The document describes a modeling approach for online learning environments that was developed as part of a project between academic and industry partners. The modeling approach has three complementary views: 1) A process-oriented view that models the online learning production process based on an ISO production model. 2) A lifecycle view that describes the learning process across five phases. 3) A data flow view that categorizes data into four levels. The models are compared to existing approaches like MISA and LTSC. An overview is given of an existing online learning platform called SERPOLET and how its components map to the new models. Future work to anticipate emerging needs is also discussed.
How to Increase the Quality of Learning Resourcesolavskun
The document summarizes the iQTool project which aims to develop an open-source software tool integrated with learning management systems to assess the quality of eLearning training programs and materials. The tool will allow institutions to measure teaching quality and support quality assurance. The project involves research on existing LMS platforms and quality management systems, software development, creation of educational content on quality assurance and using the tool, and testing the tool through pilot trainings. Various work packages divide tasks among the participating partners from different European countries.
This document provides guidance on designing and developing e-learning courses. It discusses the benefits of e-learning such as flexible scheduling and interactive content. It outlines the key components and activities required to develop an e-learning project, including needs analysis, content development, and learning platforms. The document is intended to help instructional designers and trainers create effective online learning experiences that meet learners' needs.
This deck contains research collected from 249 respondents about how long it takes to create different formats of learning including instructor-led training materials, Level 1 eLearning (Basic), Level 2 (Interactive), Level 3 (advanced, simulations and games), and blended learning. The research is available as Creative Common meaning you are welcome to share the contents with anyone, as long as you list the source when referencing. Enjoy!
The document outlines revisions made to the computer engineering program curriculum at the University of Mumbai, including adopting an outcomes-based education approach. Key changes include defining program educational objectives and outcomes for each course, increasing emphasis on laboratory courses, and implementing a credit-based semester and grading system. The revised second year curriculum structure is presented, covering topics like complex variables, Laplace transforms, and data structures across courses in semesters 3 and 4. Course objectives and outcomes are now included to support the shift to outcome-based education.
This document provides an overview of quizzes in Massive Open Online Courses (MOOCs). It discusses the key aspects of MOOC quizzes, including the different types of quizzes, assessment methods, and tools/services used to deliver quizzes. Quizzes are an important element for evaluating learner knowledge and providing feedback. They can be graded or non-graded, independent or embedded in videos. Assessment is typically automated but may involve self-assessment or peer assessment. Common authoring tools and services help support quizzes in MOOCs.
1. Sark Co. implements a learning management system (LMS) called Blackboard to provide online training for employees. The ID and IT department's mission is to advance employees' knowledge and careers through electronic technologies.
2. Detailed policies and procedures govern the use of Blackboard, including course development standards, accessibility, and an instructional template. User roles, training requirements, and an organizational chart are also defined.
3. Blackboard will allow Sark Co. to easily create online training, engage employees through social learning, standardize training globally, and promote leadership development.
The document provides an overview of the CompTIA CTT+ certification program for training professionals. It describes the purpose and structure of the certification, which aims to standardize excellence in technical training across industries. Candidates must pass a computer-based essentials exam testing knowledge, and then submit a recording of either a live classroom or virtual classroom training session to demonstrate skills. The certification is available globally and recognizes professionals working in various training formats and languages. Details are provided around eligibility, costs, exam objectives, and requirements for the performance-based components.
Accounting information system rev df 020914Puput Hapsari
This document outlines the syllabus for an Accounting Information Systems course offered at Universitas Indonesia. The 3-credit course aims to discuss business cycles, documentation techniques, and internal controls within accounting information systems. It will be taught over 14 weeks through lectures, tutorials, presentations and exams. Students will work in groups on a case study analyzing an accounting system and presentation. The syllabus provides details on assignments, assessments, materials, schedule, policies and expectations for the course.
How to Increase the Quality of Learning Resourcesolavskun
The document summarizes the iQTool project which aims to develop an open-source software tool integrated with learning management systems to assess the quality of eLearning training programs and materials. The tool will allow institutions to measure teaching quality and support quality assurance. The project involves research on existing LMS platforms and quality management systems, software development, creation of educational content on quality assurance and using the tool, and testing the tool through pilot trainings. Various work packages divide tasks among the participating partners from different European countries.
This document provides guidance on designing and developing e-learning courses. It discusses the benefits of e-learning such as flexible scheduling and interactive content. It outlines the key components and activities required to develop an e-learning project, including needs analysis, content development, and learning platforms. The document is intended to help instructional designers and trainers create effective online learning experiences that meet learners' needs.
This deck contains research collected from 249 respondents about how long it takes to create different formats of learning including instructor-led training materials, Level 1 eLearning (Basic), Level 2 (Interactive), Level 3 (advanced, simulations and games), and blended learning. The research is available as Creative Common meaning you are welcome to share the contents with anyone, as long as you list the source when referencing. Enjoy!
The document outlines revisions made to the computer engineering program curriculum at the University of Mumbai, including adopting an outcomes-based education approach. Key changes include defining program educational objectives and outcomes for each course, increasing emphasis on laboratory courses, and implementing a credit-based semester and grading system. The revised second year curriculum structure is presented, covering topics like complex variables, Laplace transforms, and data structures across courses in semesters 3 and 4. Course objectives and outcomes are now included to support the shift to outcome-based education.
This document provides an overview of quizzes in Massive Open Online Courses (MOOCs). It discusses the key aspects of MOOC quizzes, including the different types of quizzes, assessment methods, and tools/services used to deliver quizzes. Quizzes are an important element for evaluating learner knowledge and providing feedback. They can be graded or non-graded, independent or embedded in videos. Assessment is typically automated but may involve self-assessment or peer assessment. Common authoring tools and services help support quizzes in MOOCs.
1. Sark Co. implements a learning management system (LMS) called Blackboard to provide online training for employees. The ID and IT department's mission is to advance employees' knowledge and careers through electronic technologies.
2. Detailed policies and procedures govern the use of Blackboard, including course development standards, accessibility, and an instructional template. User roles, training requirements, and an organizational chart are also defined.
3. Blackboard will allow Sark Co. to easily create online training, engage employees through social learning, standardize training globally, and promote leadership development.
The document provides an overview of the CompTIA CTT+ certification program for training professionals. It describes the purpose and structure of the certification, which aims to standardize excellence in technical training across industries. Candidates must pass a computer-based essentials exam testing knowledge, and then submit a recording of either a live classroom or virtual classroom training session to demonstrate skills. The certification is available globally and recognizes professionals working in various training formats and languages. Details are provided around eligibility, costs, exam objectives, and requirements for the performance-based components.
Accounting information system rev df 020914Puput Hapsari
This document outlines the syllabus for an Accounting Information Systems course offered at Universitas Indonesia. The 3-credit course aims to discuss business cycles, documentation techniques, and internal controls within accounting information systems. It will be taught over 14 weeks through lectures, tutorials, presentations and exams. Students will work in groups on a case study analyzing an accounting system and presentation. The syllabus provides details on assignments, assessments, materials, schedule, policies and expectations for the course.
This document presents a usability test plan for the Optima learning management system (LMS). It aims to understand if Optima provides enough functionality and ease of use for users to achieve their study goals. The researcher will design and conduct a usability test to identify any usability problems students encounter when using the Optima LMS. The test plan will include defining test objectives, participant profiles, methodology, tasks and scenarios. Results will then be analyzed and recommendations provided to Optima developers to improve the user experience. Over 200 educational institutions currently use Optima, however its slow growth compared to other LMSs could be due to usability issues, which this study seeks to identify.
This tutorial letter provides information about the Advanced Internet Programming module ICT3612, including the purpose and learning outcomes, module format, lecturer contact details, assessment details, study materials and course approach. Students will study chapters 13-23 of the prescribed handbook and complete two multiple choice assignments, a practical coding assignment, and a closed book examination. Communication and support will take place through an online discussion forum.
Over the past few years, there has been increasing attention on how Information Technology (IT) supports good governance in Higher Education Institutions (HEI). It's obvious that communications and information technology provide ever-growing opportunities to improve institutional effectiveness and efficiency. The use of technology is driving significant changes in the way educational institutions meet their goals and objectives. With the rapid pace of technological change and amplified competition, good governance of HEI with the help of University Management Information System (UMIS) presents significant challenges.
As it is well known from IT history, innovative technologies can start out as a relatively small issue and suddenly become vitally important, requiring immediate solutions. In the same way, small IT initiative within Qafqaz University which had limited purposes at the beginning has become the main pillar with a strong strategic value and a great asset to possibly achieve institutional strategic goals.
The Start button is the main entry point to the Windows 7 operating system. It provides access to programs, settings, files and other functions. When clicked, the Start button opens the Start menu where users can launch applications, open recent documents, see a list of installed programs, access system settings like Control Panel, and shut down or restart the computer. The Start menu provides a central location for users to navigate and interact with the Windows operating system and files on their system.
The document summarizes a European self-evaluation tool called SEVAQ that was developed to improve the quality of e-learning experiences. The tool combines the EFQM excellence model and Kirkpatrick evaluation model into an innovative framework. It identifies various stakeholders in the evaluation process and provides a flexible questionnaire design tool to allow customization of questions for different applications. The tool allows designers to set up questionnaires, publish them to target learners or groups, and analyze the results. The overall goal is to provide a guide for self-evaluation and quality improvement of e-learning.
Microsoft certified educator_study_guideHassan Khan
The document provides information about the Microsoft Certified Educator exam, including what is measured, how to prepare, and where to access study materials. The exam evaluates foundational educator technology competencies aligned with UNESCO standards. Free study resources are available online, and passing the exam demonstrates skills in applying technology to enhance teaching and learning.
E front enterprise and educational softwareJon Hilden
The eFront Learning Management System (LMS) provides a set of tools that enable students to view and access courses 24/7, view organizational information, communicate with instructors and peers, participate in discussions, and view progress reports. It supports online, blended, and traditional learning. The LMS also integrates with other systems to support social learning, video learning, micro-learning, and other approaches. Being SCORM compliant ensures efficient interoperability and a logical learning experience. A range of options in the LMS allow students to manage courses, messages, files and other aspects of their learning.
European Pedagogical ICT License - Evaluation Report 2005hmouzak
This document provides an evaluation report of the European Pedagogical ICT License (EPICT) pilot program in Greece. The evaluation was conducted by researchers at the University of Athens and aimed to assess the effectiveness of the EPICT online training model in supporting teacher professional development and promoting ICT integration in Greek schools. The report summarizes the evaluation methodology, presents quantitative and qualitative findings on participants' experiences, and assesses the appropriateness of the EPICT training materials for the Greek education system. Key findings include that the EPICT model was effective in promoting ICT skills and collaborative learning, though some teachers faced barriers to applying new skills in their classrooms. The report also provides background context on Greece's education system to help
It was time for the EUCIP CORE exams. In Hungary multiple answer tests are hardly ever used in really important exams. Therefore, our students were happy to take this type of exam since the correct answer was provided too and it was easier for them to spot.
We bring to you the analytics and data science training institute ranking for the year 2019. As a part of the study, we reached out to 20+ institutes that are offering training in the area of new tech.
The document provides details of the Course Buddy project, which aims to develop a system to help new students choose courses. It includes an executive summary, problem statement, objectives, data collection sources, functional specifications, use case diagrams, and other system design elements. The project will analyze user requirements and apply modeling techniques to design a platform connecting students and alumni, allowing students to view course reviews and recommendations.
This document describes a digitally automated outcomes assessment system developed by the Faculty of Engineering at the Islamic University in Madinah. The key aspects of the system include:
1. Measuring outcomes at the introductory, reinforced, and mastery levels of courses to better track student performance throughout their education.
2. Using evaluation software and a standardized course assessment report format to automate the collection of outcomes data from existing student assessments and evaluations.
3. Classifying specific performance indicators according to Bloom's three domains of learning and three levels of skills to facilitate measuring outcomes across different learning levels.
4. Designing assessments to directly measure individual performance indicators to obtain precise outcomes data for continuous improvement purposes
ERP on School Management System..
This project made in jsp-servlet with MVC Pattern..
If anybody wants Source code of this project then send me mai on amitgandhi005@gmail.com.. Its Free..
If any doubts regarding this Documentation and presentation then also u can send me email....
E-Learning Applications in the Open Education Faculty of Anadolu UniversityMehmet Emin Mutlu
The document discusses e-learning applications at Anadolu University's open education system in Turkey. It describes how over 1 million students are enrolled in various open education programs. It outlines traditional and new educational technologies used, including textbooks, TV programs, computer labs, internet-based trial exams, multimedia software, and online drill and practice programs. The goal is for most courses to be delivered online by 2006 to reach over 1 million distance students.
A SURVEY AND COMPARETIVE ANALYSIS OF E-LEARNING PLATFORM (MOODLE AND BLACKBOARD)paperpublications3
Abstract: This paper presents an evaluation of open source e-learning platforms with the aim of finding the most suitable platform for extending to an adaptive one. The extended platform will be utilized in an operational teaching environment. Therefore, the overall functionality of the platform is as important as the adaptation capabilities, and the evaluation treats both issues in this paper .in this paper we will explain the proper and best learning platform for Users . In this we will compare one of the best learning platforms (Moodle and Blackbox) both are all of them best virtual learning platform. We will compare both virtual system its functionality and using best tool. This paper is focused on the Moodle Architecture and comparative study of Moodle, thus we discusses comparisons it between different virtual learning platform at last conclusion we will describe which learning platform is best for users.Keywords: E-learning, Blackboard, Moodle, tools, function, methodology.
Title: A SURVEY AND COMPARETIVE ANALYSIS OF E-LEARNING PLATFORM (MOODLE AND BLACKBOARD)
Author: Kanak Sachan, Dr. Rajiv Singh
ISSN 2350-1022
International Journal of Recent Research in Mathematics Computer Science and Information Technology
Paper Publications
Using Video Conferencing in Lecture ClassesVideoguy
This document discusses Duquesne University's use of the Mediasite video conferencing system to record and distribute lectures online. It provides an overview of the Mediasite system and how two graduate courses, Multimedia and Instructional Design (MMID) and An Introduction to Human Computer Interaction (HCI), implemented Mediasite to enhance their courses. Students were able to access recorded lectures to review complex topics and software demonstrations at their own pace. While Mediasite had some technical issues like delayed video loading, students generally found the system useful for reviewing material and completing assignments. The ability to control lecture playback helped students better understand challenging course concepts.
This document summarizes a guest lecture application called GULEC that was developed to efficiently manage the guest lecture process. The application aims to reduce paperwork and make the process more digitized. It allows conducting the entire guest lecture process, from invitation to feedback and report generation, through a single online platform. The application is built using HTML, JSP, CSS for the front end and MySQL for the backend. It uses the MVC framework. The application is expected to save time and resources currently spent on documentation tasks associated with guest lectures.
The objective is to create a tool for all the users who are studying university grade and have to send their final work to pass the university grade. The objective is to create an ecosystem between moodle and their external administration tools.
Time Table Management System Software ReportAditya Jain
This document provides a project report on a time table management system for a university. It includes chapters on the software project management plan, software requirements specification, software design description, and software test documentation. The project aims to develop a computerized timetable generation system to automate the complex task of creating clash-free timetables and save time for administrators. It outlines the project organization, tasks, resources, risks, and Gantt chart schedule. The requirements specification defines the objectives, intended users, project scope, and functionalities. Overall, the report provides documentation on planning, requirements, design, and testing for the timetable management system project.
Course management system for philippine college of scienceFerdinand Rabina
The document discusses the development of a Course Management System for the Philippine College of Science and Technology to provide a more interactive way for teaching and learning. It aims to describe the system's requirements, hardware and software needs, and test its usability. The system was developed using the ADDIE model of analysis, design, development, implementation and evaluation. Testing showed it met specifications for usability, security, and reliability. Recommendations included making the system web-based, upgrading computers, providing training, adding courses, and including quizzes and assignments.
This document presents a usability test plan for the Optima learning management system (LMS). It aims to understand if Optima provides enough functionality and ease of use for users to achieve their study goals. The researcher will design and conduct a usability test to identify any usability problems students encounter when using the Optima LMS. The test plan will include defining test objectives, participant profiles, methodology, tasks and scenarios. Results will then be analyzed and recommendations provided to Optima developers to improve the user experience. Over 200 educational institutions currently use Optima, however its slow growth compared to other LMSs could be due to usability issues, which this study seeks to identify.
This tutorial letter provides information about the Advanced Internet Programming module ICT3612, including the purpose and learning outcomes, module format, lecturer contact details, assessment details, study materials and course approach. Students will study chapters 13-23 of the prescribed handbook and complete two multiple choice assignments, a practical coding assignment, and a closed book examination. Communication and support will take place through an online discussion forum.
Over the past few years, there has been increasing attention on how Information Technology (IT) supports good governance in Higher Education Institutions (HEI). It's obvious that communications and information technology provide ever-growing opportunities to improve institutional effectiveness and efficiency. The use of technology is driving significant changes in the way educational institutions meet their goals and objectives. With the rapid pace of technological change and amplified competition, good governance of HEI with the help of University Management Information System (UMIS) presents significant challenges.
As it is well known from IT history, innovative technologies can start out as a relatively small issue and suddenly become vitally important, requiring immediate solutions. In the same way, small IT initiative within Qafqaz University which had limited purposes at the beginning has become the main pillar with a strong strategic value and a great asset to possibly achieve institutional strategic goals.
The Start button is the main entry point to the Windows 7 operating system. It provides access to programs, settings, files and other functions. When clicked, the Start button opens the Start menu where users can launch applications, open recent documents, see a list of installed programs, access system settings like Control Panel, and shut down or restart the computer. The Start menu provides a central location for users to navigate and interact with the Windows operating system and files on their system.
The document summarizes a European self-evaluation tool called SEVAQ that was developed to improve the quality of e-learning experiences. The tool combines the EFQM excellence model and Kirkpatrick evaluation model into an innovative framework. It identifies various stakeholders in the evaluation process and provides a flexible questionnaire design tool to allow customization of questions for different applications. The tool allows designers to set up questionnaires, publish them to target learners or groups, and analyze the results. The overall goal is to provide a guide for self-evaluation and quality improvement of e-learning.
Microsoft certified educator_study_guideHassan Khan
The document provides information about the Microsoft Certified Educator exam, including what is measured, how to prepare, and where to access study materials. The exam evaluates foundational educator technology competencies aligned with UNESCO standards. Free study resources are available online, and passing the exam demonstrates skills in applying technology to enhance teaching and learning.
E front enterprise and educational softwareJon Hilden
The eFront Learning Management System (LMS) provides a set of tools that enable students to view and access courses 24/7, view organizational information, communicate with instructors and peers, participate in discussions, and view progress reports. It supports online, blended, and traditional learning. The LMS also integrates with other systems to support social learning, video learning, micro-learning, and other approaches. Being SCORM compliant ensures efficient interoperability and a logical learning experience. A range of options in the LMS allow students to manage courses, messages, files and other aspects of their learning.
European Pedagogical ICT License - Evaluation Report 2005hmouzak
This document provides an evaluation report of the European Pedagogical ICT License (EPICT) pilot program in Greece. The evaluation was conducted by researchers at the University of Athens and aimed to assess the effectiveness of the EPICT online training model in supporting teacher professional development and promoting ICT integration in Greek schools. The report summarizes the evaluation methodology, presents quantitative and qualitative findings on participants' experiences, and assesses the appropriateness of the EPICT training materials for the Greek education system. Key findings include that the EPICT model was effective in promoting ICT skills and collaborative learning, though some teachers faced barriers to applying new skills in their classrooms. The report also provides background context on Greece's education system to help
It was time for the EUCIP CORE exams. In Hungary multiple answer tests are hardly ever used in really important exams. Therefore, our students were happy to take this type of exam since the correct answer was provided too and it was easier for them to spot.
We bring to you the analytics and data science training institute ranking for the year 2019. As a part of the study, we reached out to 20+ institutes that are offering training in the area of new tech.
The document provides details of the Course Buddy project, which aims to develop a system to help new students choose courses. It includes an executive summary, problem statement, objectives, data collection sources, functional specifications, use case diagrams, and other system design elements. The project will analyze user requirements and apply modeling techniques to design a platform connecting students and alumni, allowing students to view course reviews and recommendations.
This document describes a digitally automated outcomes assessment system developed by the Faculty of Engineering at the Islamic University in Madinah. The key aspects of the system include:
1. Measuring outcomes at the introductory, reinforced, and mastery levels of courses to better track student performance throughout their education.
2. Using evaluation software and a standardized course assessment report format to automate the collection of outcomes data from existing student assessments and evaluations.
3. Classifying specific performance indicators according to Bloom's three domains of learning and three levels of skills to facilitate measuring outcomes across different learning levels.
4. Designing assessments to directly measure individual performance indicators to obtain precise outcomes data for continuous improvement purposes
ERP on School Management System..
This project made in jsp-servlet with MVC Pattern..
If anybody wants Source code of this project then send me mai on amitgandhi005@gmail.com.. Its Free..
If any doubts regarding this Documentation and presentation then also u can send me email....
E-Learning Applications in the Open Education Faculty of Anadolu UniversityMehmet Emin Mutlu
The document discusses e-learning applications at Anadolu University's open education system in Turkey. It describes how over 1 million students are enrolled in various open education programs. It outlines traditional and new educational technologies used, including textbooks, TV programs, computer labs, internet-based trial exams, multimedia software, and online drill and practice programs. The goal is for most courses to be delivered online by 2006 to reach over 1 million distance students.
A SURVEY AND COMPARETIVE ANALYSIS OF E-LEARNING PLATFORM (MOODLE AND BLACKBOARD)paperpublications3
Abstract: This paper presents an evaluation of open source e-learning platforms with the aim of finding the most suitable platform for extending to an adaptive one. The extended platform will be utilized in an operational teaching environment. Therefore, the overall functionality of the platform is as important as the adaptation capabilities, and the evaluation treats both issues in this paper .in this paper we will explain the proper and best learning platform for Users . In this we will compare one of the best learning platforms (Moodle and Blackbox) both are all of them best virtual learning platform. We will compare both virtual system its functionality and using best tool. This paper is focused on the Moodle Architecture and comparative study of Moodle, thus we discusses comparisons it between different virtual learning platform at last conclusion we will describe which learning platform is best for users.Keywords: E-learning, Blackboard, Moodle, tools, function, methodology.
Title: A SURVEY AND COMPARETIVE ANALYSIS OF E-LEARNING PLATFORM (MOODLE AND BLACKBOARD)
Author: Kanak Sachan, Dr. Rajiv Singh
ISSN 2350-1022
International Journal of Recent Research in Mathematics Computer Science and Information Technology
Paper Publications
Using Video Conferencing in Lecture ClassesVideoguy
This document discusses Duquesne University's use of the Mediasite video conferencing system to record and distribute lectures online. It provides an overview of the Mediasite system and how two graduate courses, Multimedia and Instructional Design (MMID) and An Introduction to Human Computer Interaction (HCI), implemented Mediasite to enhance their courses. Students were able to access recorded lectures to review complex topics and software demonstrations at their own pace. While Mediasite had some technical issues like delayed video loading, students generally found the system useful for reviewing material and completing assignments. The ability to control lecture playback helped students better understand challenging course concepts.
This document summarizes a guest lecture application called GULEC that was developed to efficiently manage the guest lecture process. The application aims to reduce paperwork and make the process more digitized. It allows conducting the entire guest lecture process, from invitation to feedback and report generation, through a single online platform. The application is built using HTML, JSP, CSS for the front end and MySQL for the backend. It uses the MVC framework. The application is expected to save time and resources currently spent on documentation tasks associated with guest lectures.
The objective is to create a tool for all the users who are studying university grade and have to send their final work to pass the university grade. The objective is to create an ecosystem between moodle and their external administration tools.
Time Table Management System Software ReportAditya Jain
This document provides a project report on a time table management system for a university. It includes chapters on the software project management plan, software requirements specification, software design description, and software test documentation. The project aims to develop a computerized timetable generation system to automate the complex task of creating clash-free timetables and save time for administrators. It outlines the project organization, tasks, resources, risks, and Gantt chart schedule. The requirements specification defines the objectives, intended users, project scope, and functionalities. Overall, the report provides documentation on planning, requirements, design, and testing for the timetable management system project.
Course management system for philippine college of scienceFerdinand Rabina
The document discusses the development of a Course Management System for the Philippine College of Science and Technology to provide a more interactive way for teaching and learning. It aims to describe the system's requirements, hardware and software needs, and test its usability. The system was developed using the ADDIE model of analysis, design, development, implementation and evaluation. Testing showed it met specifications for usability, security, and reliability. Recommendations included making the system web-based, upgrading computers, providing training, adding courses, and including quizzes and assignments.
You should download the document to have a fine resolution.
This document presents a generic work plan that can be used to lead a MOOC project. Note that it is a macro view suitable for most MOOC projects and that the detailed work plan must be defined and adapted to a particular project. Indeed, there are many form of MOOCs and so, many ways to manage its production.
Licence CC -BY-NC-SA - Leslie HUIN & Alexandra CODINA
The document provides a template and structure for student innovation internship programs at UNSW. It outlines existing programs that can serve as examples, such as the IT Hero Program. The proposed internships would focus on project management and giving students experience. A multi-step process for managing projects is described, including creating terms of reference, planning with tools like brainstorming and charts, and providing updates. The goal is for students to gain skills while benefiting the university with new ideas.
Applying User Experience and Usercentered Design Software Processes in Underg...IJCI JOURNAL
Agile methods in undergraduate courses have been explored by various authors looking to close the gap between industry and professional profiles. We have structured an Android application development course based on a tailored agile process for development of educational software tools. This process is based on both Scrum and Extreme Programming in combination with User Experience (UX) and User-Centered Design (UCD) approaches. The course is executed in two phases: the first half of the course’s semester presents theory on agile and mobile applications development, the latter half is managed as a workshop where students develop for an actual client. The introduction of UX and UCD exploiting the close relationship with stakeholders expected from an agile process can enhance Quality in Use features. Since 2019 two of the projects have been extended in agreement between the client and students. Students, clients and users have found value in the generated products.
12 9243 it analysis of virtual positions managemen (edit ty)IAESIJEECS
This paper clarifies the Virtual Alliances for Learning Society (VALS) Project technological method to deal with bolster a virtual positions management development. Likewise, this paper demonstrates the first results of the viable piece of the venture, the Semester of Code, clarifying the recognized issues, the issues, the difficulties and a few activities to enhance the advancement of this sort of virtual positions programs. With a specific end goal to enable the readers to better understand the approach and its outcomes, the composition likewise portrays three of the principle virtual positions programs far and wide, in regards to both their association and innovative approach.
Meta-review of recognition of learning in LMS and MOOCs - Ruth CoboseMadrid network
The meta-review examines 10 studies that provide overviews of recognition of learning techniques in learning management systems (LMSs) and massive open online courses (MOOCs). The studies were published between 2017-2021 and included reviews, experiences, and challenges. Most focused on MOOCs and used badges for recognition. Results showed techniques like gamification and badges positively impact motivation and engagement. Limitations included short study periods and small samples. Future work could study applications over longer periods, combine data types, and consider diverse stakeholders and environments.
This document is a project report for a branded footwear management system submitted by three students - Mohit Maloo, Sourabh Maloo, and Dileep Pamak - to fulfill requirements for their bachelor's degree. The report includes an acknowledgements section thanking those who provided guidance. It also includes sections on research conducted, feasibility studies, system requirements specification, technology description, and a timeline chart. The system is designed to help branded footwear companies manage inventory, sales, customers and brand performance.
Here are the key points about the different e-learning components:
(a) E-learning content: This includes self-paced online courses, lessons, learning objects, simulations, games, etc. delivered through different media like text, audio, video, animations, etc.
(b) E-tutoring, e-coaching, e-mentoring: These involve one-to-one or one-to-few guidance and support provided by an instructor or expert to learners online.
(c) Collaborative learning: This engages learners in online group activities like discussions, group projects, etc. to build knowledge together.
(d) Virtual classroom: This replicates the
E learning,How to develop eLearning from start to end.Satish Verma
Here are the key points about the different e-learning components:
(a) E-learning content: This includes self-paced online courses, lessons, learning objects, simulations, games, etc. delivered through different media like text, audio, video, animations, etc.
(b) E-tutoring, e-coaching, e-mentoring: These involve one-to-one or one-to-few guidance and support provided by an instructor or expert to learners online.
(c) Collaborative learning: This engages learners in online group activities like discussions, group projects, peer reviews, etc. to build knowledge together.
(d) Virtual classroom:
Here are the key points about the different e-learning components:
(a) E-learning content: This includes online lessons, presentations, videos, simulations, games, assessments and other digital materials. Content is usually organized into modules or lessons.
(b) E-tutoring, e-coaching, e-mentoring: These involve one-to-one or one-to-few guidance and support provided by an instructor or more experienced peer online. It can be synchronous (real-time) or asynchronous (delayed).
(c) Collaborative learning: Learners work together on projects, discussions, problem-solving activities online. Tools like forums, wikis and group chats support collaboration
This document provides an overview and guide for designing and developing e-learning courses. It discusses the benefits of e-learning and the components involved, including synchronous and asynchronous learning. The guide is divided into four parts that cover: 1) introducing e-learning basics; 2) designing an e-learning course through needs analysis, objectives, and content organization; 3) creating interactive content using storyboards, examples, and media; and 4) managing learning activities through facilitation, communication tools, and evaluating courses using learning platforms. The overall document aims to support instructional designers, trainers and subject matter experts in developing effective e-learning.
This document outlines a training strategy to accompany the implementation of a new UltiPro Performance Management (UPM) tool for LECG's 2010 annual review process. The training goals are to support the transition to the new automated system and provide direction on completing assessments using UPM. Training objectives are for end users to navigate UPM and successfully complete reviews. Training will use live sessions, online tutorials, and job aids. It will target employees, evaluators, approvers and office managers. An aggressive timeline is needed to develop training for the upcoming self-reviews.
The document describes the design of two software engineering case studies using Rational Rose:
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2) An Online Quiz Management System to organize quiz programs and produce results. The system will be developed using UML components and offers reliability and efficiency.
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A process oriented approach for modelling on line Learning Environments
1. A process oriented approach for modelling on
line Learning Environments
Monique GRANDBASTIEN
Université Henri Poincaré –
Lab. LORIA/AIDA –Bât. LORIA
campus scientifique - BP 239
54506 – VANDOEUVRE Cedex
France
Tel : (33) (0)3.83.68.41.14
Fax : (33) (0)3.83.41.30.79
Monique.Grandbastien@loria.fr
Lahcen OUBAHSSI
Université René Descartes
Laboratoire CRIP5 /AIDA
45 Rue Saints Pères –
75270 PARIS Cedex 06 France
Tel : (33) (0)1.60.77.72.06
Fax : (33) (0)1.60.79.49.87
Oubahssilahcen@voila.fr
Gérard CLAES
Société A6-Médiaguide
42 rue Paul Claudel
91000 - EVRY
France
Tel : (33) (0)1.60.77.72.06
Fax : (33) (0)1.60.79.49.87
a6France@artinternet.fr
Abstract:
In this paper we describe the modelling approach used in an on going project bringing together partners from
the academic world and from a company. The two main features of this approach are the following. Firstly, it
starts from the production model recommended by ISO for modelling any production activity in industry and
then it refines and specialises this general cycle to on-line learning production. Secondly, it takes a reverse
engineering perspective as it starts from an existing set of software services, which are currently tailored to
customers’needs by the company engineers. The general model includes three complementary views: a
process oriented-view, a life cycle oriented view and a data flow oriented view. We compare this model with
some models previously proposed or currently in use. Then we give an overview of SERPOLET; the kernel
set of services which is included in all the on line learning delivery environments currently provided by the
company. We show how the existing components can be split throughout the models.
Finally, we show our perspectives for anticipating forthcoming needs.
Keywords: LMS models, distance learning life cycle, learning systems delivery platforms, instructional
engineering models
2. Introduction
Web-based learning environments are very complex systems that could be described only
by several models, which bring complementary views of the system. Many models have
already been proposed for learning design and delivery platforms, but we believe that new
Learning Management Systems (LMS) should be based on new models, which allow taking
into account the whole cycle of on-line learning design, production and management.
Moreover one of the main challenges in building such new models is that they not only
satisfy today’s industry and academic requirements but also anticipate those of the future.
In this paper we describe the modelling approach used in an on going project bringing
together partners from the academic world and from a company. The two main features of
this approach are the following. Firstly, it starts from the production model recommended
by ISO for modelling any production activity in industry and then it refines and specialises
this general cycle to on-line learning production. Secondly, it takes a reverse engineering
perspective as it starts from an existing set of software services, which are currently tailored
to customers’needs by the company engineers.
In the next section we describe our general model including three complementary views: a
process oriented-view, a life cycle oriented view and a data flow oriented view. Then we
compare this model with some models previously proposed or currently in use. In section 4,
we give an overview of SERPOLET, the kernel set of services which is included in all the
on line learning delivery environments currently provided by the company. We show how
the existing components can be split throughout the models.
Finally, we show our perspectives for anticipating forthcoming needs.
1. A three views model for on line learning design, production and management
Many models have already been proposed in the field of distance education and of on line
learning delivery. Most of these models take a partial view of the activity or are focused on
a given category of actors. Our goal is to build a model, which takes into account the whole
life cycle of the production process from a SME perspective. For that purpose, we start
from general models that reflect industrial production processes.
2.1 The ISO production process model
The general model recommended by ISO 1
for the production of any industrial activity can
be considered as a commonly agreed synthesis of existing production process models.
Therefore we take it as a starting reference. The general principles on which ISO9000
standards are based are the following:
Each industrial activity relies on a process. A process is defined as a set of interactive and
interrelated activities, which transform input elements into output elements. So, each
process is firstly described by its input data and its output data, the result of the process.
Several processes may occur in a product lifecycle, all together they describe the means and
activities, which performs the transformation of input data into output data (ISO 8402). A
process itself is composed of a set of transformations, which adds value to the input data.
These transformations are depending of and relying on external factors and resources,
1
http://www.iso.ch
3. namely performances, material resources and human resources.
2.2 The process oriented view
From these definitions we derive a process-oriented view of on line learning production.
Fig.1 Open and Distance Learning Production Process
For open and distance learning production input data include knowledge, know-how, and
curricula. Data suppliers are teachers, trainers, training resources designers, technicians,
administrators and other domain specialists. Output data include training sessions,
evaluation and testing modules, scores and other learner information. The main customers
for these data are the learners. The global process is enabled by external factors such as
material resources (equipment, computer-based services) and human resources (teachers,
tutors, training administrative staff). Other constraints or success criteria are described
under the performance (financial cost, quality management, success criteria) and progress
(duration, calendar constraints) items.
It is very important to start from a process oriented approach to allow considering
producing a training activity in the same framework as any other production process in a
company. However, we need complementary views to focus our attention of the way in
which sub-processes are scheduled over time and on the support these sub-processes are
given or are not given by existing services. Moreover a distance learning platform is said to
be completed if it follows the complete life cycle training production process. So in the next
paragraph we present a life-cycle view of the process.
2.3 The life-cycle view
As showed by the diagram in fig. 2, we propose to describe the complete cycle of a
formation through five main phases: creation phase, orientation phase, training phase,
follow-up and evaluation phase and management phase.
Training
Supported by a technology
based platform
INPUT
Know-how
Knowledge
Contents
Suppliers:
Teachers
Administrators
Technicians
Customers :
Learners
OUTPUT
Sessions
and results
MATERIAL RESOURCES HUMAN RESOURCES
PERFORMANCES PROGRESS IN TIME
4. Fig. 2 The life-cycle of a distance training production
2.3.1 Creation phase
In this phase the author creates educational material while using an authoring tool available
on the platform. He can also integrate other external modules. The different educational
components that can be aggregated are of variable format such as HTML or any document
produced with common word-processing or presentation packages.
2.3.2 Orientation phase
This phase allows the adaptation of the available courses to the learner’s or group of
learners’ needs. The training adviser defines in this phase the sequence of the different
elements of formation that is going to be integrated in the learner's process.
Every sequence takes account on one hand of educational data on the users (learners,
groups, subgroup) such as the objectives and the levels, and on the other hand of the
information on the available educational elements (educational modules, training plans,
degree course, booklet…).
2.3.3 Training phase
In this phase, the learner consults his electronic booklet and can follow his educational
modules. He performs evaluation activities and he collaborates with the other actors of the
platform (teachers and other learners).
The communication tools used in this phase vary from a platform to another one (forum,
chats, white board…).
According to the needs and the means, some feedback is provided to tutors for exploitation
in the next sessions.
2.3.4 Follow-up and evaluation phase
Creation Phase
Design of training
products, purchase and
integration
Administration phase
Technical supervision,
management and
strategy
Follow-up and evaluation Phase
Processing students records, certification
delivery
Training phase
Use and progress of the
sessions, guidance and
student counseling
Orientation phase
Development of the
training plans and
curriculum
Cycle of distance
training products
5. The follow-up of the learner and his evaluation are key elements in the cycle of training
products. They serve during a session is being processed and at the end of every session of
training. Indeed, the educational follow-up allows the teachers to know the activities done
by the learner during his training and to record data on these activities in order to analyse
them.
The tests of the evaluation allow the teachers to measure the level reached by the learners
and to compare it with the learning objectives. They can also be exploited for the future
sessions of training.
Besides the follow up of the learner, there is also a need for product evaluation, experience
feedback in order to further improve learning material and module sequencing.
2.3.5 Administration phase
In this phase, the teachers (administrators of the training) manage the educational and
administrative aspects of the training.
The educational aspects are: the management of the learners, the management of the
groups, the management of the degree courses, the certification delivery, the experience
feedback management.
The administrative aspects include: the management of the users, the management of the
rights of access and the management of payment, invoices issuing, links with other
information systems.
2.4 The data oriented view
After having described a training product through a process view completed by a life-cycle
view, we need to focus our analysis on the data exchanged among the various entities
taking part in the process. Being standards compliant for all data exchanges is a key for
interoperability of components within a given LMS and from one LMS to another one.
Moreover this will ensure reusability of the produced materials and give to the whole
process an industrial approach.
As there are many kinds of data to describe, we propose to organise them along four levels:
pedagogy, didactics, media, and data processing. This categorisation is activity and
profession oriented, we start from the training activity and the data exchanged during the
activity is in progress. Then we shift to data related to content which are more general than
data related to the media used for scenarising these contents and only finally we take into
account more technical data.
At the pedagogical level we describe data related to the learner/teacher relation and
exchanges and more general data such as learning objectives.
At the didactic level, we describe data related to the teaching and learning of a given
domain or know-how.
At the media level, we consider data related to the media used to present learning content to
the learner
At the technical data processing level we take into account technical and physical data such
as data and metadata format (RDF, XML).
Each level could be in turn refined through several views including a modelling perspective
(either object-oriented or functional oriented) and an implementation perspective. The data
oriented view is not yet completed, but it already shows on which levels standard
6. recommendations do exist as exemplified in fig.3.
Data level Data examples and existing or expected standards
Pedagogy Learning scenarios (EML description)
Didactics Didactic bricks (domain related languages expected)
Media Media object
Informatics Learning objects Metadata (LOM, SCORM), learner data (SCORM 2.0)
Fig. 3 A four level data view for a learning product
We intend to use these models all together to link existing services implemented in
software modules to one phase of the process as described in section 4. Before that we
compare these models to the main attempts currently available in learning design and
learning production modelling.
3. A short overview of existing models
Many models have been proposed for IT based training design and software platforms
implementations. Most of them are focused on a given service or on a given category of
actors or on a given step in the whole process. Indeed these focussed models are useful in
the scope for which they have been designed, but they cannot act as general models.
Besides these partial models, there are also comparison studies based on a set of existing
functions or roles or actors. Such approaches do not allow a global view of existing and
forthcoming actors, roles and services. The ideal model should act as a framework for
describing and comparing a wide range of existing and forthcoming systems.
In the following paragraphs of this section, we present either local models or general
models and we shortly compare them with our approach.
3.1 The MISA model and method
MISA2
is proposed by the LICEF3
, the tele-university research centre, Quebec. It provides
the most complete and sophisticated model that has been proposed up to now. MISA [1] is
an instructional engineering method supporting 35 main tasks and processes, it is strongly
based on knowledge modelling and takes into account all the components of a learning
system, relying on the solid experience gained by its authors in designing distance learning
events over time. One progresses into the method through 6 phases and along 4 axes. MISA
is supported by powerful tools such as MOT4
, its object-oriented knowledge model editor
allowing to build a graphic representation of knowledge as well as a formal one. It uses
XML technologies, is linked with the Explor@ platform.
Let us give an overview of the four axes. The first one is about content design, it allows
modelling knowledge and skills. The second one is about pedagogical design, scenarios,
activities and related issues. Support to new learning material production is brought through
the third axis. Delivery planning is described through the last axis.
Even if the many views are not identical, (more tasks are supported in MISA, a different
2
MISA: Méthode d’Ingénierie pour les Systèmes d’Apprentissage (for engineering method for learning
systems)
3
LICEF: Laboratoire d’Informatique Cognitive et d’Environnements de Formation, télé-université, Montréal.
4
MOT: Modélisation par Objets Typés (for modelling using typed objects)
7. order is proposed for the phases), the steps and axes can be compared to the views and the
steps in our life cycle model.
As far as SME needs are concerned, MISA is very much focused on design and supports
quite well training delivery. But the described versions remain weaker for other services
such as competencies management and trainers follow up, quality criteria, maintenance and
updating, invoicing and other links for instance with accountancy services for to-day
deployment in SMEs.
3.2 IEEE LTSC architecture
The Learning Technology Standard Committee (LTSC) of the IEEE Computer Society
aims at proposing standards for Information Technology-based Education and Training
systems [2]. Among other contributions, they provide a Learning Technology System
Architecture (LTSA) which aims at being a framework for designing and comparing a wide
range of systems over time. The architecture is first presented as a five layers model.
According to LTSA draft 9, these refinement layers are described as follows from highest
to lowest levels:
• Learner and Environment Interactions (informative): Concerns the learner's
acquisition, transfer, exchange, formulation, discovery, etc. of knowledge and/or
information through interaction with the environment.
• Learner-Related Design Features (informative): Concerns the effect learners have
on the design of learning technology systems.
• System Components (normative): Describes the component-based architecture, as
identified in human-centred and pervasive features.
• Implementation Perspectives and Priorities (informative) : Describes learning
technology systems from a variety of perspectives by reference to subsets of the
system components layer
• Operational Components and Interoperability coding, APIs, protocols (informative):
Describes the generic "plug-n-play" (interoperable) components and interfaces of an
information technology-based learning technology architecture, as identified in the
stakeholder perspectives.
They further develop layer n°3 for the system components as shown in figure 4
Component organisation
Fig. 4 The LTSA system components.
Delivery Evaluation
CoachLearning
Resources
Multimedia Behavior
Learning
Preferences
Learner
Records
Assessment
Locator
Learner
Entity
Query
(new)
Learner Info
(current)
Learner Info
Catalog Info
LocatorLearning
Content
Interaction Context
(history/obj.)
8. The LTSA system components are:
• Processes: learner entity, evaluation, coach, and delivery.
• Stores: learner records, learning resources.
• Flows: learning preferences, behaviour, assessment information, learner information
(three times), query, catalogue info, locator (twice), learning content, multimedia
and interactioncontext.
Compared with our aims and needs, the LTSA focuses on processes which are also taken
into account in our models, on stores which are taken into account through shared resources
and flows to which we also give a particular attention through our data flows. The whole
product life cycle is not well focused.
3.3 EML and SCORM
Many key players in the field of Web-based learning content issues are joining their efforts
under the leadership of ADL5
. They aim at forging alliances in strategic technical areas in
order to accelerate the pace of adopting standards and allowing Web-based contents to be
widely reusable. The result of their efforts is SCORM, a Sharable Content Object Reference
Model [3]. SCORM was built for vendors and toolmakers, not for designers. It deals with
content aggregation and run-time environment, how to run content and to track learner, how
to manage learner’s data exchanges between the delivery place and the LMS. SCORM
actors define a LMS as a server-based environment to control the delivery of learning
content to the student. They intend to be LMS neutral.
As this model was built, many educational designers pointed out that describing content
was useless, without describing learning objectives, pedagogical scenarios in which learner
and tutors activities and their interactions are organised. Several educational modelling
languages (EML) [4] have been designed in order to fulfil this need. An EML is a semantic
information model and binding, describing the content and process within a “unit of
learning” from a pedagogical perspective in order to support reuse and interoperability of
the given unit. EML from the NL Open University has been recently incorporated into
SCORM. Similarly, the IMS6
Global Consortium develops open technical specifications to
support distributed learning [5]. Examples include Digital Repositories, Learner
Information package, etc…
Clearly, SCORM, EML and IMS actors are not yet providing a global view of the whole
learning delivery process.
3.4 Leroux model
In his doctoral dissertation, P. Leroux proposes a generic model for the design of an
interactive learning environment [6] [7]. General models in research and technological
development inspired him. The entry point is a training problem to be solved (a customer’s
request). The model includes several components that are not often listed in existing
surveys. One is the context of learning delivery (isolated learners, or pupils in a school or
low qualified adults), a second one deals with the learning theories and practices on which
5
ADL: Advanced Distributed Learning, trademark.
6
IMS: Non profit organization supported by members of a World wide consortium
9. the training relies (collaborative learning, learning by doing, etc.), a third one is the learning
situation that has to be set up (distributed project, individual problem solving. Then there is
a focus on an iterative prototype design including teachers and trainers in the design loop.
P. Leroux has successfully used his model to describe and compare several existing
learning environments that have been designed so far. Again, although the model includes
very interesting features, it does not aim at covering the whole production and delivery
lifecycle.
4. Describing a distance learning platform from the three views of the model
4.1. Using the models for a reverse engineering process
In order to reflect the complete model of a formation process described in section 2, we
now use the model as a reference framework for describing a teaching platform called
SERPOLET. SERPOLET originates in the research project SEVE conducted within the
Bull group and then in a private company during the eighties and nineties [8] and [9].
During the past decade, it was partially reshaped, several times recoded and substantially
completed and it gave birth to several commercial products designed to fulfill customers
needs. Examples include:
- SATAAR: multilingual platform deployed for the Algerian National Ministry of
Education,
- KIOSQUE FORMATION, a training platform with secured by fleas cards deployed in a
national telecom-training institute
- OMETIC: collaborative platform for project management deployed in a national distance
learning institute.
Within the company SERPOLET acts as a kernel set of services that are completed by
additional modules in order to customize learning delivery platforms to users needs.
Main technical requirements for SERPOLET based environments are the following:
- SERPOLET functions under the Windows technology
- It uses IIS web server.
- It requires no installation in the user station.
We use a reverse engineering process. So our goal is to obtain a set of SERPOLET modules
specifications and to organize them according to the three views of the model. With this
approach we aim at getting an exact view of each available service in the global process, at
pointing out steps, activities or actors that are not yet well supported. Finally with the data
oriented view we aim at getting a detailed view of the data exchanged in order to become
standard compliant as soon as recommendations are provided by international bodies for a
given category of data. We also expect an easier updating of existing services within the
global picture.
10. Fig. 5. Distance Learning Process
4.2 The process oriented view
The diagram in fig. 5 represents services provided by SERPOLET according to the distance
learning process.
To the entry of the process, the teachers, the educational designers, the administrators and
the technicians rely on their knowledge and their know-how to create and integrate their
educational materials. They define the kind of follow-up that they want during the learning
activities. To the exit of the process, the learners or the trainees work in their universes of
training and give back some returns on their training sessions.
The educational supports are provided either on line or on CD-ROM.
For the human resources part, the SERPOLET educational team puts at the disposal of the
teaching authors training sessions on the main functionality of the authoring system
SERPOLET. First applications are built under the guidance of instructors, then a technical
support is assured by the technical team SERPOLET.
The main performance features of the platform SERPOLET are the following: Firstly
SERPOLET is a multi-language platform, secondly it ensures data and modules
interoperability including learner data and learner records exchange and reuse. We detail
the progress of training sessions in the next paragraph according to the five phases of the
complete cycle of the formation.
4.3 The life cycle oriented view:
The diagram below shows the first classification of services available on the platform
SERPOLET following the five phases of distance cycle of training products:
CUSTOMERS :
Learners, trainees
INPUT
Know-how
Knowledge
Contents
Suppliers :
Teachers
Administrators
Technicians
OUTPUT
training sessions
Learners results
MATERIAL RESOURCES
Operating system: windows
Server: IIS
SERPOLET interpretor
HUMAN RESOURCES
Training of teachers, accompanying
assistance,
PERFORMANCES
Interoperability: Pedagogically models, results,
information about learners, follow-up
Languages adaptabity: Arabic, French and English
Security : password, fleas ards
PROGRESS IN TIME
(Complete cycle of distance training)
Distance training process
11. Fig. 6. SERPOLET: Cycle of distance training products
As the diagram shows on fig.6, in the creation phase, the platform offers a authoring system
who allows the teaching authors to create educational modules in a format that integrates a
lot of existing formats (text, pictures, video…). The authoring language allows the
processing of learners’results and feebacks. It also integrates the EQUATEUR system that
permits to create the evaluation tests.
The authors also have the possibility to integrate educational modules created with external
tools.
In the orientation phase, the platform puts at the disposal of the teaching advisers a set of
services that permit them to put the learners in the adequate groups or subgroups of
training, to elaborate the personal training plans and to personalise the degree courses for a
learner or a group of learners.
In the training phase, the learning environment allows each learner: to follow his
educational modules, to consult his training booklet and to work in collaboration with the
other actors of the platform.
The collaborative work tools used in the platform are tools for asynchronous
communication (electronic mail, forum of discussion) and tools for synchronous
communication (on line meeting, chat, sharing of applications and documents).
In the follow-up and evaluation phase, the teacher follows the learning behaviour of the
learner in their sessions of training, they determine the level reached, and assess knowledge
and skills acquired. The results will be exploited in the next sessions of training.
In the management phase, the platform SERPOLET provides the administrators of the
formation with two types of functionality, the educational functionality and the
administrative functionality.
The educational functionality includes definition of the groups, definition of the learners,
exploitation of the data, definition of the formation plans, definition of the degree courses...
The administrative functionality includes management of the contracts, management of the
rights, management of payment, management of the planning...
Creation Phase
SERPOLET authoring
system
EQUATEUR system
(creation of evaluations
tests)
Administration phase
Educational management :
learners management,
teachers management,
groups management
administrative management
: contracts management,
payment management, rights
management, plannings
management
Follow-up and evaluation Phase
Students record process
Training phase
Units execution and
supervison, booklet, diary,
sharing of documents, forum,
chat, internal messaging, Net
meeting
Orientation phase
Group, subgroup
cursus, training plans
catalog of the educational
resources
SERPOLET
Cycle of distance
training products
12. 4.4. Where are we now and how do we use it?
The reverse engineering process is not yet achieved, so all the existing components and
services are not yet posted on the diagrams. However it is already possible to show some
benefits from the approach. Let us provide two examples. Firstly, if we look at the most
recently required services, we can observe that they are related to invoice and accountancy
management, to competencies management and to language adaptation. Secondly, if we
look at the various diagrams in terms of service coverage per item, we can notice that the
“performance” item in the process-oriented view is nearly empty. However it is a main
issue for industrial production, so attention should certainly be beard on it in the coming
years.
5. Conclusion
In this paper we have described a process-oriented approach to build models for
Information Technology-based training and for software environments supporting the
related training processes and activities. We propose a model including a process oriented
view, a life cycle oriented view and a data flow oriented view. With a process oriented view
we intend to put the focus on the training process and to tailor software components that
support all the steps of the process. With a life-cycle view we aim at taking into account all
the phases of a project, from the very beginning of the design to the maintenance and
updating services for the customers. With a data flow view and a specification of data
exchanged we aim at ensuring the highest level of interoperability and reusability of
components. By combining these three views and by mapping them to customers’requests
we aim at capturing nearly all the activities played by the many actors involved. Moreover,
each view is completely open, new items can be added in the process view, new actors or
new phases can be added in the life cycle view, so the model itself is open for future
evolutions.
Finally, by being process oriented as recommended by ISO we aim at building models that
could be used by industry and that remain compliant with forthcoming ISO production
certifications. Also from a usability perspective, our reverse engineering approach allows us
to focus on existing software components and to wrap them up them in news architectures
rather than rebuilding all from scratch.
References
[1] Paquette G, Aubin C, Crevier F. MISA: A knowledge-based method for the engineering of learning
systems, Journal of Courseware Engineering, 2, August 1999
[2] IEEE P1484.1/D9, Draft Standard for Learning Technology — Learning Technology Systems
Architecture (LTSA), http://ltsc.ieee.org
[3] ADL - SCORM : http://www.adlnet.org
[4] Koper R. Modelling units of study from a pedagogical perspective the pedagogical meta-model behind
EML Rob Koper. Educational Technology Expertise Centre. Open University of the Netherlands.
[5] IMS Global Consortium specifications, http://www.imsglobal.org
13. [6] Leroux P. Machines partenaires des apprenants et des enseignants Etude dans le cadre d'environnements
de supports de projets pédagogiques, mémoire HDR, décembre 2002, université du Maine
[7] George S, Leroux P. Project-Based Learning as a Basis for a CSCL Environment : An Example in
Educational Robotics, Euro-CSCL 2001, Masstricht, Netherlands, pp.269-276
[8] Claës G. Contribution à l’application de l’intelligence artificielle pour l’enseignement assisté par
ordinateur. Thèse de doctorat Université Paris-Sud Orsay, 1988.
[9] Ounis O. Modélisation de l’apprenant dans un système d’auto formation. Thèse de doctorat, Université
Paris-XI Orsay,1991.
Monique Grandbastien is professor in Computer Science at the university Henri Poincaré
in Nancy (France). From 1989 to 2000 she was the head of a research team on the
applications of computers in Education. She supervised 10 PhD students on the topic and
authored or co-authored many papers. She is currently involved in the AIDA virtual
multidisciplinary research team. Her interests focus on knowledge representation for
learning systems. She is the chief editor of the French scientific journal for Computers in
Education and co-editor of a new journal on Distance learning. She is a member of the
French normalisation body on ICT for learning, teaching and training and of the
ISO/JTC1/SC36/WG1 working group on the same topic.
Gerard CLAES manages the A6 group, specialized in learning tools delivery since 1992.
His PhD thesis presented a contribution of Artificial Intelligence to Courseware design, he
conceived and implemented a computer language for describing training according to
various modes of teaching. He is lecturing on ICT in Education in several university
centers. He managed several European projects on training systems since 1987.
Lahcen OUBAHSSI is a PhD student in Computer Science. The subject of
his thesis is : Design and experimenttaion of a software platform for formation, presenting
properties of adaptability to various categories of users and interworking with other
software environments. He is currently involved in the AIDA virtual multidisciplinary
research team and in the A6 group.