries on YouTube and DVD to understand conventions. A Canon camera, microphone, and tripod were used to film interviews and footage. Adobe Premiere Pro was used to edit the documentary, adding titles and adjusting audio levels. A radio trailer was created using GarageBand. InDesign was used to make a TV listings page, and various software like Word, PowerPoint, and YouTube were used to evaluate the projects
The document discusses feedback received from various sources on media products created by the author. Key learnings include:
- Feedback from a media studies teacher and classmates on initial drafts helped improve visuals, audio, pacing, and narrative clarity.
- Surveying college peers early on helped determine the general direction but feedback shifted the focus, like adding psychological elements.
- While feedback from a wide audience online could be useful, the author chose to focus on the intended target demographic.
The document analyzes audience research conducted for a music video and album packaging. For the music video survey, most respondents were female aged 15-24 who preferred a narrative-based video viewed on mobile devices. For the album packaging survey, respondents also preferred bright colors, consistent themes, lyrics included, and online content like websites and social media links included in the digipak. The research provides guidance for creating a music video and album packaging that appeals to the target audience.
From analyzing responses to survey questions about music video and album preferences:
- The majority of the audience watches music videos on YouTube, so that is where the band will post their new music video.
- Audience responses indicated they like music videos that include shots of the band performing, so the new video will include these shots.
- For the album digipak, audience preferences suggest including photos of the band, the album title, track listing, and band logo. Live performances and behind-the-scenes footage will be included on the bonus DVD.
- The magazine advertisement will highlight the album release date, cover artwork, price, and what's included in the package.
The document summarizes feedback received from the target audience of a music video project. It shows that questionnaires were primarily completed by females aged 16-17 who were part of the target demographic. Feedback was positive on the logo, locations, and main star seeming convincing. Shots of a photo coming to life and during a football match were most popular. Audience was split on whether cuts or blur transitions were preferred. Makeup choices also received majority positive feedback. The project leaders gathered responses from 28 people to inform final revisions to the music video.
The document summarizes key learnings from audience feedback gathered during the production of a documentary. Some of the main findings included that the target audience of 11-19 year olds preferred a female voiceover narrator, liked the inclusion of statistics and facts, and felt there was too much pressure from teachers and parents to achieve good grades. The filmmakers incorporated this feedback by choosing a female narrator and including facts and a discussion of generational differences in perceptions of pressure. Additional feedback on early cuts of the film helped improve areas like audio levels and scene transitions.
The document summarizes feedback from a questionnaire about a digipak and magazine advert created by the author. Key points:
- The questionnaire was given to 7 people aged 16-20 to evaluate the products for the target electronic dance genre audience.
- Most respondents correctly identified the products as targeting young adults and representing the electronic dance genre.
- Typography and consistent house style across both products were most frequently cited as successful features.
- All respondents clearly identified the link between the advert and digipak, indicating the products cohesively represented the intended genre.
1) The document discusses audience feedback received for a documentary on social networking. Questionnaires were used to understand the target audience and their opinions on social networking.
2) The feedback showed that while most people were familiar with social networking, 33% did not know its impacts. Audiences wanted expert interviews, facts, and good music in the documentary.
3) Based on the feedback, the documentary mostly followed conventions but some felt the sound quality could be improved. The radio trailer was well-received but the magazine article was less engaging. Overall, the feedback provided valuable insights to better target the intended audience.
1) The document analyzes responses to a questionnaire about audience preferences for music videos. The majority of respondents were female, aged 11-20, and white.
2) Respondents preferred pop music videos with distinctive characters/storylines, creative camerawork and lighting, and natural makeup. They felt lip syncing was acceptable if done professionally.
3) Based on the responses, the document concludes the music video should have a simple concept with minimal props, costumes, and scenery. Editing and effects should also be simple rather than complex. A variety of shots including close-ups and angles will be used.
The document summarizes the results of surveys conducted as audience research for a music video and album. Some key findings include:
- The majority of survey respondents for the music video were female, between ages 15-24.
- Nearly 70% of respondents preferred a narrative-based music video combining both narrative and performance elements.
- Most respondents preferred to watch music videos on their smartphones and preferred video lengths of 3-4 minutes.
- For the album, respondents preferred an artistic cover design over a band photo, and wanted lyrics and online content included in the digital booklet.
The artist conducted audience research through an online questionnaire to understand what would appeal to their target audience of people who enjoy synthpop and new wave genres. The questionnaire asked about respondents' music preferences, why they watch music videos, and their preferences for video styles. Though the response was low, it helped the artist refine their plans for the music video, packaging, and advertising. Feedback from showing an early cut to classmates also provided useful guidance on lighting, shots, and capturing the mood of the song. This additional research helped the artist further improve their work.
The document discusses the results of audience feedback received on a student's music video production and ancillary tasks. Key findings include:
1) The music video was identified as a hip hop production and was seen as unique while also incorporating enough generic conventions of the genre.
2) The ancillary tasks (a magazine poster and digipak) were recognized as successfully advertising the music video through similar design elements.
3) While the ancillary tasks provided sufficient information, 40% felt they could provide more details. The student plans to include more production details.
4) Overall the feedback showed the productions were successful at meeting the student's goals of being identifiable while also unique. Room for improvement was noted in
- The document discusses audience feedback from a questionnaire given to 30 students aged 17-18 about a hip hop music video.
- Key findings include that 77.8% found the video enjoyable, 80% felt it fit expectations of a hip hop video, and 100% felt it used enough hip hop conventions.
- However, the intended dominant reading of the negative aspects of drug life was less clear, with 73.3% interpreting the dominant reading as the rebellious lifestyle instead.
What have you learned from target audience feedbackcaityduggan
The document summarizes feedback received from various target audiences on a music video project. Focus groups provided feedback on portrayals of gender, themes, and locations. Older audiences advised against explicit content and felt a cover song could appeal if differentiated enough. Flickr comments helped select effective photos for promotional materials. Polls on Twitter but not Poll Daddy informed music consumption habits of the target demographic. Facebook feedback validated the final logo design. A questionnaire evaluated the finished video's identification of artists, narrative clarity, representation of artists, editing quality, costumes, locations, and ability to encourage music purchases.
The document discusses the importance of receiving feedback from audiences to understand how a media product is received and whether it achieves its intended purpose. The author learned about audience feedback through research projects creating a magazine and movie trailer. Feedback was gathered from various sources, including a media studies teacher, classmates, friends/family, and online surveys, to get perspectives from different demographics. The author found feedback most helpful for improving aspects like visuals, sound, pacing, narrative clarity, and lighting in the movie trailer. Collecting feedback from multiple avenues helped the author tailor the media product to better achieve its goals.
What have you learned from target audience feedbackcaityduggan
The document summarizes feedback received from various target audiences on a music video project. Focus groups provided feedback on portrayals of gender, themes, and locations. Older audiences advised against explicit content and felt a cover song could appeal if differentiated enough. Flickr comments helped select effective photos for promotional materials. Polls on Twitter and Facebook guided choices about advertising platforms and logo design. A final questionnaire evaluated audience understanding of narrative, stars' image, editing, costumes, locations, and interest in purchasing the artists' music. Minor revisions were identified to clarify relationships and better distinguish flashbacks. Overall, the feedback was positive and helped tailor the project to target audiences.
What have you learned from your audience feedbackgreenie101
The document discusses feedback received from audiences on three media projects: a radio trailer, TV listings magazine spread, and documentary.
Feedback on the radio trailer was positive, with 80% interested in the topic and finding the narrator exciting. Feedback on the TV listings spread found the text stood out and was eye-catching. The documentary focus group provided feedback that the interviews and visuals engaged them and the music suited the tone. Minor improvements were made based on feedback received.
Q3 - What have you learned from your audience feedback?hannahwood88
The document discusses feedback received from various questionnaires and focus groups conducted to inform the creation of promotional materials, including a digipack, poster, and music video.
For the digipack questionnaire, the respondent learned that photos are the main attraction and most prefer dark colors and band images/logos. For the poster questionnaire, responses indicated making it non-gender specific and using one large image of the artist with little text. The music video questionnaire found most watch videos online, so it should be designed for online promotion in HD. Focus groups provided valuable feedback on minor flaws and suggestions to improve the music video draft.
The document discusses using audience feedback to improve a music video project. It describes conducting questionnaires and focus groups to learn that their target audience preferred male protagonists, story-driven videos, and Eminem as an artist. Their video focused on these elements through a narrative about mental illness. Feedback on YouTube and Facebook was mostly positive about the editing, art direction, and message, but some found the black box and clown mask distracting. Overall, the document argues that audience research was critical to understanding preferences and creating a successful video.
The document provides feedback from focus groups on a documentary, radio trailer, and magazine spread created to educate about the dangers of violent video games. The feedback was mostly positive: the documentary was informative and engaging, though some felt it could improve sound quality. The radio trailer effectively promoted the documentary but had more mixed reviews than the documentary. The magazine spread also successfully promoted the documentary but could have been more engaging through changes to the article language or images. Overall, the products fulfilled their purpose of promotion and education, but some elements like the radio trailer and magazine could be strengthened further.
The document summarizes feedback from focus groups and questionnaires on a documentary, radio trailer, and magazine double page spread produced about the dangers of violent video games.
The feedback was mostly positive, though some improvements were identified. The documentary was found to be informative but could have improved sound levels and included a case study. The radio trailer effectively promoted the documentary but could have benefited from more sound effects. The magazine double page spread also successfully promoted the documentary but the language could have been more engaging. Focus groups provided additional feedback, such as suggesting using more original footage for the documentary.
The document discusses the results of audience feedback conducted on a documentary, magazine article, and radio trailer produced by the author. Feedback was gathered through focus groups, questionnaires, and pie charts to analyze responses. For the documentary, most viewers agreed the music was appropriate, but some felt the picture quality was inconsistent. Responses to the interviews and text were largely positive. Feedback on the magazine article showed the content and layout were professional, though image quality could be improved. Most listeners understood the radio trailer, though some elements like music choice and clip selection could be clearer. The author was pleased with much of the feedback but also found areas to strengthen linking and consistency across the projects.
Question 4 How did you use media technologies in the construction and researc...greenie101
The document discusses the media technologies used during the research, planning, and evaluation stages of creating a documentary. It describes using the internet (Google Chrome) to research topics and target audiences of interest to teenagers. A storyboard was created in Microsoft Word to plan the documentary structure and shots. Research included studying other documentaries on YouTube and DVD to understand conventions. A Canon camera, microphone, and tripod were used to film interviews and footage. Adobe Premiere Pro was used to edit the documentary, adding titles and adjusting audio levels. A radio trailer was created using GarageBand. InDesign was used to make a TV listings page, and various software like Word, PowerPoint, and YouTube were used to evaluate the projects
The document discusses feedback received from various sources on media products created by the author. Key learnings include:
- Feedback from a media studies teacher and classmates on initial drafts helped improve visuals, audio, pacing, and narrative clarity.
- Surveying college peers early on helped determine the general direction but feedback shifted the focus, like adding psychological elements.
- While feedback from a wide audience online could be useful, the author chose to focus on the intended target demographic.
The document analyzes audience research conducted for a music video and album packaging. For the music video survey, most respondents were female aged 15-24 who preferred a narrative-based video viewed on mobile devices. For the album packaging survey, respondents also preferred bright colors, consistent themes, lyrics included, and online content like websites and social media links included in the digipak. The research provides guidance for creating a music video and album packaging that appeals to the target audience.
From analyzing responses to survey questions about music video and album preferences:
- The majority of the audience watches music videos on YouTube, so that is where the band will post their new music video.
- Audience responses indicated they like music videos that include shots of the band performing, so the new video will include these shots.
- For the album digipak, audience preferences suggest including photos of the band, the album title, track listing, and band logo. Live performances and behind-the-scenes footage will be included on the bonus DVD.
- The magazine advertisement will highlight the album release date, cover artwork, price, and what's included in the package.
The document summarizes feedback received from the target audience of a music video project. It shows that questionnaires were primarily completed by females aged 16-17 who were part of the target demographic. Feedback was positive on the logo, locations, and main star seeming convincing. Shots of a photo coming to life and during a football match were most popular. Audience was split on whether cuts or blur transitions were preferred. Makeup choices also received majority positive feedback. The project leaders gathered responses from 28 people to inform final revisions to the music video.
The document summarizes key learnings from audience feedback gathered during the production of a documentary. Some of the main findings included that the target audience of 11-19 year olds preferred a female voiceover narrator, liked the inclusion of statistics and facts, and felt there was too much pressure from teachers and parents to achieve good grades. The filmmakers incorporated this feedback by choosing a female narrator and including facts and a discussion of generational differences in perceptions of pressure. Additional feedback on early cuts of the film helped improve areas like audio levels and scene transitions.
The document summarizes feedback from a questionnaire about a digipak and magazine advert created by the author. Key points:
- The questionnaire was given to 7 people aged 16-20 to evaluate the products for the target electronic dance genre audience.
- Most respondents correctly identified the products as targeting young adults and representing the electronic dance genre.
- Typography and consistent house style across both products were most frequently cited as successful features.
- All respondents clearly identified the link between the advert and digipak, indicating the products cohesively represented the intended genre.
1) The document discusses audience feedback received for a documentary on social networking. Questionnaires were used to understand the target audience and their opinions on social networking.
2) The feedback showed that while most people were familiar with social networking, 33% did not know its impacts. Audiences wanted expert interviews, facts, and good music in the documentary.
3) Based on the feedback, the documentary mostly followed conventions but some felt the sound quality could be improved. The radio trailer was well-received but the magazine article was less engaging. Overall, the feedback provided valuable insights to better target the intended audience.
1) The document analyzes responses to a questionnaire about audience preferences for music videos. The majority of respondents were female, aged 11-20, and white.
2) Respondents preferred pop music videos with distinctive characters/storylines, creative camerawork and lighting, and natural makeup. They felt lip syncing was acceptable if done professionally.
3) Based on the responses, the document concludes the music video should have a simple concept with minimal props, costumes, and scenery. Editing and effects should also be simple rather than complex. A variety of shots including close-ups and angles will be used.
The document summarizes the results of surveys conducted as audience research for a music video and album. Some key findings include:
- The majority of survey respondents for the music video were female, between ages 15-24.
- Nearly 70% of respondents preferred a narrative-based music video combining both narrative and performance elements.
- Most respondents preferred to watch music videos on their smartphones and preferred video lengths of 3-4 minutes.
- For the album, respondents preferred an artistic cover design over a band photo, and wanted lyrics and online content included in the digital booklet.
The artist conducted audience research through an online questionnaire to understand what would appeal to their target audience of people who enjoy synthpop and new wave genres. The questionnaire asked about respondents' music preferences, why they watch music videos, and their preferences for video styles. Though the response was low, it helped the artist refine their plans for the music video, packaging, and advertising. Feedback from showing an early cut to classmates also provided useful guidance on lighting, shots, and capturing the mood of the song. This additional research helped the artist further improve their work.
The document discusses the results of audience feedback received on a student's music video production and ancillary tasks. Key findings include:
1) The music video was identified as a hip hop production and was seen as unique while also incorporating enough generic conventions of the genre.
2) The ancillary tasks (a magazine poster and digipak) were recognized as successfully advertising the music video through similar design elements.
3) While the ancillary tasks provided sufficient information, 40% felt they could provide more details. The student plans to include more production details.
4) Overall the feedback showed the productions were successful at meeting the student's goals of being identifiable while also unique. Room for improvement was noted in
- The document discusses audience feedback from a questionnaire given to 30 students aged 17-18 about a hip hop music video.
- Key findings include that 77.8% found the video enjoyable, 80% felt it fit expectations of a hip hop video, and 100% felt it used enough hip hop conventions.
- However, the intended dominant reading of the negative aspects of drug life was less clear, with 73.3% interpreting the dominant reading as the rebellious lifestyle instead.
Evaluation 3 - What have you learned from audience feedback?Dawid Jurkowski
- The document discusses audience feedback from a questionnaire given to 30 students aged 17-18 about a hip hop music video.
- Key findings include that 77.8% found the video enjoyable, 80% felt it fit expectations of a hip hop video, and 100% felt it used enough hip hop conventions.
- However, the intended dominant reading of the negative aspects of drug life was less clear, with 73.3% interpreting the dominant reading as the rebellious lifestyle instead.
The document summarizes the results of a survey conducted to get audience feedback on a music video and accompanying promotional materials created by the author for a class project. Key findings from the survey include:
- 83% of respondents correctly identified the genre of the music video as hip-hop/r&b.
- 100% of respondents found the narrative of the music video to be clear.
- 100% of respondents said the magazine poster and digipak grabbed their attention.
- Feedback on improvements included not having words cover the artists on the poster and keeping font sizes consistent.
- 100% of respondents felt the magazine poster fit conventions of the genre and would purchase a digipak based on the poster.
1) The author conducted market research early in the planning process through questionnaires, focus groups, and secondary research to better understand the audience and shape the music video concept.
2) Questionnaire responses showed that 58% of the audience supported music videos with themes/issues and rated the importance of the self-image theme highly. This encouraged pursuing the planned theme.
3) Focus group feedback emphasized making the artist seem relatable rather than idealized, to better connect with the audience on the self-image theme.
4) Secondary research profiled typical demographics, interests and media consumption of the target Beyoncé fan audience, which aligned well with the planned music video themes.
What have you learned from your audience feedbackNajat Hachem
The document discusses the importance of audience feedback at different stages of creating media products. It summarizes the feedback received from pre-production surveys, a focus group, and post-production surveys about a music video and related promotional materials. The feedback helped the creator understand their target audience, make choices about genre and representations, and identify areas for improvement.
The document discusses audience feedback that was gathered during the production of a music video, poster, and digipak for rising artist Isaiah Dreads. Research showed Isaiah's main fan base was 18-24 year old males. Questionnaires and focus groups with this target audience helped decide to create a heavily performance-based music video for the song "Hype in the Booth." Feedback guided location and concept choices. Though some non-target feedback disagreed, following the target audience ensured a professional product fitting the grime genre. Further target audience feedback confirmed the high quality of the final products and their synergy across formats. Audience research was crucial throughout to shape the products for maximum success and profits.
The survey results show that the majority of participants prefer watching music videos on YouTube. This indicates that the target audience wants easily accessible music videos online. The responses also demonstrate that various internet and streaming apps are used to access music videos, stressing the need for a digital campaign. Most favorite music videos cited were pop artists like One Direction and Taylor Swift, showing pop is a popular genre. Overall, the survey provides useful information on preferences that will help design promotional materials for a music product geared toward this audience.
- The respondent created a survey to get feedback from their target audience on a music video, magazine poster, and digipak they created.
- The survey results showed that most respondents correctly identified the music video genre as R&B and felt the video generally conformed to R&B conventions, though some wanted more of a narrative story.
- Respondents also found the poster and digipak attractive and consistent in design, and many said they would be persuaded to purchase the album based on the ancillary materials.
- Overall, most respondents rated the music video and ancillary materials positively, though the respondent notes room for further improvements and more detailed feedback.
1) The author conducted market research early in the planning process through questionnaires, focus groups, and secondary research to better understand the target audience and shape the music video proposal.
2) Questionnaire responses showed that 58% of the audience supported music videos with themes/issues and rated the importance of the proposed topic of self-image pressures on young people as 8.1/10, reinforcing the proposed topic.
3) Focus group feedback suggested marketing the artist as relatable rather than idealized, in line with changing audience preferences compared to past decades.
Media A2 General Market Research Surveynattsuchecki
- A survey was conducted on social media asking people interested in rock music videos about their viewing habits and preferences.
- The majority of respondents were female aged 14-17, indicating the target audience is youthful females.
- Most respondents watch music videos regularly and feel they contribute to an artist's success by increasing awareness, sales, and interest in the artist.
- Live performances were viewed as the most appealing and effective type of music video, though some respondents also liked behind-the-scenes footage and storylines.
This document summarizes the purpose and structure of a survey about a music video. It explains that the survey questions establish the age, gender, and enjoyment level of the audience. It also asks more specific questions about technical elements like camera work, editing, and mise-en-scene to get feedback on how well various film theories were applied. The final questions gauge whether the audience would watch it again and what genre they think it belongs to. The structure is intended to get both quantitative and qualitative feedback to analyze how successful the video was at appealing to its target indie audience.
From surveys distributed through Survey Monkey, the creator learned:
- EDM was the preferred music genre for the video.
- Most of the target audience enjoyed the music video and found the elements linked well to genre codes and conventions.
- Some had difficulty following the video's narration.
Feedback from additional surveys and questionnaires helped the creator improve their understanding of what the target audience liked and disliked. This informed changes made to create a final product that met audience expectations.
- The survey found that 73% of respondents were female and 75% were ages 14-25, so the promotional package should target younger females.
- Watching music videos daily/weekly is important for selling an artist, so the video made must encourage repeated views.
- Respondents said they most often access music videos through YouTube, so the video should be advertised online.
- A live/narrative performance was the most appealing convention for the video. Teasers and existing artist interest also encourage views.
The survey results provide information to help guide the production of a music video. Question 1 found an equal split between male and female participants. Question 2 found that most participants were 17 years old. Question 3 found that indie/alternative and country were the most popular genres. Question 4 found that most participants watched videos regularly. Question 5 found that concept-based videos were preferred. Question 6 found that participants preferred videos with hardly any lip syncing and a balance of narrative. Question 7 found that developed storylines and scenic shots were most desirable elements. Question 8 found that the genre should influence the video style.
The document discusses audience feedback collected from a survey about various media productions. It summarizes that the survey found the respondent's preferred genre was indie and they accessed music through streaming services. Feedback indicated the music video's narrative was the weakest aspect and the print productions successfully conveyed a brand identity but could have made the album cover image clearer. Going forward, the respondent would put more emphasis on the narrative and refine the print productions based on the feedback received.
The document summarizes the results of a questionnaire about audience preferences for music videos. It found that the target audience is primarily 16-20 year olds, with a 60/40 female to male gender split. Alternative and rock music are most popular. Narrative music videos are preferred over performance videos. People watch music videos weekly on platforms like TV, PC and mobile devices. Storyline/concept and cinematography are most important. Most respondents said they are more likely to purchase music if the video is good.
The document discusses market research conducted for a music video. A survey was constructed asking questions about music video preferences, genres, and artist styles. 58 people participated in the survey. Results showed that the majority of respondents were female aged 17 who listen to R&B and watch music videos on YouTube. Common preferences included party settings in music videos and performance-based over narrative videos. The research helped inform decisions about the music video's locations, artist appearance, and editing techniques.
Beth conducted extensive audience research through profiles, online surveys, and focus groups to inform the creation of her music video and ancillary materials for the band Southlakes. The feedback revealed preferences for narrative videos featuring emotional storylines and uncovered opportunities to improve pacing and character relatability. Edits were made to address these points and increase audience engagement. Beth learned it is crucial to continually refer to target audiences to shape products according to their wants. Detailed audience understanding facilitates smooth creation of appealing materials.
The document discusses the target audience and feedback for a music video. It aimed the video at 16-24 year old females based on a survey. The feedback showed most viewers thought the target audience was successfully portrayed. However, some found the narrative ambiguous. Suggestions included adding characters or shots to clarify the themes of escapism and mental instability. Overall the feedback indicated few improvements were needed and the target marketing was successful.
- The document discusses the student's research and production process for their media studies coursework. They analyzed horror film openings, conducted audience research through interviews and questionnaires, and produced a logo and film opening using software like Photoshop and iMovie.
- For their advanced portfolio, the student applied what they learned previously and improved aspects like using higher quality recording equipment and more detailed audience research. They produced another logo and worked on a music video.
- The student found YouTube, Google Images, and various software programs useful for conducting research and producing their work. They were able to apply their skills and knowledge gained from the foundation course to strengthen their advanced portfolio.
This document provides an overview of the history and development of the hip hop genre of music. It began in the Bronx, New York in the 1970s among African American and Latino communities. Key elements include MCing, DJing, b-boying, graffiti art, and knowledge. The genre grew significantly in popularity during the 1980s, known as the "Golden Age" of hip hop. The 1990s saw the rise of gangsta rap and several legendary artists that helped establish hip hop conventions. The genre now has a diverse, global audience and includes many subgenres. Significant early artists who helped develop hip hop include DJ Kool Herc, Grandmaster Flash, and Run DMC.
1) The document analyzes audience research from surveys on music video viewing habits. It finds that most people, especially teenagers aged 11-15, use YouTube as their primary platform to watch music videos.
2) When asked about genres that would make them more likely to watch new music videos, males preferred rap/grime while females preferred pop.
3) The majority of survey respondents indicated they prefer performance-style music videos over abstract or narrative styles.
4) Social media is the most popular way for people of all ages to learn about newly released music videos. Television is the second most common way.
Record labels are responsible for coordinating the production, manufacturing, and distribution of music. They also promote newly released music and music videos. Record labels own the copyright to all songs and music videos. Major record labels can offer more support, resources, and promotion to artists compared to independent labels. They have more experience and can help an artist become more established. The artist in this case study would be suited to a major label like Def Jam Recordings, which has experience with mainstream hip hop artists. Def Jam was founded in 1983 and has had success promoting artists like Kanye West and Ludacris. It is now owned by Universal Music Group.
I have analysed two music videos from the same genre (RAP/Grime) In the following power point you can see a detailed analysis of the different conventions used.
This is a powerpoint presentation representing technologies from the process of constructing our film opening. With in this nine slide power point I talk about all the equipment we used and what we have learned at the end of the project. I uploaded this powerpoint on to slideshare in order to make it view able on the blog.
This document provides a history of the horror film genre from its origins in the late 19th century to modern times. It notes that early horror films were inspired by Gothic literature and included monsters like vampires and ghosts. The first true horror film was 1896's Le Manoir Du Diable. Sound was introduced in the 1930s with films like Dracula and Frankenstein. The 1940s saw fewer films due to bans but produced classics like Cat People and The Wolf Man. Color films emerged in the 1950s, starting with The Curse of Frankenstein. Alfred Hitchcock brought psychological horror to the 1960s with films like Psycho. The 1970s addressed societal problems through horror. Special effects advanced in the 1980s,
1) The document analyzes nine key frames from the opening of the film The Conjuring (2013) to understand how it establishes atmosphere and mystery.
2) The frames include things like old newspapers, family photos, portraits of the cast and crew, and shadowy figures in the woods that leave things purposefully unclear.
3) Analyzing the opening helped the author better understand how to craft an effective opening for their own horror film by using techniques like a dark, creepy environment lit with mystery and a black-and-white palette.
This document discusses various micro elements used in film openings, including shots like extreme close-ups, close-ups, medium shots, and long shots. It also covers camera movements like pans, tilts, tracks, and zooms. Additional elements discussed are pace, performance, diegetic and non-diegetic sound, and mise-en-scene.
A review of the growth of the Israel Genealogy Research Association Database Collection for the last 12 months. Our collection is now passed the 3 million mark and still growing. See which archives have contributed the most. See the different types of records we have, and which years have had records added. You can also see what we have for the future.
A workshop hosted by the South African Journal of Science aimed at postgraduate students and early career researchers with little or no experience in writing and publishing journal articles.
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How to Build a Module in Odoo 17 Using the Scaffold MethodCeline George
Odoo provides an option for creating a module by using a single line command. By using this command the user can make a whole structure of a module. It is very easy for a beginner to make a module. There is no need to make each file manually. This slide will show how to create a module using the scaffold method.
This presentation includes basic of PCOS their pathology and treatment and also Ayurveda correlation of PCOS and Ayurvedic line of treatment mentioned in classics.
How to Manage Your Lost Opportunities in Odoo 17 CRMCeline George
Odoo 17 CRM allows us to track why we lose sales opportunities with "Lost Reasons." This helps analyze our sales process and identify areas for improvement. Here's how to configure lost reasons in Odoo 17 CRM
BÀI TẬP BỔ TRỢ TIẾNG ANH 8 CẢ NĂM - GLOBAL SUCCESS - NĂM HỌC 2023-2024 (CÓ FI...
A2 Media Studies -Evaluation 3
1. What have you learned from
audience feedback?
A2 Media Studies - Evaluation post 3
By Damian Zlotorzynski
2. Introduction
In order to collect my audience feedback I carried out an online survey, I created this survey on a free online
website ‘SurveyMonkey’. This website is really easy to operate around and offered a variety of different
features and options. The site allowed me to analyse results in a very professional way through graphs and
charts, this enabled me to look at trends and patterns that were commonly seen. I designed the survey on a
online platform through where I was able to send out a sample of 50 questionnaires to students of 16-18
years of age. I have chosen this age group as its the same demographic that I worked with during my
previous research stages. I believe that the sample size of 50 gave me a fair amount of data to work with and
was an accurate sample size. After collecting my results I was able to analyse the data in many different
ways. SurveryMonkey allowed me to get a quick collection of results as it was all done digitally, responses
where automatically send back to me and I was able to look at the performance of the survey at any time. It
was a much faster option that giving out written surveys. Moreover, using an online servery provider allowed
me to attach my ancillary tasks and finished music video for the audience to view before answering the
questions, this could’ve been an issue if I was to do this process manually.
4. Does my music video conform to generic Hip Hop
productions?
‘Does my music video conform to a generic Hip Hop
productions?’. This question allowed me to understand if
the media product we developed conformed to existing
Hip Hop productions. The results we where provided with
from the data received clearly shown that the vast
majority of the audiences we asked (98%) believe the
music video done enough to be conformed to a generic
Hip Hop production.
This shows that our production is similar to existing Hip
Hop products, which makes our media product
identifiable under the Hip Hop genre. This is what I
intended with my music video. This concept was
developed from Steve Neale's theory of ‘repetition and
difference’, this theory suggests that the production
should be repetitive in order for it to be identifiable as a
certain product. This graph shows that we have achieved
this by the representation of results with 98% of people
believing our product conforms to generic Hip Hop
products.
5. Does our music video differ from other Hip Hop
music videos ?
‘Does our music video differ from other Hip Hop music
videos?’. The intentions for this question was to find out
if our music video was different from other Hip Hop
music videos. This concept was very important to
consider for us as we were looking to develop a unique
product and something new on the market.
In relation to the results, majority of the audience
believe our music video was different in a certain aspect
from existing Hip Hop products. In fact, 77.55% of the
people we asked believed the video differentiated in a
certain way. This clearly shows that our product can be
identified as unique. However, 22.45% of audiences
asked believed our product was better described as
identical to existing Hip Hop productions. In relation to
Steve Neale’s theory of repetition and difference, we
understood the importance of the product being
‘different for the growth of the genre’. I recognized this
was a factor that will attract more audience to our film
production, while still understanding the importance of
coming across as a Hip Hop music video production.
6. If so, in what ways does the production differentiate 'mostly'?
‘If so, in what ways does the production
differentiate ‘mostly’?’ This question intents to find
out what aspects of our music video make it
unique and different from other Hip Hop music
videos. In relation to this data, it's clear that the
music product has four main aspects that
differentiate ‘mostly’ from other Hip Hop music
videos. This signifies the product is unique in
many ways. This was intended through the use of
high key lighting in the music video, as seen from
the feedback received this is something that is
recognised as different by the audiences in
comparison to other Hip Hop products. This was
one of the highest voted options at 22.22%.
Furthermore, this artist appearance and
presentation work by the camera was also
considered different by the audiences.
Furthermore, the editing (transitions and effects)
also were considered to differentiate form other
Hip Hop Products. These factors have helped my
music video to come across as a unique product.
During the pre-production stages of the music
video, we planned for the lighting to be high key in
order to disagree with the generic convection.
This is something the audiences have noticed,
although we have still managed to succeed in
terms of coming across as a Hip Hop production.
7. Does the music video use enough generic conventions
to be identified as a Hip Hop music video?
‘Does the music video use enough generic conventions to be
identified as a Hip Hop music video ?’ This question received
a very strong reply, over 97.96% of the audiences asked
believe our music video is identifiable as a Hip Hop music
video. This was the result we where looking for when asking
this question as it shows we used enough conventions,
making us recognisable of being a Hip Hop origin.
This decision was very straight forward for the vast majority of
the audience, as seen through the representation of the
results. Nearly the whole sample frame answered ‘Yes’ for
this question, only 2.04% of the audiences asked answered
‘No’. The reason for the results being so dominant was
because the audiences were able to see the use generic
conventions throughout the duration of the music video,
making this question a easy option. Through the
understanding of Steve Neale’s theory of “Genres are
instances of repetition and difference” I understood the
production should be repetitive, so it an be identified of an
certain production.
8. How successful are the ancillary tasks, in terms of
advertising the main product?
‘How successful are the ancillary tasks, in terms of adverting
the main product ?’. This question was designed to find out
how successful the magazine poster and the digipack were in
terms of adverting the main product.
From the data gathered I can see that the vast majority of the
audiences believe my ancillary tasks have advertised my main
product in a successful manner. There was only one person
who believed the two ancillary tasks did not advertise the main
product well, this can be taken as an anomaly and ignored.
The rest of the sample shows that audiences have believed my
magazine poster of being ‘Very Successful’ and ‘Exceptionally
Successful’. Furthermore, similar results where received for the
digipak, with over 40% of the audience believing the digipak
was ‘Exceptionally Successful’. This is the results I was
looking for. The two ancillary texts had a purpose of promoting
and advertising the man product and from these results I can
see how successful this has been.
9. Are the two ancillary pieces identifiable as promotional products
of the same production?
‘Are the two ancillary pieces identifiable as
promotional products of the same production ?’
This question had a intention of recognising if
the two different ancillary pieces were
recognisable as the same production.
The sample clearly reflects that vast majority of
the audiences asked, believed the two ancillary
pieces were identifiable as promotional products
of the same production. There is an exception
of one person who answered ‘No’ keeping the
percentage of people who believed the two
ancillary texts where recognisable of the same
production at 95.83%. I had intended for the two
separate mediums to be recognisable as
promotional pieces of the same production, I
used synergy in order to betray this in the two
texts. The layout and colour scheme was very
similar in the two ancillary pieces making it a
very clear link that they are of the same
production.
10. If you answered "Yes" to the previous question, what
similarities could you see between the two promotional
products?
‘If you have answered ‘Yes’ to the previous
question, what similarities cold you see between
the two promotional products?’. This questions
purpose was to identify what the similarities
between the two promotional products where. In
relation to the data I received I was clearly able to
see that the colour scheme (59.18%) and artist
iconography(53.06%) where the most voted
options. These results indicate that a lot of these
factors where similar between the two promotional
products showing the success of the two medium
products making them very recognisable. This is
something that I wanted to achieve in order for the
audiences to know the to ancillary tasks are
promoting the same product. This will make my
music video recognisable.
11. Do the two ancillary tasks inform the audience about the
music video production?
‘Do the two ancillary tasks inform the
audience about the music video production
?’ The purpose of this question was to gain a
understanding if the digipak and magazine
poster do enough to inform the audiences of
the music video production. The results
strongly signify that the two ancillary tasks
are very informative of the main music
production. Through the representation of
the results on the graph I can see that 92%
of the audiences asked believe the two texts
done good job of informing the public of the
music video production. This shows that the
information provided on the ancillary tasks
has a sufficient amount of detail in relation to
the music video. Ancillary tasks have a
purpose of informing the audience of the
music video production and from the data
shown I can definitely say my texts have
informed audiences of the music video
production.
12. Improvements in relation to my audience feedback
I believe my music video and ancillary tasks are very successful as represented through the data
received. The music video comes across as a Hip Hop music video but is also identifiable as a unique
product. This is backed up by the results that I have received from my sample size. The audience has also
identified that my promotional ancillary texts as recognisable under the same production while promoting
my music video. The most important fact of my audience feedback, is that I was able succeed in
developing media products that fit my target audiences expectations. As a whole I am happy of the results
I have received and it has proven that my productions were successful.
Concluding my audience feedback
One of the first ways I could of improved my audience feedback was by using a larger sample size, I only
used 50 people which is a fair sample size but would have been better to work with a larger sample of data.
I could of also implemented a VOX POP to my research, this would of allowed me to have a second form of
results to analyse being able to provide better analysis. The use of VOX POP could have been very
successful due to the informative answers, this would have allowed me to take in very good feedback for
my media product and the two ancillary texts. Lastly, I think using a larger demographic could of benefited
the sample. The audience feedback was obtained from 16-18 year old students, widening this to teenagers
and young adults could have worked out to be very successful . It would also give me feedback from my
second audience group and there views and opinions of my two ancillary texts along with my music video.
Editor's Notes
Different reading different perceptions of media texts