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COGNITIVE LEARNING THEORY
CRYSTAL
ELEENA
FAIZ
What is Cognitive Learning Theory?
• Explains why the brain is the most incredible
network of information processing and
interpretation in the body as we learn things
• Cognitive learning theories are based on how
people think (Ormrod, 2008).
Learning
• ‘to think using the brain’
• active mental process to receive, store and
apply knowledge.
• cognitive process to choose, focus, ignore,
reflect and make decision on changes in
environment (Woolfolk, 1998).
Learning takes place when new
knowledge is gained or modified
through experience.
Did you know that…
The bushes and clouds in Super Mario Bros are
the same, just colored differently.
Did you know that…
Mayonnaise is made from oil and eggs
Did you know that…
Goats have rectangular pupils
Did you know that…
Butterflies are cannibals
www.buzzfeed.com
Cognitive learning models
Gestalt
Ausubel
Gagne
Bruner
Gestalt Learning Model
The three main Gestalt theorists
1. Max Wertheimer (1880 - 1943)
• His ideas featured the view that thinking proceeds from the whole
to the parts, treating a problem as a whole.
2. Kurt Koffka (1887 - 1941)
• There is no such thing as a completely meaningless learning.
3. Wolfgang Kohler (1887 - 1967)
• Köhler emphasized that one must examine the whole to discover
what its natural parts are.
Ausubel Learning Model
David Ausubel, M.D. (1918 - 2008 )
• American psychologist
• Did his undergraduate work at the University of Pennsylvania
(pre-med and psychology)
• Particularly relevant for educators, considered neo-
behaviorist views inadequate.
• Focused on verbal learning
• He dealt with the nature of meaning
• Believes the external world acquires meaning only as it is
converted into the content of consciousness by the learner.
Gagne Learning Model
• Robert Gagne (1916–2002) was an educational psychologist
who pioneered the science of instruction in the 1940s.
• 5 types of learning
 Verbal Information
 Intellectual Skills
 Cognitive Strategies
 Motor Skills
 Attitude
Gagne Nine Levels of Learning
Gagne Nine Levels of Learning : to ensure that your team fully understands and retains
information
Eight Conditions of Learning
• Signal learning: the learner makes a general response to a signal
• Stimulus-response learning: the learner makes a precise response to a
signal
• Chaining: the connection of a set of individual stimulus & responses in a
sequence.
• Verbal association: the learner makes associations using verbal
connections
• Discrimination learning: the learner makes different responses to different
stimuli that are somewhat alike
• Concept learning: the learner develops the ability to make a generalized
response based on a class of stimuli
• Rule learning: a rule is a chain of concepts linked to a demonstrated
behavior
• Problem solving: the learner discovers a combination of previously learned
rules and applies them to solve a novel situation
• The Gagne Assumption ~ is for each of the different types of learning
(learning goals) that exist different instructional conditions are required.
Bruner Learning Model
• Born New York City, October 1, 1915. He received his A.B.
degree from Duke University in 1937 and his Ph.D in 1947
from Harvard.
• Bruner's theories emphasize the significance of categorization
in learning.
• Bruner believes children have to learn by themselves.
• Enactive representation –The child has little in the way of
mental faculties so ‘thinking is a physical action.’ Knowledge
is what the child can manipulate or do with movements, for
example tying knots, pointing etc.
• Iconic representation –These icons or images are built up
from past experience and based on a number of exposures to
similar objects and events.
• Symbolic representation –For the first time the child can
categorise, think logically and solve problems.
The information processing approach
• Depicts how mental processes operate
• See the human mind as a computer that
processes information from external sources,
then stores and retrieves it
• Thinking is a rational process
• Memory is central to information processing
The multistore model
of information processing
• Depicts information processing as a sequence of
discrete stages
• Each stage has a different processing function
• Sensory register: new information enters through
the senses and is stored for less than a second
• Short-term memory (STM): a temporary storage
place with the capacity to store approximately
seven items
• Strategies for remembering information in STM:
• chunking is when related items are grouped into
a single meaningful unit
• rehearsal is where information is repeated and
practised to aid storage and retrieval
• Long-term memory (LTM) is a permanent
storage facility for information
• Types of LTM:
• episodic – memories of events
• semantic – memories about language and the
world around us
• procedural – memories about procedures for
performing a skill
Connectionist Model
Brain = complex network of interconnected
units of information
Information = stored in patterns of
connectivity (neural networks)
Why & How Learners Forget
Fail to pay adequate attention to information
during the sensory register & short-term
memory (STM) stages
STM has limited capacity, thus leading to us
not remembering everything
Long-term memory (LTM) decays
Interference occurs – new memories interfere
with LTMs, thus making the retrieval of
information difficult
We do not use the right cues to retrieve info
(cue-dependent forgetting)
Information?? Knowledge??
Information becomes knowledge when we act
upon it cognitively to make meaning for
ourselves
Types of knowledge:
- declarative (knowing that)
- procedural (knowing how)
- conditional (knowing when and how)
Strengths
Represents/illustrates the complexity of
cognitive processing
Allows for close analysis of cognitive processes
& thus helps educators understand how
learners think
Emphasises on the importance of memory
and how to enhance recall
Limitations
Sequential depictions of information
processing do not represent the complexity of
neural networks
We depend too much of the computer as an
analogy for how humans think
The model fails to consider environmental,
genetic and cultural influences on info
processing
Metacognition: Managing Cognitive
Processes
An executive control process overseeing
cognitive activity which includes self-
monitoring & self-regulation
• Ability to control your own thoughts.
1) Person knowledge: knowledge about one’s self
& others’ thinking
2) Task knowledge: knowledge that different types
of task exert different types of cognitive
demands
3) Strategy knowledge: knowledge about cognitive
& metacognitive strategies for enhancing
learning and performance (planning,
monitoring, evaluating)
Metacognitive Experiences
Include feelings associated with particular
cognitive activities
e.g., you feel anxious when you realise you
do not know what the lecturer is talking
about.
Connected to self-esteem
e.g., when we feel confident about regulating our
cognitive processing, we will feel more positive
about ourselves & abilities
Metacognitive Development
Develops when children’s capacity develop for
abstract thought, self-reflect & self-regulate.
Some research shows evidence of
metacognition in younger children, but the
skill develops most notably among
adolescents.
A positive relationship between performance
on academic tasks & learners’ ability to use
metacognitive strategies (Lucangeli, Coi &
Bosco, 1997)
Students of learning disabilities show that
metacognitive strategy instruction enhances
learners’ thinking and social skills (Rosenthal-
Malek, 1997)
Strategies Across Culture
Sociocultural factors may influence the ways
individual think about themselves & their own
thinking (their metacognitive knowledge and
strategy use)
Research findings on cross-cultural differences
in metacognitive strategy use are equivocal
(ambiguos), but some differences between
cultures have been noted
Cognitive Style
Different people have preferred ways of
perceiving, processing & remembering info
(different cognitive styles)
Also have preferences for approaching
learning & learning contexts (different
learning styles)
Perceptual Style: Field Dependence-
Independence
Field-dependent learners: perceive items,
events or info. They depend on the context
(field) to help them understand and perceive
better.
Field-independent learners: perceive
individual items, events & info analytically, as
distinct & independent from the broader
context/field.
What Is Your Perceptual Style?
The way you take in information
through your five senses and make
that information meaningful to you.
Basically, it acts as filters between
sensation and understanding.
Let’s Draw Your Attention!
Can you find a gargoyle, a key, a hat, five dwarves
and a fairy in this picture?
Perceptual style
Field
dependence
learners
Field
independence
learners
Conceptual
Tempo
Impulsive
Learners
Reflective
Learners
Deep & Surface Learning
Deep Learning Surface Learning
Definition • Learners with deep
approach to learn.
• Intrinsically motivated
to study.
• Make use of time
efficiently to study.
• Have extrinsic
motivations .
• Use memorisation
strategies to learn
Learning Methodology • Use problem – solving
strategies (e.g.
questioning, planning
and evaluating)
Sociocultural
Factors and
Cognitive Style
Sociocultural factors
Influence learners’
preferred ways of
thinking and learning
Social structures
influence the types of
activities learners engage
in and value
Have a powerful effect on
cognitive development
and preferred cognitive
styles
Learning Approaches In The Classroom
Students’ preferred cognitive and learning styles to classroom practices
Aptitude–treatment interaction
The relationship between learner characteristics and the characteristics of the
learning situation
Constructivism
Definition:
Explanation of learning that views it as a self-regulated process that builds on
learners’ existing knowledge.
Psychological constructivism:
Focuses on individual learners and on how they construct their own knowledge,
beliefs and identity.
Social constructivism:
Acknowledges the role of social and cultural factors in shaping learning.
4 Key Principle of
Constructivism
2. Learners are self-
regulated
3. Social interaction is
necessary for effective
learning
4. Encouraged to make
sense of information for
themselves
1. Learners are active
participants
Encourage
learner-
centred
experiences
and activities
Provide
opportunities
for students to
work together
Benefits of
Constructivism
Assist novice
learners to
develop
expertise
How To Stimulate Learner - Centred
Experiences & Activities
DiscoveryLearning
Guided Discovery
Problem solving with teacher
guidance
Open Discovery
Problem solving without a
teacher monitoring
Providing Opportunities For
Students To Work Together
Cooperative
Learning
Collaborative
Learning
Peer-assisted
Learning
Helping Novice Learners to
Develop Expertise
Cognitive
apprenticeships
Partnership
Reciprocal
teaching
Benefits of Constructivism
Acknowledges
learners as active
‘constructors’ of
their own
meaning
Attaches
importance to
prior learning and
background
knowledge
Encourages social
networks in
learning
environments
Provides practical
guidelines for educators
who want to encourage
student interaction and
group work in their
classrooms
Disadvantages of Constructivism
Time
consuming
Teachers face
pressure
regarding
curriculum
coverage
Daunted by
classroom-
management
concerns
when
managing
group work
-THE END-

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Cognitive Learning Theory

  • 2. What is Cognitive Learning Theory? • Explains why the brain is the most incredible network of information processing and interpretation in the body as we learn things • Cognitive learning theories are based on how people think (Ormrod, 2008).
  • 3. Learning • ‘to think using the brain’ • active mental process to receive, store and apply knowledge. • cognitive process to choose, focus, ignore, reflect and make decision on changes in environment (Woolfolk, 1998).
  • 4. Learning takes place when new knowledge is gained or modified through experience.
  • 5. Did you know that… The bushes and clouds in Super Mario Bros are the same, just colored differently.
  • 6. Did you know that… Mayonnaise is made from oil and eggs
  • 7. Did you know that… Goats have rectangular pupils
  • 8. Did you know that… Butterflies are cannibals www.buzzfeed.com
  • 10. Gestalt Learning Model The three main Gestalt theorists 1. Max Wertheimer (1880 - 1943) • His ideas featured the view that thinking proceeds from the whole to the parts, treating a problem as a whole. 2. Kurt Koffka (1887 - 1941) • There is no such thing as a completely meaningless learning. 3. Wolfgang Kohler (1887 - 1967) • Köhler emphasized that one must examine the whole to discover what its natural parts are.
  • 11. Ausubel Learning Model David Ausubel, M.D. (1918 - 2008 ) • American psychologist • Did his undergraduate work at the University of Pennsylvania (pre-med and psychology) • Particularly relevant for educators, considered neo- behaviorist views inadequate. • Focused on verbal learning • He dealt with the nature of meaning • Believes the external world acquires meaning only as it is converted into the content of consciousness by the learner.
  • 12. Gagne Learning Model • Robert Gagne (1916–2002) was an educational psychologist who pioneered the science of instruction in the 1940s. • 5 types of learning  Verbal Information  Intellectual Skills  Cognitive Strategies  Motor Skills  Attitude
  • 13. Gagne Nine Levels of Learning Gagne Nine Levels of Learning : to ensure that your team fully understands and retains information
  • 14. Eight Conditions of Learning • Signal learning: the learner makes a general response to a signal • Stimulus-response learning: the learner makes a precise response to a signal • Chaining: the connection of a set of individual stimulus & responses in a sequence. • Verbal association: the learner makes associations using verbal connections • Discrimination learning: the learner makes different responses to different stimuli that are somewhat alike • Concept learning: the learner develops the ability to make a generalized response based on a class of stimuli • Rule learning: a rule is a chain of concepts linked to a demonstrated behavior • Problem solving: the learner discovers a combination of previously learned rules and applies them to solve a novel situation • The Gagne Assumption ~ is for each of the different types of learning (learning goals) that exist different instructional conditions are required.
  • 15. Bruner Learning Model • Born New York City, October 1, 1915. He received his A.B. degree from Duke University in 1937 and his Ph.D in 1947 from Harvard. • Bruner's theories emphasize the significance of categorization in learning. • Bruner believes children have to learn by themselves. • Enactive representation –The child has little in the way of mental faculties so ‘thinking is a physical action.’ Knowledge is what the child can manipulate or do with movements, for example tying knots, pointing etc.
  • 16. • Iconic representation –These icons or images are built up from past experience and based on a number of exposures to similar objects and events. • Symbolic representation –For the first time the child can categorise, think logically and solve problems.
  • 17. The information processing approach • Depicts how mental processes operate • See the human mind as a computer that processes information from external sources, then stores and retrieves it • Thinking is a rational process • Memory is central to information processing
  • 18. The multistore model of information processing • Depicts information processing as a sequence of discrete stages • Each stage has a different processing function
  • 19. • Sensory register: new information enters through the senses and is stored for less than a second • Short-term memory (STM): a temporary storage place with the capacity to store approximately seven items • Strategies for remembering information in STM: • chunking is when related items are grouped into a single meaningful unit • rehearsal is where information is repeated and practised to aid storage and retrieval
  • 20. • Long-term memory (LTM) is a permanent storage facility for information • Types of LTM: • episodic – memories of events • semantic – memories about language and the world around us • procedural – memories about procedures for performing a skill
  • 21. Connectionist Model Brain = complex network of interconnected units of information Information = stored in patterns of connectivity (neural networks)
  • 22. Why & How Learners Forget Fail to pay adequate attention to information during the sensory register & short-term memory (STM) stages STM has limited capacity, thus leading to us not remembering everything Long-term memory (LTM) decays
  • 23. Interference occurs – new memories interfere with LTMs, thus making the retrieval of information difficult We do not use the right cues to retrieve info (cue-dependent forgetting)
  • 24. Information?? Knowledge?? Information becomes knowledge when we act upon it cognitively to make meaning for ourselves Types of knowledge: - declarative (knowing that) - procedural (knowing how) - conditional (knowing when and how)
  • 25. Strengths Represents/illustrates the complexity of cognitive processing Allows for close analysis of cognitive processes & thus helps educators understand how learners think Emphasises on the importance of memory and how to enhance recall
  • 26. Limitations Sequential depictions of information processing do not represent the complexity of neural networks We depend too much of the computer as an analogy for how humans think The model fails to consider environmental, genetic and cultural influences on info processing
  • 27. Metacognition: Managing Cognitive Processes An executive control process overseeing cognitive activity which includes self- monitoring & self-regulation
  • 28. • Ability to control your own thoughts. 1) Person knowledge: knowledge about one’s self & others’ thinking 2) Task knowledge: knowledge that different types of task exert different types of cognitive demands 3) Strategy knowledge: knowledge about cognitive & metacognitive strategies for enhancing learning and performance (planning, monitoring, evaluating)
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  • 33. Metacognitive Experiences Include feelings associated with particular cognitive activities e.g., you feel anxious when you realise you do not know what the lecturer is talking about. Connected to self-esteem e.g., when we feel confident about regulating our cognitive processing, we will feel more positive about ourselves & abilities
  • 34.
  • 35. Metacognitive Development Develops when children’s capacity develop for abstract thought, self-reflect & self-regulate. Some research shows evidence of metacognition in younger children, but the skill develops most notably among adolescents.
  • 36. A positive relationship between performance on academic tasks & learners’ ability to use metacognitive strategies (Lucangeli, Coi & Bosco, 1997) Students of learning disabilities show that metacognitive strategy instruction enhances learners’ thinking and social skills (Rosenthal- Malek, 1997)
  • 37. Strategies Across Culture Sociocultural factors may influence the ways individual think about themselves & their own thinking (their metacognitive knowledge and strategy use) Research findings on cross-cultural differences in metacognitive strategy use are equivocal (ambiguos), but some differences between cultures have been noted
  • 38. Cognitive Style Different people have preferred ways of perceiving, processing & remembering info (different cognitive styles) Also have preferences for approaching learning & learning contexts (different learning styles)
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  • 40. Perceptual Style: Field Dependence- Independence Field-dependent learners: perceive items, events or info. They depend on the context (field) to help them understand and perceive better. Field-independent learners: perceive individual items, events & info analytically, as distinct & independent from the broader context/field.
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  • 42. What Is Your Perceptual Style? The way you take in information through your five senses and make that information meaningful to you. Basically, it acts as filters between sensation and understanding.
  • 43. Let’s Draw Your Attention! Can you find a gargoyle, a key, a hat, five dwarves and a fairy in this picture?
  • 46. Deep & Surface Learning Deep Learning Surface Learning Definition • Learners with deep approach to learn. • Intrinsically motivated to study. • Make use of time efficiently to study. • Have extrinsic motivations . • Use memorisation strategies to learn Learning Methodology • Use problem – solving strategies (e.g. questioning, planning and evaluating)
  • 47. Sociocultural Factors and Cognitive Style Sociocultural factors Influence learners’ preferred ways of thinking and learning Social structures influence the types of activities learners engage in and value Have a powerful effect on cognitive development and preferred cognitive styles
  • 48. Learning Approaches In The Classroom Students’ preferred cognitive and learning styles to classroom practices Aptitude–treatment interaction The relationship between learner characteristics and the characteristics of the learning situation
  • 49. Constructivism Definition: Explanation of learning that views it as a self-regulated process that builds on learners’ existing knowledge. Psychological constructivism: Focuses on individual learners and on how they construct their own knowledge, beliefs and identity. Social constructivism: Acknowledges the role of social and cultural factors in shaping learning.
  • 50. 4 Key Principle of Constructivism 2. Learners are self- regulated 3. Social interaction is necessary for effective learning 4. Encouraged to make sense of information for themselves 1. Learners are active participants
  • 51. Encourage learner- centred experiences and activities Provide opportunities for students to work together Benefits of Constructivism Assist novice learners to develop expertise
  • 52. How To Stimulate Learner - Centred Experiences & Activities DiscoveryLearning Guided Discovery Problem solving with teacher guidance Open Discovery Problem solving without a teacher monitoring
  • 53. Providing Opportunities For Students To Work Together Cooperative Learning Collaborative Learning Peer-assisted Learning
  • 54. Helping Novice Learners to Develop Expertise Cognitive apprenticeships Partnership Reciprocal teaching
  • 55. Benefits of Constructivism Acknowledges learners as active ‘constructors’ of their own meaning Attaches importance to prior learning and background knowledge Encourages social networks in learning environments Provides practical guidelines for educators who want to encourage student interaction and group work in their classrooms
  • 56. Disadvantages of Constructivism Time consuming Teachers face pressure regarding curriculum coverage Daunted by classroom- management concerns when managing group work