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Magda Wood (Micro:bit): Interpreting MicroBit into education

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Robotika és algoritmikus gondolkodás fejlesztése a közoktatásban
(Robotics and Development of Algorithmic Thinking in Public Education) - nemzetközi konferencia

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Magda Wood (Micro:bit): Interpreting MicroBit into education

  1. 1. micro:bit and education Magda Wood Digitális Pedagógiai Módszertani Központ Chief of Learning Microbit Educational Foundation 26th February 2019
  2. 2. Inspiring every child to create their best digital future
  3. 3. Where we started United Kingdom 2014, context of curriculum change 2016, 1 million micro:bits given for free to all Year 7 students: 11 and 12 year-olds ▪ BBC Make It Digital, year of innovation to encourage national interest in developing digital skills ▪ Designed with technologists and educationalists, by BBC Learning and BBC research and development teams; to support children’s learning in changing world ▪ Promoted to children through national campaigns on television, radio, music and online – to get children excited about understanding and working with technologies ▪ Now almost all secondary schools across the UK have micro:bits and over 1,000 public libraries have sets of micro:bits too
  4. 4. How far we’ve come Worldwide 2016, Microbit Educational Foundation established to extend work internationally Now children in over 80 countries are learning with micro:bit
  5. 5. What is a BBC micro:bit?
  6. 6. What is a micro:bit? Expert, affordable design • Mobile device designed for children’s learning by experts from BBC research, tech industry and university academics in the area of educational technologies • Flexible use; this is not a fixed state product - its many hardware and software features offer adaptability, its possibilities grow with children as they learn - hundreds of compatible accessories and extensions Affordable device, free code editors, no software installation required
  7. 7. The micro:bit moment
  8. 8. The simulator on microbit.org means you don’t even need a micro:bit…
  9. 9. …but physical computing best engages learners when the micro:bit is in your hand
  10. 10. Push buttons Touch and Input/Output Pins (for connecting other components and sensors) Display 5x5 LED Matrix “Edge Connector" Holes for banana plugs Pads for crocodile clips
  11. 11. Battery connector (2xAAA) Magnetometer Main Processor Nordic nRF51822 Reset Button Micro USB Power and Programming Acceleromater Antenna (Bluetooth & RADIO) Interface Processor Provides drag-and-drop
  12. 12. It also has sensors for light and temperature… … and can be used to build simple wireless and wired networks
  13. 13. Ways to program micro:bit Microsoft MakeCode
  14. 14. Ways to program micro:bit Python 2 further community editors
  15. 15. You can also add micro:bit to Scratch 3.0 projects
  16. 16. Excited by learning
  17. 17. Children’s learning and micro:bit micro:bit makes abstract concepts tangible ▪ In learning how to create and design with the micro:bit, children develop their fluency in the concepts and languages of computer systems; they apply this knowledge and demonstrate learning through the processes of: ▪ designing, ▪ building, ▪ prototyping, ▪ iterating, ▪ making mistakes and correcting them ▪ Driving independence and collaborative ways-of-working and thinking; environment to ask new questions, devise creative solutions, new ideas, and innovate
  18. 18. Children’s learning and micro:bit ▪ Allows you to teach theoretical subject knowledge in real-world, meaningful contexts ▪ Deepening knowledge and understanding of computing fundamentals such as abstraction, algorithmic thinking etc ▪ Gateway to understanding how computer systems work and are programmed to work ▪ Growing confidence and becoming the expert ▪ Leads to applications of technology across further subjects – real-world Results: deeper engagement with learning, physical computing, knowledge and skills built together
  19. 19. Real-world applications
  20. 20. Step counter ▪ Accelerometer – physical feature of micro:bit ▪ Write code to transform micro:bit into step counter ▪ Experience variables in action, digit displayed LEDs ▪ Identify variable in code; fluency ▪ Know step counter technology in a mobile phone or smart watch ▪ Move between worlds, abstract knowledge and real-world experience; deepening understanding, demystifying technology
  21. 21. Used in many education systems, what happens at school counts…
  22. 22. What we’re learning
  23. 23. International landscape *Pisa rankings 2016 - Number of countries embedding micro:bit in children’s learning Science 6 of top ten Pisa countries embedding micro:bit Singapore (1), Japan (2), Taiwan (4), Finland (5), Canada (7) and Hong Kong (9) Mathematics 6 of top ten Pisa countries embedding micro:bit Singapore (1), Hong Kong (2), Taiwan (4), Japan (5), Korea (7) and Canada (10) Reading 7 of top ten Pisa countries embedding micro:bit Singapore (1), Hong Kong (2), Canada (3), Finland (4), Korea (7), Japan (8), Norway (9) *OECD international education performance key indicators
  24. 24. Table of case study countries by Pisa ranking Pisa 2016 UK Singapore Lithuania Canada Science 15 1 36 7 Mathematics 27 1 36 10 Reading 22 1 39 10 For current case study evaluations https://microbit.org/research/
  25. 25. What we’re learning - UK Research ▪ BBC independent research - girls’ interest and motivations in *STEM subject learning is increased with micro:bit ▪ Kings College, University of London - concluded that micro:bit devices engendered ‘active engagement with technology’ ▪ University of Lancaster - micro:bit promotes computing aspirations in girls and boys, its real- world applications foster creative and critical- thinking skills, with higher instances of collaborative co-creation when micro:bit in use *Science, technology, engineering and mathematics Curriculum status: Computing on National Curriculum England and Scotland – no formal subject Wales and Northern Ireland School students: 11 to 14 year-olds: Years 7 to 8 - growing use in younger years Number of micro:bits in use: ~1 million
  26. 26. What we’re learning – Singapore Implementation ▪ Nurturing passion in children to be creators of technology ▪ Digital Maker Programme, foster a culture of innovation and co-creation & use of micro:bit across subjects ▪ micro:bit available to all interested primary and secondary schools ▪ Teacher training offered; min 5 teachers per school across all subjects. Workshops for parents and community ▪ IMDA public-private org working with Ministries for Education, and Communications and Information – Year 1 2017 Curriculum status: Computing technology is not a formal curriculum subject, 2017 introduced a complementary programme for ‘digital making’ across curriculum subjects at school School students: ? Number of micro:bits in use: ? Case study https://bit.ly/2GVppIl https://www.imda.gov.sg/digitalmaker
  27. 27. What we’re learning – Lithuania Curriculum status: Technological Literacies and Information Technologies. School students: 11 & 12-year-olds: Grade 5 Number of micro:bits in use: 27,000 across all grade 5 students http://www.kompiuteriukai.lt Implementation ▪ Use of micro:bit across curriculum subjects ▪ Teacher training offered to IT teachers initially ▪ Early evaluations shows girls and boys equally enjoy learning with technologies and are motivated to work together ▪ Education charity working in schools with approval by Ministry of Education ▪ Fundraising donations from private business and citizens ▪ First year 2018
  28. 28. What we’re learning – Canada Curriculum status: Varies across provinces, Science and Technology, Applied Design, Skills and Technologies, Applied Science and Technology School students: 8 to 12 year-olds: Grades 3 to 7 Number of micro:bits in use: 100,000 https://kidscodejeunesse.org/microbit.html Implementation ▪ Research-led initiative – teaching children digital skills at a young age reduces traditional barriers to *STEM subjects ▪ Teachers invited to sign-up to training and micro:bit programme ▪ Integrating computational thinking, physical computing and coding across curriculum subjects ▪ Education orgs working in schools with funding from Ministries of Science, and Innovation, Science and Economic Development ▪ First year 2018
  29. 29. Digital Maker Programme, Singapore
  30. 30. Things to remember about micro:bit Simple to use Immediate success From code to download in minutes Becomes more sophisticated as children’s knowledge and understanding grows Affordable Designed for low cost Code products and services free worldwide Flexible use with accessories and products Meaningful learning Embeds in your educational and cultural context Learning benefits Building and applying computational knowledge and digital skills
  31. 31. Thank you Email magda@microbit.org Twitter @Magda_Wood

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