This document contains a glossary of terms related to video game design and development compiled by a student named Alex Kirby. It includes 14 terms related to video game testing, 7 terms related to game engines, 8 terms related to graphics and rendering, and 13 additional terms related to other areas of game design. For each term, Alex provided a short definition from an online source, described how the term relates to their own work developing games, and included an image linking to an example of the term in use.