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Value Proposition

EGR 495
The Lean LaunchPad

Version 6/22/12
Value Proposition
What Are You Building and For Who?
© 2012 Steve Blank
Product/Market
Fit
Value Proposition – Common Mistakes
•
•
•
•
•

It’s too big or amorphous
Value Proposition includes competitive set
“It’s just a feature” of someone else’s product
It’s a “nice to have” instead of a “got to have”
Not enough customers care
Questions for Value Proposition
• Competition: What do customers do today?
• Technology / Market Insight: Why is the problem
so hard to solve?
• Market Size: How big is this problem?
• Product: How do you do it?
Key Questions for Value Prop
• Problem Statement: What is the problem?
• Ecosystem: For whom is this relevant?
• Competition: What do customers do today?
• Technology / Market Insight: Why is the problem
so hard to solve?

• Market Size: How big is this problem?
• Product: How do you do it?
EXAMPLE: Key Value Prop Questions
• Problem Statement: Net security without a CTO
• Ecosystem: Small banks under FDIC pressure
• Competition: Expensive, Custom or DIY
• Technology / Market Insight: Small Companies
without Big Resources…Fines getting bigger

• Market Size: 9000 little banks, 5000 + more
• Product: perimeterusa.net
Product/Services
Value Proposition ( Physical Products)
• Which are part of your value proposition?
– (e.g. manufactured goods, commodities, produce, ...)

• Which intangible products are part?
– (e.g. copyrights, licenses, ...)

• Which financial products?
– (e.g. financial guarantees, insurance policies, ...)

• Which digital products?
– (e.g. mp3 files, e-books, ...)
Value Proposition (Services)
• Which core services are part of your value proposition?
– (e.g. consulting, a haircut, investment advice, ...)

• Which pre-sales or sales services?
– (e.g. help finding the right solution, financing, free delivery service, ...)

• Which after-sales services?
– (e.g. free maintenance, disposal, ...)
Pain Killers vs.
Gain Creators
Pain Killers
Reduce or eliminate wasted time, costs,
negative emotions, risks - during and after
getting the job done
Pain Killers - Hypotheses
• Produce savings?
– (e.g. time, money, or efforts, …)

• Make your customers feel better?
– (e.g. kills frustrations, annoyances, things that give them a headache, ...)

• Fix underperforming solutions?
– (e.g. new features, better performance, better quality, ...)

• Ends difficulties and challenges customers encounter?
– (e.g. make things easier, helping them get done, eliminate resistance, ...)

•

wipe out negative social consequences?
– (e.g. loss of face, power, trust, or status, ...)...

• Eliminate risks
– (e.g. financial, social, technical risks, or what could go awfully wrong, ...)
Pain Killer – Problem or Need?
• Are you solving a Problem?
• Are you fulfilling a Need?
• For who?
• How do you know?
Pain Killer Ranking
• Rank each pain your products and services kill according
to their intensity for the customer.
• Is it very intense or very light?
• For each pain indicate the frequency at which it occurs
• Is it intense and frequent enough to be a business?
Gain Creators
How do they create benefits the customer
expects, desires or is surprised by, including
functional utility, social gains, positive
emotions, and cost savings?
Gain Creators- Hypotheses
• Create savings that make your customer happy?
– (e.g. in terms of time, money and effort, ...)

• Produce expected or better than expected outcomes?
– (e.g. better quality level, more of something, less of something, ...)

• Copy or outperform current solutions that delight
customer?
– (e.g. regarding specific features, performance, quality, ...)

• Make your customer’s job or life easier?
– (flatter learning curve, usability, accessibility, more services, lower cost of
ownership, ...)

• Create positive consequences that customer desires?
– (makes them look good, produces an increase in power, status, ...).
Gain Creator- Ranking
• Rank each gain your products and services create
according to its relevance to the customer.
• Is it substantial or insignificant?
• For each gain indicate the frequency at which it occurs.
Stop and Discuss
• Are we “pain” or “gain” and does the level of
pain/gain get customers VERY excited?
• REMEMBER: you’re focusing on “problem!!!”
• Are we proving our current Value Proposition?
• Need to make it stronger, more unique? How?
• Any feedback telling us it’s not so exciting?
• Ideas on how to make the Value Prop stronger?
• What else do we need to do to be sure?
REVIEW/discuss if needed:
Minimum Viable Product
Define Minimum Viable Product – Physical
• First, test your understanding of the problem (pain)
• Next test your understanding of the solution (gain)
– Proves that it solves a core problem for customers

• The minimum set of features needed to learn from
earlyvangelists
- Interviews, demos, prototypes, etc
- Lots of eyeball contact
Define the Minimum Viable Product –
Web/Mobile
• NOW build a “low fidelity” app for customer feedback
– tests your understanding of the problem

• LATER build a “high fidelity” app tests your
understanding of the solution
– Proves that it solves a core problem for customers
– The minimum set of features needed to learn from
earlyvangelists

- Avoid building products nobody wants
- Maximize the learning per time spent
The Art of the MVP
• A MVP is not a minimal product
• “But my customers don’t know what they want!”
• At what point of “I don’t get it!” will I declare defeat?
Where is the MVP already?
Web/mobile startups should have an MVP ASAP!
• When will our MVP be ready to show?
• How simple can it be? A blog or web page?
• What can we do to get customer reaction NOW?
• What will the MVP do eventually?
Time to talk, review findings,
and create TODO lists!

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Mentor update 1 value prop - mentor slides

  • 1. Value Proposition EGR 495 The Lean LaunchPad Version 6/22/12
  • 2. Value Proposition What Are You Building and For Who?
  • 5. Value Proposition – Common Mistakes • • • • • It’s too big or amorphous Value Proposition includes competitive set “It’s just a feature” of someone else’s product It’s a “nice to have” instead of a “got to have” Not enough customers care
  • 6. Questions for Value Proposition • Competition: What do customers do today? • Technology / Market Insight: Why is the problem so hard to solve? • Market Size: How big is this problem? • Product: How do you do it?
  • 7. Key Questions for Value Prop • Problem Statement: What is the problem? • Ecosystem: For whom is this relevant? • Competition: What do customers do today? • Technology / Market Insight: Why is the problem so hard to solve? • Market Size: How big is this problem? • Product: How do you do it?
  • 8. EXAMPLE: Key Value Prop Questions • Problem Statement: Net security without a CTO • Ecosystem: Small banks under FDIC pressure • Competition: Expensive, Custom or DIY • Technology / Market Insight: Small Companies without Big Resources…Fines getting bigger • Market Size: 9000 little banks, 5000 + more • Product: perimeterusa.net
  • 10. Value Proposition ( Physical Products) • Which are part of your value proposition? – (e.g. manufactured goods, commodities, produce, ...) • Which intangible products are part? – (e.g. copyrights, licenses, ...) • Which financial products? – (e.g. financial guarantees, insurance policies, ...) • Which digital products? – (e.g. mp3 files, e-books, ...)
  • 11. Value Proposition (Services) • Which core services are part of your value proposition? – (e.g. consulting, a haircut, investment advice, ...) • Which pre-sales or sales services? – (e.g. help finding the right solution, financing, free delivery service, ...) • Which after-sales services? – (e.g. free maintenance, disposal, ...)
  • 13. Pain Killers Reduce or eliminate wasted time, costs, negative emotions, risks - during and after getting the job done
  • 14. Pain Killers - Hypotheses • Produce savings? – (e.g. time, money, or efforts, …) • Make your customers feel better? – (e.g. kills frustrations, annoyances, things that give them a headache, ...) • Fix underperforming solutions? – (e.g. new features, better performance, better quality, ...) • Ends difficulties and challenges customers encounter? – (e.g. make things easier, helping them get done, eliminate resistance, ...) • wipe out negative social consequences? – (e.g. loss of face, power, trust, or status, ...)... • Eliminate risks – (e.g. financial, social, technical risks, or what could go awfully wrong, ...)
  • 15. Pain Killer – Problem or Need? • Are you solving a Problem? • Are you fulfilling a Need? • For who? • How do you know?
  • 16. Pain Killer Ranking • Rank each pain your products and services kill according to their intensity for the customer. • Is it very intense or very light? • For each pain indicate the frequency at which it occurs • Is it intense and frequent enough to be a business?
  • 17. Gain Creators How do they create benefits the customer expects, desires or is surprised by, including functional utility, social gains, positive emotions, and cost savings?
  • 18. Gain Creators- Hypotheses • Create savings that make your customer happy? – (e.g. in terms of time, money and effort, ...) • Produce expected or better than expected outcomes? – (e.g. better quality level, more of something, less of something, ...) • Copy or outperform current solutions that delight customer? – (e.g. regarding specific features, performance, quality, ...) • Make your customer’s job or life easier? – (flatter learning curve, usability, accessibility, more services, lower cost of ownership, ...) • Create positive consequences that customer desires? – (makes them look good, produces an increase in power, status, ...).
  • 19. Gain Creator- Ranking • Rank each gain your products and services create according to its relevance to the customer. • Is it substantial or insignificant? • For each gain indicate the frequency at which it occurs.
  • 20. Stop and Discuss • Are we “pain” or “gain” and does the level of pain/gain get customers VERY excited? • REMEMBER: you’re focusing on “problem!!!” • Are we proving our current Value Proposition? • Need to make it stronger, more unique? How? • Any feedback telling us it’s not so exciting? • Ideas on how to make the Value Prop stronger? • What else do we need to do to be sure?
  • 22. Define Minimum Viable Product – Physical • First, test your understanding of the problem (pain) • Next test your understanding of the solution (gain) – Proves that it solves a core problem for customers • The minimum set of features needed to learn from earlyvangelists - Interviews, demos, prototypes, etc - Lots of eyeball contact
  • 23. Define the Minimum Viable Product – Web/Mobile • NOW build a “low fidelity” app for customer feedback – tests your understanding of the problem • LATER build a “high fidelity” app tests your understanding of the solution – Proves that it solves a core problem for customers – The minimum set of features needed to learn from earlyvangelists - Avoid building products nobody wants - Maximize the learning per time spent
  • 24. The Art of the MVP • A MVP is not a minimal product • “But my customers don’t know what they want!” • At what point of “I don’t get it!” will I declare defeat?
  • 25. Where is the MVP already? Web/mobile startups should have an MVP ASAP! • When will our MVP be ready to show? • How simple can it be? A blog or web page? • What can we do to get customer reaction NOW? • What will the MVP do eventually?
  • 26. Time to talk, review findings, and create TODO lists!