The Future of Virtual Characters<br />Jesse Schell – AppCamp 2011<br />
TSM Plug and Play<br />
Pixie Hollow<br />
Triazzle Slide here<br />
Yale slide here<br />
Tech #1: Facial Expression Tracking<br />
Innovator’s Dilemma<br />
Tech #2: Persistent Databases<br />
Tech #3: Speech Recognition<br />
The Prophecy of Chris Swain<br />
?<br />
Tech #4: Natural Language Understanding<br />Eliza: Please tell me what's been bothering you.you: I'm bored.Eliza: Do you ...
Tech #5: Emotion Sensing<br />
Who will we talk to?<br />Our avatars.<br />
Who will we talk to?<br />Our avatarsVirtual Companions.<br />
Tech #6: Integrated Multiplatform Games<br />
Tech #7: Interface to Everything<br />Facebook Events<br />GPS<br />Health Data<br />New Friends<br />Emails<br />Purchase...
Tech #8: Cognitive Tutor<br />
Betty’s Brain – Vanderbilt University<br />“These kids know these characters aren’t alive, but they get engaged with the n...
Tech #9: Intelligent Actors<br />
Tech #10: Augmented Reality<br />
Virtual Companions will…<br />Talk with us<br />Lead us on amazing adventures<br />Be everywhere<br />Have long term relat...
Thanks!<br />Email: jesse@schellgames.comWeb: jesseschell.com<br />Twitter: @jesseschell<br />Slides: slideshare.net/jesse...
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The future of virtual characters appcamp 2011

  1. 1. The Future of Virtual Characters<br />Jesse Schell – AppCamp 2011<br />
  2. 2.
  3. 3. TSM Plug and Play<br />
  4. 4. Pixie Hollow<br />
  5. 5.
  6. 6.
  7. 7. Triazzle Slide here<br />
  8. 8. Yale slide here<br />
  9. 9.
  10. 10.
  11. 11.
  12. 12.
  13. 13.
  14. 14.
  15. 15.
  16. 16.
  17. 17.
  18. 18.
  19. 19.
  20. 20.
  21. 21. Tech #1: Facial Expression Tracking<br />
  22. 22.
  23. 23. Innovator’s Dilemma<br />
  24. 24.
  25. 25. Tech #2: Persistent Databases<br />
  26. 26.
  27. 27.
  28. 28.
  29. 29. Tech #3: Speech Recognition<br />
  30. 30. The Prophecy of Chris Swain<br />
  31. 31. ?<br />
  32. 32.
  33. 33. Tech #4: Natural Language Understanding<br />Eliza: Please tell me what's been bothering you.you: I'm bored.Eliza: Do you enjoy being bored?you: No.Eliza: Does this make you feel unhappy?you: Yes.Eliza: Please go on.you: I want something to do.Eliza: Suppose you got something to do soon.you: That would be great!Eliza: Tell me more about that.you: I'm bored.Eliza: Is it because you are bored that you came to me?you: yes.Eliza: I see.<br />
  34. 34.
  35. 35.
  36. 36. Tech #5: Emotion Sensing<br />
  37. 37.
  38. 38. Who will we talk to?<br />Our avatars.<br />
  39. 39. Who will we talk to?<br />Our avatarsVirtual Companions.<br />
  40. 40. Tech #6: Integrated Multiplatform Games<br />
  41. 41. Tech #7: Interface to Everything<br />Facebook Events<br />GPS<br />Health Data<br />New Friends<br />Emails<br />Purchase info<br />Game Data<br />Work Status<br />Etc., etc….<br />
  42. 42. Tech #8: Cognitive Tutor<br />
  43. 43. Betty’s Brain – Vanderbilt University<br />“These kids know these characters aren’t alive, but they get engaged with the narrative, and play pretend, and it brings out a lot of good behaviors.”<br />
  44. 44.
  45. 45. Tech #9: Intelligent Actors<br />
  46. 46.
  47. 47.
  48. 48. Tech #10: Augmented Reality<br />
  49. 49.
  50. 50. Virtual Companions will…<br />Talk with us<br />Lead us on amazing adventures<br />Be everywhere<br />Have long term relationships with us<br />Change as we change<br />Teach us<br />Learn from us<br />Be an important part of our social life<br />
  51. 51.
  52. 52.
  53. 53. Thanks!<br />Email: jesse@schellgames.comWeb: jesseschell.com<br />Twitter: @jesseschell<br />Slides: slideshare.net/jesseschell<br />
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