ESP: Impact of Technology in the Teaching-Learning ProcessPresentation Transcript
ESP: Impact of Technology in the Teaching-Learning Process S. Senthil Kumar Amrita University Coimbatore email@example.com Mobile: 9894028783
SHIFTIndustrial Age Knowledge Age LEARNERS – New Millennium Technocrats TEACHERS – 21st Century Knowledge Workers
Bill Gates: Online LearningOptimization of the best resources available inthe Internet.“We should focus on having at least one greatcourse online for each subject rather than lots ofmediocre courses.”
Pioneers in sharing intellectual and professionalresources to the world:Open Course Ware (OCW) – MITOpen Learning Initiative (OLI) – Carnegie MellonUniversity
Repository of Knowledge Resources www.academicearth.orghttp://www.khanacademy.org/
In the same lines of Open Course Ware (OCW)resources of MIT, In India, National Programmeon Technology Enhanced Learning (NPTEL). http://nptel.iitm.ac.in/ 611 institutions using NPTEL courses as of July 23, 2012.
A-VIEW (Amrita Virtual Interactivee-Learning World)•multimodal, multimedia e-learning platform•any institution of higher education can use A-VIEW free of charge www.aview.in
A-VIEW on AakashThe Aakash tablet was developedas part of the countrys aim to link25,000 colleges and 400 universitiesin an e-learning platform.
Questionnaire Survey through Survey MonkeyRespondents were all B.Tech. pre-finalyear students of Amrita School ofEngineering.
Survey – Three PartsRespondents’ Attitude towards TechnologyTechnology Preferred in ESP by the learnersEffect of Technology on Learners and theirLearning Style
Analysis of the findings - the new millenniumlearners are strongly inclined towards blendingtechnology into the ESP teaching learningprocessInference - Teachers of ESP in engineeringcolleges have to be aware of the emergingtrends in the fields of learning theory, teachingmethodology, and educational technology
Appropriate PedagogyLEARNER-AUTONOMY-BASED CONSTRUCTIVIST PEDAGOGYIn short, what is needed is a pedagogythat supports interaction, reflection,experimentation, & active participationusing technology that is available andaffordable.