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Audio
Jessica
Idea Generation/Initial Reaction
• The location set in hotels, abandoned
theme parks.
• A woman abandoned in a forest late at
night and hears a ghost.
• Grave yard could be another location.
• Ghost could be a famous person.
• Hotels remind me of ghosts especially
when the hotel is either old or been
around since 1900s.
• A woman documenting her ghost
experience of a broadcast which occurred
in a well-known hotel.
• Thunder and lightning that night to give it
more of a realistic effect for my audience.
• A young boy ends up lost in a graveyard
and things occur when 5 different ghosts
play a game which messes with his mind.
• I want to include a range of louder sound
effects so my audience get the full
experience and that these sound effects
relate towards what I am talking about.
• Music in the background throughout the
whole podcast so the audience will now
wat sort of story this is going to be about
Story option
• After looking into a variety of different ideas in my previous PowerPoint I have decided on
the story which revolves around a women in a hotel and this will be the narrator giving
information at the start of the hotel so my audience understand before she tells her story she
will then tell exactly what occurred the night which she had stayed which is her saying how
the ghost made a lot of noises and was playing tricks with her trying to make her leave the
hotel room which used to be that specific ghosts suite hotel room when they used to act. I
chose this type of story because its very realistic and has happened before and it isn't
something which would be hard to believe, its also very interesting because it gives a head up
for future people who would be visiting this exact hotel and what to expect when you least
expect it. When she will be telling her story of the experience I will be including a variety of
sound effects which relate towards what she is talking about so my audience will get a feeling
of how realistic it is (almost as if they are experiencing it).
Existing Products Research
• Doctor who (audio drama)
– Analysis of characteristics and how you could use
them in your project
• Sound effects matched each time when every character spoke which made
it seem more realistic just like in actual films.
• A range of sound effects used.
• Characters were in character at all times not just with a serious voice for
example one of them did an evil scary voice effect.
• A lot of background music like powerful and mysterious music.
• Evil voices which created a villain type of feel towards the audiences
• I couldn't figure out a specific location maybe in a house because they have
suggested this being a family by mentioning ‘brother’.
• Very strange atmosphere.
Existing Products Research
• Haunted House Soundscape
– Analysis of characteristics and how you could use
them in your project
• I found this one a lot more harder to understand I think it is set in a haunted
house location.
• And a women walks in frightened
• This was harder to understand because there wasn’t any dialogue included so as
I only heard sound effects I didn't get much from this whereas I want to include a
lot of dialogue so my audience have a better understanding of what is going on.
• Background music was loud which was good and it matched the haunted theme.
• May sound effects some which I didn't really understand such as random loud
bangs of noises or buzzes.
• Singing involved and mumbling of a young girl is something I will included in my
own (gives a better effect).
Existing Products Research
• Millennium Falcon Star Wars
– Analysis of characteristics and how you could use
them in your project
• Doesn't include any dialogue which I prefer to have some sort of dialogue
because its much easier to understand.
• Does include images of the spaceship which gives huge hints as without these
pictures I wouldn't have been able to imagine what these sound effects were
actually for.
• The sound effects weren't giving much off and they were also quite which I do
like because you can it is background noise and I will be including this for my
audio project.
• It is quite boring to watch because its an ASMR and nothing is happening.
• Some parts have cool edited backgrounds which I like because it matches well
with the music.
Planning
Script
• Background music –tense
• Narrator you've never met ghosts as famous as the ones that haunt Velvet Springs Hotel
located in the centre of Hollywood which back in 1928 movie stars would tend to stay in this
hotel when filming and was known as their ‘second homes’ and had there own suites and
rooms. Janet Rose a guest at Velvet Spring Hotel documented her frightening and shocking
experience which occurred during her stay.
• Janet Rose-sound effects throughout ‘I lay in my bed and close my eyes with nothing but
peace. I hear a slight bang but brush it off because it could have been the people in the room
next door to mine but suddenly a rage of thunder and rain hits outside and the bang
becomes louder and my bathroom light switches on off on off twice I slowly raise up and hide
under my bed as I have heard stories before about how this hotel is haunted but I never
believed such a thing. I began to hear heavy breathing and mumbling Asif the ghost was
trying to communicate with me at this point I freak out as it felt Asif the ghost was beside me
I ran out of the hotel door and ran to the reception as I hear the door to my room slam shut
behind me with high pitch laughing. After that night I never visited this hotel again the
receptionist had mentioned that the room I stayed in was owned by an actor who loved that
suite.’
• Bang, breathing, door slamming, light tapping
Sound Effects
Sound Effect Needed How I Will Create the Sound
Loud footsteps Walk heavily or with big shoes on
Creaking of the door opening or shutting Find an old door slowly open and close it
Clock chiming Either find online or use an old clock
Creaking of a floor board Walk on a floorboard which creaks a lot
screaming A person screams whilst I record
tapping A person taps a table at different pastes
Evil laugh A person will laugh high pitch whilst I
record
Heavy breathing of ghost or person A person breaths heavily whilst I record
Loud bang sounds Hit the wall or drop a heavy bag
Resource List
Resource Owned/Cost What sound effect will it be
used for?
Heavy bag owned Loud bangs
door owned Slamming the door shut
Light switch owned Lights turning on and off
table owned tapping
clock owned The clock striking
Music
Band Name Track Name Link
CO.AG Music Dark Whispers https://youtu.be/VrRrH18CfIg
CO.AG Music Dark Horror https://youtu.be/r632JTHP0mM
Relaxing Vibes Heavy Rain https://youtu.be/cI0zN1nG3PQ

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Audio project pro forma 2021

  • 2. Idea Generation/Initial Reaction • The location set in hotels, abandoned theme parks. • A woman abandoned in a forest late at night and hears a ghost. • Grave yard could be another location. • Ghost could be a famous person. • Hotels remind me of ghosts especially when the hotel is either old or been around since 1900s. • A woman documenting her ghost experience of a broadcast which occurred in a well-known hotel. • Thunder and lightning that night to give it more of a realistic effect for my audience. • A young boy ends up lost in a graveyard and things occur when 5 different ghosts play a game which messes with his mind. • I want to include a range of louder sound effects so my audience get the full experience and that these sound effects relate towards what I am talking about. • Music in the background throughout the whole podcast so the audience will now wat sort of story this is going to be about
  • 3. Story option • After looking into a variety of different ideas in my previous PowerPoint I have decided on the story which revolves around a women in a hotel and this will be the narrator giving information at the start of the hotel so my audience understand before she tells her story she will then tell exactly what occurred the night which she had stayed which is her saying how the ghost made a lot of noises and was playing tricks with her trying to make her leave the hotel room which used to be that specific ghosts suite hotel room when they used to act. I chose this type of story because its very realistic and has happened before and it isn't something which would be hard to believe, its also very interesting because it gives a head up for future people who would be visiting this exact hotel and what to expect when you least expect it. When she will be telling her story of the experience I will be including a variety of sound effects which relate towards what she is talking about so my audience will get a feeling of how realistic it is (almost as if they are experiencing it).
  • 4. Existing Products Research • Doctor who (audio drama) – Analysis of characteristics and how you could use them in your project • Sound effects matched each time when every character spoke which made it seem more realistic just like in actual films. • A range of sound effects used. • Characters were in character at all times not just with a serious voice for example one of them did an evil scary voice effect. • A lot of background music like powerful and mysterious music. • Evil voices which created a villain type of feel towards the audiences • I couldn't figure out a specific location maybe in a house because they have suggested this being a family by mentioning ‘brother’. • Very strange atmosphere.
  • 5. Existing Products Research • Haunted House Soundscape – Analysis of characteristics and how you could use them in your project • I found this one a lot more harder to understand I think it is set in a haunted house location. • And a women walks in frightened • This was harder to understand because there wasn’t any dialogue included so as I only heard sound effects I didn't get much from this whereas I want to include a lot of dialogue so my audience have a better understanding of what is going on. • Background music was loud which was good and it matched the haunted theme. • May sound effects some which I didn't really understand such as random loud bangs of noises or buzzes. • Singing involved and mumbling of a young girl is something I will included in my own (gives a better effect).
  • 6. Existing Products Research • Millennium Falcon Star Wars – Analysis of characteristics and how you could use them in your project • Doesn't include any dialogue which I prefer to have some sort of dialogue because its much easier to understand. • Does include images of the spaceship which gives huge hints as without these pictures I wouldn't have been able to imagine what these sound effects were actually for. • The sound effects weren't giving much off and they were also quite which I do like because you can it is background noise and I will be including this for my audio project. • It is quite boring to watch because its an ASMR and nothing is happening. • Some parts have cool edited backgrounds which I like because it matches well with the music.
  • 8. Script • Background music –tense • Narrator you've never met ghosts as famous as the ones that haunt Velvet Springs Hotel located in the centre of Hollywood which back in 1928 movie stars would tend to stay in this hotel when filming and was known as their ‘second homes’ and had there own suites and rooms. Janet Rose a guest at Velvet Spring Hotel documented her frightening and shocking experience which occurred during her stay. • Janet Rose-sound effects throughout ‘I lay in my bed and close my eyes with nothing but peace. I hear a slight bang but brush it off because it could have been the people in the room next door to mine but suddenly a rage of thunder and rain hits outside and the bang becomes louder and my bathroom light switches on off on off twice I slowly raise up and hide under my bed as I have heard stories before about how this hotel is haunted but I never believed such a thing. I began to hear heavy breathing and mumbling Asif the ghost was trying to communicate with me at this point I freak out as it felt Asif the ghost was beside me I ran out of the hotel door and ran to the reception as I hear the door to my room slam shut behind me with high pitch laughing. After that night I never visited this hotel again the receptionist had mentioned that the room I stayed in was owned by an actor who loved that suite.’ • Bang, breathing, door slamming, light tapping
  • 9. Sound Effects Sound Effect Needed How I Will Create the Sound Loud footsteps Walk heavily or with big shoes on Creaking of the door opening or shutting Find an old door slowly open and close it Clock chiming Either find online or use an old clock Creaking of a floor board Walk on a floorboard which creaks a lot screaming A person screams whilst I record tapping A person taps a table at different pastes Evil laugh A person will laugh high pitch whilst I record Heavy breathing of ghost or person A person breaths heavily whilst I record Loud bang sounds Hit the wall or drop a heavy bag
  • 10. Resource List Resource Owned/Cost What sound effect will it be used for? Heavy bag owned Loud bangs door owned Slamming the door shut Light switch owned Lights turning on and off table owned tapping clock owned The clock striking
  • 11. Music Band Name Track Name Link CO.AG Music Dark Whispers https://youtu.be/VrRrH18CfIg CO.AG Music Dark Horror https://youtu.be/r632JTHP0mM Relaxing Vibes Heavy Rain https://youtu.be/cI0zN1nG3PQ

Editor's Notes

  1. Log your Thoughts and feelings for this project. Reference ideas for your concept and any aspects of construction. Consider mind maps, mood boards, lists, paragraphed text etc.
  2. Provide a brief summary of the story/stories you have chosen
  3. Go over as many slides as necessary. Research at least 3 products. Discuss the use of sound effects, music and performance. How have the producers suggested a location/time period and created a tone/feel
  4. Go over as many slides as necessary. Research at least 3 products. Discuss the use of sound effects, music and performance. How have the producers suggested a location/time period and created a tone/feel. Reference audience appeal.
  5. Go over as many slides as necessary. Research at least 3 products. Discuss the use of sound effects, music and performance. How have the producers suggested a location/time period and created a tone/feel. Reference audience appeal.
  6. Write out dialogue/sound effects/list of events as a script, detailing what will happen in chronological order
  7. What music could you use? This should be copyright free. Explore options online for copyright free/public domain music or make your own on Garage Band