The document is a glossary of terms related to video game design produced by a student at Salford City College. It contains definitions for 27 terms, including alpha, beta, demo, debug, collision, animation, and frames per second. For each term, the student provides a short definition from an online source, describes how the term relates to their own video game work, and includes an image or video demonstrating the term. The glossary covers key concepts in game development, testing, graphics, and programming.