Chapter 2

Motion in One Dimension

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1
Mechanics
Mechanics is a branch of physics
concerned with the behavior of physical
bodies when subjected to forces or
displacements also it deals with matter
and investigates energy.
Mechanics is divided into three branches:
1- Statics
2- Kinematics
3- Dynamics
In this slide we will discuss
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KINEMATICS.
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2
Kinematics


Kinematics is a part of mechanics that
studies motion in relationship to time.




In kinematics, you are interested in the
description of motion
Not concerned with the cause of the motion
(Dynamics) or bodies at rest (statics)

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Motion






A body or object is said to be in motion when it is
observed moving or changing position relative to
a fixed reference as time passes.
Therefore motion is relative; example when you
are in a car and you take the moving car as your
reference then you see a building moving back
relative to you.
Then there should exist a reference frame to your
work and since we are studying this topic while
on Earth, we suppose the Earth is our reference
frame thus it is called the terrestrial frame.
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Motion cont.




Motion, to our level, is studied either according
to trajectory or according to speed.
The trajectory is the path followed by the
center of mass of a moving object.

Remark: our object could be:
1- either a solid body of considerable dimensions with a
center of mass where all the mass of the object is
concentrated (also called center of gravity)
2- or a point mass with relative negligible dimensions and
the mass is concentrated at the point itself.
Hint: don’t worry about this the question usually identifies
the type of the object.


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Motion according to trajectory.
Studying the motion according to
trajectory is very wide so we are
limiting it to a general one which is
curvilinear and includes one of three:
 Rectilinear: along a straight line
 Circular: along a circle
 Curvilinear along a curve.
The first study is the rectilinear motion
that is motion in one dimension.


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Quantities in Motion


Any motion involves three
concepts






Displacement
Velocity
Acceleration

These concepts can be used to
study objects in motion

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Position


Defined in terms
of a frame of
reference




One dimensional,
so generally the xor y-axis
Defines a starting
point for the
motion

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Displacement


Defined as the change in position
or how much the object was
displaced from its initial position.

∆x ≡ xf − xi





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f stands for final and i stands for initial

May be represented as ∆y if vertical
Units are meters (m) in SI,
centimeters (cm) in cgs.
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Displacements

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Vector and Scalar
Quantities


Vector quantities need both
magnitude (size) and direction to
completely describe them






Generally denoted by boldfaced type
and an arrow over the letter
+ or – sign is also used in vector
representation.

Scalar quantities are completely
described by magnitude only

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Displacement Isn’t
Distance


The displacement of an object is
not the same as the distance it
travels


Example: Throw a ball straight up
and then catch it at the same point
you released it



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The distance is twice the height
The displacement is zero
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Speed


The average speed of an object is
defined as the total distance traveled
divided by the total time elapsed

total distance
Average speed =
total time
d
v =
t


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Speed is a scalar quantity
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Speed, cont






Average speed totally ignores any
variations in the object’s actual
motion during the trip
The total distance and the total
time are all that is important
SI unit m.s-1

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Velocity






It takes time for an object to
undergo a displacement
The average velocity is rate at
which the displacement occurs or
simply the rate of change of
displacement.
∆ x xf − xi
v average =
=
∆t
tf − ti
generally use a time interval, so let ti = 0

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Velocity continued


Direction will be the same as the
direction of the displacement (time
interval is always positive)




+ or - is sufficient

Units of velocity is also m.s-1 (SI)


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Other units may be given in a
problem, but generally will need to be
converted to m.s-1 these like km/h
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Speed vs. Velocity





Cars on both paths have the same average
velocity since they had the same displacement
in the same time interval
The car on the blue path will have a greater
average speed since the distance it traveled is
larger

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Graphical Interpretation of
Velocity






Velocity can be determined from a
position-time graph
Average velocity equals the slope
of the line joining the initial and
final positions
An object moving with a constant
velocity will have a graph that is a
straight line.

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Average Velocity,
Constant






The straight line
indicates constant
velocity
The slope of the
line is the value of
the average
velocity
Determine the equation
of this straight line.
x= 2t - 20
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Average Velocity, Non
Constant




The motion in this
type of motion is
of non-constant
velocity
The average
velocity is the
slope of the blue
line joining two
points
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Instantaneous Velocity






The limit of the average velocity as the
time interval becomes infinitesimally
short, or as the time interval approaches
zero
lim ∆x
v ≡ ∆t → 0
∆t
The instantaneous velocity indicates what
is happening at every instant of time. It
is a function of time.
The speedometer of a car indicates the
instantaneous speed.

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Instantaneous Velocity on
a Graph


The slope of the line tangent to the
position-vs.-time graph is defined
to be the instantaneous velocity at
that time


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The instantaneous speed is defined as
the magnitude of the instantaneous
velocity

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Instantaneous Velocity on
a Graph

Determine the instantaneous velocity at x = 15 m.
About 2.5 ms-1
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Motion according to speed
In this part we study the motion of an
object depending on its velocity along a
rectilinear trajectory.
 Our study is limited now to:
1- motion with constant speed or velocity
and called uniform motion (URM)
2- motion with a constantly varying
velocity and called uniformly
accelerated motion. (UARM)


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Uniform rectilinear motion




URM is motion with constant
velocity
The instantaneous velocities are
always the same


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All the instantaneous velocities will
also equal the average velocity

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Kinematic equations of
URM











a=0
v = constant
x = vt + xo
Where:
a is acceleration
v is velocity
x is displacement
xo is initial displacement or distance
covered when started timing
and t is time

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Acceleration






Changing velocity (not-uniform)
means an acceleration is present
Acceleration is the rate of change
of the velocity
∆v vf − vi
a=
=
∆t
tf − ti
Units is ms-² (SI)

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Relationship Between
Acceleration and Velocity





Uniform velocity (shown by red arrows
maintaining the same size)
Acceleration equals zero

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Relationship Between
Velocity and Acceleration

Velocity and acceleration are in the same
direction
 Acceleration is uniform (blue arrows maintain
the same length)
 Velocity is increasing uniformly (red arrows are
getting longer)
 Positive velocity and positive acceleration, thus
Accelerated motion. va>0
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IB Physics (IC NL)

Relationship Between
Velocity and Acceleration









Acceleration and velocity are in opposite
directions
Acceleration is uniform (blue arrows maintain
the same length)
Velocity is decreasing uniformly (red arrows
are getting shorter)
Velocity is positive and acceleration is
negative, thus decelerated motion. va<0

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Kinematic Equations


Used in situations with uniform
acceleration
a = const.
1
v = u + at
2
1
3
∆x = vt = ( u + v ) t
2
1 2
4
∆x = ut + at
2
v 2 = u2 + 2a∆x
5

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Kinematic equations cont.
Equation 4 is derive when
plugging equation 2 in
equation 3
 Equation 5 is obtained when
eliminating t from equation 2
and plug it in equation 3


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Notes on the equations
v i +v f 
∆ x = v average t = 
t
 2 




Gives displacement as a function
of velocity and time.
Use when you don’t know and
aren’t asked for the acceleration.
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Notes on the equations
v = u + at




Shows velocity as a function of
acceleration and time
Use when you don’t know and aren’t
asked to find the displacement

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Graphical Interpretation of
the Equation

u
u
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Notes on the equations
1 2
∆ x = ut + at
2




Gives displacement as a function
of time, velocity and acceleration
Use when you don’t know and
aren’t asked to find the final
velocity

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Displacement-time graph

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Acceleration graph


When you are given a displacementtime graph and the figure simulates a
smiling face then the motion is
accelerated. If it is a gloomy face then
the motion is decelerated.

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Notes on the equations
2

2

v = u + 2a∆ x




Gives velocity as a function of
acceleration and displacement
Use when you don’t know and
aren’t asked for the time

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Graphical interpretation
revisited


The area under the velocity-time graph
represents the displacement.
Note: the area above the time axis is positive
displacement where as the one below the axis
Is negative.
Given the following diagram:
the displacement is:
x = 64 m
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Graphical interpretation
revisited
The area under the accelerationtime graph represents the change
in velocity.
 Given the following graph:
 What is the velocity
relative to this motion:
v = 45 ms-1


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Problem-Solving Hints



Read the problem
Draw a diagram




Label all quantities, be sure all the units are
consistent





Choose a coordinate system, label initial and final
points, indicate a positive direction for velocities
and accelerations

Convert if necessary

Specify the type of motion according to a.
Choose the appropriate kinematic equation
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Problem-Solving Hints,
cont


Solve for the unknowns




You may have to solve two equations
for two unknowns

Check your results



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Estimate and compare
Check units

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Galileo Galilei





1564 - 1642
Galileo formulated
the laws that govern
the motion of objects
in free fall
Also looked at:





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Inclined planes
Relative motion
Thermometers
Pendulum
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Free Fall


All objects moving under the influence
of gravity only are said to be in free fall






Free fall does not depend on the object’s
original motion

All objects falling near the earth’s
surface fall with a constant acceleration
The acceleration is called the
acceleration due to gravity, and
indicated by g

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Laws of free fall






First law: in vacuum and in the same
place, all bodies, dense or light obey the
same law of fall.
Second law: the trajectory followed by a
freely falling object is the vertical,
directed towards the center of the earth.
Third law: the motion of a freely falling
object is uniformly accelerated of
acceleration g.
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Free fall on the moon

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Hyperlink for previous page


Apollo 15 Hammer/Feather gravity
demonstration

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Motion in air






Consequence: In air and in the same
place, dense bodies only and at the
beginning of their fall obey the same law
of fall as in vacuum.
When an object falls in air it is subjected
to friction with air particles and to an
opposing force called air resistance R.
R=kSV2
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Air resistance cont.
R = kSV2
R is air resistance
k is the aerodynamic constant depending
on the shape of the object.
S is cross-sectional area of object.
V is velocity of object.

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Aerodynamic shape and k.
For each shape there is a different k.
The last shape F has the least k so that air resistance is
minimal thus this shape is recommended for the use in
airplanes and it is called the aerodynamic shape.
Note: the object is moving to the left.

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Terminal velocity




When the air resistance reaches a
value that balances the weight of the
object then
Ksv2=mg
mg
v=
ks



This velocity is called the terminal
velocity with which the object
continues falling and it is constant.

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Acceleration due to
Gravity



Symbolized by g
g = 9.80 ms-²




g is always directed downward




When estimating, use g ≈ 10 m.s-2
toward the center of the earth

Ignoring air resistance and assuming g
doesn’t vary with altitude over short
vertical distances, free fall is constantly
accelerated motion

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Free Fall – an object
dropped





Initial velocity is
zero
Let up be positive
Use the kinematic
equations




u= 0
a=g

Generally use y
instead of x since
vertical

Acceleration is g
= -9.80 m.s-2

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Free Fall – an object
thrown downward




a = g = -9.80
m.s-2
Initial velocity ≠ 0


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With upward
being positive,
initial velocity will
be negative

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Free Fall -- object thrown
upward






Initial velocity is
upward, so positive
The instantaneous
velocity at the
maximum height is
zero
a = g = -9.80 m.s-2
everywhere in the
motion

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u=0

56
Thrown upward, cont.



The motion may be symmetrical





Then tup = tdown
Then v = -u

The motion may not be symmetrical


You can break the motion into various
parts to understand but it is
recommendable that you don’t do this and
stick to one system of axes with specified
directions that don’t change with the
motion of the object.
Generally in initial direction of motion of the
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object.


57
Non-symmetrical
Free Fall




No need to divide the
motion into segments
Object thrown up:
Vertical axis directed
upwards
 Horizontal axis through
projection point O.
 Above O, displacement is
positive
 Below O, displacement is
negative.
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

58
Combination Motions

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Motion#1

  • 1.
    Chapter 2 Motion inOne Dimension 01/22/14 IB Physics (IC NL) 1
  • 2.
    Mechanics Mechanics is abranch of physics concerned with the behavior of physical bodies when subjected to forces or displacements also it deals with matter and investigates energy. Mechanics is divided into three branches: 1- Statics 2- Kinematics 3- Dynamics In this slide we will discuss 01/22/14 KINEMATICS. IB Physics (IC NL) 2
  • 3.
    Kinematics  Kinematics is apart of mechanics that studies motion in relationship to time.   In kinematics, you are interested in the description of motion Not concerned with the cause of the motion (Dynamics) or bodies at rest (statics) 01/22/14 IB Physics (IC NL) 3
  • 4.
    Motion    A body orobject is said to be in motion when it is observed moving or changing position relative to a fixed reference as time passes. Therefore motion is relative; example when you are in a car and you take the moving car as your reference then you see a building moving back relative to you. Then there should exist a reference frame to your work and since we are studying this topic while on Earth, we suppose the Earth is our reference frame thus it is called the terrestrial frame. 01/22/14 IB Physics (IC NL) 4
  • 5.
    Motion cont.   Motion, toour level, is studied either according to trajectory or according to speed. The trajectory is the path followed by the center of mass of a moving object. Remark: our object could be: 1- either a solid body of considerable dimensions with a center of mass where all the mass of the object is concentrated (also called center of gravity) 2- or a point mass with relative negligible dimensions and the mass is concentrated at the point itself. Hint: don’t worry about this the question usually identifies the type of the object.  01/22/14 IB Physics (IC NL) 5
  • 6.
    Motion according totrajectory. Studying the motion according to trajectory is very wide so we are limiting it to a general one which is curvilinear and includes one of three:  Rectilinear: along a straight line  Circular: along a circle  Curvilinear along a curve. The first study is the rectilinear motion that is motion in one dimension.  01/22/14 IB Physics (IC NL) 6
  • 7.
    Quantities in Motion  Anymotion involves three concepts     Displacement Velocity Acceleration These concepts can be used to study objects in motion 01/22/14 IB Physics (IC NL) 7
  • 8.
    Position  Defined in terms ofa frame of reference   One dimensional, so generally the xor y-axis Defines a starting point for the motion 01/22/14 IB Physics (IC NL) 8
  • 9.
    Displacement  Defined as thechange in position or how much the object was displaced from its initial position.  ∆x ≡ xf − xi    01/22/14 f stands for final and i stands for initial May be represented as ∆y if vertical Units are meters (m) in SI, centimeters (cm) in cgs. IB Physics (IC NL) 9
  • 10.
  • 11.
    Vector and Scalar Quantities  Vectorquantities need both magnitude (size) and direction to completely describe them    Generally denoted by boldfaced type and an arrow over the letter + or – sign is also used in vector representation. Scalar quantities are completely described by magnitude only 01/22/14 IB Physics (IC NL) 11
  • 12.
    Displacement Isn’t Distance  The displacementof an object is not the same as the distance it travels  Example: Throw a ball straight up and then catch it at the same point you released it   01/22/14 The distance is twice the height The displacement is zero IB Physics (IC NL) 12
  • 13.
    Speed  The average speedof an object is defined as the total distance traveled divided by the total time elapsed total distance Average speed = total time d v = t  01/22/14 Speed is a scalar quantity IB Physics (IC NL) 13
  • 14.
    Speed, cont    Average speedtotally ignores any variations in the object’s actual motion during the trip The total distance and the total time are all that is important SI unit m.s-1 01/22/14 IB Physics (IC NL) 14
  • 15.
    Velocity    It takes timefor an object to undergo a displacement The average velocity is rate at which the displacement occurs or simply the rate of change of displacement. ∆ x xf − xi v average = = ∆t tf − ti generally use a time interval, so let ti = 0 01/22/14 IB Physics (IC NL) 15
  • 16.
    Velocity continued  Direction willbe the same as the direction of the displacement (time interval is always positive)   + or - is sufficient Units of velocity is also m.s-1 (SI)  01/22/14 Other units may be given in a problem, but generally will need to be converted to m.s-1 these like km/h IB Physics (IC NL) 16
  • 17.
    Speed vs. Velocity   Carson both paths have the same average velocity since they had the same displacement in the same time interval The car on the blue path will have a greater average speed since the distance it traveled is larger 01/22/14 IB Physics (IC NL) 17
  • 18.
    Graphical Interpretation of Velocity    Velocitycan be determined from a position-time graph Average velocity equals the slope of the line joining the initial and final positions An object moving with a constant velocity will have a graph that is a straight line. 01/22/14 IB Physics (IC NL) 18
  • 19.
    Average Velocity, Constant    The straightline indicates constant velocity The slope of the line is the value of the average velocity Determine the equation of this straight line. x= 2t - 20 01/22/14 IB Physics (IC NL) 19
  • 20.
    Average Velocity, Non Constant   Themotion in this type of motion is of non-constant velocity The average velocity is the slope of the blue line joining two points 01/22/14 IB Physics (IC NL) 20
  • 21.
    Instantaneous Velocity    The limitof the average velocity as the time interval becomes infinitesimally short, or as the time interval approaches zero lim ∆x v ≡ ∆t → 0 ∆t The instantaneous velocity indicates what is happening at every instant of time. It is a function of time. The speedometer of a car indicates the instantaneous speed. 01/22/14 IB Physics (IC NL) 21
  • 22.
    Instantaneous Velocity on aGraph  The slope of the line tangent to the position-vs.-time graph is defined to be the instantaneous velocity at that time  01/22/14 The instantaneous speed is defined as the magnitude of the instantaneous velocity IB Physics (IC NL) 22
  • 23.
    Instantaneous Velocity on aGraph Determine the instantaneous velocity at x = 15 m. About 2.5 ms-1 01/22/14 IB Physics (IC NL) 23
  • 24.
    Motion according tospeed In this part we study the motion of an object depending on its velocity along a rectilinear trajectory.  Our study is limited now to: 1- motion with constant speed or velocity and called uniform motion (URM) 2- motion with a constantly varying velocity and called uniformly accelerated motion. (UARM)  01/22/14 IB Physics (IC NL) 24
  • 25.
    Uniform rectilinear motion   URMis motion with constant velocity The instantaneous velocities are always the same  01/22/14 All the instantaneous velocities will also equal the average velocity IB Physics (IC NL) 25
  • 26.
    Kinematic equations of URM          a=0 v= constant x = vt + xo Where: a is acceleration v is velocity x is displacement xo is initial displacement or distance covered when started timing and t is time 01/22/14 IB Physics (IC NL) 26
  • 27.
    Acceleration    Changing velocity (not-uniform) meansan acceleration is present Acceleration is the rate of change of the velocity ∆v vf − vi a= = ∆t tf − ti Units is ms-² (SI) 01/22/14 IB Physics (IC NL) 27
  • 28.
    Relationship Between Acceleration andVelocity   Uniform velocity (shown by red arrows maintaining the same size) Acceleration equals zero 01/22/14 IB Physics (IC NL) 28
  • 29.
    Relationship Between Velocity andAcceleration Velocity and acceleration are in the same direction  Acceleration is uniform (blue arrows maintain the same length)  Velocity is increasing uniformly (red arrows are getting longer)  Positive velocity and positive acceleration, thus Accelerated motion. va>0 01/22/14 29 IB Physics (IC NL) 
  • 30.
    Relationship Between Velocity andAcceleration     Acceleration and velocity are in opposite directions Acceleration is uniform (blue arrows maintain the same length) Velocity is decreasing uniformly (red arrows are getting shorter) Velocity is positive and acceleration is negative, thus decelerated motion. va<0 01/22/14 IB Physics (IC NL) 30
  • 31.
    Kinematic Equations  Used insituations with uniform acceleration a = const. 1 v = u + at 2 1 3 ∆x = vt = ( u + v ) t 2 1 2 4 ∆x = ut + at 2 v 2 = u2 + 2a∆x 5 01/22/14 IB Physics (IC NL) 31
  • 32.
    Kinematic equations cont. Equation4 is derive when plugging equation 2 in equation 3  Equation 5 is obtained when eliminating t from equation 2 and plug it in equation 3  01/22/14 IB Physics (IC NL) 32
  • 33.
    Notes on theequations v i +v f  ∆ x = v average t =  t  2    Gives displacement as a function of velocity and time. Use when you don’t know and aren’t asked for the acceleration. 01/22/14 IB Physics (IC NL) 33
  • 34.
    Notes on theequations v = u + at   Shows velocity as a function of acceleration and time Use when you don’t know and aren’t asked to find the displacement 01/22/14 IB Physics (IC NL) 34
  • 35.
    Graphical Interpretation of theEquation u u 01/22/14 IB Physics (IC NL) 35
  • 36.
    Notes on theequations 1 2 ∆ x = ut + at 2   Gives displacement as a function of time, velocity and acceleration Use when you don’t know and aren’t asked to find the final velocity 01/22/14 IB Physics (IC NL) 36
  • 37.
  • 38.
    Acceleration graph  When youare given a displacementtime graph and the figure simulates a smiling face then the motion is accelerated. If it is a gloomy face then the motion is decelerated. 01/22/14 IB Physics (IC NL) 38
  • 39.
    Notes on theequations 2 2 v = u + 2a∆ x   Gives velocity as a function of acceleration and displacement Use when you don’t know and aren’t asked for the time 01/22/14 IB Physics (IC NL) 39
  • 40.
    Graphical interpretation revisited  The areaunder the velocity-time graph represents the displacement. Note: the area above the time axis is positive displacement where as the one below the axis Is negative. Given the following diagram: the displacement is: x = 64 m 01/22/14 IB Physics (IC NL) 40
  • 41.
    Graphical interpretation revisited The areaunder the accelerationtime graph represents the change in velocity.  Given the following graph:  What is the velocity relative to this motion: v = 45 ms-1  01/22/14 IB Physics (IC NL) 41
  • 42.
    Problem-Solving Hints   Read theproblem Draw a diagram   Label all quantities, be sure all the units are consistent    Choose a coordinate system, label initial and final points, indicate a positive direction for velocities and accelerations Convert if necessary Specify the type of motion according to a. Choose the appropriate kinematic equation 01/22/14 IB Physics (IC NL) 42
  • 43.
    Problem-Solving Hints, cont  Solve forthe unknowns   You may have to solve two equations for two unknowns Check your results   01/22/14 Estimate and compare Check units IB Physics (IC NL) 43
  • 44.
    Galileo Galilei    1564 -1642 Galileo formulated the laws that govern the motion of objects in free fall Also looked at:     01/22/14 Inclined planes Relative motion Thermometers Pendulum IB Physics (IC NL) 44
  • 45.
    Free Fall  All objectsmoving under the influence of gravity only are said to be in free fall    Free fall does not depend on the object’s original motion All objects falling near the earth’s surface fall with a constant acceleration The acceleration is called the acceleration due to gravity, and indicated by g 01/22/14 IB Physics (IC NL) 45
  • 46.
    Laws of freefall    First law: in vacuum and in the same place, all bodies, dense or light obey the same law of fall. Second law: the trajectory followed by a freely falling object is the vertical, directed towards the center of the earth. Third law: the motion of a freely falling object is uniformly accelerated of acceleration g. 01/22/14 46 IB Physics (IC NL)
  • 47.
    Free fall onthe moon 01/22/14 IB Physics (IC NL) 47
  • 48.
    Hyperlink for previouspage  Apollo 15 Hammer/Feather gravity demonstration 01/22/14 IB Physics (IC NL) 48
  • 49.
    Motion in air    Consequence:In air and in the same place, dense bodies only and at the beginning of their fall obey the same law of fall as in vacuum. When an object falls in air it is subjected to friction with air particles and to an opposing force called air resistance R. R=kSV2 01/22/14 (go Physics the following slide) 49 IB to (IC NL)
  • 50.
    Air resistance cont. R= kSV2 R is air resistance k is the aerodynamic constant depending on the shape of the object. S is cross-sectional area of object. V is velocity of object. 01/22/14 IB Physics (IC NL) 50
  • 51.
    Aerodynamic shape andk. For each shape there is a different k. The last shape F has the least k so that air resistance is minimal thus this shape is recommended for the use in airplanes and it is called the aerodynamic shape. Note: the object is moving to the left. 01/22/14 IB Physics (IC NL) 51
  • 52.
    Terminal velocity   When theair resistance reaches a value that balances the weight of the object then Ksv2=mg mg v= ks  This velocity is called the terminal velocity with which the object continues falling and it is constant. 01/22/14 IB Physics (IC NL) 52
  • 53.
    Acceleration due to Gravity   Symbolizedby g g = 9.80 ms-²   g is always directed downward   When estimating, use g ≈ 10 m.s-2 toward the center of the earth Ignoring air resistance and assuming g doesn’t vary with altitude over short vertical distances, free fall is constantly accelerated motion 01/22/14 IB Physics (IC NL) 53
  • 54.
    Free Fall –an object dropped    Initial velocity is zero Let up be positive Use the kinematic equations   u= 0 a=g Generally use y instead of x since vertical Acceleration is g = -9.80 m.s-2 01/22/14 IB Physics (IC NL) 54
  • 55.
    Free Fall –an object thrown downward   a = g = -9.80 m.s-2 Initial velocity ≠ 0  01/22/14 With upward being positive, initial velocity will be negative IB Physics (IC NL) 55
  • 56.
    Free Fall --object thrown upward    Initial velocity is upward, so positive The instantaneous velocity at the maximum height is zero a = g = -9.80 m.s-2 everywhere in the motion 01/22/14 IB Physics (IC NL) u=0 56
  • 57.
    Thrown upward, cont.  Themotion may be symmetrical    Then tup = tdown Then v = -u The motion may not be symmetrical  You can break the motion into various parts to understand but it is recommendable that you don’t do this and stick to one system of axes with specified directions that don’t change with the motion of the object. Generally in initial direction of motion of the 01/22/14 IB Physics (IC NL) object.  57
  • 58.
    Non-symmetrical Free Fall   No needto divide the motion into segments Object thrown up: Vertical axis directed upwards  Horizontal axis through projection point O.  Above O, displacement is positive  Below O, displacement is negative. 01/22/14 IB Physics (IC NL)  58
  • 59.