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Violent Role-Playing Games In America
For many people in America, violent role–playing games are fun for them and nothing is wrong with
them. When kids play these Violent Role–Playing games they have many things they can get them
involved in making maps, strategies, and many more that can help you in school and in life. If there
are bad things that can happen like the kids sleeping vans, and staying up too late, but there are more
good things then bad things because if you look more into this game you can find a lot of good
things.
According to High–Jinks: Shoot–Out there are kids making maps of where they should go next but
there were also bad things about this game like people jumping over their neighbors fences but if the
neighbors know that it is just a game they don't
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Online Role Playing Game Games
In many of the MMORPG (Massively Multiplayer Online Role–Playing Game) game there is
always a guid to it but sometime the player are not follow those guid and ending up complaining
that the game are not good. Accroding to Menashe Kestenbaum in every game before the player
start playing its, the players should search up the mmohut.com and what kind of game they like and
do they want to play solo or with everyone. (P.3: A Beginner 's Guide to MMORPG) The players
would also check to see if they like the game graphic or not. It might just be a simple game but for a
professional player 's gaming is life and they will help create the guide for new players.
For this, I will discuss about about the rule in MMORPG and the guide to becoming the best player
in the game. The best way for the new player to be successful in gaming and be good at follow the
guideline provided by the developer. The guideline that provided by the developer would have
quests information, monsters, classes, weapons, armors, capes, and helms. Sometimes the rule
would include about if the players use cheat code to get something that is again the rule the players
would be banned for 24 hours and and the player do it again it would be a week and so on. Also, if
the players use swear words the players would be banned from using chat for one minute and if the
player continues to use the swear words the player would get banned for five minutes, thirty
minutes, sixty minutes, twenty–four hours, seventy–two hours,
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Postive Impact of Playing Video Games
In the past few decades there has been debate over the positive and negative affects of video games
with a good deal of focus on more violent games. Prior to and concurrently with this debate, there
have also been similar debates over radio, television, and movies but, as should be obvious from the
current breadth of media, no studies have definitively proven any negative affects. The detractors of
video games claim, based on media effects research, that people who play video games with any sort
of violence in them have heightened antisocial and decreased prosocial tendencies afterwards; this is
the assumed cause of certain acts of violence including the majority of school shootings. The
supporters of video games claim that there is an ... Show more content on Helpwriting.net ...
Moreover, in its normal context (with a running narrative), a video game is split from reality so the
player is more conscious of what is and isn't acceptable...in studies, subjects play the game with no
idea of what is supposed to be happening.
This grounding effect has been intensified in recent years by a change both in video games and in
the way people play. Games began to approach cinematic experiences and that has led to people
watching a game being played and occasionally giving tips to the player. Such advice has brought
the player further back from the game world diminishing the effect of the narrative slightly but
turning it into a social event much like the media that games have begun to emulate (Jenkins). More
importantly, a large number of games have begun to include cooperative modes (e.g. Little Big
Planet, Ratchet & Clank: All 4 One) that require multiple players to work together to achieve a
common goal; a cooperative mode allows both the social aspect of playing a game with people
watching and the engrossing cinematic experience that games have always sought to provide. This
social aspect is nothing new. Gamers have always communicated with one another about how to get
past tough parts of games, and to generally improve, they have always strived to play along side or
against one another to test themselves and to in order to
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The Negative Effects Of Role Playing Games On Teens
Is it possible that some of today's most popular yet most violent role–playing games might have a
severe negative impact on today's world? In today's world, many teens are involved in a variety of
games with simulated violence included in them. Although they are popular, these games have
received a lot of controversy over the years. "Twenty–year–old Adam Lanza was obsessed with the
violent lifelike video battle games that he played at the large suburban home where he lived alone
with his mother, a teacher who became the first victim of his horrific shooting spree in December of
2012." (6 Murders whose killings are linked to video game obsession). Events like this are
unfortunately common which results in people being concerned about the games causing real–world
problems. Others have brought up concern about the content and others about their purpose. If these
games are as hazardous as they are said to be, they should not be permitted or tolerated at all
because of the range of problems they can cause. Even though some believe they are okay I strongly
believe role–playing games with simulated violence have a negative impact on teens because,
violent role–playing games waste too much time, influence violence, and cause bad behavior.
To start, role–playing games have a negative impact on teens because they are a waste of time. Often
times these games have a prize or motive that draws teens into participating. The negative part of
this comes when so many teens are
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The Negative Effects Of Violent Role Playing Games
Picture this, you are running through the woods with your friends, a small water gun glued to your
hand. It is the best day ever. Except that you have a paper due tomorrow which you haven't started,
you are trespassing on someone's property, and you tripped on a log a few minutes before and hurt
your ankle. Teenagers are known for their rebellious and dangerous behavior. Although pulling
stunts and playing games may be fun they also need to consider the dangers and outcomes of these
actions. There is much controversy of whether or not violent role playing games are good or bad for
people including teenagers. There are many people who believe that the positive effects it has on
people outweigh the negative effects. However, there are also people that argue that the negative
effects outweigh the positive effects. Although violent role playing games seem fun and harmless
they aren't and are very dangerous, have many illegal aspects to them, and keep people that are
playing them unfocused on school or work.
There are many places where this game could be considered dangerous. One example of how this is
a dangerous game is in "High–Jinks: Shoot–Out" by Guy Martin. As Mr. Martin states "hopped a
neighbor's fence and exited through a neighbor's house." This is a very dangerous action because
when he hopped over the fence he could have destroyed parts of his body if he fell incorrectly. Or
scraped himself when he was grabbing the fence. In addition, Guy Martin writes "shot a boy
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Playing Board Game Research Paper
My passion is playing board games and games of strategy. Sometimes, I am trying to conquer the
world and play against everyone. Other times I am trying to save the world with everyone else in a
cooperative game. Playing board games started with my family, and I have played ever since. I was
in the chess club in elementary school. That started my love for strategies and thinking ahead. I was
challenged, and even stayed after school for it; I am thankful that I was a part of the club. Also, I
would bring in games to play on fun Fridays in elementary school. I loved everything, from Hungry
Hungry Hippos to Racko.
I have always loved playing board games especially with my twin sister. I can work with her to play
a cooperative game, not against ... Show more content on Helpwriting.net ...
They give the engineer the ability to try things that they could not in the real world. It shows failure
and multiple ways to see everything play out. A systems engineer needs to know how all the
different parts work together and individually. These games run simulations of real world events,
and users can strategize in them as I would do in reality.
Every day I plan and strategize my day just like in board games. I use the skills that are used in the
games in daily tasks and short and long term goals. I do not use the skills learned in Risk to conquer
the world, but I do use those skills to plan ahead and know what my best moves and actions are.
(The game also teaches that some battles are better not fought!) In games, I am sometimes faced
with building up my army, or attacking others. In real life, I have to know when to build up my
knowledge and study, or attack my conscience and just watch a movie.
In another game, Forbidden Desert, I am sometimes a water carrier. I am the only one that can give
my team essential water. Throughout the game I try to give other people water, as that is my job, but
I also try to be an individual and contribute to the work for the common goal. In my Emerging
Leaders class, I also learned that this is a part of servant
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Argumentative Essay On Role Playing Games
Kids all across America play role playing games that involve shooting each other with water guns
which sounds harmless and innocent but some people think different. A select hand of people think
that kids and teenagers playing role playing games are violent and could lead the kids into a troubled
future, but they really are just harmless. The reasons for why role playing games like senior assassin
are harless are that it isn't real killing, it doesn't involve real guns, no one gets hurt, and that it is
usually set up by the school that all of the students attend. But on the other hand the people that
think that it is violent have no real evidence and only say things like someone could get hurt, but
from what the water, and they also say that it involves weapons but that really doesn't mean
anything.
The evidence for why it is harmless is because there has never been a death or killing from playing
those harmless games because there is nothing wrong with them. Others say that the game is very
dangerous but there is no evidence for that, the only thing that they say is that it simulates violence
but there is really nothing violent about it, besides that the game is just fun. A quote from an article
called "Violent video games may stop crime by keeping criminals busy playing violent video
games" and in that it says "violent video games may have directly contributed to the decrease in
real–world violence." That quote really means a lot because it is saying that there is
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Personal Narrative-Time Playing The Game Of Pool
I believe that getting through the tough times will ultimately make us better.
Most of my stories in life are related to the game of pool as I spend a good amount of time playing
the game. This particular story starts a few months ago. At the time I was on a role and I felt like I
couldn't miss. Every single shot I attempted was just going in. It wasn't just like I was doing the
same shot over and over again, I was making power shots, finesse shots and bank shots. It was just
amazing how I was doing.
Then I was playing one particular game and I just collapsed. The ball was sitting on the edge of the
pocket and I lined it up like every other shot. It was a shot I had made a hundred times before but I
mishit it. I lost the game and that just
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Ethics Of Playing Video Games
Synopsis Although the addiction to video games is not fully recognized as a diagnosable disorder, I
chose this topic because I know quite a few people that play video games on a regular basis. A few
of them have had negative outcomes in either their work or personal relationships, in some cases
both, as a result of playing video games daily. I personally have had a similar experience in my
relationship with my significant other, although in this case he was the one playing video games and
I was the one experiencing the results of it. Recently, I have read several news articles regarding
parents ignoring their children and their needs as a result of playing video games. In addition, I have
also recently heard of an interesting documentary produced ... Show more content on
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In recent years, the debate of whether violent video games has any relation on violent behaviors has
been gaining momentum. Studies have indicated a link between violent video games and higher
levels of aggression but there is not enough evidence to support the risk of criminal or violent
behavior. Often the video game is not the brute of the blame but the manufacturer. Video game
manufacturers get a rating based upon their content. These ratings leave the choice up to the
consumer (or the parents) on the level of violent (adult) content and are as
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Persuasive Essay On Role Playing Games
Without a doubt, violent role–playing games are perilous to teens because they are forced to use
violent terms and graphic images. The role–playing game Killer makes students use violent terms to
win and find new ways to violently win. One student asked a "judge", the evaluator of this game, if
he could take his gun, "anywhere near an E1 A1 counter." (Martin). Students are questioning
whether they are allowed to take their water guns out. These students are forced to use these terms.
Whenever a student loses they are "killed" and their killers are called assassins. Calling students
assassins and encouraging them to "kill" each other, could encourage them to commit a capital
crime, such as murder. The "Assassins" stalk and kill each other. Another ... Show more content on
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The graphics make the bodies fall down in a realistic "Ragdoll" fashion, and blood soaks soldiers
clothes when they are shot. (Tahnk) These graphics mimic real–life deaths. When teens are exposed
to such violent graphics, they get used to it and the sight of blood doesn't bother them. Some
infamous killers have admitted to using Call of Duty as "training" before they would go on to
commit a crime. Action role–playing games like Dark Souls 3 are known for their violence. Dark
Souls 3 is one of the most violent games of 2016, because of its graphic terms and dark plotline.
(Sapieha) Using terms like slice, hack and impale are common throughout the game, this game is
not appropriate for anybody under the age of eighteen. This game has blood, skulls, and dead bodies
that lay on the ground. These details encourage a "dark side" to teens playing the game. Players are
forced to brutally exterminate anyone who gets in their way. "...studies show that violent video
games increase adolescent aggressiveness," (Dartmouth). Violent games with antisocial and first
person protagonists are known to have violent terms and graphic images. Games like Grand Theft
Auto V and Mortal Kombat X are known for their graphic nature.
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Playing Games With Simulated Violence
Role playing games with simulated violence are diverting for kids. I believe they're good teamwork
building activities, there's no legitimate physical harm to the people playing, they're a breathtaking
escape from everyday life, and they don't teach any sensible violent skills to people playing.
Some people think that brutal games tear people apart. You could hit a rage–quit, ruin relationships
with people, etc. Now, I believe if it goes that far, you're tending more to the game than you are your
life and the people around you. If you're treating the games as what they really are: games, then you
can actually build relationships, bond with people, have teamwork, and make new friends. Working
together with your "squads" like students at St. ... Show more content on Helpwriting.net ...
This is imitated violence, therefore whether you're playing video games, games in real life, or even
just recreating a scene from a movie or historical event, there is no harm to anyone. They can
actually physically improve you, for example: hand–eye coordination, according to an article written
by a TAMIU student. It can build the brain, releasing dopamine. If these things influence you to
cause real abuse to people, that means the game has taken over too much of your life, once again.
These games are for you enjoyment, not for choosing your life choices.
What do a lot of students usually do right after school? Go home and play video games. Well,
maybe just a lot of the kids I know. Video games bring you into another world. For example, Fallout
4 brings you way into the future after a nuclear war, where you have to defeat radiated monsters,
build an empire, and find your son. Those life lessons wouldn't be as easy to learn sitting at a desk at
school trying to make sense out of y=mx+b. Anger that you get built up can easily be taken out on
virtual slimy creatures trying to eat
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Should Teens Be Allowed To Play Violent Role Playing Games?
Should Teens be Allowed to Play Violent Role–Playing Games
Thousands of teens in the United States play violent video games everyday, for hours on end. Teens
and children playing violent games are now accepted as a part of life. They sit in front of a screen
and watch blood and gore, with no emotions and without cringing. The games become increasingly
more violent, as the age that children begin to play these games drops, from twelve to ten to eight.
Now, we have six or seven–year–old children playing games rated M, for 17 and older. Teens should
not be allowed to play violent role–playing games because it teaches them that violence is
acceptable, that it is fun to be violent, as well as desensitizing them to violence.
Violence is everywhere in our world, and when teens and children play violent role–playing games,
it says "violence is acceptable". In the article "High–Jinks: Shoot–Out" by Guy Martin a high school
student says "I'm looking for some good massacres early" in reference to their high school's annual
end of year game, "Killer". In this game, the students team up and take on the role of assassins, out
to kill all others. These are only high school students, 14–19 years old and Killer is only a game, but
they are using violent terms like massacre like any other word. They use it like mass killings are
acceptable, and that attitude is what is hurting the world. In the same article, Martin said, "Since the
start of the game, the twelfth graders had been sleeping on futons in vans borrowed from their
parents, the better to pull off a stoop–side ambush and avoid being ambushed themselves." They are
not even adults, yet they are treating a game so seriously, sleeping in a car, talking about waiting to
ambush. Yes, they are using tactical thinking, but there are plenty of non–violent opportunities to
use that skill, like in chess. Teens need to stop because violence is never acceptable.
Some teens and children are not yet mature enough to understand that those video games are edited
and made with animation and that real people can not do all the stuff their character does. Some start
to take cues from their games. These games are teaching them how to be extremely violent.
According to the article
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The Effects Of Playing Games On The Classroom Essay
When I was a teenager, I loved playing games and it was the common interest I shared with my
friends. Yet our interest and enjoyment in gameplay did not always give us pleasant experiences.
Playing games were considered to be waste of times and looked down upon by parents, school
teachers, or even other students. When the events of game related social problems occurred, we had
to overcome severe criticisms from the others. For example, in my middle school, one teacher
criticized students for playing games and blamed them for dropping the average score of the class
when my class ranked last in final exam. Some of the students questioned the logics for his regular
derogation for the game. Rather than educative response or constructive conversation, they were
confronted with the call to the teacher's office and punishment of an apology letter after school. I
was one of the students who had to write ten pages of apology letter. When I finally finished and
went back home, I had a serious conversation with the parents about my friends and our interests in
games. Even though playing games was my favorite activity, it was also a big cause of problems in
my childhood. The fact that my mother does not know to this day that I was a 'Star Craft'
representative of my middle school senior class for the student association tournament.
Introduction
South Korea is well known for developing popular online games and its unique game culture such as
the PC rooms and Pro–game leagues. The
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Benefits Of Playing Video Games
Online gaming has become a serious problem in the society especially among young adults. This is
because, most young adults are now stuck on their computers and internet, playing games all day.
This has led to serious gaming problems among such individuals because they have no social life
outside of the game world. Playing game, is a good way of having fun and developing one's
cognitive ability. The benefits of playing video games are numerous when done in moderation.
"Playing brain–teasing game for just two hours a week may help slow the degree of mental decay
associated with the natural aging process, according to a study this year from the University of
Iowa"( Guarini. 2013). However, with the increase of video games production and the availability of
those games online comes a lot of gaming problem one which includes online gaming addiction.
Online games has become the popular outlet for young adults to play and socialise with other people
online. However, it has also become a problem. One type of videogame that has become a problem
to young adults is the Massively Multiplayer Online Role–playing Games (MMORPGs). "A
MMORPG can be defined as a game in which numerous players around the globe inhabit a single
virtual realm simultaneously, adopt alternative personas, and interact with one another in multiple
ways, and thus these games provide a variety of incentives for play" ( Kuss et al. 2012). MMORPG
are quite popular to the numbers of gamers that play over the world. It
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How Does Playing Games Affect the Mind? Essay
Now let us talk about the subversion games! Have you ever wanted to be a bad guy? Have you ever
wondered what would happen if, I was to join the Military and killed someone. That is what
subversion games are! You basically do things that would be deemed harsh in real life. Like you
would be a mass murderer in Grand Theft Auto, I am pretty sure my friend does that, but she just
lied to me! Anyways off topic, so that's what subversion games do, they let you act out being a bad
guy or doing something you know for sure you would never do in real life. People would think you
are crazy and throw you in jail. No need to worry thought that's what these games are for to help you
feel satisfied to get away with these horrible things. So quick recap, ... Show more content on
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There are two types of gamers, the casual players and the Hard Core Players. I definitely fall under
hard core player. This is how you categorize it Hard Gamers are the people who stay up all night,
forget about responsibilities and just immerse themselves in the game. They wait for the next game
to come out and they just spend hours upon hours playing. For example I play roughly 4–8 hours on
weekdays and roughly 10–15 on weekends per day that's Saturday and Sunday. I love gaming and it
is just the amazing feeling of playing! Well on the other side of the world is the Casual gamer. The
occasional gamer who loves playing games but they still do other things. For example my friend
Sebastian Santos, loves to play this game called Age Of Empires III it is a real time strategy game
where you control armies and try to annihilate the enemy. Well he loves this game but he doesn't
play it 24/7 or roughly around that time. He still enjoys it though. That's a casual gamer. So let us
put this in similar terms. So a Hard Core gamer is the diehard, I will play this game forever please
don't bother me, get at my level gamer. Then there is the casual gamer who enjoys playing, but
doesn't fully immerse themselves in it. So now lets us down to business! What kind of gamer do you
think you are? Well let us see, Answer these question truthfully. Do you play games more then 6–10
hours a day? Do you eagerly wait for school to play on you council or Pc? Do you
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The Role Of Playing Game ( Mmorpg )
Runescape is one of the first massive multiplayer online role playing game (MMORPG) that many
gamers have started with. Released in 2001, there were no games like it out there for its time. For
many of us gamers, Runescape was the beginning of an amazing journey. The game was free to play
on your web browser, no download necessary. Once your account was created you were able to start
your adventure in the exploration of Runescape, there is no better game you can get lost in.
Runescape is the missing piece of achievement, adventure, and connection that you are searching
for. The concept of the game was revolutionary from the questing to the combat system. Players
would have complete control on what they wanted to do. There was a ray of activities such as what
type of combat, crafting, merchanting, cooking, mining, hunting, and many others. With each
milestone you hit a player would feel a sense of accomplishment. The longer it took to reach that
goal the more satisfying it was. This sense of achievement was what all of us craved. For many
players this system of gameplay at this level was never seen before. We were used to the console
games such as Zelda or Super Mario that had a set storyline to follow and a goal to reach, once
completed the game was over. Unlike the typical game of the time Runescape was a never ending
story. There was always something to achieve and conquer within the game setting it apart from
Zelda and Super Mario. Each day there is always something
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Playing Violent Video Games On Children
Playing Violent Video Games
When kids get bored they turn to their PlayStation four, Nintendo DS, or Xbox and play their
favorite games. According to the journal of the American Medical Association, "Several peer–
reviewed studies have shown that children who play M–rated games are more likely to bully and
cyberbully their peers, get into physical fights, be hostile, and show aggression towards their peers."
(Carter 32) Video games are known as 'time–wasters' to parents, and worse, these games can corrupt
the brain. Furthermore, when playing violent video games kids can attach the game into their
personal life. Some games can teach kids wrong values. Playing violent video games can cause
aggression, bullying, and depression in kids.
Aggression is caused by playing violent video games. When aggression is built up in a kid is caused
by the difficulty of the game. When the difficulty of the game is increased so are the levels. Then, as
the levels increase, becoming angry, means that the game has the player. Always about wanting
more than what they already have. Next, when the kid can't reach the goal causing them to lose will
make the children try again and again causing their adrenaline to speed up due to the hyperactive
role causing aggressive behavior to the player. In addition, aggressive behavior can be caused by
winning too. This can affect kids who have an addiction to playing violent video games, because
when kids win they seem to try to show off to their opponent player.
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Pros And Cons Of Violent Role Playing Game Dilemmas
The VIolent Role Playing Game Dilemma
All of us must have seen the Las Vegas shooting news yesterday. A gunman shot down over 50
people from his hotel room across the street, and injured countless more. When something like this
happens, we can't help but wonder what would make someone do something so awful like that. I
don't know what it is, but I do know the violent role playing games sweeping up our country's youth
is not helping. It is making these kids into aggressive monsters who think killing is fun in games.
Teens should not be allowed to play violent role playing games because there was a mass shooting
the same week as the Grand Theft Auto V release, it is creating new criminals, and it makes them
more aggressive.
These violent role playing games are games kids should not be allowed to play. The game GTA V is
an open world game where players rob cars, torture people, and go to strip clubs. In the week of
May 18th 2013, GTA V was released and there was a mass shooting in Washington D.C. that killed
dozens of people, according to Erik Kain. I think there is a definite correlation between these two
events. We are talking about a game that encourages you to shoot and abuse people. Millions of
copies of this game are sold every year. This means millions of people now think its fun to kill
people. They think it's okay to kill. This is not the kind of image we want to be instilling in teens
these days. Now, all the video games are becoming more and more lifelike. Some
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Are We Playing Video Games Is Not A Sport?
Sebastian Segura
Professor Ryan Siemers
English 1301
28 April 2015 eSports Aren 't Sports When you say "eSports should be broadcasted on television
like any other sport," the response is inevitably: "You do know playing video games is not a sport,
right?" I am totally okay honestly with that response. Some people may argue that eSports is more
of a sport than some sports that get mainstream coverage and are widely considered sports, sports
like Nascar, golf, cheerleading, bowling, and fishing. eSports feature live competitions between
teams performed in front of an audience of thousands in person and millions watching from home
every week. Some people find the need to tell you "An eSport does not belong on Television
because it is not a sport." These people are honestly right on the fact of it not being a sport but
clearly do not watch any eSport. eSports does not pretend to be a sport, instead it is a competition
and it knows it but if you look at it from the business side of things, you will see that an eSport has
more in common with football than it does with chess. Financially, eSports brings in revenue like no
other thanks to the loyal and strong fan base it has built over the years. This fan base will buy
jerseys, tickets, items endorsed by the players, etc... Just like the sports on TV. The popular game
League of Legends made its developer (Riot Games) $964 million between January 2014 and
September 2014 according to an article from venturebeat.com. This amount
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The Effects Of Playing Video Games On Adolescents
Ahyoung Song
Professor Christina Collins
English 1004
23 November 2016
Adolescents Playing Video Games
An Issue Analysis Essay
Introduction:
Are there people who have never played video games at least once in their adolescence? You might
recall some happy memories of playing video games with your best friends or that your parents
punished you because you spent a lot of time playing video games. Most school teachers and parents
are apt to think that playing video games in adolescence might only have negative impacts on
adolescents. Playing video games is considered one of the top obstacles to academic performance
and maintaining attention spans. Although these facts are partially true, there are positive effects of
playing video games in some ways such as entertainment, development of social interaction and
movement skills. This essay will cover the positive and negative effects of playing video games on
adolescents' physical, psychological/social aspects. In these divisions, I will discuss about the
relationship between playing video games and the level of physical activity which is related to
obese, aggressive behavior which is related to violence, social interaction and comfort effect of
video games. Also, I will consider the significance of this issue.
Background:
A video game is any type of digital game which includes interaction with a user interface to make
visual feedback on video equipment such as a computer screen or television screen. In these days,
video games
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Playing Video Games
Background of the Study I chose the topic for I, myself, am a gamer. I am very fond of playing
video games. Whenever I play video games, my parents always discuss the bad things I can get from
it. They always say I should stop playing, that there's nothing good I can get from playing these
games. Playing video games is not at all bad. It may be good actually. I chose this topic so that I
could research more and dig deeper on what the effects of playing video games really are, I'd like to
show others the other side of the effects of playing video games. Significance of the Study A lot of
people play video games. Kids in a restaurant play with their tablets while waiting for food. People
in the internet café play different kinds of video ... Show more content on Helpwriting.net ...
Next, 12 years is the average number of years adult gamers have been playing video games. The
average gamer spends 8 hours a week playing video games. Video games might seem to be played
by boys only, but 40 percent of gamers are female. Lastly, according to a study conducted by Peter.
D Hart, about 35 percent of parents play video games, and 93 percent of these parents play games
together with their children. CONTROVERSIES There are several effects we can get from playing
video games. There are these bad effects, which are more popular to many of us. One of which is
addiction. Many gamers get addicted to the games they play, but why? What makes playing video
games so addicting. !!!! Accomplishment is something that makes us feel good. It is something that
we pursue in big and small ways each day. An example is that when we finally completed our
assignment, or an oral defense, we felt so good. This is what we call the need for competence or
mastery. Even from the moment we are born, we are already seeking mastery over ourselves and our
environment. We learn how some things work by looking at them, exploring and manipulating them.
The truth is, there is joy when we master new challenges that is an inherent part of who we are. Just
like sports, video games can evoke strong feelings of excitement, achievement, and mastery. These
all make video games so addicting (Rigby & Richard, 15). Another negative effect of video games is
that they stimulate
... Get more on HelpWriting.net ...
The Effects Of Playing Video Games On Children
Alternating feet and slamming them down on each stair, I make my way up to my apartment. The
throbbing in my head seems to be in cadence with my every step. It has been one of those days, the
kind of day that I want to start over but cannot. So instead I continue up the stairs to the comfort of
my own home. Fiddling with the keys in the door just prolongs the process of me relaxing on the
couch. But finally I am inside. The softness of the couch hugs my body. I surrender myself to it. It
helps my mood but not enough. The stress of the day is still sitting on my shoulders. The only way
to relieve this stress is to try and forget and what better way to do that than to play a video game.
For as long as I can remember, playing video games has been my outlet to relieve stress. There is
something about playing 'Call of Duty' and creeping through the battlefields, shooting up enemies,
that is relaxing. My fingers, moving a thousand miles a minute, press every button while trying to
stay alive. Some may argue that this is not a healthy way to de–stress but as with every thing in life
there are positive and negative aspects to it. Playing video games can have both positive and
negative effects on children.
One positive effect of video games is that it can increase a child's fine motor ability. It can also
improve their hand–eye coordination. Children who are playing these games have to move the
controls while simultaneously pressing an array of buttons. This is a great activity for
... Get more on HelpWriting.net ...
Negative Effects Of Playing Video Games
Kavita Saini Dr. Shazia Ali English 1302 19 July 2017 Is Playing Video Games Bad or Good For
You? When asked, some people would say playing video games is a bad thing especially for
teenagers who seem to be the majority population indulging in the activity. That is how the society
will most likely view video games, they will claim that video games turn young people into violent
adults, ruin the eyes because of constant staring at the bright screen or simply they are melting your
brains. These kind of criticism levelled against video gaming so much border on clichés, are so
ubiquitous and common that most are not actually founded on actual science. The beginnings of
mainstream console and computer gaming in the 1970s have caused detractors to raise their concern
about the fighting games and the first person shooters. On the contrary, there are several studies,
which offer conflicting conclusions about how the activity of video gaming is both beneficial on
one's physical and mental health, (Abanes, 2006). Here are some of the facts that will let you weigh
up the evidence for yourself and see how video gaming is not actually a bad but a good activity. In
2013, a study conducted by a psychologist Simone Kuhn on the effects that prolonged video gaming
exposure has on the brain system of the young people. Findings suggested that several areas of the
grey matter significantly expanded due to the activity. For two months, the psychiatrist observed her
subjects playing the super
... Get more on HelpWriting.net ...
Negative Impact Of Playing Video Games
Betheleham Amare
Professor McCloud
English 1101
Research Paper
16 November 2017 Impact of Playing Video Games Video games have been very common types of
entertainment in every family and around the globe. They can be played on computers, cellphones,
TVs and other electronics. The video game market has become one of the fastest growing businesses
and comes in a variety of categories. The impact of video games on the player's behavior has been
controversial for decades. The advocates claim that video games are more than simply a fun that one
plays during spare time. They strongly believe that video games are important for cognitive skill
development, stress relief, prosocial behavior and reducing mental health disorders. On the other ...
Show more content on Helpwriting.net ...
In the last 25 years, video games become very common public debates, especially following the
school shootings in late 1990s. The killers were believed to exercise the acting role in the video
game they were playing (Gimpel 7–21). Much research has been conducted regarding the effects of
video games on the behavior of children. The results of the research are controversy; some claims
positive effects and others debates for the negative. On top of this, video games have continued to be
developed and used in highly attractive ways using the state of the art technologies.
One of the positive effects of a video game is cognitive skill development. Players of action video
games develop better hand to eye coordination systems and skill to remember changing objects. As
compared to the non–players, action video game players developed enhanced attentional capacity
(Green 1). There are also experimental results that shows video games increase the cognition and
problem–solving skills of the players (Bavelier 26–31). On the contrary, there are research results
that debate video games will cause aggressive cognition. Paul Lynch presents that children who
expose themselves to violent video games usually get in frequent argument with their teachers, are
more likely involved in physical fights and perform poorly in school. He concluded that violent
video games are a risk factor for aggressive behavior (8). The debate seems endless. There is a
... Get more on HelpWriting.net ...
What Are Role Playing Games With Simulated Violence...
Are Role–Playing Games With Simulated Violence Perilous Or Diverting?
By Kassie Cordier Playing games is something we all do everyday. It can give us a feeling of
excitement in our daily boring lives. But some games aren't as good for us as you might think. Role
playing games with simulated violence can be perilous for us. Although they seem fine on the
outside, they can be very dangerous for our bodies and our minds. Games can alter our brains to
think a certain way and cause us to become inhumane. This is because they can lead to more serious
actions, the player can get hurt, and it can distract us from more important things.
Firstly, role playing games can distract us from more important things. They can make us lose our
sense of time ... Show more content on Helpwriting.net ...
For example, a game might lead a kid to believe that hurting other people is okay because as Raise
Smart Kids explained, they get used to being rewarded when they hurt other players. They believe
that punching, yelling or even killing other people is okay. They show how Kids who play video
games are more likely to have violent thoughts and actions. Making yourself think a certain way
will make your brain adjust to as if you were playing the game and soon the player might not be able
to decipher fantasy from reality. Also, many studies have shown that kids who play a lot of video
games (a type of violent game) are not able to connect with others. Violent games can be leading us
to something that we would never do without them.
In conclusion, video games that are violent can be very perilous to not only kids but anyone who
plays them. They can have short and long–term effects on your career and the way you think.
Violent games are bad because they can lead to serious actions, the player can get hurt, and because
they can distract us. Making the choice to play this game is not only affecting you but it can affect
the people around you and how they think of you. So next time you go to play games you should
think about the consequences that come with
... Get more on HelpWriting.net ...
Argumentative Essay On Playing Video Games
Video games can provide an escape from reality although, often times are portrayed as violent, lazy
and a waste of time. whenever something goes wrong with the youths, invariably someone will
point the finger at video games. But is it possible someone could play a Video Game and still do
well in school? The debate has raged on for years so, but could there be any positive effects? Before
we dive in to far ahead of ourselves it's important to note that too much of anything even water,
water toxicity exists. So, if you binge and do nothing but play video games all day, the risks
probably out weight the benefits.
According to a study from the Royal Melbourne Institute of Technology, it is in fact possible to
enjoy Video Games regularly and not become a flunkie. The study took data from "PISA", the
"Program for International Student Assessment, and international survey that tests the math, reading,
and science skills of fifteen–year–old students". The survey also collected information on things like
how much time a student spends online playing games and their parent's education level and
occupation though I wasn't too sure why. Using data from twelve thousand and four Australian
students, the research assessed the correlation between playing video games online and academic
performance. They found that students who played games almost every day performed substantially
better in all categories, scoring fifteen points above average in math and reading, and seventeen
points above
... Get more on HelpWriting.net ...
Role Playing Games With Simulated Violence
A kid walks into an airport ready to shoot a classmate and brought 2 squirt fish instead of a squirt
gun because he knew it would be a bad idea. Roleplaying games with simulated violence can be a
good thing for lots of children and adults alike. They allow kids to do things they can't do in
ordinary life. For example is someone wants to feel like they are in a zombie apocalypse then they
can because there is a game for it. Roleplaying games allow people to use creativity. Most stories
about people shooting other people are because they had other issues in their real life. Some people
have had abusive parents or a bully and use games as a way to express their anger. These games are
good for all kinds of people from kids to adults. A lot of
... Get more on HelpWriting.net ...
Playing Video Game : The Popularity Of Video Games
Video games are fun to play. Playing video games may help us to forget our stress for some time but
is it really worth our precious time? The popularity of video game is in upward trend. Every day we
see many people playing video games and getting addicted to it. Without caring much about their
surroundings, they focus their attention solely on the game. Video game is popular all over the world
including Unite States. In their article, "Internet Gaming Disorder", Yvonne Yau and Marc Potenza
cite, "The Entertainment Software Association estimates that in the United States, 58% of the
population play video games and more than 50% of the population owns a gaming console." The
number of population playing video game is huge. The interesting ... Show more content on
Helpwriting.net ...
One of the important aspects of gaming is internet gaming. There are lots of gaming sites in the
internet with millions of active players. Players need to subscribe to the game in order to play the
game and for subscription, players need to pay money. According to the Paul Tassi (Aug 5, 2015),
'World of Warcraft' has 5.6 million subscribers and their 2nd quarter revenue for 2015 was more
than $759 million. The number is astonishing. People are spending more and more time on these
kinds of game every day.
While I was in my 9th grade, I had a friend named Milan Shrestha. On his 16th birthday, he got
XBOX as his gift. He started using it from the following day. He started playing Battlefield: Bad
Company 2, and slowly, he was addicted to this game. A few months later, he started spending a lot
of time playing the game. He used to spend his pocket money buying virtual things just to increase
his dominance in the game. He used to be a good student, but situation started changing. He wasn't
regular in class, and his score was not up to the mark. Instead of reading books, he used to play
games even during the exam. His parents were aware about his situation, but there was nothing they
could do. He didn't eat anything for 2 days just because his parents tried to sell
... Get more on HelpWriting.net ...
Playing Video Games : The Infinite Worlds And...
For the past few years of my life, I had found myself strangely attracted towards the infinite worlds
and possibilities that are unlocked by playing video games. Although I do agree that a well–written
book or a film can have a similar effect of immersing someone in a world of pure fabrication, a
game has the advantage of taking it a step further, by directly involving the player in the story and
taking them to the point where their reality is replaced by something that is truly wondrous. I had
also noticed that most people used video games as a form of entertainment so that they can
experience things that would never occur in the real world and gain a tiny sense of joy that they can
add to their normal, boring lives. This is an understandable process, as games can provide someone
with hours of thrilling tales that can satisfy their sense of adventure, a trait that we all have
somewhere deep down within us. There are also some people who compete within the gaming world
and boast about their victories to an audience that is spread across the globe, proving to everyone
that they are the best and that they deserve recognition. As for me, however, I never associated
myself with either of these groups. I wasn 't the type of person who played games for the
entertainment factor or the achievement that came with competition. Instead, I played games to
escape the harshness of reality so that I could thrive in a multitude of worlds where the monsters can
actually be defeated. The
... Get more on HelpWriting.net ...
Video Game : Role Playing And Video Games
Role Playing and Video Games
In several New York City schools, there is a trending ruthless role–playing game called Killer, the
last–man–standing game of water–pistol ambush. In St. Ann's, which is a private school in Brooklyn
Heights, it is very popular throughout the school. When active it lasts for around two and a half
weeks and is very intense. This game is very controversial and is different in everyone's eyes. Also,
there is a big fan/player base around violent video games. These videos can have material in it
ranging from bank robberies, mass shootings, heists, gun violence, etc.. People spend days playing
these games and get to into it. These role–playing games with simulated violence and video games
are perilous for teens ... Show more content on Helpwriting.net ...
According to Guy Martin's article, "Protell took a car to Newark airport, found the victims before
they passed through security, and dispatched them using two bathtubs 'squirt fish.'" Protell traveled
to the airport to get two people out that were traveling on a field trip. This event was taken too far
because the airport is not the place to bring any kind of weapon or projectile launcher even a water
gun. It could be misinterpreted and he could have faced consequences. Surely he wasn't thinking of
those but doing that took it too far. Also, in the reading, it said that he needed special permission
from the judge to perform this. In the article, it also said: "Since the start of this game, the twelfth
graders had been sleeping on futons in a couple of vans borrowed from their parents, the better to
pull off a stoop–side ambush and avoid being ambushed themselves." Sleeping in a van with your
friends is an action that was taken too far and seriously. It is risking health, sleep, and also risking
the chance of being reported to the authorities because of suspicion for other things.
Role–playing games aren't always the source of peril. There is also simulated violence that is
introduced in a different way in video games that might have an effect. According to an article that
was written by Erik Kain, he said: "the shooter's 'darker side' which saw him playing violent
'zombie' video games in his room, sometimes from 12.30pm until 4.30am"(page 2). This evidence
shows that a
... Get more on HelpWriting.net ...
Is Playing Video Games Beneficial?
Almost everyone, everywhere has a hobby. While it is typical to find adults with the same hobbies
they had during their childhood days there is also the likelihood that over time many adults would
have switched hobbies. Reflecting on my life over the past three years made me realize that I've
changed hobbies thrice due to relocation, accessibility and cost. Like me, many adults are now
turning to video gaming as their preferred pastime, because of its distinctive features from other
competing interests. With many hobbies to choose from to help combat stress, playing video games
is a worthwhile hobby because, the player has the freedom to choose games based on personal
values, it can be done indoors with or without company, it is inexpensive, and it keeps the body
sufficiently active while guaranteeing fun.
Today, for the video game hobbyist, there'll be no disappointment when it comes to choosing games
that reflect his/her personal values. Contrary to the beliefs of many people, not all video games
promote violence, revenge and bloodshed. Some of the important values found in video gaming
include, commitment, compassion, leadership, encouragement, intelligence, helpfulness and
heroism. For example, the game, Walls of Jericho promotes leadership, intelligence, commitment,
focus and heroism as the player strategically destroys Jericho's walls to keep his followers following
and happy. While a person could read a book or watch a movie about these values, it is not the same
... Get more on HelpWriting.net ...
Playing My Best Game Of My Life
Goodish, Badish Basketball
The day I played my best. It was in the morning we had to get up to go to are basketball games. Like
all morning I was slow and then I played the best game of my life so far. It was a hard game one of
the hardest game ever, no it was the hardest game ever. I know what you're thinking,the team played
so well together that it was the best they ever played with each other. Even the shy people scored it
was great. The score was unbelievable 200 points to 0. But we actually lost 89 to 58. Yeah I knew,
how did I play the best. If we didn't even win and are team wasn't playing together like we always
do. Maybe it was because they just wanted the ball or maybe they were just scared. It was the last
game before the finals. I always go in thinking that we are going to lose. So I don't feel mad or
disappointed if we lose. It also helps me play harder. But this time I was sure we were gonna lose.
They were two times the size of me. They were like trees towering over me. Even their smallest girl
was taller than our tallest girl. But they were in our division. We've never even seen them play
before, but we knew they were good. They were all wearing orange pixel shorts. We were joking
that they were pooping out pixels. Then we headed in for warm up's the crowd was cheering, but
then the other team comes in and it went crazy. As we were doing leg–up lines they were shooting
three's and making all of them. But they were slow and that's where we had an
... Get more on HelpWriting.net ...
Personal Narrative: Playing Games With Memory-Memory...
The game I played was "Playing games with memory– Memory solitaire". Do I believe playing this
game helped me understand my memory? Yes, it helped me understand my memory by making a
story out of every object, place, and letter. Because if you try to remember the all 20 objects without
some type of meaning behind it you will lose that train of thought because you did not put much
thought into it. I believe this game will improve someone's memory for a test because if you make a
story out of something you will remember every detail. A couple of memory tricks that I have been
using to help me study throughout high school and college to remember things would be repeating
the information with facts out loud 5–6 times a day, then I would question
... Get more on HelpWriting.net ...
Simulated Violent Role-Playing Video Games
Fellow peers of Mountain View Middle School,
I have been aware for quite some time about the ongoing argument over simulated violent role–
playing games. Quite a few of you believe that they can be dangerous and have negative effects on
adolescents today, while they themselves have few interactions and experiences with these types of
games. Specifically, a student by the name of Monica Louka strongly believes that these role–
playing games are harmful and thinks adults should be stricter on limiting these games. I would like
to ask that this single person, and everyone with similar views reconsider this position. Students
who are rallying behind me are also making an effort to get others to realize how exciting and fun
these simulated games ... Show more content on Helpwriting.net ...
Included in the article "Violent video games may stop crime by keeping criminals busy playing
violent video games" is the idea that children that play these simulated games are having fun, and
have the potential to not be violent in real life. Meaning that contrary to popular belief, these games
can be beneficial for the youngsters and keep them out of trouble. Since these games are so popular
with children today, they include many people and are only getting to be more popular. The result of
this is kids are getting excited to play with each other, and look forward to getting to play. They also
result in crime rates going down, proving how helpful these games actually are. Games such as these
also cause little damage to adolescents because all these games are about is having fun, and have
little intention of causing harm to any players. This overall highlights how simulated violent role–
playing games are all about helping children, and keep them out of
... Get more on HelpWriting.net ...
Regulated Role-Playing Games Are Perilous For Children
Role–playing games with simulated violence are perilous for kids. One way these games are
negative for children is because they promote violence. These games promote violence because they
show that it is ok to demonstrate violence in life. Another way these games are unhealthy is because
they cause unnecessary stress. They experience this stress because in order to win these games, they
are willing to change their eating and sleeping patterns. Next these games can get children in serious
trouble with authorities. This is so because some children are willing to break the law to play these
games. So lastly role–playing games with simulated violence are perilous for kids One reason
violent simulated role–playing games are perilous is because
... Get more on HelpWriting.net ...
Advantages And Disadvantages Of Playing Video Games
A. Nowadays, video games are the most common hobby not only for teenagers, but also a lot of
adults usually spent a lot of time playing them. However, playing video games have been a
controversial topic for phycologists and scientists about the benefit of them to our brain. Playing
video games is a waste time, and has more disadvantage. Excessive playing can be dangerous in
many aspect of our life, like: disorders and health problems, social development, physical activities,
aggressive behavior. etc.
First of all, playing excessive videos games can cause different disorders and health issues.
A. Musculoskeletal issues are one of the most frequently results of playing for several hours in the
same positions. According to Joseph Green, "This tension and repetition can strain body parts such
as the neck, wrist or elbow". This show us if you want play for a while, you can feel pain in this area
almost all the time.
B. Obesity is another consequence to playing video games. In fact, physical activities are substituted
for adults and teens that prefer video games over those activities (pg2). Is important to practice some
traditional sport in order to have a healthier life and avoid the obesity. Some video games have a
littler of exercise such us dancing or other games in Wii Fit but that isn't enough.
C. Our vision can be also affected after long periods of playing video games. We can feel irritations,
headache, red eyes, etc. This happen because some type of games like Call of Duty, require the
player to be focused the time. The light and the color of the screen play a big role in this.
Second, videos games have a negative impact on social development.
A. Family life and video games are not compatible. Well, in my family all my cousin spends several
hours playing, including my youngers cousins. They do not share time with the rest of the family in
any party, dinner or when we want to go out for distractions. It's always the same answer when they
are asked why they don't want to do other things with us. They always say that it's not as exciting as
playing a game.
B. Also, based in my own experiences, video game affect a considerable number of relationships.
Players are connected in their world of fiction all the
... Get more on HelpWriting.net ...
Playing Video Games Persuasive Speech
Trevor Komeiji
February 2015
#1108
A baseball nails you right in your head. The pain is really intense, but when you settle in at home
and play some of your favorite video games, the pain goes away almost immediately. You play your
games that use much of your brain to concentrate like Minecraft. Then your mom says to get off,
and then the pain comes back and is really sore. You would need to take a pain killer but really there
is a better option, video games. This is why I am here to tell you there are benefits to playing video
games.
One of the great benefits of video games is it can be a pain reliever. Researchers found that video
games can be used to distract the brain. The brain is distracted because the increase of blood flow to
your brain makes the pain not seem like an intense problem. Based on personal experience, I can say
that this is true. I remember the time when I tripped on the gravel road when I was jogging and got
some big cuts. When I came home, I bandaged it up with pain then played video games and I did not
even notice the pain. This is also true because doctors make some patients that have chronic pain use
video games as part of their routine everyday. ... Show more content on Helpwriting.net ...
Video games that are first person shooter games, like Call of Duty, can improve your ability to track
more objects and improve your eyes to see more details. This is because you constantly are
switching from more direct view, like looking at an enemy, to looking at the whole entire scene
itself. For example, you may be scanning the field for any other person waiting to shoot you.
Playing these types of games will also help you to pay attention to fast moving events. Scientists
think that this could be because in the shooter games the scene is not predictable so you are more
... Get more on HelpWriting.net ...
Are Role-Playing Games With Simulated Violence Perilous?
Are role–playing games with simulated violence perilous? Is it diverting? There are many teens who
are playing games in the U.S. They are very hooked to these games, and it will be very easy for the
teens to imitate. However, games with simulated violence are very perilous. In other words, These
games are dangerous for teens. Playing or even watching these violent games can give these teens
ideas of trying the violence. This is also dangerous because it give first person perspective to these
games.
Games are so hazardous to teens because it gives ideas trying the violence from the simulated video
games. According to Procon.Org, "60% of middle school boys and 40% of middle school girls who
played at least one M–rated game hit or beat up someone,
... Get more on HelpWriting.net ...
Effects of a Role Playing Game on the Anxiety and...
The main focus of the present study will be to observe the effects of a role playing game on the
anxiety and confidence levels among college sophomores enrolled in the CUNY institutional
system. Specifically, this study will observe the effect of World of Warcraft on students' perceived
levels of anxiety and confidence. 200 CUNY sophomores enrolled in a Calculus II course will be
measured by the Generalized Anxiety Disorder Scale 7 at weeks 1, 7, and 13 and by the Self
Confidence Inventory at weeks 2, 8, and 14. Students randomly assigned to the experimental
condition will complete two forty–five minute World of Warcraft sessions for a total of ninety
minutes a week for a period of fifteen weeks. It is predicted that students in the experimental
condition will have a significant decrease in their scores on the Generalized Anxiety Disorder Scale
7 and an increase in their scores on the Self Confidence Inventory at the end of the study. Also of
interest in the present study is the academic achievement among both the control and experimental
participants. Participants' GPA will be recorded from their Calculus I course and will again be
recorded at the end of the semester in their Calculus II course.
Introduction
In the past decade there has been an increased interest in video games and their potential uses to
increase motivation and academic achievement. A variety of games have been designed to engage
students and provide academic learning in various subjects.
... Get more on HelpWriting.net ...

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Violent Role-Playing Games In America

  • 1. Violent Role-Playing Games In America For many people in America, violent role–playing games are fun for them and nothing is wrong with them. When kids play these Violent Role–Playing games they have many things they can get them involved in making maps, strategies, and many more that can help you in school and in life. If there are bad things that can happen like the kids sleeping vans, and staying up too late, but there are more good things then bad things because if you look more into this game you can find a lot of good things. According to High–Jinks: Shoot–Out there are kids making maps of where they should go next but there were also bad things about this game like people jumping over their neighbors fences but if the neighbors know that it is just a game they don't ... Get more on HelpWriting.net ...
  • 2.
  • 3. Online Role Playing Game Games In many of the MMORPG (Massively Multiplayer Online Role–Playing Game) game there is always a guid to it but sometime the player are not follow those guid and ending up complaining that the game are not good. Accroding to Menashe Kestenbaum in every game before the player start playing its, the players should search up the mmohut.com and what kind of game they like and do they want to play solo or with everyone. (P.3: A Beginner 's Guide to MMORPG) The players would also check to see if they like the game graphic or not. It might just be a simple game but for a professional player 's gaming is life and they will help create the guide for new players. For this, I will discuss about about the rule in MMORPG and the guide to becoming the best player in the game. The best way for the new player to be successful in gaming and be good at follow the guideline provided by the developer. The guideline that provided by the developer would have quests information, monsters, classes, weapons, armors, capes, and helms. Sometimes the rule would include about if the players use cheat code to get something that is again the rule the players would be banned for 24 hours and and the player do it again it would be a week and so on. Also, if the players use swear words the players would be banned from using chat for one minute and if the player continues to use the swear words the player would get banned for five minutes, thirty minutes, sixty minutes, twenty–four hours, seventy–two hours, ... Get more on HelpWriting.net ...
  • 4.
  • 5. Postive Impact of Playing Video Games In the past few decades there has been debate over the positive and negative affects of video games with a good deal of focus on more violent games. Prior to and concurrently with this debate, there have also been similar debates over radio, television, and movies but, as should be obvious from the current breadth of media, no studies have definitively proven any negative affects. The detractors of video games claim, based on media effects research, that people who play video games with any sort of violence in them have heightened antisocial and decreased prosocial tendencies afterwards; this is the assumed cause of certain acts of violence including the majority of school shootings. The supporters of video games claim that there is an ... Show more content on Helpwriting.net ... Moreover, in its normal context (with a running narrative), a video game is split from reality so the player is more conscious of what is and isn't acceptable...in studies, subjects play the game with no idea of what is supposed to be happening. This grounding effect has been intensified in recent years by a change both in video games and in the way people play. Games began to approach cinematic experiences and that has led to people watching a game being played and occasionally giving tips to the player. Such advice has brought the player further back from the game world diminishing the effect of the narrative slightly but turning it into a social event much like the media that games have begun to emulate (Jenkins). More importantly, a large number of games have begun to include cooperative modes (e.g. Little Big Planet, Ratchet & Clank: All 4 One) that require multiple players to work together to achieve a common goal; a cooperative mode allows both the social aspect of playing a game with people watching and the engrossing cinematic experience that games have always sought to provide. This social aspect is nothing new. Gamers have always communicated with one another about how to get past tough parts of games, and to generally improve, they have always strived to play along side or against one another to test themselves and to in order to ... Get more on HelpWriting.net ...
  • 6.
  • 7. The Negative Effects Of Role Playing Games On Teens Is it possible that some of today's most popular yet most violent role–playing games might have a severe negative impact on today's world? In today's world, many teens are involved in a variety of games with simulated violence included in them. Although they are popular, these games have received a lot of controversy over the years. "Twenty–year–old Adam Lanza was obsessed with the violent lifelike video battle games that he played at the large suburban home where he lived alone with his mother, a teacher who became the first victim of his horrific shooting spree in December of 2012." (6 Murders whose killings are linked to video game obsession). Events like this are unfortunately common which results in people being concerned about the games causing real–world problems. Others have brought up concern about the content and others about their purpose. If these games are as hazardous as they are said to be, they should not be permitted or tolerated at all because of the range of problems they can cause. Even though some believe they are okay I strongly believe role–playing games with simulated violence have a negative impact on teens because, violent role–playing games waste too much time, influence violence, and cause bad behavior. To start, role–playing games have a negative impact on teens because they are a waste of time. Often times these games have a prize or motive that draws teens into participating. The negative part of this comes when so many teens are ... Get more on HelpWriting.net ...
  • 8.
  • 9. The Negative Effects Of Violent Role Playing Games Picture this, you are running through the woods with your friends, a small water gun glued to your hand. It is the best day ever. Except that you have a paper due tomorrow which you haven't started, you are trespassing on someone's property, and you tripped on a log a few minutes before and hurt your ankle. Teenagers are known for their rebellious and dangerous behavior. Although pulling stunts and playing games may be fun they also need to consider the dangers and outcomes of these actions. There is much controversy of whether or not violent role playing games are good or bad for people including teenagers. There are many people who believe that the positive effects it has on people outweigh the negative effects. However, there are also people that argue that the negative effects outweigh the positive effects. Although violent role playing games seem fun and harmless they aren't and are very dangerous, have many illegal aspects to them, and keep people that are playing them unfocused on school or work. There are many places where this game could be considered dangerous. One example of how this is a dangerous game is in "High–Jinks: Shoot–Out" by Guy Martin. As Mr. Martin states "hopped a neighbor's fence and exited through a neighbor's house." This is a very dangerous action because when he hopped over the fence he could have destroyed parts of his body if he fell incorrectly. Or scraped himself when he was grabbing the fence. In addition, Guy Martin writes "shot a boy ... Get more on HelpWriting.net ...
  • 10.
  • 11. Playing Board Game Research Paper My passion is playing board games and games of strategy. Sometimes, I am trying to conquer the world and play against everyone. Other times I am trying to save the world with everyone else in a cooperative game. Playing board games started with my family, and I have played ever since. I was in the chess club in elementary school. That started my love for strategies and thinking ahead. I was challenged, and even stayed after school for it; I am thankful that I was a part of the club. Also, I would bring in games to play on fun Fridays in elementary school. I loved everything, from Hungry Hungry Hippos to Racko. I have always loved playing board games especially with my twin sister. I can work with her to play a cooperative game, not against ... Show more content on Helpwriting.net ... They give the engineer the ability to try things that they could not in the real world. It shows failure and multiple ways to see everything play out. A systems engineer needs to know how all the different parts work together and individually. These games run simulations of real world events, and users can strategize in them as I would do in reality. Every day I plan and strategize my day just like in board games. I use the skills that are used in the games in daily tasks and short and long term goals. I do not use the skills learned in Risk to conquer the world, but I do use those skills to plan ahead and know what my best moves and actions are. (The game also teaches that some battles are better not fought!) In games, I am sometimes faced with building up my army, or attacking others. In real life, I have to know when to build up my knowledge and study, or attack my conscience and just watch a movie. In another game, Forbidden Desert, I am sometimes a water carrier. I am the only one that can give my team essential water. Throughout the game I try to give other people water, as that is my job, but I also try to be an individual and contribute to the work for the common goal. In my Emerging Leaders class, I also learned that this is a part of servant ... Get more on HelpWriting.net ...
  • 12.
  • 13. Argumentative Essay On Role Playing Games Kids all across America play role playing games that involve shooting each other with water guns which sounds harmless and innocent but some people think different. A select hand of people think that kids and teenagers playing role playing games are violent and could lead the kids into a troubled future, but they really are just harmless. The reasons for why role playing games like senior assassin are harless are that it isn't real killing, it doesn't involve real guns, no one gets hurt, and that it is usually set up by the school that all of the students attend. But on the other hand the people that think that it is violent have no real evidence and only say things like someone could get hurt, but from what the water, and they also say that it involves weapons but that really doesn't mean anything. The evidence for why it is harmless is because there has never been a death or killing from playing those harmless games because there is nothing wrong with them. Others say that the game is very dangerous but there is no evidence for that, the only thing that they say is that it simulates violence but there is really nothing violent about it, besides that the game is just fun. A quote from an article called "Violent video games may stop crime by keeping criminals busy playing violent video games" and in that it says "violent video games may have directly contributed to the decrease in real–world violence." That quote really means a lot because it is saying that there is ... Get more on HelpWriting.net ...
  • 14.
  • 15. Personal Narrative-Time Playing The Game Of Pool I believe that getting through the tough times will ultimately make us better. Most of my stories in life are related to the game of pool as I spend a good amount of time playing the game. This particular story starts a few months ago. At the time I was on a role and I felt like I couldn't miss. Every single shot I attempted was just going in. It wasn't just like I was doing the same shot over and over again, I was making power shots, finesse shots and bank shots. It was just amazing how I was doing. Then I was playing one particular game and I just collapsed. The ball was sitting on the edge of the pocket and I lined it up like every other shot. It was a shot I had made a hundred times before but I mishit it. I lost the game and that just ... Get more on HelpWriting.net ...
  • 16.
  • 17. Ethics Of Playing Video Games Synopsis Although the addiction to video games is not fully recognized as a diagnosable disorder, I chose this topic because I know quite a few people that play video games on a regular basis. A few of them have had negative outcomes in either their work or personal relationships, in some cases both, as a result of playing video games daily. I personally have had a similar experience in my relationship with my significant other, although in this case he was the one playing video games and I was the one experiencing the results of it. Recently, I have read several news articles regarding parents ignoring their children and their needs as a result of playing video games. In addition, I have also recently heard of an interesting documentary produced ... Show more content on Helpwriting.net ... In recent years, the debate of whether violent video games has any relation on violent behaviors has been gaining momentum. Studies have indicated a link between violent video games and higher levels of aggression but there is not enough evidence to support the risk of criminal or violent behavior. Often the video game is not the brute of the blame but the manufacturer. Video game manufacturers get a rating based upon their content. These ratings leave the choice up to the consumer (or the parents) on the level of violent (adult) content and are as ... Get more on HelpWriting.net ...
  • 18.
  • 19. Persuasive Essay On Role Playing Games Without a doubt, violent role–playing games are perilous to teens because they are forced to use violent terms and graphic images. The role–playing game Killer makes students use violent terms to win and find new ways to violently win. One student asked a "judge", the evaluator of this game, if he could take his gun, "anywhere near an E1 A1 counter." (Martin). Students are questioning whether they are allowed to take their water guns out. These students are forced to use these terms. Whenever a student loses they are "killed" and their killers are called assassins. Calling students assassins and encouraging them to "kill" each other, could encourage them to commit a capital crime, such as murder. The "Assassins" stalk and kill each other. Another ... Show more content on Helpwriting.net ... The graphics make the bodies fall down in a realistic "Ragdoll" fashion, and blood soaks soldiers clothes when they are shot. (Tahnk) These graphics mimic real–life deaths. When teens are exposed to such violent graphics, they get used to it and the sight of blood doesn't bother them. Some infamous killers have admitted to using Call of Duty as "training" before they would go on to commit a crime. Action role–playing games like Dark Souls 3 are known for their violence. Dark Souls 3 is one of the most violent games of 2016, because of its graphic terms and dark plotline. (Sapieha) Using terms like slice, hack and impale are common throughout the game, this game is not appropriate for anybody under the age of eighteen. This game has blood, skulls, and dead bodies that lay on the ground. These details encourage a "dark side" to teens playing the game. Players are forced to brutally exterminate anyone who gets in their way. "...studies show that violent video games increase adolescent aggressiveness," (Dartmouth). Violent games with antisocial and first person protagonists are known to have violent terms and graphic images. Games like Grand Theft Auto V and Mortal Kombat X are known for their graphic nature. ... Get more on HelpWriting.net ...
  • 20.
  • 21. Playing Games With Simulated Violence Role playing games with simulated violence are diverting for kids. I believe they're good teamwork building activities, there's no legitimate physical harm to the people playing, they're a breathtaking escape from everyday life, and they don't teach any sensible violent skills to people playing. Some people think that brutal games tear people apart. You could hit a rage–quit, ruin relationships with people, etc. Now, I believe if it goes that far, you're tending more to the game than you are your life and the people around you. If you're treating the games as what they really are: games, then you can actually build relationships, bond with people, have teamwork, and make new friends. Working together with your "squads" like students at St. ... Show more content on Helpwriting.net ... This is imitated violence, therefore whether you're playing video games, games in real life, or even just recreating a scene from a movie or historical event, there is no harm to anyone. They can actually physically improve you, for example: hand–eye coordination, according to an article written by a TAMIU student. It can build the brain, releasing dopamine. If these things influence you to cause real abuse to people, that means the game has taken over too much of your life, once again. These games are for you enjoyment, not for choosing your life choices. What do a lot of students usually do right after school? Go home and play video games. Well, maybe just a lot of the kids I know. Video games bring you into another world. For example, Fallout 4 brings you way into the future after a nuclear war, where you have to defeat radiated monsters, build an empire, and find your son. Those life lessons wouldn't be as easy to learn sitting at a desk at school trying to make sense out of y=mx+b. Anger that you get built up can easily be taken out on virtual slimy creatures trying to eat ... Get more on HelpWriting.net ...
  • 22.
  • 23. Should Teens Be Allowed To Play Violent Role Playing Games? Should Teens be Allowed to Play Violent Role–Playing Games Thousands of teens in the United States play violent video games everyday, for hours on end. Teens and children playing violent games are now accepted as a part of life. They sit in front of a screen and watch blood and gore, with no emotions and without cringing. The games become increasingly more violent, as the age that children begin to play these games drops, from twelve to ten to eight. Now, we have six or seven–year–old children playing games rated M, for 17 and older. Teens should not be allowed to play violent role–playing games because it teaches them that violence is acceptable, that it is fun to be violent, as well as desensitizing them to violence. Violence is everywhere in our world, and when teens and children play violent role–playing games, it says "violence is acceptable". In the article "High–Jinks: Shoot–Out" by Guy Martin a high school student says "I'm looking for some good massacres early" in reference to their high school's annual end of year game, "Killer". In this game, the students team up and take on the role of assassins, out to kill all others. These are only high school students, 14–19 years old and Killer is only a game, but they are using violent terms like massacre like any other word. They use it like mass killings are acceptable, and that attitude is what is hurting the world. In the same article, Martin said, "Since the start of the game, the twelfth graders had been sleeping on futons in vans borrowed from their parents, the better to pull off a stoop–side ambush and avoid being ambushed themselves." They are not even adults, yet they are treating a game so seriously, sleeping in a car, talking about waiting to ambush. Yes, they are using tactical thinking, but there are plenty of non–violent opportunities to use that skill, like in chess. Teens need to stop because violence is never acceptable. Some teens and children are not yet mature enough to understand that those video games are edited and made with animation and that real people can not do all the stuff their character does. Some start to take cues from their games. These games are teaching them how to be extremely violent. According to the article ... Get more on HelpWriting.net ...
  • 24.
  • 25. The Effects Of Playing Games On The Classroom Essay When I was a teenager, I loved playing games and it was the common interest I shared with my friends. Yet our interest and enjoyment in gameplay did not always give us pleasant experiences. Playing games were considered to be waste of times and looked down upon by parents, school teachers, or even other students. When the events of game related social problems occurred, we had to overcome severe criticisms from the others. For example, in my middle school, one teacher criticized students for playing games and blamed them for dropping the average score of the class when my class ranked last in final exam. Some of the students questioned the logics for his regular derogation for the game. Rather than educative response or constructive conversation, they were confronted with the call to the teacher's office and punishment of an apology letter after school. I was one of the students who had to write ten pages of apology letter. When I finally finished and went back home, I had a serious conversation with the parents about my friends and our interests in games. Even though playing games was my favorite activity, it was also a big cause of problems in my childhood. The fact that my mother does not know to this day that I was a 'Star Craft' representative of my middle school senior class for the student association tournament. Introduction South Korea is well known for developing popular online games and its unique game culture such as the PC rooms and Pro–game leagues. The ... Get more on HelpWriting.net ...
  • 26.
  • 27. Benefits Of Playing Video Games Online gaming has become a serious problem in the society especially among young adults. This is because, most young adults are now stuck on their computers and internet, playing games all day. This has led to serious gaming problems among such individuals because they have no social life outside of the game world. Playing game, is a good way of having fun and developing one's cognitive ability. The benefits of playing video games are numerous when done in moderation. "Playing brain–teasing game for just two hours a week may help slow the degree of mental decay associated with the natural aging process, according to a study this year from the University of Iowa"( Guarini. 2013). However, with the increase of video games production and the availability of those games online comes a lot of gaming problem one which includes online gaming addiction. Online games has become the popular outlet for young adults to play and socialise with other people online. However, it has also become a problem. One type of videogame that has become a problem to young adults is the Massively Multiplayer Online Role–playing Games (MMORPGs). "A MMORPG can be defined as a game in which numerous players around the globe inhabit a single virtual realm simultaneously, adopt alternative personas, and interact with one another in multiple ways, and thus these games provide a variety of incentives for play" ( Kuss et al. 2012). MMORPG are quite popular to the numbers of gamers that play over the world. It ... Get more on HelpWriting.net ...
  • 28.
  • 29. How Does Playing Games Affect the Mind? Essay Now let us talk about the subversion games! Have you ever wanted to be a bad guy? Have you ever wondered what would happen if, I was to join the Military and killed someone. That is what subversion games are! You basically do things that would be deemed harsh in real life. Like you would be a mass murderer in Grand Theft Auto, I am pretty sure my friend does that, but she just lied to me! Anyways off topic, so that's what subversion games do, they let you act out being a bad guy or doing something you know for sure you would never do in real life. People would think you are crazy and throw you in jail. No need to worry thought that's what these games are for to help you feel satisfied to get away with these horrible things. So quick recap, ... Show more content on Helpwriting.net ... There are two types of gamers, the casual players and the Hard Core Players. I definitely fall under hard core player. This is how you categorize it Hard Gamers are the people who stay up all night, forget about responsibilities and just immerse themselves in the game. They wait for the next game to come out and they just spend hours upon hours playing. For example I play roughly 4–8 hours on weekdays and roughly 10–15 on weekends per day that's Saturday and Sunday. I love gaming and it is just the amazing feeling of playing! Well on the other side of the world is the Casual gamer. The occasional gamer who loves playing games but they still do other things. For example my friend Sebastian Santos, loves to play this game called Age Of Empires III it is a real time strategy game where you control armies and try to annihilate the enemy. Well he loves this game but he doesn't play it 24/7 or roughly around that time. He still enjoys it though. That's a casual gamer. So let us put this in similar terms. So a Hard Core gamer is the diehard, I will play this game forever please don't bother me, get at my level gamer. Then there is the casual gamer who enjoys playing, but doesn't fully immerse themselves in it. So now lets us down to business! What kind of gamer do you think you are? Well let us see, Answer these question truthfully. Do you play games more then 6–10 hours a day? Do you eagerly wait for school to play on you council or Pc? Do you ... Get more on HelpWriting.net ...
  • 30.
  • 31. The Role Of Playing Game ( Mmorpg ) Runescape is one of the first massive multiplayer online role playing game (MMORPG) that many gamers have started with. Released in 2001, there were no games like it out there for its time. For many of us gamers, Runescape was the beginning of an amazing journey. The game was free to play on your web browser, no download necessary. Once your account was created you were able to start your adventure in the exploration of Runescape, there is no better game you can get lost in. Runescape is the missing piece of achievement, adventure, and connection that you are searching for. The concept of the game was revolutionary from the questing to the combat system. Players would have complete control on what they wanted to do. There was a ray of activities such as what type of combat, crafting, merchanting, cooking, mining, hunting, and many others. With each milestone you hit a player would feel a sense of accomplishment. The longer it took to reach that goal the more satisfying it was. This sense of achievement was what all of us craved. For many players this system of gameplay at this level was never seen before. We were used to the console games such as Zelda or Super Mario that had a set storyline to follow and a goal to reach, once completed the game was over. Unlike the typical game of the time Runescape was a never ending story. There was always something to achieve and conquer within the game setting it apart from Zelda and Super Mario. Each day there is always something ... Get more on HelpWriting.net ...
  • 32.
  • 33. Playing Violent Video Games On Children Playing Violent Video Games When kids get bored they turn to their PlayStation four, Nintendo DS, or Xbox and play their favorite games. According to the journal of the American Medical Association, "Several peer– reviewed studies have shown that children who play M–rated games are more likely to bully and cyberbully their peers, get into physical fights, be hostile, and show aggression towards their peers." (Carter 32) Video games are known as 'time–wasters' to parents, and worse, these games can corrupt the brain. Furthermore, when playing violent video games kids can attach the game into their personal life. Some games can teach kids wrong values. Playing violent video games can cause aggression, bullying, and depression in kids. Aggression is caused by playing violent video games. When aggression is built up in a kid is caused by the difficulty of the game. When the difficulty of the game is increased so are the levels. Then, as the levels increase, becoming angry, means that the game has the player. Always about wanting more than what they already have. Next, when the kid can't reach the goal causing them to lose will make the children try again and again causing their adrenaline to speed up due to the hyperactive role causing aggressive behavior to the player. In addition, aggressive behavior can be caused by winning too. This can affect kids who have an addiction to playing violent video games, because when kids win they seem to try to show off to their opponent player. ... Get more on HelpWriting.net ...
  • 34.
  • 35. Pros And Cons Of Violent Role Playing Game Dilemmas The VIolent Role Playing Game Dilemma All of us must have seen the Las Vegas shooting news yesterday. A gunman shot down over 50 people from his hotel room across the street, and injured countless more. When something like this happens, we can't help but wonder what would make someone do something so awful like that. I don't know what it is, but I do know the violent role playing games sweeping up our country's youth is not helping. It is making these kids into aggressive monsters who think killing is fun in games. Teens should not be allowed to play violent role playing games because there was a mass shooting the same week as the Grand Theft Auto V release, it is creating new criminals, and it makes them more aggressive. These violent role playing games are games kids should not be allowed to play. The game GTA V is an open world game where players rob cars, torture people, and go to strip clubs. In the week of May 18th 2013, GTA V was released and there was a mass shooting in Washington D.C. that killed dozens of people, according to Erik Kain. I think there is a definite correlation between these two events. We are talking about a game that encourages you to shoot and abuse people. Millions of copies of this game are sold every year. This means millions of people now think its fun to kill people. They think it's okay to kill. This is not the kind of image we want to be instilling in teens these days. Now, all the video games are becoming more and more lifelike. Some ... Get more on HelpWriting.net ...
  • 36.
  • 37. Are We Playing Video Games Is Not A Sport? Sebastian Segura Professor Ryan Siemers English 1301 28 April 2015 eSports Aren 't Sports When you say "eSports should be broadcasted on television like any other sport," the response is inevitably: "You do know playing video games is not a sport, right?" I am totally okay honestly with that response. Some people may argue that eSports is more of a sport than some sports that get mainstream coverage and are widely considered sports, sports like Nascar, golf, cheerleading, bowling, and fishing. eSports feature live competitions between teams performed in front of an audience of thousands in person and millions watching from home every week. Some people find the need to tell you "An eSport does not belong on Television because it is not a sport." These people are honestly right on the fact of it not being a sport but clearly do not watch any eSport. eSports does not pretend to be a sport, instead it is a competition and it knows it but if you look at it from the business side of things, you will see that an eSport has more in common with football than it does with chess. Financially, eSports brings in revenue like no other thanks to the loyal and strong fan base it has built over the years. This fan base will buy jerseys, tickets, items endorsed by the players, etc... Just like the sports on TV. The popular game League of Legends made its developer (Riot Games) $964 million between January 2014 and September 2014 according to an article from venturebeat.com. This amount ... Get more on HelpWriting.net ...
  • 38.
  • 39. The Effects Of Playing Video Games On Adolescents Ahyoung Song Professor Christina Collins English 1004 23 November 2016 Adolescents Playing Video Games An Issue Analysis Essay Introduction: Are there people who have never played video games at least once in their adolescence? You might recall some happy memories of playing video games with your best friends or that your parents punished you because you spent a lot of time playing video games. Most school teachers and parents are apt to think that playing video games in adolescence might only have negative impacts on adolescents. Playing video games is considered one of the top obstacles to academic performance and maintaining attention spans. Although these facts are partially true, there are positive effects of playing video games in some ways such as entertainment, development of social interaction and movement skills. This essay will cover the positive and negative effects of playing video games on adolescents' physical, psychological/social aspects. In these divisions, I will discuss about the relationship between playing video games and the level of physical activity which is related to obese, aggressive behavior which is related to violence, social interaction and comfort effect of video games. Also, I will consider the significance of this issue. Background: A video game is any type of digital game which includes interaction with a user interface to make visual feedback on video equipment such as a computer screen or television screen. In these days, video games ... Get more on HelpWriting.net ...
  • 40.
  • 41. Playing Video Games Background of the Study I chose the topic for I, myself, am a gamer. I am very fond of playing video games. Whenever I play video games, my parents always discuss the bad things I can get from it. They always say I should stop playing, that there's nothing good I can get from playing these games. Playing video games is not at all bad. It may be good actually. I chose this topic so that I could research more and dig deeper on what the effects of playing video games really are, I'd like to show others the other side of the effects of playing video games. Significance of the Study A lot of people play video games. Kids in a restaurant play with their tablets while waiting for food. People in the internet café play different kinds of video ... Show more content on Helpwriting.net ... Next, 12 years is the average number of years adult gamers have been playing video games. The average gamer spends 8 hours a week playing video games. Video games might seem to be played by boys only, but 40 percent of gamers are female. Lastly, according to a study conducted by Peter. D Hart, about 35 percent of parents play video games, and 93 percent of these parents play games together with their children. CONTROVERSIES There are several effects we can get from playing video games. There are these bad effects, which are more popular to many of us. One of which is addiction. Many gamers get addicted to the games they play, but why? What makes playing video games so addicting. !!!! Accomplishment is something that makes us feel good. It is something that we pursue in big and small ways each day. An example is that when we finally completed our assignment, or an oral defense, we felt so good. This is what we call the need for competence or mastery. Even from the moment we are born, we are already seeking mastery over ourselves and our environment. We learn how some things work by looking at them, exploring and manipulating them. The truth is, there is joy when we master new challenges that is an inherent part of who we are. Just like sports, video games can evoke strong feelings of excitement, achievement, and mastery. These all make video games so addicting (Rigby & Richard, 15). Another negative effect of video games is that they stimulate ... Get more on HelpWriting.net ...
  • 42.
  • 43. The Effects Of Playing Video Games On Children Alternating feet and slamming them down on each stair, I make my way up to my apartment. The throbbing in my head seems to be in cadence with my every step. It has been one of those days, the kind of day that I want to start over but cannot. So instead I continue up the stairs to the comfort of my own home. Fiddling with the keys in the door just prolongs the process of me relaxing on the couch. But finally I am inside. The softness of the couch hugs my body. I surrender myself to it. It helps my mood but not enough. The stress of the day is still sitting on my shoulders. The only way to relieve this stress is to try and forget and what better way to do that than to play a video game. For as long as I can remember, playing video games has been my outlet to relieve stress. There is something about playing 'Call of Duty' and creeping through the battlefields, shooting up enemies, that is relaxing. My fingers, moving a thousand miles a minute, press every button while trying to stay alive. Some may argue that this is not a healthy way to de–stress but as with every thing in life there are positive and negative aspects to it. Playing video games can have both positive and negative effects on children. One positive effect of video games is that it can increase a child's fine motor ability. It can also improve their hand–eye coordination. Children who are playing these games have to move the controls while simultaneously pressing an array of buttons. This is a great activity for ... Get more on HelpWriting.net ...
  • 44.
  • 45. Negative Effects Of Playing Video Games Kavita Saini Dr. Shazia Ali English 1302 19 July 2017 Is Playing Video Games Bad or Good For You? When asked, some people would say playing video games is a bad thing especially for teenagers who seem to be the majority population indulging in the activity. That is how the society will most likely view video games, they will claim that video games turn young people into violent adults, ruin the eyes because of constant staring at the bright screen or simply they are melting your brains. These kind of criticism levelled against video gaming so much border on clichés, are so ubiquitous and common that most are not actually founded on actual science. The beginnings of mainstream console and computer gaming in the 1970s have caused detractors to raise their concern about the fighting games and the first person shooters. On the contrary, there are several studies, which offer conflicting conclusions about how the activity of video gaming is both beneficial on one's physical and mental health, (Abanes, 2006). Here are some of the facts that will let you weigh up the evidence for yourself and see how video gaming is not actually a bad but a good activity. In 2013, a study conducted by a psychologist Simone Kuhn on the effects that prolonged video gaming exposure has on the brain system of the young people. Findings suggested that several areas of the grey matter significantly expanded due to the activity. For two months, the psychiatrist observed her subjects playing the super ... Get more on HelpWriting.net ...
  • 46.
  • 47. Negative Impact Of Playing Video Games Betheleham Amare Professor McCloud English 1101 Research Paper 16 November 2017 Impact of Playing Video Games Video games have been very common types of entertainment in every family and around the globe. They can be played on computers, cellphones, TVs and other electronics. The video game market has become one of the fastest growing businesses and comes in a variety of categories. The impact of video games on the player's behavior has been controversial for decades. The advocates claim that video games are more than simply a fun that one plays during spare time. They strongly believe that video games are important for cognitive skill development, stress relief, prosocial behavior and reducing mental health disorders. On the other ... Show more content on Helpwriting.net ... In the last 25 years, video games become very common public debates, especially following the school shootings in late 1990s. The killers were believed to exercise the acting role in the video game they were playing (Gimpel 7–21). Much research has been conducted regarding the effects of video games on the behavior of children. The results of the research are controversy; some claims positive effects and others debates for the negative. On top of this, video games have continued to be developed and used in highly attractive ways using the state of the art technologies. One of the positive effects of a video game is cognitive skill development. Players of action video games develop better hand to eye coordination systems and skill to remember changing objects. As compared to the non–players, action video game players developed enhanced attentional capacity (Green 1). There are also experimental results that shows video games increase the cognition and problem–solving skills of the players (Bavelier 26–31). On the contrary, there are research results that debate video games will cause aggressive cognition. Paul Lynch presents that children who expose themselves to violent video games usually get in frequent argument with their teachers, are more likely involved in physical fights and perform poorly in school. He concluded that violent video games are a risk factor for aggressive behavior (8). The debate seems endless. There is a ... Get more on HelpWriting.net ...
  • 48.
  • 49. What Are Role Playing Games With Simulated Violence... Are Role–Playing Games With Simulated Violence Perilous Or Diverting? By Kassie Cordier Playing games is something we all do everyday. It can give us a feeling of excitement in our daily boring lives. But some games aren't as good for us as you might think. Role playing games with simulated violence can be perilous for us. Although they seem fine on the outside, they can be very dangerous for our bodies and our minds. Games can alter our brains to think a certain way and cause us to become inhumane. This is because they can lead to more serious actions, the player can get hurt, and it can distract us from more important things. Firstly, role playing games can distract us from more important things. They can make us lose our sense of time ... Show more content on Helpwriting.net ... For example, a game might lead a kid to believe that hurting other people is okay because as Raise Smart Kids explained, they get used to being rewarded when they hurt other players. They believe that punching, yelling or even killing other people is okay. They show how Kids who play video games are more likely to have violent thoughts and actions. Making yourself think a certain way will make your brain adjust to as if you were playing the game and soon the player might not be able to decipher fantasy from reality. Also, many studies have shown that kids who play a lot of video games (a type of violent game) are not able to connect with others. Violent games can be leading us to something that we would never do without them. In conclusion, video games that are violent can be very perilous to not only kids but anyone who plays them. They can have short and long–term effects on your career and the way you think. Violent games are bad because they can lead to serious actions, the player can get hurt, and because they can distract us. Making the choice to play this game is not only affecting you but it can affect the people around you and how they think of you. So next time you go to play games you should think about the consequences that come with ... Get more on HelpWriting.net ...
  • 50.
  • 51. Argumentative Essay On Playing Video Games Video games can provide an escape from reality although, often times are portrayed as violent, lazy and a waste of time. whenever something goes wrong with the youths, invariably someone will point the finger at video games. But is it possible someone could play a Video Game and still do well in school? The debate has raged on for years so, but could there be any positive effects? Before we dive in to far ahead of ourselves it's important to note that too much of anything even water, water toxicity exists. So, if you binge and do nothing but play video games all day, the risks probably out weight the benefits. According to a study from the Royal Melbourne Institute of Technology, it is in fact possible to enjoy Video Games regularly and not become a flunkie. The study took data from "PISA", the "Program for International Student Assessment, and international survey that tests the math, reading, and science skills of fifteen–year–old students". The survey also collected information on things like how much time a student spends online playing games and their parent's education level and occupation though I wasn't too sure why. Using data from twelve thousand and four Australian students, the research assessed the correlation between playing video games online and academic performance. They found that students who played games almost every day performed substantially better in all categories, scoring fifteen points above average in math and reading, and seventeen points above ... Get more on HelpWriting.net ...
  • 52.
  • 53. Role Playing Games With Simulated Violence A kid walks into an airport ready to shoot a classmate and brought 2 squirt fish instead of a squirt gun because he knew it would be a bad idea. Roleplaying games with simulated violence can be a good thing for lots of children and adults alike. They allow kids to do things they can't do in ordinary life. For example is someone wants to feel like they are in a zombie apocalypse then they can because there is a game for it. Roleplaying games allow people to use creativity. Most stories about people shooting other people are because they had other issues in their real life. Some people have had abusive parents or a bully and use games as a way to express their anger. These games are good for all kinds of people from kids to adults. A lot of ... Get more on HelpWriting.net ...
  • 54.
  • 55. Playing Video Game : The Popularity Of Video Games Video games are fun to play. Playing video games may help us to forget our stress for some time but is it really worth our precious time? The popularity of video game is in upward trend. Every day we see many people playing video games and getting addicted to it. Without caring much about their surroundings, they focus their attention solely on the game. Video game is popular all over the world including Unite States. In their article, "Internet Gaming Disorder", Yvonne Yau and Marc Potenza cite, "The Entertainment Software Association estimates that in the United States, 58% of the population play video games and more than 50% of the population owns a gaming console." The number of population playing video game is huge. The interesting ... Show more content on Helpwriting.net ... One of the important aspects of gaming is internet gaming. There are lots of gaming sites in the internet with millions of active players. Players need to subscribe to the game in order to play the game and for subscription, players need to pay money. According to the Paul Tassi (Aug 5, 2015), 'World of Warcraft' has 5.6 million subscribers and their 2nd quarter revenue for 2015 was more than $759 million. The number is astonishing. People are spending more and more time on these kinds of game every day. While I was in my 9th grade, I had a friend named Milan Shrestha. On his 16th birthday, he got XBOX as his gift. He started using it from the following day. He started playing Battlefield: Bad Company 2, and slowly, he was addicted to this game. A few months later, he started spending a lot of time playing the game. He used to spend his pocket money buying virtual things just to increase his dominance in the game. He used to be a good student, but situation started changing. He wasn't regular in class, and his score was not up to the mark. Instead of reading books, he used to play games even during the exam. His parents were aware about his situation, but there was nothing they could do. He didn't eat anything for 2 days just because his parents tried to sell ... Get more on HelpWriting.net ...
  • 56.
  • 57. Playing Video Games : The Infinite Worlds And... For the past few years of my life, I had found myself strangely attracted towards the infinite worlds and possibilities that are unlocked by playing video games. Although I do agree that a well–written book or a film can have a similar effect of immersing someone in a world of pure fabrication, a game has the advantage of taking it a step further, by directly involving the player in the story and taking them to the point where their reality is replaced by something that is truly wondrous. I had also noticed that most people used video games as a form of entertainment so that they can experience things that would never occur in the real world and gain a tiny sense of joy that they can add to their normal, boring lives. This is an understandable process, as games can provide someone with hours of thrilling tales that can satisfy their sense of adventure, a trait that we all have somewhere deep down within us. There are also some people who compete within the gaming world and boast about their victories to an audience that is spread across the globe, proving to everyone that they are the best and that they deserve recognition. As for me, however, I never associated myself with either of these groups. I wasn 't the type of person who played games for the entertainment factor or the achievement that came with competition. Instead, I played games to escape the harshness of reality so that I could thrive in a multitude of worlds where the monsters can actually be defeated. The ... Get more on HelpWriting.net ...
  • 58.
  • 59. Video Game : Role Playing And Video Games Role Playing and Video Games In several New York City schools, there is a trending ruthless role–playing game called Killer, the last–man–standing game of water–pistol ambush. In St. Ann's, which is a private school in Brooklyn Heights, it is very popular throughout the school. When active it lasts for around two and a half weeks and is very intense. This game is very controversial and is different in everyone's eyes. Also, there is a big fan/player base around violent video games. These videos can have material in it ranging from bank robberies, mass shootings, heists, gun violence, etc.. People spend days playing these games and get to into it. These role–playing games with simulated violence and video games are perilous for teens ... Show more content on Helpwriting.net ... According to Guy Martin's article, "Protell took a car to Newark airport, found the victims before they passed through security, and dispatched them using two bathtubs 'squirt fish.'" Protell traveled to the airport to get two people out that were traveling on a field trip. This event was taken too far because the airport is not the place to bring any kind of weapon or projectile launcher even a water gun. It could be misinterpreted and he could have faced consequences. Surely he wasn't thinking of those but doing that took it too far. Also, in the reading, it said that he needed special permission from the judge to perform this. In the article, it also said: "Since the start of this game, the twelfth graders had been sleeping on futons in a couple of vans borrowed from their parents, the better to pull off a stoop–side ambush and avoid being ambushed themselves." Sleeping in a van with your friends is an action that was taken too far and seriously. It is risking health, sleep, and also risking the chance of being reported to the authorities because of suspicion for other things. Role–playing games aren't always the source of peril. There is also simulated violence that is introduced in a different way in video games that might have an effect. According to an article that was written by Erik Kain, he said: "the shooter's 'darker side' which saw him playing violent 'zombie' video games in his room, sometimes from 12.30pm until 4.30am"(page 2). This evidence shows that a ... Get more on HelpWriting.net ...
  • 60.
  • 61. Is Playing Video Games Beneficial? Almost everyone, everywhere has a hobby. While it is typical to find adults with the same hobbies they had during their childhood days there is also the likelihood that over time many adults would have switched hobbies. Reflecting on my life over the past three years made me realize that I've changed hobbies thrice due to relocation, accessibility and cost. Like me, many adults are now turning to video gaming as their preferred pastime, because of its distinctive features from other competing interests. With many hobbies to choose from to help combat stress, playing video games is a worthwhile hobby because, the player has the freedom to choose games based on personal values, it can be done indoors with or without company, it is inexpensive, and it keeps the body sufficiently active while guaranteeing fun. Today, for the video game hobbyist, there'll be no disappointment when it comes to choosing games that reflect his/her personal values. Contrary to the beliefs of many people, not all video games promote violence, revenge and bloodshed. Some of the important values found in video gaming include, commitment, compassion, leadership, encouragement, intelligence, helpfulness and heroism. For example, the game, Walls of Jericho promotes leadership, intelligence, commitment, focus and heroism as the player strategically destroys Jericho's walls to keep his followers following and happy. While a person could read a book or watch a movie about these values, it is not the same ... Get more on HelpWriting.net ...
  • 62.
  • 63. Playing My Best Game Of My Life Goodish, Badish Basketball The day I played my best. It was in the morning we had to get up to go to are basketball games. Like all morning I was slow and then I played the best game of my life so far. It was a hard game one of the hardest game ever, no it was the hardest game ever. I know what you're thinking,the team played so well together that it was the best they ever played with each other. Even the shy people scored it was great. The score was unbelievable 200 points to 0. But we actually lost 89 to 58. Yeah I knew, how did I play the best. If we didn't even win and are team wasn't playing together like we always do. Maybe it was because they just wanted the ball or maybe they were just scared. It was the last game before the finals. I always go in thinking that we are going to lose. So I don't feel mad or disappointed if we lose. It also helps me play harder. But this time I was sure we were gonna lose. They were two times the size of me. They were like trees towering over me. Even their smallest girl was taller than our tallest girl. But they were in our division. We've never even seen them play before, but we knew they were good. They were all wearing orange pixel shorts. We were joking that they were pooping out pixels. Then we headed in for warm up's the crowd was cheering, but then the other team comes in and it went crazy. As we were doing leg–up lines they were shooting three's and making all of them. But they were slow and that's where we had an ... Get more on HelpWriting.net ...
  • 64.
  • 65. Personal Narrative: Playing Games With Memory-Memory... The game I played was "Playing games with memory– Memory solitaire". Do I believe playing this game helped me understand my memory? Yes, it helped me understand my memory by making a story out of every object, place, and letter. Because if you try to remember the all 20 objects without some type of meaning behind it you will lose that train of thought because you did not put much thought into it. I believe this game will improve someone's memory for a test because if you make a story out of something you will remember every detail. A couple of memory tricks that I have been using to help me study throughout high school and college to remember things would be repeating the information with facts out loud 5–6 times a day, then I would question ... Get more on HelpWriting.net ...
  • 66.
  • 67. Simulated Violent Role-Playing Video Games Fellow peers of Mountain View Middle School, I have been aware for quite some time about the ongoing argument over simulated violent role– playing games. Quite a few of you believe that they can be dangerous and have negative effects on adolescents today, while they themselves have few interactions and experiences with these types of games. Specifically, a student by the name of Monica Louka strongly believes that these role– playing games are harmful and thinks adults should be stricter on limiting these games. I would like to ask that this single person, and everyone with similar views reconsider this position. Students who are rallying behind me are also making an effort to get others to realize how exciting and fun these simulated games ... Show more content on Helpwriting.net ... Included in the article "Violent video games may stop crime by keeping criminals busy playing violent video games" is the idea that children that play these simulated games are having fun, and have the potential to not be violent in real life. Meaning that contrary to popular belief, these games can be beneficial for the youngsters and keep them out of trouble. Since these games are so popular with children today, they include many people and are only getting to be more popular. The result of this is kids are getting excited to play with each other, and look forward to getting to play. They also result in crime rates going down, proving how helpful these games actually are. Games such as these also cause little damage to adolescents because all these games are about is having fun, and have little intention of causing harm to any players. This overall highlights how simulated violent role– playing games are all about helping children, and keep them out of ... Get more on HelpWriting.net ...
  • 68.
  • 69. Regulated Role-Playing Games Are Perilous For Children Role–playing games with simulated violence are perilous for kids. One way these games are negative for children is because they promote violence. These games promote violence because they show that it is ok to demonstrate violence in life. Another way these games are unhealthy is because they cause unnecessary stress. They experience this stress because in order to win these games, they are willing to change their eating and sleeping patterns. Next these games can get children in serious trouble with authorities. This is so because some children are willing to break the law to play these games. So lastly role–playing games with simulated violence are perilous for kids One reason violent simulated role–playing games are perilous is because ... Get more on HelpWriting.net ...
  • 70.
  • 71. Advantages And Disadvantages Of Playing Video Games A. Nowadays, video games are the most common hobby not only for teenagers, but also a lot of adults usually spent a lot of time playing them. However, playing video games have been a controversial topic for phycologists and scientists about the benefit of them to our brain. Playing video games is a waste time, and has more disadvantage. Excessive playing can be dangerous in many aspect of our life, like: disorders and health problems, social development, physical activities, aggressive behavior. etc. First of all, playing excessive videos games can cause different disorders and health issues. A. Musculoskeletal issues are one of the most frequently results of playing for several hours in the same positions. According to Joseph Green, "This tension and repetition can strain body parts such as the neck, wrist or elbow". This show us if you want play for a while, you can feel pain in this area almost all the time. B. Obesity is another consequence to playing video games. In fact, physical activities are substituted for adults and teens that prefer video games over those activities (pg2). Is important to practice some traditional sport in order to have a healthier life and avoid the obesity. Some video games have a littler of exercise such us dancing or other games in Wii Fit but that isn't enough. C. Our vision can be also affected after long periods of playing video games. We can feel irritations, headache, red eyes, etc. This happen because some type of games like Call of Duty, require the player to be focused the time. The light and the color of the screen play a big role in this. Second, videos games have a negative impact on social development. A. Family life and video games are not compatible. Well, in my family all my cousin spends several hours playing, including my youngers cousins. They do not share time with the rest of the family in any party, dinner or when we want to go out for distractions. It's always the same answer when they are asked why they don't want to do other things with us. They always say that it's not as exciting as playing a game. B. Also, based in my own experiences, video game affect a considerable number of relationships. Players are connected in their world of fiction all the ... Get more on HelpWriting.net ...
  • 72.
  • 73. Playing Video Games Persuasive Speech Trevor Komeiji February 2015 #1108 A baseball nails you right in your head. The pain is really intense, but when you settle in at home and play some of your favorite video games, the pain goes away almost immediately. You play your games that use much of your brain to concentrate like Minecraft. Then your mom says to get off, and then the pain comes back and is really sore. You would need to take a pain killer but really there is a better option, video games. This is why I am here to tell you there are benefits to playing video games. One of the great benefits of video games is it can be a pain reliever. Researchers found that video games can be used to distract the brain. The brain is distracted because the increase of blood flow to your brain makes the pain not seem like an intense problem. Based on personal experience, I can say that this is true. I remember the time when I tripped on the gravel road when I was jogging and got some big cuts. When I came home, I bandaged it up with pain then played video games and I did not even notice the pain. This is also true because doctors make some patients that have chronic pain use video games as part of their routine everyday. ... Show more content on Helpwriting.net ... Video games that are first person shooter games, like Call of Duty, can improve your ability to track more objects and improve your eyes to see more details. This is because you constantly are switching from more direct view, like looking at an enemy, to looking at the whole entire scene itself. For example, you may be scanning the field for any other person waiting to shoot you. Playing these types of games will also help you to pay attention to fast moving events. Scientists think that this could be because in the shooter games the scene is not predictable so you are more ... Get more on HelpWriting.net ...
  • 74.
  • 75. Are Role-Playing Games With Simulated Violence Perilous? Are role–playing games with simulated violence perilous? Is it diverting? There are many teens who are playing games in the U.S. They are very hooked to these games, and it will be very easy for the teens to imitate. However, games with simulated violence are very perilous. In other words, These games are dangerous for teens. Playing or even watching these violent games can give these teens ideas of trying the violence. This is also dangerous because it give first person perspective to these games. Games are so hazardous to teens because it gives ideas trying the violence from the simulated video games. According to Procon.Org, "60% of middle school boys and 40% of middle school girls who played at least one M–rated game hit or beat up someone, ... Get more on HelpWriting.net ...
  • 76.
  • 77. Effects of a Role Playing Game on the Anxiety and... The main focus of the present study will be to observe the effects of a role playing game on the anxiety and confidence levels among college sophomores enrolled in the CUNY institutional system. Specifically, this study will observe the effect of World of Warcraft on students' perceived levels of anxiety and confidence. 200 CUNY sophomores enrolled in a Calculus II course will be measured by the Generalized Anxiety Disorder Scale 7 at weeks 1, 7, and 13 and by the Self Confidence Inventory at weeks 2, 8, and 14. Students randomly assigned to the experimental condition will complete two forty–five minute World of Warcraft sessions for a total of ninety minutes a week for a period of fifteen weeks. It is predicted that students in the experimental condition will have a significant decrease in their scores on the Generalized Anxiety Disorder Scale 7 and an increase in their scores on the Self Confidence Inventory at the end of the study. Also of interest in the present study is the academic achievement among both the control and experimental participants. Participants' GPA will be recorded from their Calculus I course and will again be recorded at the end of the semester in their Calculus II course. Introduction In the past decade there has been an increased interest in video games and their potential uses to increase motivation and academic achievement. A variety of games have been designed to engage students and provide academic learning in various subjects. ... Get more on HelpWriting.net ...