Pre-Production
Harry Allinson
Audience Profile
My audience’s primary gender that would have the most appeal for my game would be male because since my game’s genre will be
primarily action, men will on average would prefer my game more over women since men are more draw to action overall within the
genre then women, thus making me want to appeal to males more within my product hence it’s best to pander to the primary audiences
since the outcome of what you will get out of making a product most appealing to the primary, the more you will get out from the
product. Also, males prefer & play video games more than females within various mediums, which also, alongside action being more
popular upon men, boosts my desire to understand that I need to make the male gender my primary gender.
The audience’s psychographic of my product would be belonger since they live in a small city so they know about new and trending
products because they live in a city where a lot of products are advertised but they also don’t live in a big city, which is relevant to
belonger being a part of my audience demographic because since belonger’s live in small cities they will have more time to seek out, buy
and want to play video game products because there would be less things around them to distract them from wanting to buy a video
game product. Belonger’s are also very brand loyal thus making them potentially more susceptible to want to be loyal to certain video
game genre’s thus possible increasing the likely hood of them being loyal to the types of products I will be making.
It’s quite hard to judge what social status my audience is because since I’m producing a video game, which is something that isn’t real life,
which meaning it could be type A which are concerned about how their action effect the world which isn’t relevant to if they would play
my game or of because these people would use it as an escapism and not as a true reflection of their core believes within the real world
hence video games aren’t real. Although I feel like type A social status isn’t all that directly relevant to weather that social status would
have a great appeal on my product, I would probably say that my product would only just sways towards type A social status because type
B social status’ don’t respond to messages about products thus making the less of a primary audience for my product.
The age of my primary audience demographic is 12-21 year olds because since my game will include elements of death and terror, it won’t
be suitable for someone under 12 to play because they would probably be too young to play the game with that element in it, which is
why I have decided to keep the minimum age at 12. I put the maximum age to close to age bracket at 21 because I feel like, primarily, that
the ages over 21 wouldn’t play my games as much as the age range that I have chosen since people over 21 on average don’t have as
much time and care for game playing so there’s not point trying to make them the primary audience because it would potentially make
the product less popular which would cause the product to have a more poor market value if it is less appealing for the primary
demographics.
Style sheet
I decided to chose an image of pixelated lava within my style sheet
because it reflects an element that I will be using within my final
product to make the gaming experience of my product more intense
and action-like, which is what I aiming for within my game hence it is
an action game and I am trying to add a fesiable amount of action
elements to my game to soildify the theme of action so that it
creates to best atmosphere or the player when playing the game.
The two colours that I have used are symbolic of the trees/grass
(green) and the water/sky (blue) to refer to the colouration of the
elements that will be included within my final game to set the scene
for my background via its vibrancy so that it adds to the aethetic of
my game and to make the visual processes of the games imargy
more pleasurable.
A pixelated car has been placed within my style sheet because a car
will be of one the two transportations aside from the boat that will
be used within for my final game. I thought that it was an important
element to include within my style sheet because it will increase the
intensity and fast flowing nature of my action action game somewhat
like the element of lava which I will include within my final game,
which is what I what for my final game because it will more my game
more interesting for the player and it put an emphasis on the overall
theme/genre of action which is what I am going for when I will be
producing my game.
Screenshot Layout 1
Screenshot Layout 2
Sound Effects/Dialogue
Sound Effects
Jump Sound Effect
Gun shot sound effect
Explosion sound effect
Enemy death sound
Car sound effect
Misson complete sound effect
Running/Walking sound effect
General Music Sound for menu screen/Gameplay
Contingency Planning
Potential Issue Solution
Computer breaks Save/send work to hard drive/onedrive before
computer breaksdown and then move to another
cumputer. If computer get a technitian to try and fix
it.
Software crashes/freezes Save work before the crash and reload software to
continue where you left off.
General Cumputer issues Get IT assistance support to help
Not knowing what to do something within or out of
a softare
Ask lectuer, try figuring it out yourselve &/or ask
google.
Software not being on a cumputer Ask a member of staff to see if they can download
the software or move to another computer.
WIFI not working, thus disallowing students to use
the internet
As IT to fix it and do offline work in the mean time
to maximise work time to get more work done.
Health and Safety
Potential Issue How will the issue be avoided?
Tripping over wires. Make sure you spot out any wires and move them carefully
out the way to avoid any accidents.
Staring at the computer screen for too long. Take a break on lunch breaks and regular breaks to give your
eyes a rest thus allowing them to be more healthy and less
of a chance of eye damage.
Getting a virus on your computer. Install and download anti-virus or get help from IT specialist.
Going outside to get take photos and getting equipment
wet causing water damage.
Wait until another day to record and/or wrap camera up in
water proof and go to a sheltered location.

5. pre production (1)

  • 1.
  • 2.
    Audience Profile My audience’sprimary gender that would have the most appeal for my game would be male because since my game’s genre will be primarily action, men will on average would prefer my game more over women since men are more draw to action overall within the genre then women, thus making me want to appeal to males more within my product hence it’s best to pander to the primary audiences since the outcome of what you will get out of making a product most appealing to the primary, the more you will get out from the product. Also, males prefer & play video games more than females within various mediums, which also, alongside action being more popular upon men, boosts my desire to understand that I need to make the male gender my primary gender. The audience’s psychographic of my product would be belonger since they live in a small city so they know about new and trending products because they live in a city where a lot of products are advertised but they also don’t live in a big city, which is relevant to belonger being a part of my audience demographic because since belonger’s live in small cities they will have more time to seek out, buy and want to play video game products because there would be less things around them to distract them from wanting to buy a video game product. Belonger’s are also very brand loyal thus making them potentially more susceptible to want to be loyal to certain video game genre’s thus possible increasing the likely hood of them being loyal to the types of products I will be making. It’s quite hard to judge what social status my audience is because since I’m producing a video game, which is something that isn’t real life, which meaning it could be type A which are concerned about how their action effect the world which isn’t relevant to if they would play my game or of because these people would use it as an escapism and not as a true reflection of their core believes within the real world hence video games aren’t real. Although I feel like type A social status isn’t all that directly relevant to weather that social status would have a great appeal on my product, I would probably say that my product would only just sways towards type A social status because type B social status’ don’t respond to messages about products thus making the less of a primary audience for my product. The age of my primary audience demographic is 12-21 year olds because since my game will include elements of death and terror, it won’t be suitable for someone under 12 to play because they would probably be too young to play the game with that element in it, which is why I have decided to keep the minimum age at 12. I put the maximum age to close to age bracket at 21 because I feel like, primarily, that the ages over 21 wouldn’t play my games as much as the age range that I have chosen since people over 21 on average don’t have as much time and care for game playing so there’s not point trying to make them the primary audience because it would potentially make the product less popular which would cause the product to have a more poor market value if it is less appealing for the primary demographics.
  • 3.
    Style sheet I decidedto chose an image of pixelated lava within my style sheet because it reflects an element that I will be using within my final product to make the gaming experience of my product more intense and action-like, which is what I aiming for within my game hence it is an action game and I am trying to add a fesiable amount of action elements to my game to soildify the theme of action so that it creates to best atmosphere or the player when playing the game. The two colours that I have used are symbolic of the trees/grass (green) and the water/sky (blue) to refer to the colouration of the elements that will be included within my final game to set the scene for my background via its vibrancy so that it adds to the aethetic of my game and to make the visual processes of the games imargy more pleasurable. A pixelated car has been placed within my style sheet because a car will be of one the two transportations aside from the boat that will be used within for my final game. I thought that it was an important element to include within my style sheet because it will increase the intensity and fast flowing nature of my action action game somewhat like the element of lava which I will include within my final game, which is what I what for my final game because it will more my game more interesting for the player and it put an emphasis on the overall theme/genre of action which is what I am going for when I will be producing my game.
  • 4.
  • 5.
  • 6.
    Sound Effects/Dialogue Sound Effects JumpSound Effect Gun shot sound effect Explosion sound effect Enemy death sound Car sound effect Misson complete sound effect Running/Walking sound effect General Music Sound for menu screen/Gameplay
  • 7.
    Contingency Planning Potential IssueSolution Computer breaks Save/send work to hard drive/onedrive before computer breaksdown and then move to another cumputer. If computer get a technitian to try and fix it. Software crashes/freezes Save work before the crash and reload software to continue where you left off. General Cumputer issues Get IT assistance support to help Not knowing what to do something within or out of a softare Ask lectuer, try figuring it out yourselve &/or ask google. Software not being on a cumputer Ask a member of staff to see if they can download the software or move to another computer. WIFI not working, thus disallowing students to use the internet As IT to fix it and do offline work in the mean time to maximise work time to get more work done.
  • 8.
    Health and Safety PotentialIssue How will the issue be avoided? Tripping over wires. Make sure you spot out any wires and move them carefully out the way to avoid any accidents. Staring at the computer screen for too long. Take a break on lunch breaks and regular breaks to give your eyes a rest thus allowing them to be more healthy and less of a chance of eye damage. Getting a virus on your computer. Install and download anti-virus or get help from IT specialist. Going outside to get take photos and getting equipment wet causing water damage. Wait until another day to record and/or wrap camera up in water proof and go to a sheltered location.

Editor's Notes

  • #3 List age, gender, ABC1/C2DE etc (as appropriate). Include images as appropriate to illustrate your target audience Use https://yougov.co.uk/profileslite#/ for similar games to list audience desires/interests and how you will appeal to them through your game.
  • #4 Explore colours and pixel art styles similar to what you want to produce. Discuss these elements in relation to why you chose them and where you may use them in your project. Go over as many pages as you need to.
  • #5 Mock up of a potential design using the colours and sourced images. Alter this slide to make it appropriate for your planned product types. Use the content established in your style sheet to do this.
  • #6 Mock up of a potential design using the colours and sourced images. Alter this slide to make it appropriate for your planned product types. Use the content established in your style sheet to do this.
  • #7 What sound effects might you need for your animated screenshot? How could you make them?