The document provides an overview of game technology and experience research conducted by IBBT. It discusses several areas:
1) A survey of Belgian gamers that found gamers can be divided into four categories based on preferences.
2) Methods for measuring user experiences in games, including observations, surveys, and physiological measurements.
3) IBBT research projects on games for elderly (TranseCare) and usability of controls (Teleon).
4) Technological areas of focus including scalable 3D environments, interaction techniques, and rendering on mobile devices.