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A process oriented approach for modelling on
line Learning Environments
Monique GRANDBASTIEN
Université Henri Poincaré –
Lab. LORIA/AIDA –Bât. LORIA
campus scientifique - BP 239
54506 – VANDOEUVRE Cedex
France
Tel : (33) (0)3.83.68.41.14
Fax : (33) (0)3.83.41.30.79
Monique.Grandbastien@loria.fr
Lahcen OUBAHSSI
Université René Descartes
Laboratoire CRIP5 /AIDA
45 Rue Saints Pères –
75270 PARIS Cedex 06 France
Tel : (33) (0)1.60.77.72.06
Fax : (33) (0)1.60.79.49.87
Oubahssilahcen@voila.fr
Gérard CLAES
Société A6-Médiaguide
42 rue Paul Claudel
91000 - EVRY
France
Tel : (33) (0)1.60.77.72.06
Fax : (33) (0)1.60.79.49.87
a6France@artinternet.fr
Abstract:
In this paper we describe the modelling approach used in an on going project bringing together partners from
the academic world and from a company. The two main features of this approach are the following. Firstly, it
starts from the production model recommended by ISO for modelling any production activity in industry and
then it refines and specialises this general cycle to on-line learning production. Secondly, it takes a reverse
engineering perspective as it starts from an existing set of software services, which are currently tailored to
customers’needs by the company engineers. The general model includes three complementary views: a
process oriented-view, a life cycle oriented view and a data flow oriented view. We compare this model with
some models previously proposed or currently in use. Then we give an overview of SERPOLET; the kernel
set of services which is included in all the on line learning delivery environments currently provided by the
company. We show how the existing components can be split throughout the models.
Finally, we show our perspectives for anticipating forthcoming needs.
Keywords: LMS models, distance learning life cycle, learning systems delivery platforms, instructional
engineering models
Introduction
Web-based learning environments are very complex systems that could be described only
by several models, which bring complementary views of the system. Many models have
already been proposed for learning design and delivery platforms, but we believe that new
Learning Management Systems (LMS) should be based on new models, which allow taking
into account the whole cycle of on-line learning design, production and management.
Moreover one of the main challenges in building such new models is that they not only
satisfy today’s industry and academic requirements but also anticipate those of the future.
In this paper we describe the modelling approach used in an on going project bringing
together partners from the academic world and from a company. The two main features of
this approach are the following. Firstly, it starts from the production model recommended
by ISO for modelling any production activity in industry and then it refines and specialises
this general cycle to on-line learning production. Secondly, it takes a reverse engineering
perspective as it starts from an existing set of software services, which are currently tailored
to customers’needs by the company engineers.
In the next section we describe our general model including three complementary views: a
process oriented-view, a life cycle oriented view and a data flow oriented view. Then we
compare this model with some models previously proposed or currently in use. In section 4,
we give an overview of SERPOLET, the kernel set of services which is included in all the
on line learning delivery environments currently provided by the company. We show how
the existing components can be split throughout the models.
Finally, we show our perspectives for anticipating forthcoming needs.
1. A three views model for on line learning design, production and management
Many models have already been proposed in the field of distance education and of on line
learning delivery. Most of these models take a partial view of the activity or are focused on
a given category of actors. Our goal is to build a model, which takes into account the whole
life cycle of the production process from a SME perspective. For that purpose, we start
from general models that reflect industrial production processes.
2.1 The ISO production process model
The general model recommended by ISO 1
for the production of any industrial activity can
be considered as a commonly agreed synthesis of existing production process models.
Therefore we take it as a starting reference. The general principles on which ISO9000
standards are based are the following:
Each industrial activity relies on a process. A process is defined as a set of interactive and
interrelated activities, which transform input elements into output elements. So, each
process is firstly described by its input data and its output data, the result of the process.
Several processes may occur in a product lifecycle, all together they describe the means and
activities, which performs the transformation of input data into output data (ISO 8402). A
process itself is composed of a set of transformations, which adds value to the input data.
These transformations are depending of and relying on external factors and resources,
1
http://www.iso.ch
namely performances, material resources and human resources.
2.2 The process oriented view
From these definitions we derive a process-oriented view of on line learning production.
Fig.1 Open and Distance Learning Production Process
For open and distance learning production input data include knowledge, know-how, and
curricula. Data suppliers are teachers, trainers, training resources designers, technicians,
administrators and other domain specialists. Output data include training sessions,
evaluation and testing modules, scores and other learner information. The main customers
for these data are the learners. The global process is enabled by external factors such as
material resources (equipment, computer-based services) and human resources (teachers,
tutors, training administrative staff). Other constraints or success criteria are described
under the performance (financial cost, quality management, success criteria) and progress
(duration, calendar constraints) items.
It is very important to start from a process oriented approach to allow considering
producing a training activity in the same framework as any other production process in a
company. However, we need complementary views to focus our attention of the way in
which sub-processes are scheduled over time and on the support these sub-processes are
given or are not given by existing services. Moreover a distance learning platform is said to
be completed if it follows the complete life cycle training production process. So in the next
paragraph we present a life-cycle view of the process.
2.3 The life-cycle view
As showed by the diagram in fig. 2, we propose to describe the complete cycle of a
formation through five main phases: creation phase, orientation phase, training phase,
follow-up and evaluation phase and management phase.
Training
Supported by a technology
based platform
INPUT
Know-how
Knowledge
Contents
Suppliers:
Teachers
Administrators
Technicians
Customers :
Learners
OUTPUT
Sessions
and results
MATERIAL RESOURCES HUMAN RESOURCES
PERFORMANCES PROGRESS IN TIME
Fig. 2 The life-cycle of a distance training production
2.3.1 Creation phase
In this phase the author creates educational material while using an authoring tool available
on the platform. He can also integrate other external modules. The different educational
components that can be aggregated are of variable format such as HTML or any document
produced with common word-processing or presentation packages.
2.3.2 Orientation phase
This phase allows the adaptation of the available courses to the learner’s or group of
learners’ needs. The training adviser defines in this phase the sequence of the different
elements of formation that is going to be integrated in the learner's process.
Every sequence takes account on one hand of educational data on the users (learners,
groups, subgroup) such as the objectives and the levels, and on the other hand of the
information on the available educational elements (educational modules, training plans,
degree course, booklet…).
2.3.3 Training phase
In this phase, the learner consults his electronic booklet and can follow his educational
modules. He performs evaluation activities and he collaborates with the other actors of the
platform (teachers and other learners).
The communication tools used in this phase vary from a platform to another one (forum,
chats, white board…).
According to the needs and the means, some feedback is provided to tutors for exploitation
in the next sessions.
2.3.4 Follow-up and evaluation phase
Creation Phase
Design of training
products, purchase and
integration
Administration phase
Technical supervision,
management and
strategy
Follow-up and evaluation Phase
Processing students records, certification
delivery
Training phase
Use and progress of the
sessions, guidance and
student counseling
Orientation phase
Development of the
training plans and
curriculum
Cycle of distance
training products
The follow-up of the learner and his evaluation are key elements in the cycle of training
products. They serve during a session is being processed and at the end of every session of
training. Indeed, the educational follow-up allows the teachers to know the activities done
by the learner during his training and to record data on these activities in order to analyse
them.
The tests of the evaluation allow the teachers to measure the level reached by the learners
and to compare it with the learning objectives. They can also be exploited for the future
sessions of training.
Besides the follow up of the learner, there is also a need for product evaluation, experience
feedback in order to further improve learning material and module sequencing.
2.3.5 Administration phase
In this phase, the teachers (administrators of the training) manage the educational and
administrative aspects of the training.
The educational aspects are: the management of the learners, the management of the
groups, the management of the degree courses, the certification delivery, the experience
feedback management.
The administrative aspects include: the management of the users, the management of the
rights of access and the management of payment, invoices issuing, links with other
information systems.
2.4 The data oriented view
After having described a training product through a process view completed by a life-cycle
view, we need to focus our analysis on the data exchanged among the various entities
taking part in the process. Being standards compliant for all data exchanges is a key for
interoperability of components within a given LMS and from one LMS to another one.
Moreover this will ensure reusability of the produced materials and give to the whole
process an industrial approach.
As there are many kinds of data to describe, we propose to organise them along four levels:
pedagogy, didactics, media, and data processing. This categorisation is activity and
profession oriented, we start from the training activity and the data exchanged during the
activity is in progress. Then we shift to data related to content which are more general than
data related to the media used for scenarising these contents and only finally we take into
account more technical data.
At the pedagogical level we describe data related to the learner/teacher relation and
exchanges and more general data such as learning objectives.
At the didactic level, we describe data related to the teaching and learning of a given
domain or know-how.
At the media level, we consider data related to the media used to present learning content to
the learner
At the technical data processing level we take into account technical and physical data such
as data and metadata format (RDF, XML).
Each level could be in turn refined through several views including a modelling perspective
(either object-oriented or functional oriented) and an implementation perspective. The data
oriented view is not yet completed, but it already shows on which levels standard
recommendations do exist as exemplified in fig.3.
Data level Data examples and existing or expected standards
Pedagogy Learning scenarios (EML description)
Didactics Didactic bricks (domain related languages expected)
Media Media object
Informatics Learning objects Metadata (LOM, SCORM), learner data (SCORM 2.0)
Fig. 3 A four level data view for a learning product
We intend to use these models all together to link existing services implemented in
software modules to one phase of the process as described in section 4. Before that we
compare these models to the main attempts currently available in learning design and
learning production modelling.
3. A short overview of existing models
Many models have been proposed for IT based training design and software platforms
implementations. Most of them are focused on a given service or on a given category of
actors or on a given step in the whole process. Indeed these focussed models are useful in
the scope for which they have been designed, but they cannot act as general models.
Besides these partial models, there are also comparison studies based on a set of existing
functions or roles or actors. Such approaches do not allow a global view of existing and
forthcoming actors, roles and services. The ideal model should act as a framework for
describing and comparing a wide range of existing and forthcoming systems.
In the following paragraphs of this section, we present either local models or general
models and we shortly compare them with our approach.
3.1 The MISA model and method
MISA2
is proposed by the LICEF3
, the tele-university research centre, Quebec. It provides
the most complete and sophisticated model that has been proposed up to now. MISA [1] is
an instructional engineering method supporting 35 main tasks and processes, it is strongly
based on knowledge modelling and takes into account all the components of a learning
system, relying on the solid experience gained by its authors in designing distance learning
events over time. One progresses into the method through 6 phases and along 4 axes. MISA
is supported by powerful tools such as MOT4
, its object-oriented knowledge model editor
allowing to build a graphic representation of knowledge as well as a formal one. It uses
XML technologies, is linked with the Explor@ platform.
Let us give an overview of the four axes. The first one is about content design, it allows
modelling knowledge and skills. The second one is about pedagogical design, scenarios,
activities and related issues. Support to new learning material production is brought through
the third axis. Delivery planning is described through the last axis.
Even if the many views are not identical, (more tasks are supported in MISA, a different
2
MISA: Méthode d’Ingénierie pour les Systèmes d’Apprentissage (for engineering method for learning
systems)
3
LICEF: Laboratoire d’Informatique Cognitive et d’Environnements de Formation, télé-université, Montréal.
4
MOT: Modélisation par Objets Typés (for modelling using typed objects)
order is proposed for the phases), the steps and axes can be compared to the views and the
steps in our life cycle model.
As far as SME needs are concerned, MISA is very much focused on design and supports
quite well training delivery. But the described versions remain weaker for other services
such as competencies management and trainers follow up, quality criteria, maintenance and
updating, invoicing and other links for instance with accountancy services for to-day
deployment in SMEs.
3.2 IEEE LTSC architecture
The Learning Technology Standard Committee (LTSC) of the IEEE Computer Society
aims at proposing standards for Information Technology-based Education and Training
systems [2]. Among other contributions, they provide a Learning Technology System
Architecture (LTSA) which aims at being a framework for designing and comparing a wide
range of systems over time. The architecture is first presented as a five layers model.
According to LTSA draft 9, these refinement layers are described as follows from highest
to lowest levels:
• Learner and Environment Interactions (informative): Concerns the learner's
acquisition, transfer, exchange, formulation, discovery, etc. of knowledge and/or
information through interaction with the environment.
• Learner-Related Design Features (informative): Concerns the effect learners have
on the design of learning technology systems.
• System Components (normative): Describes the component-based architecture, as
identified in human-centred and pervasive features.
• Implementation Perspectives and Priorities (informative) : Describes learning
technology systems from a variety of perspectives by reference to subsets of the
system components layer
• Operational Components and Interoperability coding, APIs, protocols (informative):
Describes the generic "plug-n-play" (interoperable) components and interfaces of an
information technology-based learning technology architecture, as identified in the
stakeholder perspectives.
They further develop layer n°3 for the system components as shown in figure 4
Component organisation
Fig. 4 The LTSA system components.
Delivery Evaluation
CoachLearning
Resources
Multimedia Behavior
Learning
Preferences
Learner
Records
Assessment
Locator
Learner
Entity
Query
(new)
Learner Info
(current)
Learner Info
Catalog Info
LocatorLearning
Content
Interaction Context
(history/obj.)
The LTSA system components are:
• Processes: learner entity, evaluation, coach, and delivery.
• Stores: learner records, learning resources.
• Flows: learning preferences, behaviour, assessment information, learner information
(three times), query, catalogue info, locator (twice), learning content, multimedia
and interactioncontext.
Compared with our aims and needs, the LTSA focuses on processes which are also taken
into account in our models, on stores which are taken into account through shared resources
and flows to which we also give a particular attention through our data flows. The whole
product life cycle is not well focused.
3.3 EML and SCORM
Many key players in the field of Web-based learning content issues are joining their efforts
under the leadership of ADL5
. They aim at forging alliances in strategic technical areas in
order to accelerate the pace of adopting standards and allowing Web-based contents to be
widely reusable. The result of their efforts is SCORM, a Sharable Content Object Reference
Model [3]. SCORM was built for vendors and toolmakers, not for designers. It deals with
content aggregation and run-time environment, how to run content and to track learner, how
to manage learner’s data exchanges between the delivery place and the LMS. SCORM
actors define a LMS as a server-based environment to control the delivery of learning
content to the student. They intend to be LMS neutral.
As this model was built, many educational designers pointed out that describing content
was useless, without describing learning objectives, pedagogical scenarios in which learner
and tutors activities and their interactions are organised. Several educational modelling
languages (EML) [4] have been designed in order to fulfil this need. An EML is a semantic
information model and binding, describing the content and process within a “unit of
learning” from a pedagogical perspective in order to support reuse and interoperability of
the given unit. EML from the NL Open University has been recently incorporated into
SCORM. Similarly, the IMS6
Global Consortium develops open technical specifications to
support distributed learning [5]. Examples include Digital Repositories, Learner
Information package, etc…
Clearly, SCORM, EML and IMS actors are not yet providing a global view of the whole
learning delivery process.
3.4 Leroux model
In his doctoral dissertation, P. Leroux proposes a generic model for the design of an
interactive learning environment [6] [7]. General models in research and technological
development inspired him. The entry point is a training problem to be solved (a customer’s
request). The model includes several components that are not often listed in existing
surveys. One is the context of learning delivery (isolated learners, or pupils in a school or
low qualified adults), a second one deals with the learning theories and practices on which
5
ADL: Advanced Distributed Learning, trademark.
6
IMS: Non profit organization supported by members of a World wide consortium
the training relies (collaborative learning, learning by doing, etc.), a third one is the learning
situation that has to be set up (distributed project, individual problem solving. Then there is
a focus on an iterative prototype design including teachers and trainers in the design loop.
P. Leroux has successfully used his model to describe and compare several existing
learning environments that have been designed so far. Again, although the model includes
very interesting features, it does not aim at covering the whole production and delivery
lifecycle.
4. Describing a distance learning platform from the three views of the model
4.1. Using the models for a reverse engineering process
In order to reflect the complete model of a formation process described in section 2, we
now use the model as a reference framework for describing a teaching platform called
SERPOLET. SERPOLET originates in the research project SEVE conducted within the
Bull group and then in a private company during the eighties and nineties [8] and [9].
During the past decade, it was partially reshaped, several times recoded and substantially
completed and it gave birth to several commercial products designed to fulfill customers
needs. Examples include:
- SATAAR: multilingual platform deployed for the Algerian National Ministry of
Education,
- KIOSQUE FORMATION, a training platform with secured by fleas cards deployed in a
national telecom-training institute
- OMETIC: collaborative platform for project management deployed in a national distance
learning institute.
Within the company SERPOLET acts as a kernel set of services that are completed by
additional modules in order to customize learning delivery platforms to users needs.
Main technical requirements for SERPOLET based environments are the following:
- SERPOLET functions under the Windows technology
- It uses IIS web server.
- It requires no installation in the user station.
We use a reverse engineering process. So our goal is to obtain a set of SERPOLET modules
specifications and to organize them according to the three views of the model. With this
approach we aim at getting an exact view of each available service in the global process, at
pointing out steps, activities or actors that are not yet well supported. Finally with the data
oriented view we aim at getting a detailed view of the data exchanged in order to become
standard compliant as soon as recommendations are provided by international bodies for a
given category of data. We also expect an easier updating of existing services within the
global picture.
Fig. 5. Distance Learning Process
4.2 The process oriented view
The diagram in fig. 5 represents services provided by SERPOLET according to the distance
learning process.
To the entry of the process, the teachers, the educational designers, the administrators and
the technicians rely on their knowledge and their know-how to create and integrate their
educational materials. They define the kind of follow-up that they want during the learning
activities. To the exit of the process, the learners or the trainees work in their universes of
training and give back some returns on their training sessions.
The educational supports are provided either on line or on CD-ROM.
For the human resources part, the SERPOLET educational team puts at the disposal of the
teaching authors training sessions on the main functionality of the authoring system
SERPOLET. First applications are built under the guidance of instructors, then a technical
support is assured by the technical team SERPOLET.
The main performance features of the platform SERPOLET are the following: Firstly
SERPOLET is a multi-language platform, secondly it ensures data and modules
interoperability including learner data and learner records exchange and reuse. We detail
the progress of training sessions in the next paragraph according to the five phases of the
complete cycle of the formation.
4.3 The life cycle oriented view:
The diagram below shows the first classification of services available on the platform
SERPOLET following the five phases of distance cycle of training products:
CUSTOMERS :
Learners, trainees
INPUT
Know-how
Knowledge
Contents
Suppliers :
Teachers
Administrators
Technicians
OUTPUT
training sessions
Learners results
MATERIAL RESOURCES
Operating system: windows
Server: IIS
SERPOLET interpretor
HUMAN RESOURCES
Training of teachers, accompanying
assistance,
PERFORMANCES
Interoperability: Pedagogically models, results,
information about learners, follow-up
Languages adaptabity: Arabic, French and English
Security : password, fleas ards
PROGRESS IN TIME
(Complete cycle of distance training)
Distance training process
Fig. 6. SERPOLET: Cycle of distance training products
As the diagram shows on fig.6, in the creation phase, the platform offers a authoring system
who allows the teaching authors to create educational modules in a format that integrates a
lot of existing formats (text, pictures, video…). The authoring language allows the
processing of learners’results and feebacks. It also integrates the EQUATEUR system that
permits to create the evaluation tests.
The authors also have the possibility to integrate educational modules created with external
tools.
In the orientation phase, the platform puts at the disposal of the teaching advisers a set of
services that permit them to put the learners in the adequate groups or subgroups of
training, to elaborate the personal training plans and to personalise the degree courses for a
learner or a group of learners.
In the training phase, the learning environment allows each learner: to follow his
educational modules, to consult his training booklet and to work in collaboration with the
other actors of the platform.
The collaborative work tools used in the platform are tools for asynchronous
communication (electronic mail, forum of discussion) and tools for synchronous
communication (on line meeting, chat, sharing of applications and documents).
In the follow-up and evaluation phase, the teacher follows the learning behaviour of the
learner in their sessions of training, they determine the level reached, and assess knowledge
and skills acquired. The results will be exploited in the next sessions of training.
In the management phase, the platform SERPOLET provides the administrators of the
formation with two types of functionality, the educational functionality and the
administrative functionality.
The educational functionality includes definition of the groups, definition of the learners,
exploitation of the data, definition of the formation plans, definition of the degree courses...
The administrative functionality includes management of the contracts, management of the
rights, management of payment, management of the planning...
Creation Phase
SERPOLET authoring
system
EQUATEUR system
(creation of evaluations
tests)
Administration phase
Educational management :
learners management,
teachers management,
groups management
administrative management
: contracts management,
payment management, rights
management, plannings
management
Follow-up and evaluation Phase
Students record process
Training phase
Units execution and
supervison, booklet, diary,
sharing of documents, forum,
chat, internal messaging, Net
meeting
Orientation phase
Group, subgroup
cursus, training plans
catalog of the educational
resources
SERPOLET
Cycle of distance
training products
4.4. Where are we now and how do we use it?
The reverse engineering process is not yet achieved, so all the existing components and
services are not yet posted on the diagrams. However it is already possible to show some
benefits from the approach. Let us provide two examples. Firstly, if we look at the most
recently required services, we can observe that they are related to invoice and accountancy
management, to competencies management and to language adaptation. Secondly, if we
look at the various diagrams in terms of service coverage per item, we can notice that the
“performance” item in the process-oriented view is nearly empty. However it is a main
issue for industrial production, so attention should certainly be beard on it in the coming
years.
5. Conclusion
In this paper we have described a process-oriented approach to build models for
Information Technology-based training and for software environments supporting the
related training processes and activities. We propose a model including a process oriented
view, a life cycle oriented view and a data flow oriented view. With a process oriented view
we intend to put the focus on the training process and to tailor software components that
support all the steps of the process. With a life-cycle view we aim at taking into account all
the phases of a project, from the very beginning of the design to the maintenance and
updating services for the customers. With a data flow view and a specification of data
exchanged we aim at ensuring the highest level of interoperability and reusability of
components. By combining these three views and by mapping them to customers’requests
we aim at capturing nearly all the activities played by the many actors involved. Moreover,
each view is completely open, new items can be added in the process view, new actors or
new phases can be added in the life cycle view, so the model itself is open for future
evolutions.
Finally, by being process oriented as recommended by ISO we aim at building models that
could be used by industry and that remain compliant with forthcoming ISO production
certifications. Also from a usability perspective, our reverse engineering approach allows us
to focus on existing software components and to wrap them up them in news architectures
rather than rebuilding all from scratch.
References
[1] Paquette G, Aubin C, Crevier F. MISA: A knowledge-based method for the engineering of learning
systems, Journal of Courseware Engineering, 2, August 1999
[2] IEEE P1484.1/D9, Draft Standard for Learning Technology — Learning Technology Systems
Architecture (LTSA), http://ltsc.ieee.org
[3] ADL - SCORM : http://www.adlnet.org
[4] Koper R. Modelling units of study from a pedagogical perspective the pedagogical meta-model behind
EML Rob Koper. Educational Technology Expertise Centre. Open University of the Netherlands.
[5] IMS Global Consortium specifications, http://www.imsglobal.org
[6] Leroux P. Machines partenaires des apprenants et des enseignants Etude dans le cadre d'environnements
de supports de projets pédagogiques, mémoire HDR, décembre 2002, université du Maine
[7] George S, Leroux P. Project-Based Learning as a Basis for a CSCL Environment : An Example in
Educational Robotics, Euro-CSCL 2001, Masstricht, Netherlands, pp.269-276
[8] Claës G. Contribution à l’application de l’intelligence artificielle pour l’enseignement assisté par
ordinateur. Thèse de doctorat Université Paris-Sud Orsay, 1988.
[9] Ounis O. Modélisation de l’apprenant dans un système d’auto formation. Thèse de doctorat, Université
Paris-XI Orsay,1991.
Monique Grandbastien is professor in Computer Science at the university Henri Poincaré
in Nancy (France). From 1989 to 2000 she was the head of a research team on the
applications of computers in Education. She supervised 10 PhD students on the topic and
authored or co-authored many papers. She is currently involved in the AIDA virtual
multidisciplinary research team. Her interests focus on knowledge representation for
learning systems. She is the chief editor of the French scientific journal for Computers in
Education and co-editor of a new journal on Distance learning. She is a member of the
French normalisation body on ICT for learning, teaching and training and of the
ISO/JTC1/SC36/WG1 working group on the same topic.
Gerard CLAES manages the A6 group, specialized in learning tools delivery since 1992.
His PhD thesis presented a contribution of Artificial Intelligence to Courseware design, he
conceived and implemented a computer language for describing training according to
various modes of teaching. He is lecturing on ICT in Education in several university
centers. He managed several European projects on training systems since 1987.
Lahcen OUBAHSSI is a PhD student in Computer Science. The subject of
his thesis is : Design and experimenttaion of a software platform for formation, presenting
properties of adaptability to various categories of users and interworking with other
software environments. He is currently involved in the AIDA virtual multidisciplinary
research team and in the A6 group.

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A process oriented approach for modelling on line Learning Environments

  • 1. A process oriented approach for modelling on line Learning Environments Monique GRANDBASTIEN Université Henri Poincaré – Lab. LORIA/AIDA –Bât. LORIA campus scientifique - BP 239 54506 – VANDOEUVRE Cedex France Tel : (33) (0)3.83.68.41.14 Fax : (33) (0)3.83.41.30.79 Monique.Grandbastien@loria.fr Lahcen OUBAHSSI Université René Descartes Laboratoire CRIP5 /AIDA 45 Rue Saints Pères – 75270 PARIS Cedex 06 France Tel : (33) (0)1.60.77.72.06 Fax : (33) (0)1.60.79.49.87 Oubahssilahcen@voila.fr Gérard CLAES Société A6-Médiaguide 42 rue Paul Claudel 91000 - EVRY France Tel : (33) (0)1.60.77.72.06 Fax : (33) (0)1.60.79.49.87 a6France@artinternet.fr Abstract: In this paper we describe the modelling approach used in an on going project bringing together partners from the academic world and from a company. The two main features of this approach are the following. Firstly, it starts from the production model recommended by ISO for modelling any production activity in industry and then it refines and specialises this general cycle to on-line learning production. Secondly, it takes a reverse engineering perspective as it starts from an existing set of software services, which are currently tailored to customers’needs by the company engineers. The general model includes three complementary views: a process oriented-view, a life cycle oriented view and a data flow oriented view. We compare this model with some models previously proposed or currently in use. Then we give an overview of SERPOLET; the kernel set of services which is included in all the on line learning delivery environments currently provided by the company. We show how the existing components can be split throughout the models. Finally, we show our perspectives for anticipating forthcoming needs. Keywords: LMS models, distance learning life cycle, learning systems delivery platforms, instructional engineering models
  • 2. Introduction Web-based learning environments are very complex systems that could be described only by several models, which bring complementary views of the system. Many models have already been proposed for learning design and delivery platforms, but we believe that new Learning Management Systems (LMS) should be based on new models, which allow taking into account the whole cycle of on-line learning design, production and management. Moreover one of the main challenges in building such new models is that they not only satisfy today’s industry and academic requirements but also anticipate those of the future. In this paper we describe the modelling approach used in an on going project bringing together partners from the academic world and from a company. The two main features of this approach are the following. Firstly, it starts from the production model recommended by ISO for modelling any production activity in industry and then it refines and specialises this general cycle to on-line learning production. Secondly, it takes a reverse engineering perspective as it starts from an existing set of software services, which are currently tailored to customers’needs by the company engineers. In the next section we describe our general model including three complementary views: a process oriented-view, a life cycle oriented view and a data flow oriented view. Then we compare this model with some models previously proposed or currently in use. In section 4, we give an overview of SERPOLET, the kernel set of services which is included in all the on line learning delivery environments currently provided by the company. We show how the existing components can be split throughout the models. Finally, we show our perspectives for anticipating forthcoming needs. 1. A three views model for on line learning design, production and management Many models have already been proposed in the field of distance education and of on line learning delivery. Most of these models take a partial view of the activity or are focused on a given category of actors. Our goal is to build a model, which takes into account the whole life cycle of the production process from a SME perspective. For that purpose, we start from general models that reflect industrial production processes. 2.1 The ISO production process model The general model recommended by ISO 1 for the production of any industrial activity can be considered as a commonly agreed synthesis of existing production process models. Therefore we take it as a starting reference. The general principles on which ISO9000 standards are based are the following: Each industrial activity relies on a process. A process is defined as a set of interactive and interrelated activities, which transform input elements into output elements. So, each process is firstly described by its input data and its output data, the result of the process. Several processes may occur in a product lifecycle, all together they describe the means and activities, which performs the transformation of input data into output data (ISO 8402). A process itself is composed of a set of transformations, which adds value to the input data. These transformations are depending of and relying on external factors and resources, 1 http://www.iso.ch
  • 3. namely performances, material resources and human resources. 2.2 The process oriented view From these definitions we derive a process-oriented view of on line learning production. Fig.1 Open and Distance Learning Production Process For open and distance learning production input data include knowledge, know-how, and curricula. Data suppliers are teachers, trainers, training resources designers, technicians, administrators and other domain specialists. Output data include training sessions, evaluation and testing modules, scores and other learner information. The main customers for these data are the learners. The global process is enabled by external factors such as material resources (equipment, computer-based services) and human resources (teachers, tutors, training administrative staff). Other constraints or success criteria are described under the performance (financial cost, quality management, success criteria) and progress (duration, calendar constraints) items. It is very important to start from a process oriented approach to allow considering producing a training activity in the same framework as any other production process in a company. However, we need complementary views to focus our attention of the way in which sub-processes are scheduled over time and on the support these sub-processes are given or are not given by existing services. Moreover a distance learning platform is said to be completed if it follows the complete life cycle training production process. So in the next paragraph we present a life-cycle view of the process. 2.3 The life-cycle view As showed by the diagram in fig. 2, we propose to describe the complete cycle of a formation through five main phases: creation phase, orientation phase, training phase, follow-up and evaluation phase and management phase. Training Supported by a technology based platform INPUT Know-how Knowledge Contents Suppliers: Teachers Administrators Technicians Customers : Learners OUTPUT Sessions and results MATERIAL RESOURCES HUMAN RESOURCES PERFORMANCES PROGRESS IN TIME
  • 4. Fig. 2 The life-cycle of a distance training production 2.3.1 Creation phase In this phase the author creates educational material while using an authoring tool available on the platform. He can also integrate other external modules. The different educational components that can be aggregated are of variable format such as HTML or any document produced with common word-processing or presentation packages. 2.3.2 Orientation phase This phase allows the adaptation of the available courses to the learner’s or group of learners’ needs. The training adviser defines in this phase the sequence of the different elements of formation that is going to be integrated in the learner's process. Every sequence takes account on one hand of educational data on the users (learners, groups, subgroup) such as the objectives and the levels, and on the other hand of the information on the available educational elements (educational modules, training plans, degree course, booklet…). 2.3.3 Training phase In this phase, the learner consults his electronic booklet and can follow his educational modules. He performs evaluation activities and he collaborates with the other actors of the platform (teachers and other learners). The communication tools used in this phase vary from a platform to another one (forum, chats, white board…). According to the needs and the means, some feedback is provided to tutors for exploitation in the next sessions. 2.3.4 Follow-up and evaluation phase Creation Phase Design of training products, purchase and integration Administration phase Technical supervision, management and strategy Follow-up and evaluation Phase Processing students records, certification delivery Training phase Use and progress of the sessions, guidance and student counseling Orientation phase Development of the training plans and curriculum Cycle of distance training products
  • 5. The follow-up of the learner and his evaluation are key elements in the cycle of training products. They serve during a session is being processed and at the end of every session of training. Indeed, the educational follow-up allows the teachers to know the activities done by the learner during his training and to record data on these activities in order to analyse them. The tests of the evaluation allow the teachers to measure the level reached by the learners and to compare it with the learning objectives. They can also be exploited for the future sessions of training. Besides the follow up of the learner, there is also a need for product evaluation, experience feedback in order to further improve learning material and module sequencing. 2.3.5 Administration phase In this phase, the teachers (administrators of the training) manage the educational and administrative aspects of the training. The educational aspects are: the management of the learners, the management of the groups, the management of the degree courses, the certification delivery, the experience feedback management. The administrative aspects include: the management of the users, the management of the rights of access and the management of payment, invoices issuing, links with other information systems. 2.4 The data oriented view After having described a training product through a process view completed by a life-cycle view, we need to focus our analysis on the data exchanged among the various entities taking part in the process. Being standards compliant for all data exchanges is a key for interoperability of components within a given LMS and from one LMS to another one. Moreover this will ensure reusability of the produced materials and give to the whole process an industrial approach. As there are many kinds of data to describe, we propose to organise them along four levels: pedagogy, didactics, media, and data processing. This categorisation is activity and profession oriented, we start from the training activity and the data exchanged during the activity is in progress. Then we shift to data related to content which are more general than data related to the media used for scenarising these contents and only finally we take into account more technical data. At the pedagogical level we describe data related to the learner/teacher relation and exchanges and more general data such as learning objectives. At the didactic level, we describe data related to the teaching and learning of a given domain or know-how. At the media level, we consider data related to the media used to present learning content to the learner At the technical data processing level we take into account technical and physical data such as data and metadata format (RDF, XML). Each level could be in turn refined through several views including a modelling perspective (either object-oriented or functional oriented) and an implementation perspective. The data oriented view is not yet completed, but it already shows on which levels standard
  • 6. recommendations do exist as exemplified in fig.3. Data level Data examples and existing or expected standards Pedagogy Learning scenarios (EML description) Didactics Didactic bricks (domain related languages expected) Media Media object Informatics Learning objects Metadata (LOM, SCORM), learner data (SCORM 2.0) Fig. 3 A four level data view for a learning product We intend to use these models all together to link existing services implemented in software modules to one phase of the process as described in section 4. Before that we compare these models to the main attempts currently available in learning design and learning production modelling. 3. A short overview of existing models Many models have been proposed for IT based training design and software platforms implementations. Most of them are focused on a given service or on a given category of actors or on a given step in the whole process. Indeed these focussed models are useful in the scope for which they have been designed, but they cannot act as general models. Besides these partial models, there are also comparison studies based on a set of existing functions or roles or actors. Such approaches do not allow a global view of existing and forthcoming actors, roles and services. The ideal model should act as a framework for describing and comparing a wide range of existing and forthcoming systems. In the following paragraphs of this section, we present either local models or general models and we shortly compare them with our approach. 3.1 The MISA model and method MISA2 is proposed by the LICEF3 , the tele-university research centre, Quebec. It provides the most complete and sophisticated model that has been proposed up to now. MISA [1] is an instructional engineering method supporting 35 main tasks and processes, it is strongly based on knowledge modelling and takes into account all the components of a learning system, relying on the solid experience gained by its authors in designing distance learning events over time. One progresses into the method through 6 phases and along 4 axes. MISA is supported by powerful tools such as MOT4 , its object-oriented knowledge model editor allowing to build a graphic representation of knowledge as well as a formal one. It uses XML technologies, is linked with the Explor@ platform. Let us give an overview of the four axes. The first one is about content design, it allows modelling knowledge and skills. The second one is about pedagogical design, scenarios, activities and related issues. Support to new learning material production is brought through the third axis. Delivery planning is described through the last axis. Even if the many views are not identical, (more tasks are supported in MISA, a different 2 MISA: Méthode d’Ingénierie pour les Systèmes d’Apprentissage (for engineering method for learning systems) 3 LICEF: Laboratoire d’Informatique Cognitive et d’Environnements de Formation, télé-université, Montréal. 4 MOT: Modélisation par Objets Typés (for modelling using typed objects)
  • 7. order is proposed for the phases), the steps and axes can be compared to the views and the steps in our life cycle model. As far as SME needs are concerned, MISA is very much focused on design and supports quite well training delivery. But the described versions remain weaker for other services such as competencies management and trainers follow up, quality criteria, maintenance and updating, invoicing and other links for instance with accountancy services for to-day deployment in SMEs. 3.2 IEEE LTSC architecture The Learning Technology Standard Committee (LTSC) of the IEEE Computer Society aims at proposing standards for Information Technology-based Education and Training systems [2]. Among other contributions, they provide a Learning Technology System Architecture (LTSA) which aims at being a framework for designing and comparing a wide range of systems over time. The architecture is first presented as a five layers model. According to LTSA draft 9, these refinement layers are described as follows from highest to lowest levels: • Learner and Environment Interactions (informative): Concerns the learner's acquisition, transfer, exchange, formulation, discovery, etc. of knowledge and/or information through interaction with the environment. • Learner-Related Design Features (informative): Concerns the effect learners have on the design of learning technology systems. • System Components (normative): Describes the component-based architecture, as identified in human-centred and pervasive features. • Implementation Perspectives and Priorities (informative) : Describes learning technology systems from a variety of perspectives by reference to subsets of the system components layer • Operational Components and Interoperability coding, APIs, protocols (informative): Describes the generic "plug-n-play" (interoperable) components and interfaces of an information technology-based learning technology architecture, as identified in the stakeholder perspectives. They further develop layer n°3 for the system components as shown in figure 4 Component organisation Fig. 4 The LTSA system components. Delivery Evaluation CoachLearning Resources Multimedia Behavior Learning Preferences Learner Records Assessment Locator Learner Entity Query (new) Learner Info (current) Learner Info Catalog Info LocatorLearning Content Interaction Context (history/obj.)
  • 8. The LTSA system components are: • Processes: learner entity, evaluation, coach, and delivery. • Stores: learner records, learning resources. • Flows: learning preferences, behaviour, assessment information, learner information (three times), query, catalogue info, locator (twice), learning content, multimedia and interactioncontext. Compared with our aims and needs, the LTSA focuses on processes which are also taken into account in our models, on stores which are taken into account through shared resources and flows to which we also give a particular attention through our data flows. The whole product life cycle is not well focused. 3.3 EML and SCORM Many key players in the field of Web-based learning content issues are joining their efforts under the leadership of ADL5 . They aim at forging alliances in strategic technical areas in order to accelerate the pace of adopting standards and allowing Web-based contents to be widely reusable. The result of their efforts is SCORM, a Sharable Content Object Reference Model [3]. SCORM was built for vendors and toolmakers, not for designers. It deals with content aggregation and run-time environment, how to run content and to track learner, how to manage learner’s data exchanges between the delivery place and the LMS. SCORM actors define a LMS as a server-based environment to control the delivery of learning content to the student. They intend to be LMS neutral. As this model was built, many educational designers pointed out that describing content was useless, without describing learning objectives, pedagogical scenarios in which learner and tutors activities and their interactions are organised. Several educational modelling languages (EML) [4] have been designed in order to fulfil this need. An EML is a semantic information model and binding, describing the content and process within a “unit of learning” from a pedagogical perspective in order to support reuse and interoperability of the given unit. EML from the NL Open University has been recently incorporated into SCORM. Similarly, the IMS6 Global Consortium develops open technical specifications to support distributed learning [5]. Examples include Digital Repositories, Learner Information package, etc… Clearly, SCORM, EML and IMS actors are not yet providing a global view of the whole learning delivery process. 3.4 Leroux model In his doctoral dissertation, P. Leroux proposes a generic model for the design of an interactive learning environment [6] [7]. General models in research and technological development inspired him. The entry point is a training problem to be solved (a customer’s request). The model includes several components that are not often listed in existing surveys. One is the context of learning delivery (isolated learners, or pupils in a school or low qualified adults), a second one deals with the learning theories and practices on which 5 ADL: Advanced Distributed Learning, trademark. 6 IMS: Non profit organization supported by members of a World wide consortium
  • 9. the training relies (collaborative learning, learning by doing, etc.), a third one is the learning situation that has to be set up (distributed project, individual problem solving. Then there is a focus on an iterative prototype design including teachers and trainers in the design loop. P. Leroux has successfully used his model to describe and compare several existing learning environments that have been designed so far. Again, although the model includes very interesting features, it does not aim at covering the whole production and delivery lifecycle. 4. Describing a distance learning platform from the three views of the model 4.1. Using the models for a reverse engineering process In order to reflect the complete model of a formation process described in section 2, we now use the model as a reference framework for describing a teaching platform called SERPOLET. SERPOLET originates in the research project SEVE conducted within the Bull group and then in a private company during the eighties and nineties [8] and [9]. During the past decade, it was partially reshaped, several times recoded and substantially completed and it gave birth to several commercial products designed to fulfill customers needs. Examples include: - SATAAR: multilingual platform deployed for the Algerian National Ministry of Education, - KIOSQUE FORMATION, a training platform with secured by fleas cards deployed in a national telecom-training institute - OMETIC: collaborative platform for project management deployed in a national distance learning institute. Within the company SERPOLET acts as a kernel set of services that are completed by additional modules in order to customize learning delivery platforms to users needs. Main technical requirements for SERPOLET based environments are the following: - SERPOLET functions under the Windows technology - It uses IIS web server. - It requires no installation in the user station. We use a reverse engineering process. So our goal is to obtain a set of SERPOLET modules specifications and to organize them according to the three views of the model. With this approach we aim at getting an exact view of each available service in the global process, at pointing out steps, activities or actors that are not yet well supported. Finally with the data oriented view we aim at getting a detailed view of the data exchanged in order to become standard compliant as soon as recommendations are provided by international bodies for a given category of data. We also expect an easier updating of existing services within the global picture.
  • 10. Fig. 5. Distance Learning Process 4.2 The process oriented view The diagram in fig. 5 represents services provided by SERPOLET according to the distance learning process. To the entry of the process, the teachers, the educational designers, the administrators and the technicians rely on their knowledge and their know-how to create and integrate their educational materials. They define the kind of follow-up that they want during the learning activities. To the exit of the process, the learners or the trainees work in their universes of training and give back some returns on their training sessions. The educational supports are provided either on line or on CD-ROM. For the human resources part, the SERPOLET educational team puts at the disposal of the teaching authors training sessions on the main functionality of the authoring system SERPOLET. First applications are built under the guidance of instructors, then a technical support is assured by the technical team SERPOLET. The main performance features of the platform SERPOLET are the following: Firstly SERPOLET is a multi-language platform, secondly it ensures data and modules interoperability including learner data and learner records exchange and reuse. We detail the progress of training sessions in the next paragraph according to the five phases of the complete cycle of the formation. 4.3 The life cycle oriented view: The diagram below shows the first classification of services available on the platform SERPOLET following the five phases of distance cycle of training products: CUSTOMERS : Learners, trainees INPUT Know-how Knowledge Contents Suppliers : Teachers Administrators Technicians OUTPUT training sessions Learners results MATERIAL RESOURCES Operating system: windows Server: IIS SERPOLET interpretor HUMAN RESOURCES Training of teachers, accompanying assistance, PERFORMANCES Interoperability: Pedagogically models, results, information about learners, follow-up Languages adaptabity: Arabic, French and English Security : password, fleas ards PROGRESS IN TIME (Complete cycle of distance training) Distance training process
  • 11. Fig. 6. SERPOLET: Cycle of distance training products As the diagram shows on fig.6, in the creation phase, the platform offers a authoring system who allows the teaching authors to create educational modules in a format that integrates a lot of existing formats (text, pictures, video…). The authoring language allows the processing of learners’results and feebacks. It also integrates the EQUATEUR system that permits to create the evaluation tests. The authors also have the possibility to integrate educational modules created with external tools. In the orientation phase, the platform puts at the disposal of the teaching advisers a set of services that permit them to put the learners in the adequate groups or subgroups of training, to elaborate the personal training plans and to personalise the degree courses for a learner or a group of learners. In the training phase, the learning environment allows each learner: to follow his educational modules, to consult his training booklet and to work in collaboration with the other actors of the platform. The collaborative work tools used in the platform are tools for asynchronous communication (electronic mail, forum of discussion) and tools for synchronous communication (on line meeting, chat, sharing of applications and documents). In the follow-up and evaluation phase, the teacher follows the learning behaviour of the learner in their sessions of training, they determine the level reached, and assess knowledge and skills acquired. The results will be exploited in the next sessions of training. In the management phase, the platform SERPOLET provides the administrators of the formation with two types of functionality, the educational functionality and the administrative functionality. The educational functionality includes definition of the groups, definition of the learners, exploitation of the data, definition of the formation plans, definition of the degree courses... The administrative functionality includes management of the contracts, management of the rights, management of payment, management of the planning... Creation Phase SERPOLET authoring system EQUATEUR system (creation of evaluations tests) Administration phase Educational management : learners management, teachers management, groups management administrative management : contracts management, payment management, rights management, plannings management Follow-up and evaluation Phase Students record process Training phase Units execution and supervison, booklet, diary, sharing of documents, forum, chat, internal messaging, Net meeting Orientation phase Group, subgroup cursus, training plans catalog of the educational resources SERPOLET Cycle of distance training products
  • 12. 4.4. Where are we now and how do we use it? The reverse engineering process is not yet achieved, so all the existing components and services are not yet posted on the diagrams. However it is already possible to show some benefits from the approach. Let us provide two examples. Firstly, if we look at the most recently required services, we can observe that they are related to invoice and accountancy management, to competencies management and to language adaptation. Secondly, if we look at the various diagrams in terms of service coverage per item, we can notice that the “performance” item in the process-oriented view is nearly empty. However it is a main issue for industrial production, so attention should certainly be beard on it in the coming years. 5. Conclusion In this paper we have described a process-oriented approach to build models for Information Technology-based training and for software environments supporting the related training processes and activities. We propose a model including a process oriented view, a life cycle oriented view and a data flow oriented view. With a process oriented view we intend to put the focus on the training process and to tailor software components that support all the steps of the process. With a life-cycle view we aim at taking into account all the phases of a project, from the very beginning of the design to the maintenance and updating services for the customers. With a data flow view and a specification of data exchanged we aim at ensuring the highest level of interoperability and reusability of components. By combining these three views and by mapping them to customers’requests we aim at capturing nearly all the activities played by the many actors involved. Moreover, each view is completely open, new items can be added in the process view, new actors or new phases can be added in the life cycle view, so the model itself is open for future evolutions. Finally, by being process oriented as recommended by ISO we aim at building models that could be used by industry and that remain compliant with forthcoming ISO production certifications. Also from a usability perspective, our reverse engineering approach allows us to focus on existing software components and to wrap them up them in news architectures rather than rebuilding all from scratch. References [1] Paquette G, Aubin C, Crevier F. MISA: A knowledge-based method for the engineering of learning systems, Journal of Courseware Engineering, 2, August 1999 [2] IEEE P1484.1/D9, Draft Standard for Learning Technology — Learning Technology Systems Architecture (LTSA), http://ltsc.ieee.org [3] ADL - SCORM : http://www.adlnet.org [4] Koper R. Modelling units of study from a pedagogical perspective the pedagogical meta-model behind EML Rob Koper. Educational Technology Expertise Centre. Open University of the Netherlands. [5] IMS Global Consortium specifications, http://www.imsglobal.org
  • 13. [6] Leroux P. Machines partenaires des apprenants et des enseignants Etude dans le cadre d'environnements de supports de projets pédagogiques, mémoire HDR, décembre 2002, université du Maine [7] George S, Leroux P. Project-Based Learning as a Basis for a CSCL Environment : An Example in Educational Robotics, Euro-CSCL 2001, Masstricht, Netherlands, pp.269-276 [8] Claës G. Contribution à l’application de l’intelligence artificielle pour l’enseignement assisté par ordinateur. Thèse de doctorat Université Paris-Sud Orsay, 1988. [9] Ounis O. Modélisation de l’apprenant dans un système d’auto formation. Thèse de doctorat, Université Paris-XI Orsay,1991. Monique Grandbastien is professor in Computer Science at the university Henri Poincaré in Nancy (France). From 1989 to 2000 she was the head of a research team on the applications of computers in Education. She supervised 10 PhD students on the topic and authored or co-authored many papers. She is currently involved in the AIDA virtual multidisciplinary research team. Her interests focus on knowledge representation for learning systems. She is the chief editor of the French scientific journal for Computers in Education and co-editor of a new journal on Distance learning. She is a member of the French normalisation body on ICT for learning, teaching and training and of the ISO/JTC1/SC36/WG1 working group on the same topic. Gerard CLAES manages the A6 group, specialized in learning tools delivery since 1992. His PhD thesis presented a contribution of Artificial Intelligence to Courseware design, he conceived and implemented a computer language for describing training according to various modes of teaching. He is lecturing on ICT in Education in several university centers. He managed several European projects on training systems since 1987. Lahcen OUBAHSSI is a PhD student in Computer Science. The subject of his thesis is : Design and experimenttaion of a software platform for formation, presenting properties of adaptability to various categories of users and interworking with other software environments. He is currently involved in the AIDA virtual multidisciplinary research team and in the A6 group.