SlideShare a Scribd company logo
1 of 2
Tell me in no more than20 words, what is your
FMP idea?
I am goingto do an animatedretro pixel game.
Why have youdecided to makeit? I enjoy doing this and found it challenging. I have to
work with the equipment that I have given the
lockdown situation. I have access to Adobe suite and
my Mac computer, so I have the resources needed.
well
What aboutyourproject makesit importantto
you?
The fundamentalaspect that makesmy project
importantis the creating of the game. Since not
only does it take a lot of creativity, buttechnical
ability andskill. Usingthe software's Photoshop
andPremiere is useful for the future of my career
because it is useful tobe knowledgeableabout
varioustoolsand techniqueshence, they are
highly relevant for springboardingideas into
productsthatgo into the professionalindustries.
Outline someof the initial influences onyour
idea/work and somepotential research targets
(remember, research isn’t justa paper-based
activity)
Initial influences on my idea include the likes of
Sonic MarioCall of Duty because of the elements
within thosegames such asaction, speed running,
parkourandadventurewithin the games which I
will use in inspirationof, within my own game for
my final product because someof the aspects
within thosegames have hugeentertainment
value which contributesto the success of those
games in the marketof game production.
So my research targets include researching about
neo-gothicism, theroots, the architecture and
artists (Duccio, SimoneMartini & ClausSluter...)
so thatI am informed aboutthe general scheme
of the aesthetic sothat I'mable toimplement and
be inspired by the work from the style for my
animationgame product.
What effect do youwant to haveon your
audience when they see yourproject?
When it comes to the effect my producthason
my audience, I would hopefor a graciousbalance
between surprise & relatability amongmy
audience so thatthey can enjoy my game for the
realistic surrealism of the playthroughexperience.
Also, originality and authenticity will be applied to
the productionof my game so thatmy audience
will have more of an interest & craving to play
more of my product.
Describe the tone/mood/styleofyourproject
[which productiontechniques/characteristicsare
youemploying?]
The primary aesthetic thatI will plan to go for my
final game will be gothic however level tolevel
there might be slight fluctuationswhen it comes
to aesthetic so thatfor my game the moodisn't all
the same throughoutthusmakingtheoverall style
more diverse for the experience of the
playthroughtocontinually makethe game more
visually appealing to a wider audience. Also, since
I'm planningto doan action game, some of the
game will be quite intense and somewhatviolent
at times when there are obstaclessuch as the
many enemies within the game the player has to
overcomein order tocomplete levels. And since
I'm mainly sticking tothe goth aesthetic, I'll make
a lot of the levels quite dark which will not only
funnel down tothe gothic theme butwill also
allow me to easily reflect the tone of the violent
nature of elements within game that I will be
creating in production.
Why have youdecided to makeyour project in
this style?
I've decided to makemy project in this style
because I wanted tochallenge myself artistically
andalso so thatI can always refer back to the
gothic aesthetic once in the productionstage so
thatit doesn'tcomplicate things too muchwhen
tryingconfigurate a certain style for my product.

More Related Content

What's hot (20)

FMP Pitch
FMP PitchFMP Pitch
FMP Pitch
 
4. pre production(1)
4. pre production(1)4. pre production(1)
4. pre production(1)
 
3. production experiments
3. production experiments3. production experiments
3. production experiments
 
6. production reflection
6. production reflection6. production reflection
6. production reflection
 
4. proposal(3)
4. proposal(3)4. proposal(3)
4. proposal(3)
 
3. production experiments(3)
3. production experiments(3)3. production experiments(3)
3. production experiments(3)
 
Initial plans
Initial plansInitial plans
Initial plans
 
7. evaluation(2) by jack morton
7. evaluation(2) by jack morton 7. evaluation(2) by jack morton
7. evaluation(2) by jack morton
 
6. production reflection
6. production reflection6. production reflection
6. production reflection
 
5. pre production
5. pre production5. pre production
5. pre production
 
6. production reflection(2)
6. production reflection(2)6. production reflection(2)
6. production reflection(2)
 
Y1 gd level_designworkflow 2
Y1 gd level_designworkflow 2Y1 gd level_designworkflow 2
Y1 gd level_designworkflow 2
 
1. initial plans
1. initial plans1. initial plans
1. initial plans
 
5. evaluation(1)
5. evaluation(1)5. evaluation(1)
5. evaluation(1)
 
5. proposal final
5. proposal final 5. proposal final
5. proposal final
 
Planning
PlanningPlanning
Planning
 
GDC 2009 Game Design Improv
GDC 2009 Game Design ImprovGDC 2009 Game Design Improv
GDC 2009 Game Design Improv
 
2. initial plans
2. initial plans2. initial plans
2. initial plans
 
Hooray for UX!
Hooray for UX!Hooray for UX!
Hooray for UX!
 
6. fmp production reflection
6. fmp production reflection6. fmp production reflection
6. fmp production reflection
 

Similar to Fmp pre proposal (1) (20)

4. Proposal edit
4. Proposal edit4. Proposal edit
4. Proposal edit
 
Video game proposal
Video game proposalVideo game proposal
Video game proposal
 
5. proposal
5. proposal5. proposal
5. proposal
 
Fmp initial plans
Fmp initial plansFmp initial plans
Fmp initial plans
 
Video Planning Guide - GENERIC.pptx
Video Planning Guide - GENERIC.pptxVideo Planning Guide - GENERIC.pptx
Video Planning Guide - GENERIC.pptx
 
FMP proposal document
FMP proposal document FMP proposal document
FMP proposal document
 
2. initial plans
2. initial plans2. initial plans
2. initial plans
 
Fmp pre proposal
Fmp pre proposalFmp pre proposal
Fmp pre proposal
 
Pod handler
Pod handlerPod handler
Pod handler
 
4. proposal
4. proposal4. proposal
4. proposal
 
Wizard Adventure Planning doc.pptx
Wizard Adventure Planning doc.pptxWizard Adventure Planning doc.pptx
Wizard Adventure Planning doc.pptx
 
Wizard Adventure Planning doc.pptx
Wizard Adventure Planning doc.pptxWizard Adventure Planning doc.pptx
Wizard Adventure Planning doc.pptx
 
4. proposal (video games)
4. proposal (video games)4. proposal (video games)
4. proposal (video games)
 
5. proposal
5. proposal5. proposal
5. proposal
 
Proposal Adventure Project
Proposal Adventure ProjectProposal Adventure Project
Proposal Adventure Project
 
Pre Proposal FMP 2022 hl.docx
Pre Proposal FMP 2022 hl.docxPre Proposal FMP 2022 hl.docx
Pre Proposal FMP 2022 hl.docx
 
Pre Proposal FMP 2022 hl.docx
Pre Proposal FMP 2022 hl.docxPre Proposal FMP 2022 hl.docx
Pre Proposal FMP 2022 hl.docx
 
2. Initial Plans
2. Initial Plans2. Initial Plans
2. Initial Plans
 
1.1 Initial Ideas _ Context.pptx
1.1 Initial Ideas _ Context.pptx1.1 Initial Ideas _ Context.pptx
1.1 Initial Ideas _ Context.pptx
 
Podhandler 190614092742
Podhandler 190614092742Podhandler 190614092742
Podhandler 190614092742
 

More from HarryAllinson2 (20)

FMP Problem Solving
FMP Problem SolvingFMP Problem Solving
FMP Problem Solving
 
FMP Context Research & Statement
FMP Context Research & StatementFMP Context Research & Statement
FMP Context Research & Statement
 
UCAS pro forma
UCAS pro formaUCAS pro forma
UCAS pro forma
 
evaluation (factual project)
evaluation (factual project)evaluation (factual project)
evaluation (factual project)
 
pre production
pre production pre production
pre production
 
initial plans
initial plans initial plans
initial plans
 
5. pre production (1)
5. pre production (1)5. pre production (1)
5. pre production (1)
 
4. proposal (1) (1)
4. proposal (1) (1)4. proposal (1) (1)
4. proposal (1) (1)
 
3. research
3. research3. research
3. research
 
1. production experiments
1. production experiments1. production experiments
1. production experiments
 
Pod handler (14)
Pod handler (14)Pod handler (14)
Pod handler (14)
 
1. research
1. research1. research
1. research
 
Pod handler (13)
Pod handler (13)Pod handler (13)
Pod handler (13)
 
Pod handler (12)
Pod handler (12)Pod handler (12)
Pod handler (12)
 
4. proposal(1)
4. proposal(1)4. proposal(1)
4. proposal(1)
 
Pod handler (11)
Pod handler (11)Pod handler (11)
Pod handler (11)
 
3. production experiments
3. production experiments3. production experiments
3. production experiments
 
Audio pro forma (1)
Audio pro forma (1)Audio pro forma (1)
Audio pro forma (1)
 
Mv process log form 2019 (2)
Mv process log form 2019 (2)Mv process log form 2019 (2)
Mv process log form 2019 (2)
 
Pod handler (10)
Pod handler (10)Pod handler (10)
Pod handler (10)
 

Recently uploaded

Transferable Skills - Roadmaps & Resources - Dirk Spencer
Transferable Skills - Roadmaps & Resources - Dirk SpencerTransferable Skills - Roadmaps & Resources - Dirk Spencer
Transferable Skills - Roadmaps & Resources - Dirk Spencer
Dirk Spencer Corporate Recruiter LION
 
如何办理(USC毕业证书)南加利福尼亚大学毕业证成绩单本科硕士学位证留信学历认证
如何办理(USC毕业证书)南加利福尼亚大学毕业证成绩单本科硕士学位证留信学历认证如何办理(USC毕业证书)南加利福尼亚大学毕业证成绩单本科硕士学位证留信学历认证
如何办理(USC毕业证书)南加利福尼亚大学毕业证成绩单本科硕士学位证留信学历认证
gakamzu
 
如何办理(VIU毕业证书)温哥华岛大学毕业证成绩单本科硕士学位证留信学历认证
如何办理(VIU毕业证书)温哥华岛大学毕业证成绩单本科硕士学位证留信学历认证如何办理(VIU毕业证书)温哥华岛大学毕业证成绩单本科硕士学位证留信学历认证
如何办理(VIU毕业证书)温哥华岛大学毕业证成绩单本科硕士学位证留信学历认证
gkyvm
 
一比一定(购)堪培拉大学毕业证(UC毕业证)成绩单学位证
一比一定(购)堪培拉大学毕业证(UC毕业证)成绩单学位证一比一定(购)堪培拉大学毕业证(UC毕业证)成绩单学位证
一比一定(购)堪培拉大学毕业证(UC毕业证)成绩单学位证
eqaqen
 
Prest Reed Portfolio revamp Full Sail Presentation 2
Prest Reed Portfolio revamp Full Sail Presentation 2Prest Reed Portfolio revamp Full Sail Presentation 2
Prest Reed Portfolio revamp Full Sail Presentation 2
5203records
 
一比一定(购)南昆士兰大学毕业证(USQ毕业证)成绩单学位证
一比一定(购)南昆士兰大学毕业证(USQ毕业证)成绩单学位证一比一定(购)南昆士兰大学毕业证(USQ毕业证)成绩单学位证
一比一定(购)南昆士兰大学毕业证(USQ毕业证)成绩单学位证
eqaqen
 
如何办理(UIUC毕业证书)UIUC毕业证香槟分校毕业证成绩单本科硕士学位证留信学历认证
如何办理(UIUC毕业证书)UIUC毕业证香槟分校毕业证成绩单本科硕士学位证留信学历认证如何办理(UIUC毕业证书)UIUC毕业证香槟分校毕业证成绩单本科硕士学位证留信学历认证
如何办理(UIUC毕业证书)UIUC毕业证香槟分校毕业证成绩单本科硕士学位证留信学历认证
gakamzu
 
如何办理(Columbia毕业证书)哥伦比亚大学毕业证成绩单本科硕士学位证留信学历认证
如何办理(Columbia毕业证书)哥伦比亚大学毕业证成绩单本科硕士学位证留信学历认证如何办理(Columbia毕业证书)哥伦比亚大学毕业证成绩单本科硕士学位证留信学历认证
如何办理(Columbia毕业证书)哥伦比亚大学毕业证成绩单本科硕士学位证留信学历认证
epyhpep
 

Recently uploaded (20)

Career counseling presentation for commerce students
Career counseling presentation for commerce studentsCareer counseling presentation for commerce students
Career counseling presentation for commerce students
 
Mallu Aunts ℂall Girls Ahmedabad ℂall Us 6378878445 Top ℂlass ℂall Girl Servi...
Mallu Aunts ℂall Girls Ahmedabad ℂall Us 6378878445 Top ℂlass ℂall Girl Servi...Mallu Aunts ℂall Girls Ahmedabad ℂall Us 6378878445 Top ℂlass ℂall Girl Servi...
Mallu Aunts ℂall Girls Ahmedabad ℂall Us 6378878445 Top ℂlass ℂall Girl Servi...
 
👉 Tirunelveli Call Girls Service Just Call 🍑👄6378878445 🍑👄 Top Class Call Gir...
👉 Tirunelveli Call Girls Service Just Call 🍑👄6378878445 🍑👄 Top Class Call Gir...👉 Tirunelveli Call Girls Service Just Call 🍑👄6378878445 🍑👄 Top Class Call Gir...
👉 Tirunelveli Call Girls Service Just Call 🍑👄6378878445 🍑👄 Top Class Call Gir...
 
Transferable Skills - Roadmaps & Resources - Dirk Spencer
Transferable Skills - Roadmaps & Resources - Dirk SpencerTransferable Skills - Roadmaps & Resources - Dirk Spencer
Transferable Skills - Roadmaps & Resources - Dirk Spencer
 
Ochsen Screenplay Coverage - JACOB - 10.16.23.pdf
Ochsen Screenplay Coverage - JACOB - 10.16.23.pdfOchsen Screenplay Coverage - JACOB - 10.16.23.pdf
Ochsen Screenplay Coverage - JACOB - 10.16.23.pdf
 
如何办理(USC毕业证书)南加利福尼亚大学毕业证成绩单本科硕士学位证留信学历认证
如何办理(USC毕业证书)南加利福尼亚大学毕业证成绩单本科硕士学位证留信学历认证如何办理(USC毕业证书)南加利福尼亚大学毕业证成绩单本科硕士学位证留信学历认证
如何办理(USC毕业证书)南加利福尼亚大学毕业证成绩单本科硕士学位证留信学历认证
 
如何办理(VIU毕业证书)温哥华岛大学毕业证成绩单本科硕士学位证留信学历认证
如何办理(VIU毕业证书)温哥华岛大学毕业证成绩单本科硕士学位证留信学历认证如何办理(VIU毕业证书)温哥华岛大学毕业证成绩单本科硕士学位证留信学历认证
如何办理(VIU毕业证书)温哥华岛大学毕业证成绩单本科硕士学位证留信学历认证
 
一比一定(购)堪培拉大学毕业证(UC毕业证)成绩单学位证
一比一定(购)堪培拉大学毕业证(UC毕业证)成绩单学位证一比一定(购)堪培拉大学毕业证(UC毕业证)成绩单学位证
一比一定(购)堪培拉大学毕业证(UC毕业证)成绩单学位证
 
Prest Reed Portfolio revamp Full Sail Presentation 2
Prest Reed Portfolio revamp Full Sail Presentation 2Prest Reed Portfolio revamp Full Sail Presentation 2
Prest Reed Portfolio revamp Full Sail Presentation 2
 
LinkedIn For Job Search Presentation May 2024
LinkedIn For Job Search Presentation May 2024LinkedIn For Job Search Presentation May 2024
LinkedIn For Job Search Presentation May 2024
 
B.tech Civil Engineering Major Project by Deepak Kumar ppt.pdf
B.tech Civil Engineering Major Project by Deepak Kumar ppt.pdfB.tech Civil Engineering Major Project by Deepak Kumar ppt.pdf
B.tech Civil Engineering Major Project by Deepak Kumar ppt.pdf
 
Launch Your Research Career: A Beginner's Guide
Launch Your Research Career: A Beginner's GuideLaunch Your Research Career: A Beginner's Guide
Launch Your Research Career: A Beginner's Guide
 
❤️Mangalore Call Girls Service ❤️🍑 6378878445 👄🫦Independent Escort Service Ch...
❤️Mangalore Call Girls Service ❤️🍑 6378878445 👄🫦Independent Escort Service Ch...❤️Mangalore Call Girls Service ❤️🍑 6378878445 👄🫦Independent Escort Service Ch...
❤️Mangalore Call Girls Service ❤️🍑 6378878445 👄🫦Independent Escort Service Ch...
 
Ascension Brown - Internship Resume 2024
Ascension Brown -  Internship Resume 2024Ascension Brown -  Internship Resume 2024
Ascension Brown - Internship Resume 2024
 
一比一定(购)南昆士兰大学毕业证(USQ毕业证)成绩单学位证
一比一定(购)南昆士兰大学毕业证(USQ毕业证)成绩单学位证一比一定(购)南昆士兰大学毕业证(USQ毕业证)成绩单学位证
一比一定(购)南昆士兰大学毕业证(USQ毕业证)成绩单学位证
 
B.tech civil major project by Deepak Kumar
B.tech civil major project by Deepak KumarB.tech civil major project by Deepak Kumar
B.tech civil major project by Deepak Kumar
 
Specialize in a MSc within Biomanufacturing, and work part-time as Process En...
Specialize in a MSc within Biomanufacturing, and work part-time as Process En...Specialize in a MSc within Biomanufacturing, and work part-time as Process En...
Specialize in a MSc within Biomanufacturing, and work part-time as Process En...
 
如何办理(UIUC毕业证书)UIUC毕业证香槟分校毕业证成绩单本科硕士学位证留信学历认证
如何办理(UIUC毕业证书)UIUC毕业证香槟分校毕业证成绩单本科硕士学位证留信学历认证如何办理(UIUC毕业证书)UIUC毕业证香槟分校毕业证成绩单本科硕士学位证留信学历认证
如何办理(UIUC毕业证书)UIUC毕业证香槟分校毕业证成绩单本科硕士学位证留信学历认证
 
Only Cash On Delivery Call Girls Service In Nanded Enjoy 24/7 Escort Service
Only Cash On Delivery Call Girls Service In Nanded Enjoy 24/7 Escort ServiceOnly Cash On Delivery Call Girls Service In Nanded Enjoy 24/7 Escort Service
Only Cash On Delivery Call Girls Service In Nanded Enjoy 24/7 Escort Service
 
如何办理(Columbia毕业证书)哥伦比亚大学毕业证成绩单本科硕士学位证留信学历认证
如何办理(Columbia毕业证书)哥伦比亚大学毕业证成绩单本科硕士学位证留信学历认证如何办理(Columbia毕业证书)哥伦比亚大学毕业证成绩单本科硕士学位证留信学历认证
如何办理(Columbia毕业证书)哥伦比亚大学毕业证成绩单本科硕士学位证留信学历认证
 

Fmp pre proposal (1)

  • 1. Tell me in no more than20 words, what is your FMP idea? I am goingto do an animatedretro pixel game. Why have youdecided to makeit? I enjoy doing this and found it challenging. I have to work with the equipment that I have given the lockdown situation. I have access to Adobe suite and my Mac computer, so I have the resources needed. well What aboutyourproject makesit importantto you? The fundamentalaspect that makesmy project importantis the creating of the game. Since not only does it take a lot of creativity, buttechnical ability andskill. Usingthe software's Photoshop andPremiere is useful for the future of my career because it is useful tobe knowledgeableabout varioustoolsand techniqueshence, they are highly relevant for springboardingideas into productsthatgo into the professionalindustries. Outline someof the initial influences onyour idea/work and somepotential research targets (remember, research isn’t justa paper-based activity) Initial influences on my idea include the likes of Sonic MarioCall of Duty because of the elements within thosegames such asaction, speed running, parkourandadventurewithin the games which I will use in inspirationof, within my own game for my final product because someof the aspects within thosegames have hugeentertainment value which contributesto the success of those games in the marketof game production. So my research targets include researching about neo-gothicism, theroots, the architecture and artists (Duccio, SimoneMartini & ClausSluter...) so thatI am informed aboutthe general scheme of the aesthetic sothat I'mable toimplement and be inspired by the work from the style for my animationgame product. What effect do youwant to haveon your audience when they see yourproject? When it comes to the effect my producthason my audience, I would hopefor a graciousbalance between surprise & relatability amongmy audience so thatthey can enjoy my game for the realistic surrealism of the playthroughexperience. Also, originality and authenticity will be applied to the productionof my game so thatmy audience will have more of an interest & craving to play more of my product.
  • 2. Describe the tone/mood/styleofyourproject [which productiontechniques/characteristicsare youemploying?] The primary aesthetic thatI will plan to go for my final game will be gothic however level tolevel there might be slight fluctuationswhen it comes to aesthetic so thatfor my game the moodisn't all the same throughoutthusmakingtheoverall style more diverse for the experience of the playthroughtocontinually makethe game more visually appealing to a wider audience. Also, since I'm planningto doan action game, some of the game will be quite intense and somewhatviolent at times when there are obstaclessuch as the many enemies within the game the player has to overcomein order tocomplete levels. And since I'm mainly sticking tothe goth aesthetic, I'll make a lot of the levels quite dark which will not only funnel down tothe gothic theme butwill also allow me to easily reflect the tone of the violent nature of elements within game that I will be creating in production. Why have youdecided to makeyour project in this style? I've decided to makemy project in this style because I wanted tochallenge myself artistically andalso so thatI can always refer back to the gothic aesthetic once in the productionstage so thatit doesn'tcomplicate things too muchwhen tryingconfigurate a certain style for my product.