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‫סמינר מובייל לקופת חולים מכבי‬
         2011 ‫ינואר‬
           ‫שי רוזן‬
 shayr@realcommerce.co.il




                                Shay Rosen’s Work, Copyright 2010
Shay Rosen
Senior Consultant, Realcommerce
Shayr@realcommerce.co.il
http://il.linkedin.com/in/shayrosen
http://www.facebook.com/shayrs
M: 052-5118539



                                      Shay Rosen’s Work, Copyright 2010
The   2 nd   Digital Tsunami




Mobile Trends and innovations – 2010
                Shay Rosen
          shayr@realcommerce.co.il
                                     Shay Rosen’s Work, Copyright 2010
Contents
• Day 1
  – The 2nd Digital Tsunami– Mobile
  – Key Questions in Mobile development
  – Mobile User experience
• Day 2
  – mHealth – A New world of Health Services
  – Mobile Development Introduction



                                       Shay Rosen’s Work, Copyright 2010
Tsunami Indication (1)




                         Shay Rosen’s Work, Copyright 2010
Tsunami Indication (2)
      • Global mobile penetration – 5bn Users
      • Global mobile Internet – 0.8-1bn
      • Fixed Internet users – 1.4bn

              Mobile Internet will Surpass Fixed
                    Internet Access in 2015



                                            Shay Rosen’s Work, Copyright 2010
Sources: U.N. telecommunications agency
Shay Rosen’s Work, Copyright 2010
Tsunami Indication (3)
     • Smartphone sales –
                       20%-30% CAGR
                       1.5bn -2bn units will be sold in the next 5 years
     • Smartphones dominant mobile data usage
                         2010       2011       2012       2013       2014         2015

     Mobile Internet
                        84M         100M       113M       128M       145M         158M
     users via handsets

     Smartphone
     traffic as % of     79%        90%        95%        97%        98%          98%
     handset traffic

     Feature phone
     traffic as % of     21%        10%        5%         3%         2%           2%
     handset traffic




                                                                            Shay Rosen’s Work, Copyright 2010
Sources: Coda Research Consultancy, 03/201 0
Tsunami Indication (3)
     • Mobile data usage Growth – 5 year forecast
                700% growth per user - ~1GB per user per month
                4000% mobile data consumption growth in the US




                                                                         Shay Rosen’s Work, Copyright 2010
Sources: Informa Telecoms, 11/2010, Coda Research Consultancy, 03/2010
Tsunami Indication (4)
     App sales - >7bn downloads on iPhone




                                            Shay Rosen’s Work, Copyright 2010
Sources: Data aggregated from Apple PR
The Mobile User




                  Shay Rosen’s Work, Copyright 2010
Apps, apps, apps
     • 50% of mobile data from smartphones is consumed by
       apps
     • 7bn downloads on apple appstore to date
     • “There’s an app for that”




                                                  Shay Rosen’s Work, Copyright 2010
Sources: Zokem mobile insights statistics, 2010
Social Networks
     • 200M users access facebook from their mobile device
       (300% yearly growth)
     • Up 50% in less than 6 months
     • Expected to catch up with Desktop users in the next year
     • (Privacy!!)




                                                     Shay Rosen’s Work, Copyright 2010
Sources: Facebook PR
Location
•   Foursquare - ~4MM users world wide
•   Gowalla - ~1M
•   Facebook places
•   Facebook Deals
•   (Privacy!!)




                                    Shay Rosen’s Work, Copyright 2010
Video
     • 95MM users expected to watch video on
       their mobile device in 2015
     • Switch from “Snacking” to Full Episodes
     • Use of Tablets expected
        to strengthen trend
     • Israel might be slightly
        different because
       of local differences

                                                  Shay Rosen’s Work, Copyright 2010
Sources: Coda Research Consultancy, 03/201 0
Shopping
     • US - 600% Growth since 2008
     • eBay 1.5Bn$ Sales in 2010
     • ShopSavvy
       In Store Price Comparison
     • Mobile coupons




                                                 Shay Rosen’s Work, Copyright 2010
Sources: ABI Research, 02/201 0, ebay PR
Advertising
• (Very) High
  response rate!
• Location Based
• Personalized
• Local search
• Reach media
• (Privacy!!)


                             Shay Rosen’s Work, Copyright 2010
Payments
•   In app payments
•   Paypal
•   Peer to peer Square
•   NFC
•   FaceCash
•   Qpay



                           Shay Rosen’s Work, Copyright 2010
Banking
• Check Account Balance
• Perform account related
  transaction
• Money Transfer
• Trade
• SMS – Very common
• Apps - growing


                            Shay Rosen’s Work, Copyright 2010
Everything goes mobile




                     Shay Rosen’s Work, Copyright 2010
The Mobile User    Willing to pay for
  Always                               quality products
  connected
  (Spreads the
  word)



Highly engaged,
willing to try                        Responsive to
anything                              targeted, relevant
                                      ads

       Impatient
       0 tolerance
       Concerned about
       Privacy




                                         Shay Rosen’s Work, Copyright 2010
The Value Chain is Mature
           Consumer


            Device


           Publisher


      Advertising Networks


           Merchants


        Payment mean


          Transaction




                             Shay Rosen’s Work, Copyright 2010
Devices, OS and Platforms




                      Shay Rosen’s Work, Copyright 2010
iPhonization



iPhone4   Samsung     Blackberry   Motorola    Samsung           Nokia N8
          Wave        Torch        Defy        Wave
          (Android)                (Android)   S8500
                                               (Bada)




                       Windows phone 7

                                                         Shay Rosen’s Work, Copyright 2010
OS Battle




            Shay Rosen’s Work, Copyright 2010
Fragmentation




                Shay Rosen’s Work, Copyright 2010
Multiple Devices




                   Shay Rosen’s Work, Copyright 2010
What next?




             Shay Rosen’s Work, Copyright 2010
Shay Rosen’s Work, Copyright 2010
Mobile development Key Questions




                          Shay Rosen’s Work, Copyright 2010
                           Naor Mann’s Work, Copyright 2010
Contents
•   Native app Vs. Browser based
•   Feature Phone support
•   iPhone only?
•   Device adaptation platform
•   What is the project cost




                                   Shay Rosen’s Work, Copyright 2010
                                    Naor Mann’s Work, Copyright 2010
Native app
• Advantages:
  – Best UI
  – Full access to device
    functions
  – Richer functionality
  – Presence on MarketPlace
• Disadvantages
  – Develop for each platform
  – Must get approved by vendor
  – Needs re-distribution for each update




                                            Shay Rosen’s Work, Copyright 2010
                                             Naor Mann’s Work, Copyright 2010
Native app – rich information




                         Shay Rosen’s Work, Copyright 2010
                          Naor Mann’s Work, Copyright 2010
Native app – Best UI




                       Shay Rosen’s Work, Copyright 2010
                        Naor Mann’s Work, Copyright 2010
Browser Based
 • Advantages:
   –   Cross Platform
   –   Content freedom
   –   No need of certification
   –   Real time control
   –   Familiar UI
 • Disadvantages
   – Limited access to hardware
   – No MarketPlace presence
   – Less Rich UI




                                  Shay Rosen’s Work, Copyright 2010
                                   Naor Mann’s Work, Copyright 2010
HTML 5 Browser app




                     Shay Rosen’s Work, Copyright 2010
                      Naor Mann’s Work, Copyright 2010
Hybrid app
• Advantages:
   – Full access to device
     functions
   – Cheaper development &
     Maintenance
   – Less Updates needed
   – Enhanced Real time control
   – MarketPlace Presence
• Disadvantages
   – Develop for each platform
   – Must get certified by vendor
   – Might be difficult to get approved




                                          Shay Rosen’s Work, Copyright 2010
                                           Naor Mann’s Work, Copyright 2010
SO??
Native?
Browser Based?
Hybrid?
What’s Best?


                 Shay Rosen’s Work, Copyright 2010
                  Naor Mann’s Work, Copyright 2010
It Depends…




              Shay Rosen’s Work, Copyright 2010
               Naor Mann’s Work, Copyright 2010
Exapmles:
• Navigation app that includes camera use,
  Breaking news and gyroscope
  Native
• Internal Information app
  Browser Based
• Customer information app, basic input
  Hybrid




                                             Shay Rosen’s Work, Copyright 2010
                                              Naor Mann’s Work, Copyright 2010
Most of my clients own feature phone…




                                Shay Rosen’s Work, Copyright 2010
                                 Naor Mann’s Work, Copyright 2010
Do I need to develop a feature phone version?
• Smartphone account for the
  vast majority of app usage
• Feature phone users rarely use apps
• Fragmentation makes adaptation
  Extremely expensive
• Adaptation results in bad UI
• In most of the cases –
  ROI will be negative




                                        Shay Rosen’s Work, Copyright 2010
                                         Naor Mann’s Work, Copyright 2010
So Which Platforms should I target?
Luckily, We are in Israel

•   iPhone, Android Are the must have’s
•   Blackberry - if you are targeting high ends
    (Or your company management)
•   Symbian - only in special cases
•   You might want to consider the iPad




                                                  Shay Rosen’s Work, Copyright 2010
                                                   Naor Mann’s Work, Copyright 2010
Should I buy a device adaptation platform?




Do Consider:
• The platform degrades the User experience on all devices
• In most of the cases, feature phone owners would not use your app
• Usually device adaptation is not really “Fully automated”




                                                               Shay Rosen’s Work, Copyright 2010
                                                                Naor Mann’s Work, Copyright 2010
What is the expected project cost?




In Israel
most of the project
Run between
$10,000- $100,000




                                          Shay Rosen’s Work, Copyright 2010
                                           Naor Mann’s Work, Copyright 2010
Mobile apps UI
Survival guide




                 Shay Rosen’s Work, Copyright 2010
Contents
•   Some Data
•   Why do it anyway?
•   Mobile apps UI best practice
•   Some thoughts about planning
•   Post development activities
•   It’s worth it!



                                   Shay Rosen’s Work, Copyright 2010
iPhone Usage Habits

     •   75% fall asleep with their iPhone
     •   69%: it’s more likely I forget my wallet at home
         than my iPhone
     •   34%: I’m addicted
     •   74% think iPhone makes them more organised
     •   54% think iPhone improves their productivity
     •   74% think iPhone make them “Cooler”


     Iphone users treat the the iPhone
        as an extention
       of their body and personality!




                                                            Shay Rosen’s Work, Copyright 2010
Sources: Stanford University Survey 03/2010
iPhone Users

     •   Age – 20-50 Years Old
     •   Average – 37 years old
     •   55% male
     •   Income- Higher than average
     •   Highly engaged
     •   Experienced
     •   Intolerant




                                                      Shay Rosen’s Work, Copyright 2010
Sources: Admob mobile Metrics survey 01/2010
iPhone apps
     •    Average 10 Downloads per user
          per month
     •    60 apps installed on iPhone
          at any given time
     •    Only 10 are in use
     •    Average app daily usage time:
          Less than 5 minutes per app
     •    80% of apps are dropped on first
          month
     •    Over 250,000 apps available
     •    Over 7bn downloads to date

         No More “Farts” please. We are looking for true value
                            even if it’s free


                                                      Shay Rosen’s Work, Copyright 2010
Sources: Admob mobile Metrics 2010
Shay Rosen’s Work, Copyright 2010
Can we afford not to be there?




                                 Shay Rosen’s Work, Copyright 2010
Can we afford not to be there?




                                 Shay Rosen’s Work, Copyright 2010
The 4 C’s - Golden Rules for best mobile UX

      •Clear
      •Context
      •Conventional
      •Connected


                                   Shay Rosen’s Work, Copyright 2010
Clear (1)
What does this app do? (Only one thing)




                                          Shay Rosen’s Work, Copyright 2010
Clear (2)
How do I use it?




                               Shay Rosen’s Work, Copyright 2010
Context (1)
Who will be using my app?




                               Shay Rosen’s Work, Copyright 2010
Context (2)
  On which circumstances?
• At night
• While driving
• While running
• in class




                                 Shay Rosen’s Work, Copyright 2010
Conventional
• Do not change familiar UI
• Do not teach the user
• Small details are important
• Consistent
• Keep state




                                         Shay Rosen’s Work, Copyright 2010
Connected
• To my Brand
• To the web site and other channels
• To the user’s social life




                                       Shay Rosen’s Work, Copyright 2010
A winner app

• Clear Goal
• Intuitive
• Designed for right circumstances
• Standard UI
• Connected to brand and
channels
• Connected to user’s social world




                                     Shay Rosen’s Work, Copyright 2010
Thoughts about planning
• Buy an iPhone
• Use it a lot, downloads all the apps you can, get adicted
• Ask the right questions:
      • Who are my users?
      • When and where will they use my app
      • Am I providing real value?
      • Can the user achieve her goal in less the 3 minutes?
      • Is the app simple enough to understand?
• Sketch a lot
• Try it on the “Dumb user”
• listen
• Think again
• Do not compromise




                                                               Shay Rosen’s Work, Copyright 2010
Post Development tasks
• The project is not over
• Be findable
• Push your app in all channels
• Listen to feedback
• Get better
• Listen again
• Get even better




                                         Shay Rosen’s Work, Copyright 2010
It’s worth it!
   Angry Birds
17.5M Downloads
                                      •ShopSavvy – 80K
>$6.5M Revenue
                                      downlosds a day

                                      •Red laser – 2M Downloads




                                      Brand apps
      eBay                            Zippo Virtual lighter
      $600M Sales in 2009             >10M Downloads
      Expecting $1.5B in 2010




                                                 Shay Rosen’s Work, Copyright 2010
Wrap up
• Mobile revolution and Hockey sticks

• Apps, SN, Video, Shopping, Payments, Advertising…

• Native app, Browser Based, Hybrid
• Feature Phone Challenge
• Device adaptation platform

•User experience
   • Clear – What and How
   • Context – Who, Where, When, Which circumstances
   • Conventional – Standard UI
   • Connected – Brand, Web, Social World


                                              Shay Rosen’s Work, Copyright 2010
Thanks!

          Shay Rosen’s Work, Copyright 2010

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2010 Mobile Trends, Mobile Development Strategy, Mobile User Experience - Realcommerce consulting

  • 1. ‫סמינר מובייל לקופת חולים מכבי‬ 2011 ‫ינואר‬ ‫שי רוזן‬ shayr@realcommerce.co.il Shay Rosen’s Work, Copyright 2010
  • 2. Shay Rosen Senior Consultant, Realcommerce Shayr@realcommerce.co.il http://il.linkedin.com/in/shayrosen http://www.facebook.com/shayrs M: 052-5118539 Shay Rosen’s Work, Copyright 2010
  • 3. The 2 nd Digital Tsunami Mobile Trends and innovations – 2010 Shay Rosen shayr@realcommerce.co.il Shay Rosen’s Work, Copyright 2010
  • 4. Contents • Day 1 – The 2nd Digital Tsunami– Mobile – Key Questions in Mobile development – Mobile User experience • Day 2 – mHealth – A New world of Health Services – Mobile Development Introduction Shay Rosen’s Work, Copyright 2010
  • 5. Tsunami Indication (1) Shay Rosen’s Work, Copyright 2010
  • 6. Tsunami Indication (2) • Global mobile penetration – 5bn Users • Global mobile Internet – 0.8-1bn • Fixed Internet users – 1.4bn Mobile Internet will Surpass Fixed Internet Access in 2015 Shay Rosen’s Work, Copyright 2010 Sources: U.N. telecommunications agency
  • 7. Shay Rosen’s Work, Copyright 2010
  • 8. Tsunami Indication (3) • Smartphone sales – 20%-30% CAGR 1.5bn -2bn units will be sold in the next 5 years • Smartphones dominant mobile data usage 2010 2011 2012 2013 2014 2015 Mobile Internet 84M 100M 113M 128M 145M 158M users via handsets Smartphone traffic as % of 79% 90% 95% 97% 98% 98% handset traffic Feature phone traffic as % of 21% 10% 5% 3% 2% 2% handset traffic Shay Rosen’s Work, Copyright 2010 Sources: Coda Research Consultancy, 03/201 0
  • 9. Tsunami Indication (3) • Mobile data usage Growth – 5 year forecast 700% growth per user - ~1GB per user per month 4000% mobile data consumption growth in the US Shay Rosen’s Work, Copyright 2010 Sources: Informa Telecoms, 11/2010, Coda Research Consultancy, 03/2010
  • 10. Tsunami Indication (4) App sales - >7bn downloads on iPhone Shay Rosen’s Work, Copyright 2010 Sources: Data aggregated from Apple PR
  • 11. The Mobile User Shay Rosen’s Work, Copyright 2010
  • 12. Apps, apps, apps • 50% of mobile data from smartphones is consumed by apps • 7bn downloads on apple appstore to date • “There’s an app for that” Shay Rosen’s Work, Copyright 2010 Sources: Zokem mobile insights statistics, 2010
  • 13. Social Networks • 200M users access facebook from their mobile device (300% yearly growth) • Up 50% in less than 6 months • Expected to catch up with Desktop users in the next year • (Privacy!!) Shay Rosen’s Work, Copyright 2010 Sources: Facebook PR
  • 14. Location • Foursquare - ~4MM users world wide • Gowalla - ~1M • Facebook places • Facebook Deals • (Privacy!!) Shay Rosen’s Work, Copyright 2010
  • 15. Video • 95MM users expected to watch video on their mobile device in 2015 • Switch from “Snacking” to Full Episodes • Use of Tablets expected to strengthen trend • Israel might be slightly different because of local differences Shay Rosen’s Work, Copyright 2010 Sources: Coda Research Consultancy, 03/201 0
  • 16. Shopping • US - 600% Growth since 2008 • eBay 1.5Bn$ Sales in 2010 • ShopSavvy In Store Price Comparison • Mobile coupons Shay Rosen’s Work, Copyright 2010 Sources: ABI Research, 02/201 0, ebay PR
  • 17. Advertising • (Very) High response rate! • Location Based • Personalized • Local search • Reach media • (Privacy!!) Shay Rosen’s Work, Copyright 2010
  • 18. Payments • In app payments • Paypal • Peer to peer Square • NFC • FaceCash • Qpay Shay Rosen’s Work, Copyright 2010
  • 19. Banking • Check Account Balance • Perform account related transaction • Money Transfer • Trade • SMS – Very common • Apps - growing Shay Rosen’s Work, Copyright 2010
  • 20. Everything goes mobile Shay Rosen’s Work, Copyright 2010
  • 21. The Mobile User Willing to pay for Always quality products connected (Spreads the word) Highly engaged, willing to try Responsive to anything targeted, relevant ads Impatient 0 tolerance Concerned about Privacy Shay Rosen’s Work, Copyright 2010
  • 22. The Value Chain is Mature Consumer Device Publisher Advertising Networks Merchants Payment mean Transaction Shay Rosen’s Work, Copyright 2010
  • 23. Devices, OS and Platforms Shay Rosen’s Work, Copyright 2010
  • 24. iPhonization iPhone4 Samsung Blackberry Motorola Samsung Nokia N8 Wave Torch Defy Wave (Android) (Android) S8500 (Bada) Windows phone 7 Shay Rosen’s Work, Copyright 2010
  • 25. OS Battle Shay Rosen’s Work, Copyright 2010
  • 26. Fragmentation Shay Rosen’s Work, Copyright 2010
  • 27. Multiple Devices Shay Rosen’s Work, Copyright 2010
  • 28. What next? Shay Rosen’s Work, Copyright 2010
  • 29. Shay Rosen’s Work, Copyright 2010
  • 30. Mobile development Key Questions Shay Rosen’s Work, Copyright 2010 Naor Mann’s Work, Copyright 2010
  • 31. Contents • Native app Vs. Browser based • Feature Phone support • iPhone only? • Device adaptation platform • What is the project cost Shay Rosen’s Work, Copyright 2010 Naor Mann’s Work, Copyright 2010
  • 32. Native app • Advantages: – Best UI – Full access to device functions – Richer functionality – Presence on MarketPlace • Disadvantages – Develop for each platform – Must get approved by vendor – Needs re-distribution for each update Shay Rosen’s Work, Copyright 2010 Naor Mann’s Work, Copyright 2010
  • 33. Native app – rich information Shay Rosen’s Work, Copyright 2010 Naor Mann’s Work, Copyright 2010
  • 34. Native app – Best UI Shay Rosen’s Work, Copyright 2010 Naor Mann’s Work, Copyright 2010
  • 35. Browser Based • Advantages: – Cross Platform – Content freedom – No need of certification – Real time control – Familiar UI • Disadvantages – Limited access to hardware – No MarketPlace presence – Less Rich UI Shay Rosen’s Work, Copyright 2010 Naor Mann’s Work, Copyright 2010
  • 36. HTML 5 Browser app Shay Rosen’s Work, Copyright 2010 Naor Mann’s Work, Copyright 2010
  • 37. Hybrid app • Advantages: – Full access to device functions – Cheaper development & Maintenance – Less Updates needed – Enhanced Real time control – MarketPlace Presence • Disadvantages – Develop for each platform – Must get certified by vendor – Might be difficult to get approved Shay Rosen’s Work, Copyright 2010 Naor Mann’s Work, Copyright 2010
  • 38. SO?? Native? Browser Based? Hybrid? What’s Best? Shay Rosen’s Work, Copyright 2010 Naor Mann’s Work, Copyright 2010
  • 39. It Depends… Shay Rosen’s Work, Copyright 2010 Naor Mann’s Work, Copyright 2010
  • 40. Exapmles: • Navigation app that includes camera use, Breaking news and gyroscope Native • Internal Information app Browser Based • Customer information app, basic input Hybrid Shay Rosen’s Work, Copyright 2010 Naor Mann’s Work, Copyright 2010
  • 41. Most of my clients own feature phone… Shay Rosen’s Work, Copyright 2010 Naor Mann’s Work, Copyright 2010
  • 42. Do I need to develop a feature phone version? • Smartphone account for the vast majority of app usage • Feature phone users rarely use apps • Fragmentation makes adaptation Extremely expensive • Adaptation results in bad UI • In most of the cases – ROI will be negative Shay Rosen’s Work, Copyright 2010 Naor Mann’s Work, Copyright 2010
  • 43. So Which Platforms should I target? Luckily, We are in Israel • iPhone, Android Are the must have’s • Blackberry - if you are targeting high ends (Or your company management) • Symbian - only in special cases • You might want to consider the iPad Shay Rosen’s Work, Copyright 2010 Naor Mann’s Work, Copyright 2010
  • 44. Should I buy a device adaptation platform? Do Consider: • The platform degrades the User experience on all devices • In most of the cases, feature phone owners would not use your app • Usually device adaptation is not really “Fully automated” Shay Rosen’s Work, Copyright 2010 Naor Mann’s Work, Copyright 2010
  • 45. What is the expected project cost? In Israel most of the project Run between $10,000- $100,000 Shay Rosen’s Work, Copyright 2010 Naor Mann’s Work, Copyright 2010
  • 46. Mobile apps UI Survival guide Shay Rosen’s Work, Copyright 2010
  • 47. Contents • Some Data • Why do it anyway? • Mobile apps UI best practice • Some thoughts about planning • Post development activities • It’s worth it! Shay Rosen’s Work, Copyright 2010
  • 48. iPhone Usage Habits • 75% fall asleep with their iPhone • 69%: it’s more likely I forget my wallet at home than my iPhone • 34%: I’m addicted • 74% think iPhone makes them more organised • 54% think iPhone improves their productivity • 74% think iPhone make them “Cooler” Iphone users treat the the iPhone as an extention of their body and personality! Shay Rosen’s Work, Copyright 2010 Sources: Stanford University Survey 03/2010
  • 49. iPhone Users • Age – 20-50 Years Old • Average – 37 years old • 55% male • Income- Higher than average • Highly engaged • Experienced • Intolerant Shay Rosen’s Work, Copyright 2010 Sources: Admob mobile Metrics survey 01/2010
  • 50. iPhone apps • Average 10 Downloads per user per month • 60 apps installed on iPhone at any given time • Only 10 are in use • Average app daily usage time: Less than 5 minutes per app • 80% of apps are dropped on first month • Over 250,000 apps available • Over 7bn downloads to date No More “Farts” please. We are looking for true value even if it’s free Shay Rosen’s Work, Copyright 2010 Sources: Admob mobile Metrics 2010
  • 51. Shay Rosen’s Work, Copyright 2010
  • 52. Can we afford not to be there? Shay Rosen’s Work, Copyright 2010
  • 53. Can we afford not to be there? Shay Rosen’s Work, Copyright 2010
  • 54. The 4 C’s - Golden Rules for best mobile UX •Clear •Context •Conventional •Connected Shay Rosen’s Work, Copyright 2010
  • 55. Clear (1) What does this app do? (Only one thing) Shay Rosen’s Work, Copyright 2010
  • 56. Clear (2) How do I use it? Shay Rosen’s Work, Copyright 2010
  • 57. Context (1) Who will be using my app? Shay Rosen’s Work, Copyright 2010
  • 58. Context (2) On which circumstances? • At night • While driving • While running • in class Shay Rosen’s Work, Copyright 2010
  • 59. Conventional • Do not change familiar UI • Do not teach the user • Small details are important • Consistent • Keep state Shay Rosen’s Work, Copyright 2010
  • 60. Connected • To my Brand • To the web site and other channels • To the user’s social life Shay Rosen’s Work, Copyright 2010
  • 61. A winner app • Clear Goal • Intuitive • Designed for right circumstances • Standard UI • Connected to brand and channels • Connected to user’s social world Shay Rosen’s Work, Copyright 2010
  • 62. Thoughts about planning • Buy an iPhone • Use it a lot, downloads all the apps you can, get adicted • Ask the right questions: • Who are my users? • When and where will they use my app • Am I providing real value? • Can the user achieve her goal in less the 3 minutes? • Is the app simple enough to understand? • Sketch a lot • Try it on the “Dumb user” • listen • Think again • Do not compromise Shay Rosen’s Work, Copyright 2010
  • 63. Post Development tasks • The project is not over • Be findable • Push your app in all channels • Listen to feedback • Get better • Listen again • Get even better Shay Rosen’s Work, Copyright 2010
  • 64. It’s worth it! Angry Birds 17.5M Downloads •ShopSavvy – 80K >$6.5M Revenue downlosds a day •Red laser – 2M Downloads Brand apps eBay Zippo Virtual lighter $600M Sales in 2009 >10M Downloads Expecting $1.5B in 2010 Shay Rosen’s Work, Copyright 2010
  • 65. Wrap up • Mobile revolution and Hockey sticks • Apps, SN, Video, Shopping, Payments, Advertising… • Native app, Browser Based, Hybrid • Feature Phone Challenge • Device adaptation platform •User experience • Clear – What and How • Context – Who, Where, When, Which circumstances • Conventional – Standard UI • Connected – Brand, Web, Social World Shay Rosen’s Work, Copyright 2010
  • 66. Thanks! Shay Rosen’s Work, Copyright 2010