SlideShare a Scribd company logo
1 of 9
Pre-Production
Luke Headland
Style sheet
Style Sheet
• All of these images that I have chosen have elements that I
am going to use in my product such as an apocalyptic theme,
pixel art, zombies and more.
• A lot of the images on the style sheet show a broken / run
down environment, which is what I am going to implement
into my own project, as well as a dark / night sky theme.
• My project will feature zombies and enemies that the player
must avoid. The images I chose show a similar style that I
would like to use for the antagonists of my game, such as gas
masks, and violent / bloody look for the zombies.
• I chose the abandoned looking buildings because my game
will mostly take place in these types of buildings & an overall
abandoned / dangerous environment.
Layout 1
Layout 2
Props & Locations
Props/Costume needed Locations needed
Character NPCs Apocalyptic City
Playable Character Apocalyptic City
Broken Buildings Apocalyptic City
Zombies Apocalyptic City
Weapons Apocalyptic City
Food & Materials Apocalyptic City
Water Ravines / Lakes
Contingency Planning
Potential Issue Solution
Loss of work and or progress on Photoshop. Back up work constantly / save.
Crashes / Software issues. Back up work constantly / save.
Time loss – incomplete work. Manage time professionally.
Missing data / parts for project. Record progress & stages.
Missing layers / Un editable layers. Keep everything on a different layer.
Copyright issues. Use non – copyrighted materials.
Health and Safety
Potential Issue How will the issue be
avoided?
Dealing with electronic equipment. Remove any hazards e.g. water.
Possibility of RSI - (Repetitive Strain Injury) Take regular breaks.
Potential headaches from long screen time. Take regular breaks.
Potential Eye strain from long screen time. Take regular breaks.
Tiredness – long screen time. Take regular breaks.
N / A N / A
Schedule
Day Plan of Action Resources Required
Day 1  Production – Background & Environment  Photoshop
Day 2  Production – Background & Environment  Photoshop
Day 3  Production – Characters & NPCs  Photoshop
Day 4  Production – Buildings & POIs (Playable areas)  Photoshop
Day 5  Production – Buildings & POIs (Playable areas)  Photoshop
Day 6  Animation & Gameplay  Photoshop
Day 7  Sound Effects & Sound Ques  YouTube
Day 8  Finishing Touches & Sound Effects / Ques  Photoshop

More Related Content

What's hot (6)

Photographer
PhotographerPhotographer
Photographer
 
Evaluation Question 4
Evaluation Question 4Evaluation Question 4
Evaluation Question 4
 
Production schedule
Production scheduleProduction schedule
Production schedule
 
5. Personal project pre production
5. Personal project pre production5. Personal project pre production
5. Personal project pre production
 
Mv production assignment evaluation form 2021 2
Mv production assignment evaluation form 2021 2Mv production assignment evaluation form 2021 2
Mv production assignment evaluation form 2021 2
 
Question 7
Question 7Question 7
Question 7
 

Similar to 5.%20 pre production(2) (20)

5. pre production (interactive)(1)
5. pre production (interactive)(1)5. pre production (interactive)(1)
5. pre production (interactive)(1)
 
5. fmp pre production(1) luke
5. fmp pre production(1) luke5. fmp pre production(1) luke
5. fmp pre production(1) luke
 
5. pre production(video game)
5. pre production(video game)5. pre production(video game)
5. pre production(video game)
 
Problem solving
Problem solvingProblem solving
Problem solving
 
Problem solving
Problem solvingProblem solving
Problem solving
 
5. pre production
5. pre production5. pre production
5. pre production
 
5.pre production
5.pre production5.pre production
5.pre production
 
Pre Production
Pre ProductionPre Production
Pre Production
 
5. pre production
5. pre production5. pre production
5. pre production
 
Project 3 pre production personal project
Project 3 pre production personal projectProject 3 pre production personal project
Project 3 pre production personal project
 
5. pre production(2)
5. pre production(2)5. pre production(2)
5. pre production(2)
 
5. pre production(2) (1)
5. pre production(2) (1)5. pre production(2) (1)
5. pre production(2) (1)
 
Pre production
Pre productionPre production
Pre production
 
Project 4 Pre-Production
Project 4 Pre-ProductionProject 4 Pre-Production
Project 4 Pre-Production
 
5. pre production(2)
5. pre production(2)5. pre production(2)
5. pre production(2)
 
5. pre production(2) (1)
5. pre production(2) (1)5. pre production(2) (1)
5. pre production(2) (1)
 
FMP Pre Production
FMP Pre ProductionFMP Pre Production
FMP Pre Production
 
5. fmp pre production (1)
5. fmp pre production (1)5. fmp pre production (1)
5. fmp pre production (1)
 
5. pre production (project 4)
5. pre production (project 4)5. pre production (project 4)
5. pre production (project 4)
 
5.%20 pre production(3)(1)
5.%20 pre production(3)(1)5.%20 pre production(3)(1)
5.%20 pre production(3)(1)
 

More from LukeHeadland2

2. production techniques evaluation pro forma(1)-2 (luke headland)
2. production techniques evaluation pro forma(1)-2 (luke headland)2. production techniques evaluation pro forma(1)-2 (luke headland)
2. production techniques evaluation pro forma(1)-2 (luke headland)
LukeHeadland2
 
1. communication methods pro forma(1) (luke headland) (luke headland) (luke h...
1. communication methods pro forma(1) (luke headland) (luke headland) (luke h...1. communication methods pro forma(1) (luke headland) (luke headland) (luke h...
1. communication methods pro forma(1) (luke headland) (luke headland) (luke h...
LukeHeadland2
 
Theory %20 meaning%20pro-forma%20(3)(1)
Theory %20 meaning%20pro-forma%20(3)(1)Theory %20 meaning%20pro-forma%20(3)(1)
Theory %20 meaning%20pro-forma%20(3)(1)
LukeHeadland2
 
3.%20 production%20experiments
3.%20 production%20experiments3.%20 production%20experiments
3.%20 production%20experiments
LukeHeadland2
 
6.%20 production%20reflection(2)%20(luke%20headland)
6.%20 production%20reflection(2)%20(luke%20headland)6.%20 production%20reflection(2)%20(luke%20headland)
6.%20 production%20reflection(2)%20(luke%20headland)
LukeHeadland2
 
3.%20 production%20experiments(2)
3.%20 production%20experiments(2)3.%20 production%20experiments(2)
3.%20 production%20experiments(2)
LukeHeadland2
 
3.%20 production%20experiments(3)
3.%20 production%20experiments(3)3.%20 production%20experiments(3)
3.%20 production%20experiments(3)
LukeHeadland2
 
2.%20 research(3)%20(luke%20headland)
2.%20 research(3)%20(luke%20headland)2.%20 research(3)%20(luke%20headland)
2.%20 research(3)%20(luke%20headland)
LukeHeadland2
 

More from LukeHeadland2 (20)

3. formal proposal ad
3. formal proposal ad3. formal proposal ad
3. formal proposal ad
 
2. production techniques evaluation pro forma(1)-2 (luke headland)
2. production techniques evaluation pro forma(1)-2 (luke headland)2. production techniques evaluation pro forma(1)-2 (luke headland)
2. production techniques evaluation pro forma(1)-2 (luke headland)
 
1. communication methods pro forma(1) (luke headland) (luke headland) (luke h...
1. communication methods pro forma(1) (luke headland) (luke headland) (luke h...1. communication methods pro forma(1) (luke headland) (luke headland) (luke h...
1. communication methods pro forma(1) (luke headland) (luke headland) (luke h...
 
Theory %20 meaning%20pro-forma%20(3)(1)
Theory %20 meaning%20pro-forma%20(3)(1)Theory %20 meaning%20pro-forma%20(3)(1)
Theory %20 meaning%20pro-forma%20(3)(1)
 
7.%20 evaluation(1)
7.%20 evaluation(1)7.%20 evaluation(1)
7.%20 evaluation(1)
 
5.%2520 pre production
5.%2520 pre production5.%2520 pre production
5.%2520 pre production
 
4.%20 proposal
4.%20 proposal4.%20 proposal
4.%20 proposal
 
3.%20 production%20experiments
3.%20 production%20experiments3.%20 production%20experiments
3.%20 production%20experiments
 
2.%20 research(1)
2.%20 research(1)2.%20 research(1)
2.%20 research(1)
 
1.%20 initial%20plans
1.%20 initial%20plans1.%20 initial%20plans
1.%20 initial%20plans
 
Pod handler(1)
Pod handler(1)Pod handler(1)
Pod handler(1)
 
6.%20 production%20reflection(2)%20(luke%20headland)
6.%20 production%20reflection(2)%20(luke%20headland)6.%20 production%20reflection(2)%20(luke%20headland)
6.%20 production%20reflection(2)%20(luke%20headland)
 
4.%20 proposal(2)
4.%20 proposal(2)4.%20 proposal(2)
4.%20 proposal(2)
 
3.%20 production%20experiments(2)
3.%20 production%20experiments(2)3.%20 production%20experiments(2)
3.%20 production%20experiments(2)
 
2.%20 research
2.%20 research2.%20 research
2.%20 research
 
1.pod handler
1.pod handler1.pod handler
1.pod handler
 
7.%20 evaluation(3)(1)
7.%20 evaluation(3)(1)7.%20 evaluation(3)(1)
7.%20 evaluation(3)(1)
 
4.%20 proposal(3)
4.%20 proposal(3)4.%20 proposal(3)
4.%20 proposal(3)
 
3.%20 production%20experiments(3)
3.%20 production%20experiments(3)3.%20 production%20experiments(3)
3.%20 production%20experiments(3)
 
2.%20 research(3)%20(luke%20headland)
2.%20 research(3)%20(luke%20headland)2.%20 research(3)%20(luke%20headland)
2.%20 research(3)%20(luke%20headland)
 

Recently uploaded

The basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptxThe basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptx
heathfieldcps1
 

Recently uploaded (20)

Sensory_Experience_and_Emotional_Resonance_in_Gabriel_Okaras_The_Piano_and_Th...
Sensory_Experience_and_Emotional_Resonance_in_Gabriel_Okaras_The_Piano_and_Th...Sensory_Experience_and_Emotional_Resonance_in_Gabriel_Okaras_The_Piano_and_Th...
Sensory_Experience_and_Emotional_Resonance_in_Gabriel_Okaras_The_Piano_and_Th...
 
Interdisciplinary_Insights_Data_Collection_Methods.pptx
Interdisciplinary_Insights_Data_Collection_Methods.pptxInterdisciplinary_Insights_Data_Collection_Methods.pptx
Interdisciplinary_Insights_Data_Collection_Methods.pptx
 
The basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptxThe basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptx
 
Unit 3 Emotional Intelligence and Spiritual Intelligence.pdf
Unit 3 Emotional Intelligence and Spiritual Intelligence.pdfUnit 3 Emotional Intelligence and Spiritual Intelligence.pdf
Unit 3 Emotional Intelligence and Spiritual Intelligence.pdf
 
Simple, Complex, and Compound Sentences Exercises.pdf
Simple, Complex, and Compound Sentences Exercises.pdfSimple, Complex, and Compound Sentences Exercises.pdf
Simple, Complex, and Compound Sentences Exercises.pdf
 
Details on CBSE Compartment Exam.pptx1111
Details on CBSE Compartment Exam.pptx1111Details on CBSE Compartment Exam.pptx1111
Details on CBSE Compartment Exam.pptx1111
 
General Principles of Intellectual Property: Concepts of Intellectual Proper...
General Principles of Intellectual Property: Concepts of Intellectual  Proper...General Principles of Intellectual Property: Concepts of Intellectual  Proper...
General Principles of Intellectual Property: Concepts of Intellectual Proper...
 
How to Manage Call for Tendor in Odoo 17
How to Manage Call for Tendor in Odoo 17How to Manage Call for Tendor in Odoo 17
How to Manage Call for Tendor in Odoo 17
 
How to setup Pycharm environment for Odoo 17.pptx
How to setup Pycharm environment for Odoo 17.pptxHow to setup Pycharm environment for Odoo 17.pptx
How to setup Pycharm environment for Odoo 17.pptx
 
Jamworks pilot and AI at Jisc (20/03/2024)
Jamworks pilot and AI at Jisc (20/03/2024)Jamworks pilot and AI at Jisc (20/03/2024)
Jamworks pilot and AI at Jisc (20/03/2024)
 
Wellbeing inclusion and digital dystopias.pptx
Wellbeing inclusion and digital dystopias.pptxWellbeing inclusion and digital dystopias.pptx
Wellbeing inclusion and digital dystopias.pptx
 
Python Notes for mca i year students osmania university.docx
Python Notes for mca i year students osmania university.docxPython Notes for mca i year students osmania university.docx
Python Notes for mca i year students osmania university.docx
 
dusjagr & nano talk on open tools for agriculture research and learning
dusjagr & nano talk on open tools for agriculture research and learningdusjagr & nano talk on open tools for agriculture research and learning
dusjagr & nano talk on open tools for agriculture research and learning
 
Philosophy of china and it's charactistics
Philosophy of china and it's charactisticsPhilosophy of china and it's charactistics
Philosophy of china and it's charactistics
 
Understanding Accommodations and Modifications
Understanding  Accommodations and ModificationsUnderstanding  Accommodations and Modifications
Understanding Accommodations and Modifications
 
latest AZ-104 Exam Questions and Answers
latest AZ-104 Exam Questions and Answerslatest AZ-104 Exam Questions and Answers
latest AZ-104 Exam Questions and Answers
 
On National Teacher Day, meet the 2024-25 Kenan Fellows
On National Teacher Day, meet the 2024-25 Kenan FellowsOn National Teacher Day, meet the 2024-25 Kenan Fellows
On National Teacher Day, meet the 2024-25 Kenan Fellows
 
OSCM Unit 2_Operations Processes & Systems
OSCM Unit 2_Operations Processes & SystemsOSCM Unit 2_Operations Processes & Systems
OSCM Unit 2_Operations Processes & Systems
 
FSB Advising Checklist - Orientation 2024
FSB Advising Checklist - Orientation 2024FSB Advising Checklist - Orientation 2024
FSB Advising Checklist - Orientation 2024
 
Tatlong Kwento ni Lola basyang-1.pdf arts
Tatlong Kwento ni Lola basyang-1.pdf artsTatlong Kwento ni Lola basyang-1.pdf arts
Tatlong Kwento ni Lola basyang-1.pdf arts
 

5.%20 pre production(2)

  • 3. Style Sheet • All of these images that I have chosen have elements that I am going to use in my product such as an apocalyptic theme, pixel art, zombies and more. • A lot of the images on the style sheet show a broken / run down environment, which is what I am going to implement into my own project, as well as a dark / night sky theme. • My project will feature zombies and enemies that the player must avoid. The images I chose show a similar style that I would like to use for the antagonists of my game, such as gas masks, and violent / bloody look for the zombies. • I chose the abandoned looking buildings because my game will mostly take place in these types of buildings & an overall abandoned / dangerous environment.
  • 6. Props & Locations Props/Costume needed Locations needed Character NPCs Apocalyptic City Playable Character Apocalyptic City Broken Buildings Apocalyptic City Zombies Apocalyptic City Weapons Apocalyptic City Food & Materials Apocalyptic City Water Ravines / Lakes
  • 7. Contingency Planning Potential Issue Solution Loss of work and or progress on Photoshop. Back up work constantly / save. Crashes / Software issues. Back up work constantly / save. Time loss – incomplete work. Manage time professionally. Missing data / parts for project. Record progress & stages. Missing layers / Un editable layers. Keep everything on a different layer. Copyright issues. Use non – copyrighted materials.
  • 8. Health and Safety Potential Issue How will the issue be avoided? Dealing with electronic equipment. Remove any hazards e.g. water. Possibility of RSI - (Repetitive Strain Injury) Take regular breaks. Potential headaches from long screen time. Take regular breaks. Potential Eye strain from long screen time. Take regular breaks. Tiredness – long screen time. Take regular breaks. N / A N / A
  • 9. Schedule Day Plan of Action Resources Required Day 1  Production – Background & Environment  Photoshop Day 2  Production – Background & Environment  Photoshop Day 3  Production – Characters & NPCs  Photoshop Day 4  Production – Buildings & POIs (Playable areas)  Photoshop Day 5  Production – Buildings & POIs (Playable areas)  Photoshop Day 6  Animation & Gameplay  Photoshop Day 7  Sound Effects & Sound Ques  YouTube Day 8  Finishing Touches & Sound Effects / Ques  Photoshop

Editor's Notes

  1. Explore colours, fonts and image styles similar to what you want to produce. Discuss all three elements in relation to why you chose them and where you may use them in your project. Go over as many pages as you need to
  2. Mock up of a potential design using the colours and fonts established in your style sheet and sourced images
  3. Mock up of a potential design using the colours and fonts established in your style sheet and sourced images