Presented at DocTrain East 2007 by Sarah Robbins -- Think about how much your company spends on travel, printed materials, and coordination for training. Think about how much your company has spent on illustrations, videos, CDs and other media for documentation. Now imagine if you could replace all those costs with a much more effective and engaging training and documentation solution. Using virtual worlds such as Second Life and Multiverse, training can become a vibrant, exciting, hands on experiences without travel costs or facility rentals. Documentation can be augmented with huge scale models of products, interactive trouble shooting, or social event where users share their problems and experiences all easily facilitated in a virtual environment. This session will provide an introduction to virtual spaces and examples of successful projects. Participants will be provided with instructions for accessing examples and trying out the virtual spaces for themselves.