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Antonio Mora

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Study on Genetic Algorithm Approaches to Improve an Autonomous Agent for a Fighting Game
Optimización Adaptativa basada en Colonias de Hormigas para la Composición de Cadenas de Funciones Virtuales en una Red 5G Dinámica
Adaptive Ant Colony Optimization for Service Function Chaining in a Dynamic 5G Network
Research in Videogames. (Much) further than just AI
GRETIVE: Un Bot Evolutivo para HearthStone basado en Perfiles
Improving the Performance of MCTS-Based μRTS Agents Through Move Pruning
Testing hybrid computational intelligence algorithms for general game playing (EvoAPPS 2020)
Checking the difficulty of evolutionary-generated maps in a N-Body inspired mobile game (OLA2020)
Applying Ant Colony Optimization for Service Function Chaining in a 5G Network (IEEE IOTSMS 2019)
Investigación en videojuegos. (mucho) Mas allá de la IA
Beating uncertainty in racing bot evolution through enhanced exploration and pole position selection (CoG 2019)
Inteligencia Computacional en Videojuegos (Meetup GranadAI 2019)
Free Form Evolution for Angry Birds Level Generation
Ciencia y Videojuegos (ULP 2019)
The Evolutionary Race: Improving the Process of Evaluating Car Controllers in Racing Simulators - CIG 2018