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Twitter: @BartHufen #gamification

Laat met je MERK spelen!
Content
1. Wie ben Ik?
2. Download Gratis mijn boek!
3. Wat zijn jullie doelstellingen voor 2014?
4. Hoe kunnen games een bijdrage daaraan leveren?
5. Waar is meer info?
Wie…?
MAKE
WORK
MORE
FUN!

Publicaties
Presentaties
Projecten
Producten
Wie…?
ABN Amro Bank
ACN / Schiphol Airport
BelCompany
Fontys Hogescholen
Haven Amsterdam
Holland Casino
Novamedia
Red Bull
Robeco
Unilever
Ziggo
Gratis download…
FREE DOWNLOAD
www.brandnewgame.nl/book
Twitter: @BartHufen #gamification
Een aantal feiten..?
50% van de Facebook gebruikers loggen in om te kunnen gamen!
100 miljoen mensen spelen games via de portals van Spil Games
80 miljoen mensen spelen via PlayStation 3
5 miljoen pc gamers via Steam
Aantal downloads van Angry Birds?
Hoe oud is de gemiddelde gamer?
Een aantal feiten..?
Boze vogeltjes en Boer zoekt vriend…
Marketing: Kansen in de markt zien…
!

Wie wil mij een TON geven voor een goed idee?
In ruil voor 10% aandelen…
The story of FarmVille
The story of FarmVille

32 million people like Farmville
The story of FarmVille
The story of FarmVille
The story of FarmVille
3/5: What’s in a game?
The story of FarmVille
3/5: What’s in a game?
The story of FarmVille
3/5: What’s in a game?
The story of FarmVille
The story of FarmVille
INTERN

+ OMZET
!
!
!
!
!
!
!
!
!
!
BUSINESS
!
PLAYGROUND
!
!
!
!
!
!
!
!
!
- KOSTEN

EXTERN

GameStorm
INTERN

+ OMZET
!
!
#4
#1
Challenge
! Challenge
!
!
!
Teach
 1400
 helpdesk
  !
Increase
 client
 
employees
 up-
  !! satisfaction
 and
 
Cross-selling
improve
 sales
 
!
!
!
BUSINESS
!
PLAYGROUND
!
! Challenge
#3
#2
Challenge
!
!
!
!
Test
 level
 of
 
! Give
 insight
 in
 the
 
‘compliant
 behavior’
  ! benefits
 of
 chain!
in
 organization
thinking
 
!
!
GameStorm
- KOSTEN

EXTERN
BelCompany
Ziggo

INTERN

Ziggo

+ OMZET
!
!
#4
#1
Challenge
! Challenge
!
!
!
Teach
 1400
 helpdesk
  !
Increase
 client
 
employees
 up-
  !! satisfaction
 and
 
Cross-selling
improve
 sales
 
!
!
!
BUSINESS
!
PLAYGROUND
!
! Challenge
#3
#2
Challenge
!
!
!
!
Test
 level
 of
 
! Give
 insight
 in
 the
 
‘compliant
 behavior’
  ! benefits
 of
 chain!
in
 organization
thinking
 
!
!
GameStorm
- KOSTEN

Björn Borg

EXTERN

Schiphol
3/5: How can We?
A game that helps to build a CRM dBase
Objective: increase store traffic
Target: young minded consumers
Essence: being comfortable during uncomfortable situations
2/3: How can We?

Price (and builds up a CRM dBase)

2/5: A game that influences the Price (and builds up a CRM dBase)
Weird'Scores'

Fun'
Tongue'in'cheek''

Urban''

Tennis'

Lifestyle'
ParEes''
Dance'

New'Balls'

Quality'

Sports''

Björn'Borg''
Down'to'
earth'

Leading'

Swedish'
Abba'

Fashion'

Underwear'

Comfortable'

Colorful''
Young'
Minded'
Consumer'
3/5: How can We?
Weird'Scores'

Fun'
Tongue'in'cheek''

Urban''

Tennis'

Lifestyle'
ParEes''
Dance'

New'Balls'

Quality'

Sports''

Björn'Borg''
Down'to'
earth'

Leading'

Swedish'
Abba'

Fashion'

Underwear'

Comfortable'

Colorful''
Young'
Minded'
Consumer'
3/5: How can We?
3/5: How can We?
3/5: How can We?
Weird'Scores'

Fun'
Tongue'in'cheek''

Urban''

Tennis'

Lifestyle'
ParEes''
Dance'

New'Balls'

Quality'

Sports''

Björn'Borg''
Down'to'
earth'

Leading'

Swedish'
Abba'

Fashion'

Underwear'

Comfortable'

Colorful''
Young'
Minded'
Consumer'
3/5: How can We?
3/5: How can We?
3/5: How can We?
Minigame
onFacebook

Seedthe
gameon
websites

Bjöng
Voucher
tobe
redeemed
in:store

Gamefor
iPhone
3/5: How can We?
3/5: How can We?
3/5: How can We?
3/5: How can We?
3/5: How can We?
3/5: How can We?
3/5: How can We?
Games that supported Change Management
Objective: Create awareness, willingness and teach new methods
Target: 350 companies in Air Cargo Industry
Essence: Inform the next in the Chain to speed up the process and
teach consequences of red and green cargo
3/5: How can We?

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Gamification in Nederland