SlideShare a Scribd company logo
XRに基づく(遠隔)リハの
研究・事業事例調査報告
蔵⽥武志123
1国⽴研究開発法⼈ 産業技術総合研究所 ⼈間拡張研究センター 副研究センター⻑
2筑波⼤学 システム情報系 教授(連携⼤学院) 応⽤サービス⼯学研究室
(システム情報⼯学研究群 知能機能システム学位プログラム)
3名古屋⼤学 未来社会創造機構 客員教授
遠隔ヘルスケアのための多感覚XR-AIに関するシンポジウム
XR-AI for THC 2022
発表内容
• XRに基づくリハビリの研究・事業事例
• サーベイ⽂献・論⽂
• 遠隔リハビリの潜在利⽤者向け定性調査
2
3
XRに基づくリハビリの研究・事業事例リスト
Name Features Users Target body part Which XR How to use XR
People
involved in XR
Organization Country Notes URL
Physical rehab
Service/Product
IREX
(1) A patientʼs real-time image is projected into virtual environments where
they perform individualised gesture-based exercise games designed by their
clinician to each patientʼs ability and recovery level
(2) The biometrics for quantitative evaluation are collected by the video
camera tracking and analysis systems
Broad
Broad (upper and lower-
limbs, cognitive
capabilities)
MR
(Monitor)
Playing VR games desiend for rehabilitation
programs
User (and
clinician)
GestureTek Health Canada None https://gesturetekhealth.com/products/irex
XRHealth
(1) Assigned physical therapists proposing VR rehab programs for each
disease
(2) Improving physical functions through VR games
(3) FDA-registered medical VR applications
Broad
Broad (physical,
neurological or behavioral
symptoms)
VR (HMD)
Playing VR games desiend for rehabilitation
programs
User XRHealth USA INC USA Telerehabilitation https://www.xr.health/
SaeboVR
(1) Designed to engage the client involving daily functional activities through
a virtual ADL (activities of daily living)
rehabilitation system to help the brain “re-program” itself and form new
neural connections
(2) Virtual assistant appearing on the screen to educate and facilitate
performance by providing real-time feedback
(3) Using Microsoft Kinect
(4) FDA-cleared software system
Patients with
cognitive or upper
limb impairments
Upper limbs
VR
(Monitor)
Providing ADL-focused virtual world in which
the users incorporates their impaired upper limb
to perform simulated self-care tasks that involve
picking up, transferring and manipulating virtual
objects
User Saebo, Inc USA None https://www.saebo.com/shop/saebovr/
MindMotion GO
(1) Gamified neurorehabilitation therapy platform for medium and light
severity impairments able to be deployed in the patientʼs home
(2) Including rehabilitation exercises for the upper extremity, trunk, and
lower extremity; audio-visual feedback and graphic movement
representations for patients
(3) Using Microsoft Kinect and Leap Motion
Stroke survivors at
home
Broad(Upper limbs, torso,
lower limbs)
VR
(Monitor)
Playing VR games desiend for rehabilitation
programs
User MindMaze SA Switzerland Telerehabilitation
https://mindmaze.com/digital-therapies-for-
neurorehabilitation/mindmotion-telerehab/
https://www.physiofunction.co.uk/rehabilitation-
technology/upper-limb-rehabilitation/mind-motion-go-
for-home-use
MindMotion Pro
(1) Designed for acute neurorehabilitation and ideally suited for delivering
table-top therapy to patients recovering from upper-limb hemiparesis
(2) Gamification of the exercises (levels of difficulty, rewards, real-time
feedback) to maintain patient motivation and to increase the amount of
practice
(3) FDA-cleared system
Acute stroke
patients at hospital
Upper limbs (or )
VR
(Monitor)
Project a CG depiction of the nonfunctional one
hand, which is controlled by the patient's
movement of the working another hand
User MindMaze SA Switzerland None
https://www.mindmaze.com/digital-therapies-for-
neurorehabilitation/
mediVR KAGURA
Seated reaching motion improving postural balance and dual-task cognitive
processing function
Stroke patients Upper limbs, torso (core) VR (HMD)
Playing VR games desiend for rehabilitation
programs: horizontal/vertical/Mito-
Komon/vegetables/fruits
User mediVR inc. Japan None https://www.medivr.jp/
RehaVR
Gives the feeling of walking in a grassland or a place with beautiful scenery
to increase motivation
Elderly people who
wish to improve
their motor skills
Lower limbs
VR (HMD,
Foot Pedal
Exerciser)
Providing virtual environments with beatiful
scenary such as sightseeing spots
User silvereye Inc. Japan None https://rehavr.com
KiNvis system
Using KiNvis (KiNesthetic illusion induced by visual stimulation) described
as the feeling of oneʼs body moving during sensory input, even though the
body is actually in a resting state; cognitive stimulation to the embodied
brain system for body ownership, a sense of agency, and kinesthetic
perception
Patients with
chronic stroke
Upper limbs
VR/AR
(Monitor/
HMD)
(1) Providing visual stimulation which is
recorded hand moviment in the movement task
involving hand opening and closing
(2) Applying electrical stimulation while
watching the movie during the finger-extension
phase.
User Inter Reha Co.,Ltd. Japan None
https://doi.org/10.3389/fnsys.2019.00076
https://www.irc-web.co.jp/kinvis
https://keio-rehab.jp/efforts/kinvis/
Prototype/Research
Phantom motor
execution facilitated by
ML and AR
Novel plasticity-based, non-invasive treatment for phantom limb pain, in
which phantom motor execution is decoded via machine learning, while
visualisation of the phantom is accomplished via augmented and virtual
reality.
Patients with
phantom limb pain
Upper limbs
AR/VR
(Monitor)
Preserving the virtual arm in the anatomically
correct placement
User
Chalmers University of
Technology
Sweden None
https://doi.org/10.1016/S0140-6736(16)31598-7
https://www.youtube.com/watch?v=ek7JHGC-T4E
Walk Again Project
(WAP)
(1) BMI with VR makes the patient's brain reacquire the notion of walking.
(2) By walking in a custom-designed exoskeleton with BMI, patients are
eventually able to rekindle their remaining nerves to send signals back to
brain, and reactivate some voluntary movement and sensitivity.
Paraplegics Lower limbs VR (HMD)
Presenting visually the virtual lower limbs
through the HMD and the sense of touching the
ground through haptic display attached on
forearms
User Duke University USA None
https://qz.com/757516/paraplegics-are-learning-to-
walk-again-with-virtual-reality/
https://www.youtube.com/watch?v=pb36O-Yotac
Name Features Users Target symptoms Type of XR How to use XR
People
involved in XR
Organization Country Notes URL
Mental health/Phobia
Product/Service
Immersive simulation
system for overcoming
fear of heights
Standing on top of a vitrual skyscraper to alleviate fear
People with a fear
of heights
(acrophobia)
Acrophobia VR (HMD)
Providing virtual environments on top of a
skyscraper
User CRESCENT,INC Japan None https://www.youtube.com/watch?v=AR-VAImfFXI
Prototype/Research
RECOVER: Virtual
Reality in Rehab
Providing valid contexts for people to practise their communication skills,
build confidence interacting with others and generalise their communication
skills to various environments
People with
communication
disorders
Communication disorder VR (HMD)
Simulating social communication situations that
are difficult to create within the clinic in realistic,
personally relevant and safe environments
(Cooking etc.)
User and other
people
interacting
with the user
The University of
Queensland
Australia
Speech
pathologists
https://www.uq.edu.au/news/article/2021/03/virtual-
reality-help-patients-speak
https://www.tandfonline.com/doi/abs/10.1080/096382
88.2021.1895333?journalCode=idre20
Bravemind
Supporting exposure therapy, in which a patient with PTS(Post-Traumatic
Stress) ‒ guided by a trained therapist ‒ confronts their trauma memories
through a retelling of the experience
Veterans with
urgently needed
options for PTS
treatment
PTS and depression VR (HMD)
Providing 14 different worlds from a crowded
Iraqi marketplace to a remote Afghan village, a
checkpoint in the desert to a forward operating
base in the mountains
User
The University of
Southern California
Institute for Creative
Technologies
USA None
https://www.soldierstrong.org/bravemind/
https://www.youtube.com/watch?v=dVmxmDFCMlQ
Features Users Target body part Which XR How to use XR
(1) A patientʼs real-time image is projected into virtual
environments where they perform individualised gesture-based
exercise games designed by their clinician to each patientʼs
ability and recovery level
(2) The biometrics for quantitative evaluation are collected by the
video camera tracking and analysis systems
Broad
Broad (upper and
lower-limbs,
cognitive
capabilities)
MR
(Monitor)
Playing VR games designed for
rehabilitation programs
IREX GestureTek Health
4
Service/Product
Physical rehab
Mental health/Phobia Prototype/Research
☑ ☑
Telerehabilitation
Features Users Target body part Which XR How to use XR
(1) Assigned physical therapists proposing VR rehab programs for
each disease
(2) Improving physical functions through VR games
(3) FDA-registered medical VR applications
Broad
Broad (physical,
neurological or
behavioral
symptoms)
VR (HMD)
Playing VR games designed for
rehabilitation programs
XRHealth XRHealth USA INC
5
Service/Product
Physical rehab
Mental health/Phobia Prototype/Research
☑ ☑
Telerehabilitation
☑
国⽴研究開発法⼈ 産業技術総合研究所
6
Features Users Target body part Which XR How to use XR
(1) Designed to engage the client involving daily functional
activities through a virtual ADL (activities of daily living)
rehabilitation system to help the brain “re-program” itself and
form new neural connections
(2) Virtual assistant appearing on the screen to educate and
facilitate performance by providing real-time feedback
(3) Using Microsoft Kinect
(4) FDA-cleared software system
Patients with
cognitive or
upper limb
impairments
Upper limbs
VR
(Monitor)
Providing ADL-focused virtual world in
which the users incorporates their
impaired upper limb to perform
simulated self-care tasks that involve
picking up, transferring and
manipulating virtual objects
SaeboVR Saebo, Inc
Service/Product
Physical rehab
Mental health/Phobia Prototype/Research
☑ ☑
Telerehabilitation
Features Users Target body part Which XR How to use XR
(1) Gamified neurorehabilitation therapy platform for medium and
light severity impairments able to be deployed in the patientʼs
home
(2) Including rehabilitation exercises for the upper extremity,
trunk, and lower extremity; audio-visual feedback and graphic
movement representations for patients
(3) Using Microsoft Kinect and Leap Motion
(4) FDA-cleared system
Stroke
survivors at
home
Broad(Upper
limbs, torso, lower
limbs)
VR
(Monitor)
Playing VR games designed for
rehabilitation programs
MindMotion GO MindMaze SA
国⽴研究開発法⼈ 産業技術総合研究所
7
Service/Product
Physical rehab
Mental health/Phobia Prototype/Research
☑ ☑
Telerehabilitation
☑
国⽴研究開発法⼈ 産業技術総合研究所
8
Features Users Target body part Which XR How to use XR
(1) Designed for acute neurorehabilitation and ideally suited for
delivering table-top therapy to patients recovering from upper-
limb hemiparesis
(2) Gamification of the exercises (levels of difficulty, rewards,
real-time feedback) to maintain patient motivation and to
increase the amount of practice
(3) FDA-cleared system
Acute stroke
patients at
hospital
Upper limbs
VR
(Monitor)
Project a CG depiction of the
nonfunctional one hand, which is
controlled by the patient's movement
of the working another hand
MindMotion Pro MindMaze SA
Service/Product
Physical rehab
Mental health/Phobia Prototype/Research
☑ ☑
Telerehabilitation
国⽴研究開発法⼈ 産業技術総合研究所
9
Features Users Target body part Which XR How to use XR
Seated reaching motion improving postural balance and dual-task
cognitive processing function
Stroke
patients
Upper limbs, torso
(core)
VR (HMD)
Playing VR games designed for
rehabilitation programs:
horizontal/vertical/Mito-
Komon/vegetables/fruits
mediVR KAGURA mediVR inc.
Service/Product
Physical rehab
Mental health/Phobia Prototype/Research
☑ ☑
Telerehabilitation
国⽴研究開発法⼈ 産業技術総合研究所
10
Features Users Target body part Which XR How to use XR
Gives the feeling of walking in a grassland or a place with
beautiful scenery to increase motivation
Elderly people
who wish to
improve their
motor skills
Lower limbs
VR (HMD,
Foot Pedal
Exerciser)
Providing virtual environments with
beatiful scenary such as sightseeing
spots
RehaVR silvereye Inc.
Service/Product
Physical rehab
Mental health/Phobia Prototype/Research
☑ ☑
Telerehabilitation
Features Users Target body part Which XR How to use XR
Using KiNvis (KiNesthetic illusion induced by visual stimulation)
described as the feeling of oneʼs body moving during sensory
input, even though the body is actually in a resting state;
cognitive stimulation to the embodied brain system for body
ownership, a sense of agency, and kinesthetic perception
Patients with
chronic stroke
Upper limbs
VR/AR
(Monitor/
HMD)
(1) Providing visual stimulation which
is recorded hand moviment in the
movement task involving hand
opening and closing
(2) Applying electrical stimulation
while watching the movie during the
finger-extension phase.
KiNvis system Inter Reha Co.,Ltd.
国⽴研究開発法⼈ 産業技術総合研究所
11
Service/Product
Physical rehab
Mental health/Phobia Prototype/Research
☑ ☑
Telerehabilitation
12
Features Users Target body part Which XR How to use XR
Novel plasticity-based, non-invasive treatment for phantom limb
pain, in which phantom motor execution is decoded via machine
learning, while visualisation of the phantom is accomplished via
augmented and virtual reality.
Patients with
phantom limb
pain
Upper limbs
AR/VR
(Monitor)
Preserving the virtual arm in the
anatomically correct placement
Phantom motor execution facilitated by ML and AR Chalmers University of Technology
Service/Product
Physical rehab
Mental health/Phobia Prototype/Research
☑
☑ Telerehabilitation
国⽴研究開発法⼈ 産業技術総合研究所
13
Features Users Target body part Which XR How to use XR
(1) BMI with VR makes the patient's brain reacquire the notion of
walking.
(2) By walking in a custom-designed exoskeleton with BMI,
patients are eventually able to rekindle their remaining nerves to
send signals back to brain, and reactivate some voluntary
movement and sensitivity.
Paraplegics Lower limbs VR (HMD)
Presenting visually the virtual lower
limbs through the HMD and the sense
of touching the ground through haptic
display attached on forearms
Walk Again Project (WAP) Duke University
Service/Product
Physical rehab
Mental health/Phobia Prototype/Research
☑
☑ Telerehabilitation
国⽴研究開発法⼈ 産業技術総合研究所
14
Features Users Target symptoms Which XR How to use XR
Standing on top of a vitrual skyscraper to alleviate fear
People with a
fear of heights
(acrophobia)
Acrophobia VR (HMD)
Providing virtual environments on top
of a skyscraper
Immersive simulation system for overcoming fear of heights CRESCENT,INC
Service/Product
Physical rehab
Mental health/Phobia Prototype/Research
☑
☑
Telerehabilitation
Features Users Target symptoms Which XR How to use XR
Providing valid contexts for people to practise their
communication skills, build confidence interacting with others
and generalise their communication skills to various
environments
People with
communicatio
n disorders
Communication
disorder
VR (HMD)
Simulating social communication
situations that are difficult to create
within the clinic in realistic, personally
relevant and safe environments
(Cooking etc.)
RECOVER: Virtual Reality in Rehab The University of Queensland
国⽴研究開発法⼈ 産業技術総合研究所
15
Service/Product
Physical rehab
Mental health/Phobia Prototype/Research
☑ ☑ Telerehabilitation
国⽴研究開発法⼈ 産業技術総合研究所
16
Features Users Target symptoms Which XR How to use XR
Supporting exposure therapy, in which a patient with PTS(Post-
Traumatic Stress) ‒ guided by a trained therapist ‒ confronts
their trauma memories through a retelling of the experience
Veterans with
urgently
needed
options for
PTS
treatment
PTS and
depression
VR (HMD)
Providing 14 different worlds from a
crowded Iraqi marketplace to a remote
Afghan village, a checkpoint in the
desert to a forward operating base in
the mountains
Bravemind
The University of Southern California Institute for
Creative Technologies
Service/Product
Physical rehab
Mental health/Phobia Prototype/Research
☑ ☑ Telerehabilitation
発表内容
• XRに基づくリハビリの研究・事業事例
• サーベイ⽂献・論⽂
• 遠隔リハビリの潜在利⽤者向け定性調査
17
市場調査:バーチャルリハビリ・遠隔リハビリシステム
18
https://www.360marketupdates.com/global‐virtual‐rehabilitation‐and‐telerehabilitation‐systems‐market‐18486215#
19
バーチャルリハビリシステムポータルサイト
20
https://www.medicalexpo.com/ja/seizomoto‐iryo/kiwado‐42522.html
脳卒中罹患経験者の
上肢運動リハビリのための
VR臨床応⽤に関する
サーベイ論⽂
Clinical Application of Virtual 
Reality for Upper Limb Motor 
Rehabilitation in Stroke: 
Review of Technologies and 
Clinical Evidence
21
https://www.mdpi.com/2077‐0383/9/10/3369
22
https://www.mdpi.com/2077‐0383/9/10/3369
サーベイ論⽂記載事例
• 当該リストでは、HMDを⽤いたI(Immersive)型よりも、NI (non‐immersive)型
の⽅が圧倒的に多い
• 脳卒中罹患経験者向けのサーベイだから?
• 2020年時点で商⽤化されているものだけだから?
発表内容
• XRに基づくリハビリの研究・事業事例
• サーベイ⽂献・論⽂
• 遠隔リハビリの潜在利⽤者向け定性調査
23
本研究開発の狙い:上肢の遠隔リハビリ
24
遠隔リハビリの潜在利⽤者向け定性調査
25
• 実施期間:2022年2⽉26(⼟)‐ 27(⽇)
• ⽅法:オンラインによる半構造化グループインタビュー
• 被験者:合計9名
• 機縁法によるリクルーティング
• 上肢(肩・腕・⼿⾸) ・⾸・腰に⽣活に⽀障もしくは慢性的な
痛みがある
• 医者から運動を⽌められていない
• 1回30分以上の運動頻度が週1回以下
• 1⽇の平均歩数が7000歩未満
• ⾮アクティブパーソンにおける「同調派」「雷同派」に所属
• 男性グループ4名
• 同調派3名/雷同派1名
• 40代3名/50代1名
• ⼥性グループ5名
• 同調派3名/雷同派2名
• 40代1名/50代4名
KJ法を⽤いてキーワード群の関係を整理
26
グループインタビューまとめ:
上肢・⾸・肩の痛みに関する課題
27
• ⽇常⽣活において、⾸や肩こりの痛みは“当たり前”になって
おり、⽣活に⽀障をきたす痛みだとは認識されていない。
• 頭痛や吐き気の症状が現れてから痛みやコリの緩和を⾏う。
• 上肢は可動域が確保される限りはなんとかなってしまう。
• 仕事への影響は、“集中⼒”を保てるかどうかが⼤きなポイントになる。
• 継続的なケアが必要な痛みは怪我と同等という認識をもって
いる。
• 腰痛は⽣活に即⽀障をきたすため、継続的にケアを⾏う。
• 上肢と異なり、下肢の痛みは⽣活に⽀障が出る。
上肢・⾸・肩の痛みは仕⽅がないと思っている。“解消したい”
と思ってもらえるサービス設計ができるかどうかが課題。
(運動が近道だが、⽇本⼈の約7割が“運動習慣なし”)
(仕事が⽣活の中⼼を占める世代の⽣活習慣の⾒直しは簡単で
はない)
グループインタビューまとめ:
遠隔リハビリ/トレーニングに関する課題
28
• 遠隔リハビリ/トレーニングは、オフラインを組み合わせるこ
とがポイント
• 専⾨家が直接触れる・指導することで、リハビリ/トレーニングの信頼性が向
上する。
• ⾃分⾃⾝で⾏うトレーニングでは限界を感じる。
• コストがかかっても信頼できる専⾨家の指導を受けたい。
• ⾃宅で気軽にできるオンラインのメリットも魅⼒的に感じている。
• コミュニケーションが感じられないものはYouTubeと同程度。
• 器具を⽤いたゲーム型フィットネス(例:リングフィットアドベンチャーな
ど)やVRトレーニングのように、楽しめる要素は必要と考えられる。
遠隔リハビリ/トレーニングのニーズは⼀定程度あるものと
想定されるが、“1対1”、“専⾨家が直接触れる”というような
体験を、遠隔でどのように再現できるかが課題。
(器具を多⽤すると使⽤時の怪我や不具合の発⽣、コスト増
加の懸念)
飽きさせない⼯夫も必要。
グループインタビューまとめ:
その他の課題
29
• ⾮アクティブパーソンの運動に関する⾏動変容を促す要素は、
「同調派」「雷同派」で異なることが明らかとなっている。
• 同時に、属性(性別/年代)は同じでも、家族構成によって
ライフステージが異なることも想定されることから、画⼀的
なサービスでは受容性が⾼まらないことが考えられる。
• リハビリ/トレーニングは経験財(または信頼財)であり、
事前の情報探索によるサービス評価が難しいことから、まず
は経験してもらえるかどうかが重要となる。
セグメント別に、サービス受容度を⾼めるための設計が重要に
なる。

More Related Content

What's hot

健康経営のための地理空間インテリジェンス(GSI)に関する一考察
健康経営のための地理空間インテリジェンス(GSI)に関する一考察健康経営のための地理空間インテリジェンス(GSI)に関する一考察
健康経営のための地理空間インテリジェンス(GSI)に関する一考察
Kurata Takeshi
 
地理空間インテリジェンス技術を用いた 製造ラインでの作業分析
地理空間インテリジェンス技術を用いた 製造ラインでの作業分析地理空間インテリジェンス技術を用いた 製造ラインでの作業分析
地理空間インテリジェンス技術を用いた 製造ラインでの作業分析
Kurata Takeshi
 
ICRA 2019 速報
ICRA 2019 速報ICRA 2019 速報
ICRA 2019 速報
cvpaper. challenge
 
オントロジー工学に基づく 知識の体系化と利用
オントロジー工学に基づく知識の体系化と利用オントロジー工学に基づく知識の体系化と利用
オントロジー工学に基づく 知識の体系化と利用
Kouji Kozaki
 
先端技術とメディア表現1 #FTMA15
先端技術とメディア表現1 #FTMA15先端技術とメディア表現1 #FTMA15
先端技術とメディア表現1 #FTMA15
Yoichi Ochiai
 
インドア測位技術の現況:UWBビジネス元年到来?!
インドア測位技術の現況:UWBビジネス元年到来?!インドア測位技術の現況:UWBビジネス元年到来?!
インドア測位技術の現況:UWBビジネス元年到来?!
Kurata Takeshi
 
LiDAR点群とSfM点群との位置合わせ
LiDAR点群とSfM点群との位置合わせLiDAR点群とSfM点群との位置合わせ
LiDAR点群とSfM点群との位置合わせ
Takuya Minagawa
 
文字認識はCNNで終わるのか?
文字認識はCNNで終わるのか?文字認識はCNNで終わるのか?
文字認識はCNNで終わるのか?
Seiichi Uchida
 
屋内測位技術の応用事例とPDRベンチマーク標準化委員会の活動概要
屋内測位技術の応用事例とPDRベンチマーク標準化委員会の活動概要屋内測位技術の応用事例とPDRベンチマーク標準化委員会の活動概要
屋内測位技術の応用事例とPDRベンチマーク標準化委員会の活動概要
Kurata Takeshi
 
機械学習研究の現状とこれから
機械学習研究の現状とこれから機械学習研究の現状とこれから
機械学習研究の現状とこれから
MLSE
 
WindowsではじめるROSプログラミング
WindowsではじめるROSプログラミングWindowsではじめるROSプログラミング
WindowsではじめるROSプログラミング
Takayuki Goto
 
SSII2021 [OS3-01] 設備や環境の高品質計測点群取得と自動モデル化技術
SSII2021 [OS3-01] 設備や環境の高品質計測点群取得と自動モデル化技術SSII2021 [OS3-01] 設備や環境の高品質計測点群取得と自動モデル化技術
SSII2021 [OS3-01] 設備や環境の高品質計測点群取得と自動モデル化技術
SSII
 
オントロジー工学に基づくセマンティック技術(2)ナレッジグラフ入門
オントロジー工学に基づくセマンティック技術(2)ナレッジグラフ入門オントロジー工学に基づくセマンティック技術(2)ナレッジグラフ入門
オントロジー工学に基づくセマンティック技術(2)ナレッジグラフ入門
Kouji Kozaki
 
【慶應大学講演】なぜ、博士課程に進学したか?
【慶應大学講演】なぜ、博士課程に進学したか?【慶應大学講演】なぜ、博士課程に進学したか?
【慶應大学講演】なぜ、博士課程に進学したか?
Hirokatsu Kataoka
 
Data-Centric AI開発における データ生成の取り組み
Data-Centric AI開発における データ生成の取り組みData-Centric AI開発における データ生成の取り組み
Data-Centric AI開発における データ生成の取り組み
Takeshi Suzuki
 
SSII2020TS: 物理ベースビジョンの過去・現在・未来 〜 カメラ・物体・光のインタラクションを モデル化するには 〜
SSII2020TS: 物理ベースビジョンの過去・現在・未来 〜 カメラ・物体・光のインタラクションを モデル化するには 〜SSII2020TS: 物理ベースビジョンの過去・現在・未来 〜 カメラ・物体・光のインタラクションを モデル化するには 〜
SSII2020TS: 物理ベースビジョンの過去・現在・未来 〜 カメラ・物体・光のインタラクションを モデル化するには 〜
SSII
 
研究分野をサーベイする
研究分野をサーベイする研究分野をサーベイする
研究分野をサーベイする
Takayuki Itoh
 
東北大学 先端技術の基礎と実践_深層学習による画像認識とデータの話_菊池悠太
東北大学 先端技術の基礎と実践_深層学習による画像認識とデータの話_菊池悠太東北大学 先端技術の基礎と実践_深層学習による画像認識とデータの話_菊池悠太
東北大学 先端技術の基礎と実践_深層学習による画像認識とデータの話_菊池悠太
Preferred Networks
 
【DL輪読会】Code as Policies: Language Model Programs for Embodied Control
【DL輪読会】Code as Policies: Language Model Programs for Embodied Control【DL輪読会】Code as Policies: Language Model Programs for Embodied Control
【DL輪読会】Code as Policies: Language Model Programs for Embodied Control
Deep Learning JP
 
屋内測位システム開発&応用:住友電工IoT研での事例
屋内測位システム開発&応用:住友電工IoT研での事例屋内測位システム開発&応用:住友電工IoT研での事例
屋内測位システム開発&応用:住友電工IoT研での事例
Kurata Takeshi
 

What's hot (20)

健康経営のための地理空間インテリジェンス(GSI)に関する一考察
健康経営のための地理空間インテリジェンス(GSI)に関する一考察健康経営のための地理空間インテリジェンス(GSI)に関する一考察
健康経営のための地理空間インテリジェンス(GSI)に関する一考察
 
地理空間インテリジェンス技術を用いた 製造ラインでの作業分析
地理空間インテリジェンス技術を用いた 製造ラインでの作業分析地理空間インテリジェンス技術を用いた 製造ラインでの作業分析
地理空間インテリジェンス技術を用いた 製造ラインでの作業分析
 
ICRA 2019 速報
ICRA 2019 速報ICRA 2019 速報
ICRA 2019 速報
 
オントロジー工学に基づく 知識の体系化と利用
オントロジー工学に基づく知識の体系化と利用オントロジー工学に基づく知識の体系化と利用
オントロジー工学に基づく 知識の体系化と利用
 
先端技術とメディア表現1 #FTMA15
先端技術とメディア表現1 #FTMA15先端技術とメディア表現1 #FTMA15
先端技術とメディア表現1 #FTMA15
 
インドア測位技術の現況:UWBビジネス元年到来?!
インドア測位技術の現況:UWBビジネス元年到来?!インドア測位技術の現況:UWBビジネス元年到来?!
インドア測位技術の現況:UWBビジネス元年到来?!
 
LiDAR点群とSfM点群との位置合わせ
LiDAR点群とSfM点群との位置合わせLiDAR点群とSfM点群との位置合わせ
LiDAR点群とSfM点群との位置合わせ
 
文字認識はCNNで終わるのか?
文字認識はCNNで終わるのか?文字認識はCNNで終わるのか?
文字認識はCNNで終わるのか?
 
屋内測位技術の応用事例とPDRベンチマーク標準化委員会の活動概要
屋内測位技術の応用事例とPDRベンチマーク標準化委員会の活動概要屋内測位技術の応用事例とPDRベンチマーク標準化委員会の活動概要
屋内測位技術の応用事例とPDRベンチマーク標準化委員会の活動概要
 
機械学習研究の現状とこれから
機械学習研究の現状とこれから機械学習研究の現状とこれから
機械学習研究の現状とこれから
 
WindowsではじめるROSプログラミング
WindowsではじめるROSプログラミングWindowsではじめるROSプログラミング
WindowsではじめるROSプログラミング
 
SSII2021 [OS3-01] 設備や環境の高品質計測点群取得と自動モデル化技術
SSII2021 [OS3-01] 設備や環境の高品質計測点群取得と自動モデル化技術SSII2021 [OS3-01] 設備や環境の高品質計測点群取得と自動モデル化技術
SSII2021 [OS3-01] 設備や環境の高品質計測点群取得と自動モデル化技術
 
オントロジー工学に基づくセマンティック技術(2)ナレッジグラフ入門
オントロジー工学に基づくセマンティック技術(2)ナレッジグラフ入門オントロジー工学に基づくセマンティック技術(2)ナレッジグラフ入門
オントロジー工学に基づくセマンティック技術(2)ナレッジグラフ入門
 
【慶應大学講演】なぜ、博士課程に進学したか?
【慶應大学講演】なぜ、博士課程に進学したか?【慶應大学講演】なぜ、博士課程に進学したか?
【慶應大学講演】なぜ、博士課程に進学したか?
 
Data-Centric AI開発における データ生成の取り組み
Data-Centric AI開発における データ生成の取り組みData-Centric AI開発における データ生成の取り組み
Data-Centric AI開発における データ生成の取り組み
 
SSII2020TS: 物理ベースビジョンの過去・現在・未来 〜 カメラ・物体・光のインタラクションを モデル化するには 〜
SSII2020TS: 物理ベースビジョンの過去・現在・未来 〜 カメラ・物体・光のインタラクションを モデル化するには 〜SSII2020TS: 物理ベースビジョンの過去・現在・未来 〜 カメラ・物体・光のインタラクションを モデル化するには 〜
SSII2020TS: 物理ベースビジョンの過去・現在・未来 〜 カメラ・物体・光のインタラクションを モデル化するには 〜
 
研究分野をサーベイする
研究分野をサーベイする研究分野をサーベイする
研究分野をサーベイする
 
東北大学 先端技術の基礎と実践_深層学習による画像認識とデータの話_菊池悠太
東北大学 先端技術の基礎と実践_深層学習による画像認識とデータの話_菊池悠太東北大学 先端技術の基礎と実践_深層学習による画像認識とデータの話_菊池悠太
東北大学 先端技術の基礎と実践_深層学習による画像認識とデータの話_菊池悠太
 
【DL輪読会】Code as Policies: Language Model Programs for Embodied Control
【DL輪読会】Code as Policies: Language Model Programs for Embodied Control【DL輪読会】Code as Policies: Language Model Programs for Embodied Control
【DL輪読会】Code as Policies: Language Model Programs for Embodied Control
 
屋内測位システム開発&応用:住友電工IoT研での事例
屋内測位システム開発&応用:住友電工IoT研での事例屋内測位システム開発&応用:住友電工IoT研での事例
屋内測位システム開発&応用:住友電工IoT研での事例
 

Similar to XRに基づく遠隔リハの研究・事業事例調査報告

VRhab Poster
VRhab PosterVRhab Poster
Emerging technologies in physical therapy and rehabilitation: 10 opportunitie...
Emerging technologies in physical therapy and rehabilitation: 10 opportunitie...Emerging technologies in physical therapy and rehabilitation: 10 opportunitie...
Emerging technologies in physical therapy and rehabilitation: 10 opportunitie...
Healthstartup
 
SC 24でのメタバース関連標準化概要:ヘルスケア応用事例を交えて(ISO/IEC JTC 1/SC 24)
SC 24でのメタバース関連標準化概要:ヘルスケア応用事例を交えて(ISO/IEC JTC 1/SC 24)SC 24でのメタバース関連標準化概要:ヘルスケア応用事例を交えて(ISO/IEC JTC 1/SC 24)
SC 24でのメタバース関連標準化概要:ヘルスケア応用事例を交えて(ISO/IEC JTC 1/SC 24)
Kurata Takeshi
 
virtual surgery
virtual surgeryvirtual surgery
virtual surgery
Makka Vasu
 
IRJET- Device Designed for Fabrication of Finger Rehabilitation along with Vi...
IRJET- Device Designed for Fabrication of Finger Rehabilitation along with Vi...IRJET- Device Designed for Fabrication of Finger Rehabilitation along with Vi...
IRJET- Device Designed for Fabrication of Finger Rehabilitation along with Vi...
IRJET Journal
 
Robotic surgery
Robotic surgeryRobotic surgery
Advances in Telesurgery and Surgical Robotics
Advances in Telesurgery and Surgical RoboticsAdvances in Telesurgery and Surgical Robotics
Advances in Telesurgery and Surgical Robotics
Sanjoy Sanyal
 
Virtual reality in health care by Rabeendra Basnet
Virtual reality in health care by Rabeendra BasnetVirtual reality in health care by Rabeendra Basnet
Virtual reality in health care by Rabeendra Basnet
रविन्द्र बस्नेत
 
Virtual Reality in Health care
Virtual Reality in Health careVirtual Reality in Health care
Virtual Reality in Health care
रविन्द्र बस्नेत
 
Virtual Reality (bring distant near)
Virtual Reality (bring distant near)Virtual Reality (bring distant near)
Virtual Reality (bring distant near)
Hafiz Sanni
 
Ambient Intelligence and Immersive Virtual Telepresence in Health Care
Ambient Intelligence and Immersive Virtual Telepresence in Health CareAmbient Intelligence and Immersive Virtual Telepresence in Health Care
Ambient Intelligence and Immersive Virtual Telepresence in Health Care
Riva Giuseppe
 
Robotics and simulation in neurosurgery
Robotics and simulation in neurosurgeryRobotics and simulation in neurosurgery
Robotics and simulation in neurosurgery
Dr Kaushal Deep Singh Mathuria
 
Principles of Virtual Reality In Surgical Training - Review by Sanjoy Sanyal
Principles of Virtual Reality In Surgical Training - Review by Sanjoy SanyalPrinciples of Virtual Reality In Surgical Training - Review by Sanjoy Sanyal
Principles of Virtual Reality In Surgical Training - Review by Sanjoy Sanyal
Sanjoy Sanyal
 
virtual simulation
virtual simulationvirtual simulation
virtual simulation
Sumer Yadav
 

Similar to XRに基づく遠隔リハの研究・事業事例調査報告 (20)

VRhab Poster
VRhab PosterVRhab Poster
VRhab Poster
 
Virtual surgery [new].ppt
Virtual surgery [new].pptVirtual surgery [new].ppt
Virtual surgery [new].ppt
 
Emerging technologies in physical therapy and rehabilitation: 10 opportunitie...
Emerging technologies in physical therapy and rehabilitation: 10 opportunitie...Emerging technologies in physical therapy and rehabilitation: 10 opportunitie...
Emerging technologies in physical therapy and rehabilitation: 10 opportunitie...
 
SC 24でのメタバース関連標準化概要:ヘルスケア応用事例を交えて(ISO/IEC JTC 1/SC 24)
SC 24でのメタバース関連標準化概要:ヘルスケア応用事例を交えて(ISO/IEC JTC 1/SC 24)SC 24でのメタバース関連標準化概要:ヘルスケア応用事例を交えて(ISO/IEC JTC 1/SC 24)
SC 24でのメタバース関連標準化概要:ヘルスケア応用事例を交えて(ISO/IEC JTC 1/SC 24)
 
virtual surgery
virtual surgeryvirtual surgery
virtual surgery
 
IRJET- Device Designed for Fabrication of Finger Rehabilitation along with Vi...
IRJET- Device Designed for Fabrication of Finger Rehabilitation along with Vi...IRJET- Device Designed for Fabrication of Finger Rehabilitation along with Vi...
IRJET- Device Designed for Fabrication of Finger Rehabilitation along with Vi...
 
Robotic surgery
Robotic surgeryRobotic surgery
Robotic surgery
 
Introduction to Programming
Introduction to ProgrammingIntroduction to Programming
Introduction to Programming
 
Advances in Telesurgery and Surgical Robotics
Advances in Telesurgery and Surgical RoboticsAdvances in Telesurgery and Surgical Robotics
Advances in Telesurgery and Surgical Robotics
 
VR
VRVR
VR
 
Virtual reality in health care by Rabeendra Basnet
Virtual reality in health care by Rabeendra BasnetVirtual reality in health care by Rabeendra Basnet
Virtual reality in health care by Rabeendra Basnet
 
Virtual Reality in Health care
Virtual Reality in Health careVirtual Reality in Health care
Virtual Reality in Health care
 
VR
VRVR
VR
 
Virtual Reality (bring distant near)
Virtual Reality (bring distant near)Virtual Reality (bring distant near)
Virtual Reality (bring distant near)
 
Ambient Intelligence and Immersive Virtual Telepresence in Health Care
Ambient Intelligence and Immersive Virtual Telepresence in Health CareAmbient Intelligence and Immersive Virtual Telepresence in Health Care
Ambient Intelligence and Immersive Virtual Telepresence in Health Care
 
Robotics and simulation in neurosurgery
Robotics and simulation in neurosurgeryRobotics and simulation in neurosurgery
Robotics and simulation in neurosurgery
 
Principles of Virtual Reality In Surgical Training - Review by Sanjoy Sanyal
Principles of Virtual Reality In Surgical Training - Review by Sanjoy SanyalPrinciples of Virtual Reality In Surgical Training - Review by Sanjoy Sanyal
Principles of Virtual Reality In Surgical Training - Review by Sanjoy Sanyal
 
SpectrumCT
SpectrumCTSpectrumCT
SpectrumCT
 
VR presentation
VR presentationVR presentation
VR presentation
 
virtual simulation
virtual simulationvirtual simulation
virtual simulation
 

More from Kurata Takeshi

人的資本経営のための地理情報インテリジェンス 作業パターン分析と心身状態把握に関する実証事例
人的資本経営のための地理情報インテリジェンス 作業パターン分析と心身状態把握に関する実証事例人的資本経営のための地理情報インテリジェンス 作業パターン分析と心身状態把握に関する実証事例
人的資本経営のための地理情報インテリジェンス 作業パターン分析と心身状態把握に関する実証事例
Kurata Takeshi
 
Project progress on XR-AI platform for tele-rehab and health guidance
Project progress on XR-AI platform for tele-rehab and health guidanceProject progress on XR-AI platform for tele-rehab and health guidance
Project progress on XR-AI platform for tele-rehab and health guidance
Kurata Takeshi
 
サービス学会国内大会:高速道路サービスエリア施設内での動線データのみを用いた作業行動パターン分析
サービス学会国内大会:高速道路サービスエリア施設内での動線データのみを用いた作業行動パターン分析サービス学会国内大会:高速道路サービスエリア施設内での動線データのみを用いた作業行動パターン分析
サービス学会国内大会:高速道路サービスエリア施設内での動線データのみを用いた作業行動パターン分析
Kurata Takeshi
 
HARC: Human Augmentation Research Center
HARC: Human Augmentation Research CenterHARC: Human Augmentation Research Center
HARC: Human Augmentation Research Center
Kurata Takeshi
 
Work Pattern Analysis with and without Site-specific Information in a Manufac...
Work Pattern Analysis with and without Site-specific Information in a Manufac...Work Pattern Analysis with and without Site-specific Information in a Manufac...
Work Pattern Analysis with and without Site-specific Information in a Manufac...
Kurata Takeshi
 
Standards and projects of SC 24/WG 9 on Metaverse and Interverse
Standards and projects of SC 24/WG 9 on Metaverse and InterverseStandards and projects of SC 24/WG 9 on Metaverse and Interverse
Standards and projects of SC 24/WG 9 on Metaverse and Interverse
Kurata Takeshi
 
遠隔リハビリ研究とオンライン学会運営から見たコミュニケーションDX
遠隔リハビリ研究とオンライン学会運営から見たコミュニケーションDX遠隔リハビリ研究とオンライン学会運営から見たコミュニケーションDX
遠隔リハビリ研究とオンライン学会運営から見たコミュニケーションDX
Kurata Takeshi
 
Analyzing Operations on a Manufacturing Line using Geospatial Intelligence T...
Analyzing Operations on a Manufacturing Line using Geospatial Intelligence T...Analyzing Operations on a Manufacturing Line using Geospatial Intelligence T...
Analyzing Operations on a Manufacturing Line using Geospatial Intelligence T...
Kurata Takeshi
 
国際標準化におけるAR/MR用語の使われ方
国際標準化におけるAR/MR用語の使われ方国際標準化におけるAR/MR用語の使われ方
国際標準化におけるAR/MR用語の使われ方
Kurata Takeshi
 
「遠隔リハビリのための多感覚XR-AI技術基盤構築と保健指導との互恵ケア連携」の概要
「遠隔リハビリのための多感覚XR-AI技術基盤構築と保健指導との互恵ケア連携」の概要「遠隔リハビリのための多感覚XR-AI技術基盤構築と保健指導との互恵ケア連携」の概要
「遠隔リハビリのための多感覚XR-AI技術基盤構築と保健指導との互恵ケア連携」の概要
Kurata Takeshi
 
サービス学とか何か(応用サービス工学)
サービス学とか何か(応用サービス工学)サービス学とか何か(応用サービス工学)
サービス学とか何か(応用サービス工学)
Kurata Takeshi
 
Geospatial Intelligence for Health and Productivity Management in Japanese Re...
Geospatial Intelligence for Health and Productivity Management in Japanese Re...Geospatial Intelligence for Health and Productivity Management in Japanese Re...
Geospatial Intelligence for Health and Productivity Management in Japanese Re...
Kurata Takeshi
 
製造業・サービス業での人とシステムとの協調
製造業・サービス業での人とシステムとの協調製造業・サービス業での人とシステムとの協調
製造業・サービス業での人とシステムとの協調
Kurata Takeshi
 
Benchmarking of indoor localization and tracking systems (LTSs)
Benchmarking of indoor localization and tracking systems (LTSs)Benchmarking of indoor localization and tracking systems (LTSs)
Benchmarking of indoor localization and tracking systems (LTSs)
Kurata Takeshi
 
Communication beyond spatiotemporal constraints
Communication beyond spatiotemporal constraintsCommunication beyond spatiotemporal constraints
Communication beyond spatiotemporal constraints
Kurata Takeshi
 
応用サービス工学研究室紹介2020
応用サービス工学研究室紹介2020応用サービス工学研究室紹介2020
応用サービス工学研究室紹介2020
Kurata Takeshi
 
OTASCE Map: A Mobile Map Tool with Customizable Audio-Tactile Cues for the Vi...
OTASCE Map: A Mobile Map Tool with Customizable Audio-Tactile Cues for the Vi...OTASCE Map: A Mobile Map Tool with Customizable Audio-Tactile Cues for the Vi...
OTASCE Map: A Mobile Map Tool with Customizable Audio-Tactile Cues for the Vi...
Kurata Takeshi
 
IoH Technologies into Indoor Manufacturing Sites
IoH Technologies into Indoor Manufacturing SitesIoH Technologies into Indoor Manufacturing Sites
IoH Technologies into Indoor Manufacturing Sites
Kurata Takeshi
 

More from Kurata Takeshi (18)

人的資本経営のための地理情報インテリジェンス 作業パターン分析と心身状態把握に関する実証事例
人的資本経営のための地理情報インテリジェンス 作業パターン分析と心身状態把握に関する実証事例人的資本経営のための地理情報インテリジェンス 作業パターン分析と心身状態把握に関する実証事例
人的資本経営のための地理情報インテリジェンス 作業パターン分析と心身状態把握に関する実証事例
 
Project progress on XR-AI platform for tele-rehab and health guidance
Project progress on XR-AI platform for tele-rehab and health guidanceProject progress on XR-AI platform for tele-rehab and health guidance
Project progress on XR-AI platform for tele-rehab and health guidance
 
サービス学会国内大会:高速道路サービスエリア施設内での動線データのみを用いた作業行動パターン分析
サービス学会国内大会:高速道路サービスエリア施設内での動線データのみを用いた作業行動パターン分析サービス学会国内大会:高速道路サービスエリア施設内での動線データのみを用いた作業行動パターン分析
サービス学会国内大会:高速道路サービスエリア施設内での動線データのみを用いた作業行動パターン分析
 
HARC: Human Augmentation Research Center
HARC: Human Augmentation Research CenterHARC: Human Augmentation Research Center
HARC: Human Augmentation Research Center
 
Work Pattern Analysis with and without Site-specific Information in a Manufac...
Work Pattern Analysis with and without Site-specific Information in a Manufac...Work Pattern Analysis with and without Site-specific Information in a Manufac...
Work Pattern Analysis with and without Site-specific Information in a Manufac...
 
Standards and projects of SC 24/WG 9 on Metaverse and Interverse
Standards and projects of SC 24/WG 9 on Metaverse and InterverseStandards and projects of SC 24/WG 9 on Metaverse and Interverse
Standards and projects of SC 24/WG 9 on Metaverse and Interverse
 
遠隔リハビリ研究とオンライン学会運営から見たコミュニケーションDX
遠隔リハビリ研究とオンライン学会運営から見たコミュニケーションDX遠隔リハビリ研究とオンライン学会運営から見たコミュニケーションDX
遠隔リハビリ研究とオンライン学会運営から見たコミュニケーションDX
 
Analyzing Operations on a Manufacturing Line using Geospatial Intelligence T...
Analyzing Operations on a Manufacturing Line using Geospatial Intelligence T...Analyzing Operations on a Manufacturing Line using Geospatial Intelligence T...
Analyzing Operations on a Manufacturing Line using Geospatial Intelligence T...
 
国際標準化におけるAR/MR用語の使われ方
国際標準化におけるAR/MR用語の使われ方国際標準化におけるAR/MR用語の使われ方
国際標準化におけるAR/MR用語の使われ方
 
「遠隔リハビリのための多感覚XR-AI技術基盤構築と保健指導との互恵ケア連携」の概要
「遠隔リハビリのための多感覚XR-AI技術基盤構築と保健指導との互恵ケア連携」の概要「遠隔リハビリのための多感覚XR-AI技術基盤構築と保健指導との互恵ケア連携」の概要
「遠隔リハビリのための多感覚XR-AI技術基盤構築と保健指導との互恵ケア連携」の概要
 
サービス学とか何か(応用サービス工学)
サービス学とか何か(応用サービス工学)サービス学とか何か(応用サービス工学)
サービス学とか何か(応用サービス工学)
 
Geospatial Intelligence for Health and Productivity Management in Japanese Re...
Geospatial Intelligence for Health and Productivity Management in Japanese Re...Geospatial Intelligence for Health and Productivity Management in Japanese Re...
Geospatial Intelligence for Health and Productivity Management in Japanese Re...
 
製造業・サービス業での人とシステムとの協調
製造業・サービス業での人とシステムとの協調製造業・サービス業での人とシステムとの協調
製造業・サービス業での人とシステムとの協調
 
Benchmarking of indoor localization and tracking systems (LTSs)
Benchmarking of indoor localization and tracking systems (LTSs)Benchmarking of indoor localization and tracking systems (LTSs)
Benchmarking of indoor localization and tracking systems (LTSs)
 
Communication beyond spatiotemporal constraints
Communication beyond spatiotemporal constraintsCommunication beyond spatiotemporal constraints
Communication beyond spatiotemporal constraints
 
応用サービス工学研究室紹介2020
応用サービス工学研究室紹介2020応用サービス工学研究室紹介2020
応用サービス工学研究室紹介2020
 
OTASCE Map: A Mobile Map Tool with Customizable Audio-Tactile Cues for the Vi...
OTASCE Map: A Mobile Map Tool with Customizable Audio-Tactile Cues for the Vi...OTASCE Map: A Mobile Map Tool with Customizable Audio-Tactile Cues for the Vi...
OTASCE Map: A Mobile Map Tool with Customizable Audio-Tactile Cues for the Vi...
 
IoH Technologies into Indoor Manufacturing Sites
IoH Technologies into Indoor Manufacturing SitesIoH Technologies into Indoor Manufacturing Sites
IoH Technologies into Indoor Manufacturing Sites
 

Recently uploaded

Planning Of Procurement o different goods and services
Planning Of Procurement o different goods and servicesPlanning Of Procurement o different goods and services
Planning Of Procurement o different goods and services
JoytuBarua2
 
road safety engineering r s e unit 3.pdf
road safety engineering  r s e unit 3.pdfroad safety engineering  r s e unit 3.pdf
road safety engineering r s e unit 3.pdf
VENKATESHvenky89705
 
Forklift Classes Overview by Intella Parts
Forklift Classes Overview by Intella PartsForklift Classes Overview by Intella Parts
Forklift Classes Overview by Intella Parts
Intella Parts
 
LIGA(E)11111111111111111111111111111111111111111.ppt
LIGA(E)11111111111111111111111111111111111111111.pptLIGA(E)11111111111111111111111111111111111111111.ppt
LIGA(E)11111111111111111111111111111111111111111.ppt
ssuser9bd3ba
 
TECHNICAL TRAINING MANUAL GENERAL FAMILIARIZATION COURSE
TECHNICAL TRAINING MANUAL   GENERAL FAMILIARIZATION COURSETECHNICAL TRAINING MANUAL   GENERAL FAMILIARIZATION COURSE
TECHNICAL TRAINING MANUAL GENERAL FAMILIARIZATION COURSE
DuvanRamosGarzon1
 
Vaccine management system project report documentation..pdf
Vaccine management system project report documentation..pdfVaccine management system project report documentation..pdf
Vaccine management system project report documentation..pdf
Kamal Acharya
 
The role of big data in decision making.
The role of big data in decision making.The role of big data in decision making.
The role of big data in decision making.
ankuprajapati0525
 
Pile Foundation by Venkatesh Taduvai (Sub Geotechnical Engineering II)-conver...
Pile Foundation by Venkatesh Taduvai (Sub Geotechnical Engineering II)-conver...Pile Foundation by Venkatesh Taduvai (Sub Geotechnical Engineering II)-conver...
Pile Foundation by Venkatesh Taduvai (Sub Geotechnical Engineering II)-conver...
AJAYKUMARPUND1
 
ASME IX(9) 2007 Full Version .pdf
ASME IX(9)  2007 Full Version       .pdfASME IX(9)  2007 Full Version       .pdf
ASME IX(9) 2007 Full Version .pdf
AhmedHussein950959
 
一比一原版(SFU毕业证)西蒙菲莎大学毕业证成绩单如何办理
一比一原版(SFU毕业证)西蒙菲莎大学毕业证成绩单如何办理一比一原版(SFU毕业证)西蒙菲莎大学毕业证成绩单如何办理
一比一原版(SFU毕业证)西蒙菲莎大学毕业证成绩单如何办理
bakpo1
 
在线办理(ANU毕业证书)澳洲国立大学毕业证录取通知书一模一样
在线办理(ANU毕业证书)澳洲国立大学毕业证录取通知书一模一样在线办理(ANU毕业证书)澳洲国立大学毕业证录取通知书一模一样
在线办理(ANU毕业证书)澳洲国立大学毕业证录取通知书一模一样
obonagu
 
CME397 Surface Engineering- Professional Elective
CME397 Surface Engineering- Professional ElectiveCME397 Surface Engineering- Professional Elective
CME397 Surface Engineering- Professional Elective
karthi keyan
 
DESIGN A COTTON SEED SEPARATION MACHINE.docx
DESIGN A COTTON SEED SEPARATION MACHINE.docxDESIGN A COTTON SEED SEPARATION MACHINE.docx
DESIGN A COTTON SEED SEPARATION MACHINE.docx
FluxPrime1
 
Railway Signalling Principles Edition 3.pdf
Railway Signalling Principles Edition 3.pdfRailway Signalling Principles Edition 3.pdf
Railway Signalling Principles Edition 3.pdf
TeeVichai
 
COLLEGE BUS MANAGEMENT SYSTEM PROJECT REPORT.pdf
COLLEGE BUS MANAGEMENT SYSTEM PROJECT REPORT.pdfCOLLEGE BUS MANAGEMENT SYSTEM PROJECT REPORT.pdf
COLLEGE BUS MANAGEMENT SYSTEM PROJECT REPORT.pdf
Kamal Acharya
 
The Benefits and Techniques of Trenchless Pipe Repair.pdf
The Benefits and Techniques of Trenchless Pipe Repair.pdfThe Benefits and Techniques of Trenchless Pipe Repair.pdf
The Benefits and Techniques of Trenchless Pipe Repair.pdf
Pipe Restoration Solutions
 
Nuclear Power Economics and Structuring 2024
Nuclear Power Economics and Structuring 2024Nuclear Power Economics and Structuring 2024
Nuclear Power Economics and Structuring 2024
Massimo Talia
 
AKS UNIVERSITY Satna Final Year Project By OM Hardaha.pdf
AKS UNIVERSITY Satna Final Year Project By OM Hardaha.pdfAKS UNIVERSITY Satna Final Year Project By OM Hardaha.pdf
AKS UNIVERSITY Satna Final Year Project By OM Hardaha.pdf
SamSarthak3
 
Top 10 Oil and Gas Projects in Saudi Arabia 2024.pdf
Top 10 Oil and Gas Projects in Saudi Arabia 2024.pdfTop 10 Oil and Gas Projects in Saudi Arabia 2024.pdf
Top 10 Oil and Gas Projects in Saudi Arabia 2024.pdf
Teleport Manpower Consultant
 
Automobile Management System Project Report.pdf
Automobile Management System Project Report.pdfAutomobile Management System Project Report.pdf
Automobile Management System Project Report.pdf
Kamal Acharya
 

Recently uploaded (20)

Planning Of Procurement o different goods and services
Planning Of Procurement o different goods and servicesPlanning Of Procurement o different goods and services
Planning Of Procurement o different goods and services
 
road safety engineering r s e unit 3.pdf
road safety engineering  r s e unit 3.pdfroad safety engineering  r s e unit 3.pdf
road safety engineering r s e unit 3.pdf
 
Forklift Classes Overview by Intella Parts
Forklift Classes Overview by Intella PartsForklift Classes Overview by Intella Parts
Forklift Classes Overview by Intella Parts
 
LIGA(E)11111111111111111111111111111111111111111.ppt
LIGA(E)11111111111111111111111111111111111111111.pptLIGA(E)11111111111111111111111111111111111111111.ppt
LIGA(E)11111111111111111111111111111111111111111.ppt
 
TECHNICAL TRAINING MANUAL GENERAL FAMILIARIZATION COURSE
TECHNICAL TRAINING MANUAL   GENERAL FAMILIARIZATION COURSETECHNICAL TRAINING MANUAL   GENERAL FAMILIARIZATION COURSE
TECHNICAL TRAINING MANUAL GENERAL FAMILIARIZATION COURSE
 
Vaccine management system project report documentation..pdf
Vaccine management system project report documentation..pdfVaccine management system project report documentation..pdf
Vaccine management system project report documentation..pdf
 
The role of big data in decision making.
The role of big data in decision making.The role of big data in decision making.
The role of big data in decision making.
 
Pile Foundation by Venkatesh Taduvai (Sub Geotechnical Engineering II)-conver...
Pile Foundation by Venkatesh Taduvai (Sub Geotechnical Engineering II)-conver...Pile Foundation by Venkatesh Taduvai (Sub Geotechnical Engineering II)-conver...
Pile Foundation by Venkatesh Taduvai (Sub Geotechnical Engineering II)-conver...
 
ASME IX(9) 2007 Full Version .pdf
ASME IX(9)  2007 Full Version       .pdfASME IX(9)  2007 Full Version       .pdf
ASME IX(9) 2007 Full Version .pdf
 
一比一原版(SFU毕业证)西蒙菲莎大学毕业证成绩单如何办理
一比一原版(SFU毕业证)西蒙菲莎大学毕业证成绩单如何办理一比一原版(SFU毕业证)西蒙菲莎大学毕业证成绩单如何办理
一比一原版(SFU毕业证)西蒙菲莎大学毕业证成绩单如何办理
 
在线办理(ANU毕业证书)澳洲国立大学毕业证录取通知书一模一样
在线办理(ANU毕业证书)澳洲国立大学毕业证录取通知书一模一样在线办理(ANU毕业证书)澳洲国立大学毕业证录取通知书一模一样
在线办理(ANU毕业证书)澳洲国立大学毕业证录取通知书一模一样
 
CME397 Surface Engineering- Professional Elective
CME397 Surface Engineering- Professional ElectiveCME397 Surface Engineering- Professional Elective
CME397 Surface Engineering- Professional Elective
 
DESIGN A COTTON SEED SEPARATION MACHINE.docx
DESIGN A COTTON SEED SEPARATION MACHINE.docxDESIGN A COTTON SEED SEPARATION MACHINE.docx
DESIGN A COTTON SEED SEPARATION MACHINE.docx
 
Railway Signalling Principles Edition 3.pdf
Railway Signalling Principles Edition 3.pdfRailway Signalling Principles Edition 3.pdf
Railway Signalling Principles Edition 3.pdf
 
COLLEGE BUS MANAGEMENT SYSTEM PROJECT REPORT.pdf
COLLEGE BUS MANAGEMENT SYSTEM PROJECT REPORT.pdfCOLLEGE BUS MANAGEMENT SYSTEM PROJECT REPORT.pdf
COLLEGE BUS MANAGEMENT SYSTEM PROJECT REPORT.pdf
 
The Benefits and Techniques of Trenchless Pipe Repair.pdf
The Benefits and Techniques of Trenchless Pipe Repair.pdfThe Benefits and Techniques of Trenchless Pipe Repair.pdf
The Benefits and Techniques of Trenchless Pipe Repair.pdf
 
Nuclear Power Economics and Structuring 2024
Nuclear Power Economics and Structuring 2024Nuclear Power Economics and Structuring 2024
Nuclear Power Economics and Structuring 2024
 
AKS UNIVERSITY Satna Final Year Project By OM Hardaha.pdf
AKS UNIVERSITY Satna Final Year Project By OM Hardaha.pdfAKS UNIVERSITY Satna Final Year Project By OM Hardaha.pdf
AKS UNIVERSITY Satna Final Year Project By OM Hardaha.pdf
 
Top 10 Oil and Gas Projects in Saudi Arabia 2024.pdf
Top 10 Oil and Gas Projects in Saudi Arabia 2024.pdfTop 10 Oil and Gas Projects in Saudi Arabia 2024.pdf
Top 10 Oil and Gas Projects in Saudi Arabia 2024.pdf
 
Automobile Management System Project Report.pdf
Automobile Management System Project Report.pdfAutomobile Management System Project Report.pdf
Automobile Management System Project Report.pdf
 

XRに基づく遠隔リハの研究・事業事例調査報告

  • 1. XRに基づく(遠隔)リハの 研究・事業事例調査報告 蔵⽥武志123 1国⽴研究開発法⼈ 産業技術総合研究所 ⼈間拡張研究センター 副研究センター⻑ 2筑波⼤学 システム情報系 教授(連携⼤学院) 応⽤サービス⼯学研究室 (システム情報⼯学研究群 知能機能システム学位プログラム) 3名古屋⼤学 未来社会創造機構 客員教授 遠隔ヘルスケアのための多感覚XR-AIに関するシンポジウム XR-AI for THC 2022
  • 3. 3 XRに基づくリハビリの研究・事業事例リスト Name Features Users Target body part Which XR How to use XR People involved in XR Organization Country Notes URL Physical rehab Service/Product IREX (1) A patientʼs real-time image is projected into virtual environments where they perform individualised gesture-based exercise games designed by their clinician to each patientʼs ability and recovery level (2) The biometrics for quantitative evaluation are collected by the video camera tracking and analysis systems Broad Broad (upper and lower- limbs, cognitive capabilities) MR (Monitor) Playing VR games desiend for rehabilitation programs User (and clinician) GestureTek Health Canada None https://gesturetekhealth.com/products/irex XRHealth (1) Assigned physical therapists proposing VR rehab programs for each disease (2) Improving physical functions through VR games (3) FDA-registered medical VR applications Broad Broad (physical, neurological or behavioral symptoms) VR (HMD) Playing VR games desiend for rehabilitation programs User XRHealth USA INC USA Telerehabilitation https://www.xr.health/ SaeboVR (1) Designed to engage the client involving daily functional activities through a virtual ADL (activities of daily living) rehabilitation system to help the brain “re-program” itself and form new neural connections (2) Virtual assistant appearing on the screen to educate and facilitate performance by providing real-time feedback (3) Using Microsoft Kinect (4) FDA-cleared software system Patients with cognitive or upper limb impairments Upper limbs VR (Monitor) Providing ADL-focused virtual world in which the users incorporates their impaired upper limb to perform simulated self-care tasks that involve picking up, transferring and manipulating virtual objects User Saebo, Inc USA None https://www.saebo.com/shop/saebovr/ MindMotion GO (1) Gamified neurorehabilitation therapy platform for medium and light severity impairments able to be deployed in the patientʼs home (2) Including rehabilitation exercises for the upper extremity, trunk, and lower extremity; audio-visual feedback and graphic movement representations for patients (3) Using Microsoft Kinect and Leap Motion Stroke survivors at home Broad(Upper limbs, torso, lower limbs) VR (Monitor) Playing VR games desiend for rehabilitation programs User MindMaze SA Switzerland Telerehabilitation https://mindmaze.com/digital-therapies-for- neurorehabilitation/mindmotion-telerehab/ https://www.physiofunction.co.uk/rehabilitation- technology/upper-limb-rehabilitation/mind-motion-go- for-home-use MindMotion Pro (1) Designed for acute neurorehabilitation and ideally suited for delivering table-top therapy to patients recovering from upper-limb hemiparesis (2) Gamification of the exercises (levels of difficulty, rewards, real-time feedback) to maintain patient motivation and to increase the amount of practice (3) FDA-cleared system Acute stroke patients at hospital Upper limbs (or ) VR (Monitor) Project a CG depiction of the nonfunctional one hand, which is controlled by the patient's movement of the working another hand User MindMaze SA Switzerland None https://www.mindmaze.com/digital-therapies-for- neurorehabilitation/ mediVR KAGURA Seated reaching motion improving postural balance and dual-task cognitive processing function Stroke patients Upper limbs, torso (core) VR (HMD) Playing VR games desiend for rehabilitation programs: horizontal/vertical/Mito- Komon/vegetables/fruits User mediVR inc. Japan None https://www.medivr.jp/ RehaVR Gives the feeling of walking in a grassland or a place with beautiful scenery to increase motivation Elderly people who wish to improve their motor skills Lower limbs VR (HMD, Foot Pedal Exerciser) Providing virtual environments with beatiful scenary such as sightseeing spots User silvereye Inc. Japan None https://rehavr.com KiNvis system Using KiNvis (KiNesthetic illusion induced by visual stimulation) described as the feeling of oneʼs body moving during sensory input, even though the body is actually in a resting state; cognitive stimulation to the embodied brain system for body ownership, a sense of agency, and kinesthetic perception Patients with chronic stroke Upper limbs VR/AR (Monitor/ HMD) (1) Providing visual stimulation which is recorded hand moviment in the movement task involving hand opening and closing (2) Applying electrical stimulation while watching the movie during the finger-extension phase. User Inter Reha Co.,Ltd. Japan None https://doi.org/10.3389/fnsys.2019.00076 https://www.irc-web.co.jp/kinvis https://keio-rehab.jp/efforts/kinvis/ Prototype/Research Phantom motor execution facilitated by ML and AR Novel plasticity-based, non-invasive treatment for phantom limb pain, in which phantom motor execution is decoded via machine learning, while visualisation of the phantom is accomplished via augmented and virtual reality. Patients with phantom limb pain Upper limbs AR/VR (Monitor) Preserving the virtual arm in the anatomically correct placement User Chalmers University of Technology Sweden None https://doi.org/10.1016/S0140-6736(16)31598-7 https://www.youtube.com/watch?v=ek7JHGC-T4E Walk Again Project (WAP) (1) BMI with VR makes the patient's brain reacquire the notion of walking. (2) By walking in a custom-designed exoskeleton with BMI, patients are eventually able to rekindle their remaining nerves to send signals back to brain, and reactivate some voluntary movement and sensitivity. Paraplegics Lower limbs VR (HMD) Presenting visually the virtual lower limbs through the HMD and the sense of touching the ground through haptic display attached on forearms User Duke University USA None https://qz.com/757516/paraplegics-are-learning-to- walk-again-with-virtual-reality/ https://www.youtube.com/watch?v=pb36O-Yotac Name Features Users Target symptoms Type of XR How to use XR People involved in XR Organization Country Notes URL Mental health/Phobia Product/Service Immersive simulation system for overcoming fear of heights Standing on top of a vitrual skyscraper to alleviate fear People with a fear of heights (acrophobia) Acrophobia VR (HMD) Providing virtual environments on top of a skyscraper User CRESCENT,INC Japan None https://www.youtube.com/watch?v=AR-VAImfFXI Prototype/Research RECOVER: Virtual Reality in Rehab Providing valid contexts for people to practise their communication skills, build confidence interacting with others and generalise their communication skills to various environments People with communication disorders Communication disorder VR (HMD) Simulating social communication situations that are difficult to create within the clinic in realistic, personally relevant and safe environments (Cooking etc.) User and other people interacting with the user The University of Queensland Australia Speech pathologists https://www.uq.edu.au/news/article/2021/03/virtual- reality-help-patients-speak https://www.tandfonline.com/doi/abs/10.1080/096382 88.2021.1895333?journalCode=idre20 Bravemind Supporting exposure therapy, in which a patient with PTS(Post-Traumatic Stress) ‒ guided by a trained therapist ‒ confronts their trauma memories through a retelling of the experience Veterans with urgently needed options for PTS treatment PTS and depression VR (HMD) Providing 14 different worlds from a crowded Iraqi marketplace to a remote Afghan village, a checkpoint in the desert to a forward operating base in the mountains User The University of Southern California Institute for Creative Technologies USA None https://www.soldierstrong.org/bravemind/ https://www.youtube.com/watch?v=dVmxmDFCMlQ
  • 4. Features Users Target body part Which XR How to use XR (1) A patientʼs real-time image is projected into virtual environments where they perform individualised gesture-based exercise games designed by their clinician to each patientʼs ability and recovery level (2) The biometrics for quantitative evaluation are collected by the video camera tracking and analysis systems Broad Broad (upper and lower-limbs, cognitive capabilities) MR (Monitor) Playing VR games designed for rehabilitation programs IREX GestureTek Health 4 Service/Product Physical rehab Mental health/Phobia Prototype/Research ☑ ☑ Telerehabilitation
  • 5. Features Users Target body part Which XR How to use XR (1) Assigned physical therapists proposing VR rehab programs for each disease (2) Improving physical functions through VR games (3) FDA-registered medical VR applications Broad Broad (physical, neurological or behavioral symptoms) VR (HMD) Playing VR games designed for rehabilitation programs XRHealth XRHealth USA INC 5 Service/Product Physical rehab Mental health/Phobia Prototype/Research ☑ ☑ Telerehabilitation ☑
  • 6. 国⽴研究開発法⼈ 産業技術総合研究所 6 Features Users Target body part Which XR How to use XR (1) Designed to engage the client involving daily functional activities through a virtual ADL (activities of daily living) rehabilitation system to help the brain “re-program” itself and form new neural connections (2) Virtual assistant appearing on the screen to educate and facilitate performance by providing real-time feedback (3) Using Microsoft Kinect (4) FDA-cleared software system Patients with cognitive or upper limb impairments Upper limbs VR (Monitor) Providing ADL-focused virtual world in which the users incorporates their impaired upper limb to perform simulated self-care tasks that involve picking up, transferring and manipulating virtual objects SaeboVR Saebo, Inc Service/Product Physical rehab Mental health/Phobia Prototype/Research ☑ ☑ Telerehabilitation
  • 7. Features Users Target body part Which XR How to use XR (1) Gamified neurorehabilitation therapy platform for medium and light severity impairments able to be deployed in the patientʼs home (2) Including rehabilitation exercises for the upper extremity, trunk, and lower extremity; audio-visual feedback and graphic movement representations for patients (3) Using Microsoft Kinect and Leap Motion (4) FDA-cleared system Stroke survivors at home Broad(Upper limbs, torso, lower limbs) VR (Monitor) Playing VR games designed for rehabilitation programs MindMotion GO MindMaze SA 国⽴研究開発法⼈ 産業技術総合研究所 7 Service/Product Physical rehab Mental health/Phobia Prototype/Research ☑ ☑ Telerehabilitation ☑
  • 8. 国⽴研究開発法⼈ 産業技術総合研究所 8 Features Users Target body part Which XR How to use XR (1) Designed for acute neurorehabilitation and ideally suited for delivering table-top therapy to patients recovering from upper- limb hemiparesis (2) Gamification of the exercises (levels of difficulty, rewards, real-time feedback) to maintain patient motivation and to increase the amount of practice (3) FDA-cleared system Acute stroke patients at hospital Upper limbs VR (Monitor) Project a CG depiction of the nonfunctional one hand, which is controlled by the patient's movement of the working another hand MindMotion Pro MindMaze SA Service/Product Physical rehab Mental health/Phobia Prototype/Research ☑ ☑ Telerehabilitation
  • 9. 国⽴研究開発法⼈ 産業技術総合研究所 9 Features Users Target body part Which XR How to use XR Seated reaching motion improving postural balance and dual-task cognitive processing function Stroke patients Upper limbs, torso (core) VR (HMD) Playing VR games designed for rehabilitation programs: horizontal/vertical/Mito- Komon/vegetables/fruits mediVR KAGURA mediVR inc. Service/Product Physical rehab Mental health/Phobia Prototype/Research ☑ ☑ Telerehabilitation
  • 10. 国⽴研究開発法⼈ 産業技術総合研究所 10 Features Users Target body part Which XR How to use XR Gives the feeling of walking in a grassland or a place with beautiful scenery to increase motivation Elderly people who wish to improve their motor skills Lower limbs VR (HMD, Foot Pedal Exerciser) Providing virtual environments with beatiful scenary such as sightseeing spots RehaVR silvereye Inc. Service/Product Physical rehab Mental health/Phobia Prototype/Research ☑ ☑ Telerehabilitation
  • 11. Features Users Target body part Which XR How to use XR Using KiNvis (KiNesthetic illusion induced by visual stimulation) described as the feeling of oneʼs body moving during sensory input, even though the body is actually in a resting state; cognitive stimulation to the embodied brain system for body ownership, a sense of agency, and kinesthetic perception Patients with chronic stroke Upper limbs VR/AR (Monitor/ HMD) (1) Providing visual stimulation which is recorded hand moviment in the movement task involving hand opening and closing (2) Applying electrical stimulation while watching the movie during the finger-extension phase. KiNvis system Inter Reha Co.,Ltd. 国⽴研究開発法⼈ 産業技術総合研究所 11 Service/Product Physical rehab Mental health/Phobia Prototype/Research ☑ ☑ Telerehabilitation
  • 12. 12 Features Users Target body part Which XR How to use XR Novel plasticity-based, non-invasive treatment for phantom limb pain, in which phantom motor execution is decoded via machine learning, while visualisation of the phantom is accomplished via augmented and virtual reality. Patients with phantom limb pain Upper limbs AR/VR (Monitor) Preserving the virtual arm in the anatomically correct placement Phantom motor execution facilitated by ML and AR Chalmers University of Technology Service/Product Physical rehab Mental health/Phobia Prototype/Research ☑ ☑ Telerehabilitation
  • 13. 国⽴研究開発法⼈ 産業技術総合研究所 13 Features Users Target body part Which XR How to use XR (1) BMI with VR makes the patient's brain reacquire the notion of walking. (2) By walking in a custom-designed exoskeleton with BMI, patients are eventually able to rekindle their remaining nerves to send signals back to brain, and reactivate some voluntary movement and sensitivity. Paraplegics Lower limbs VR (HMD) Presenting visually the virtual lower limbs through the HMD and the sense of touching the ground through haptic display attached on forearms Walk Again Project (WAP) Duke University Service/Product Physical rehab Mental health/Phobia Prototype/Research ☑ ☑ Telerehabilitation
  • 14. 国⽴研究開発法⼈ 産業技術総合研究所 14 Features Users Target symptoms Which XR How to use XR Standing on top of a vitrual skyscraper to alleviate fear People with a fear of heights (acrophobia) Acrophobia VR (HMD) Providing virtual environments on top of a skyscraper Immersive simulation system for overcoming fear of heights CRESCENT,INC Service/Product Physical rehab Mental health/Phobia Prototype/Research ☑ ☑ Telerehabilitation
  • 15. Features Users Target symptoms Which XR How to use XR Providing valid contexts for people to practise their communication skills, build confidence interacting with others and generalise their communication skills to various environments People with communicatio n disorders Communication disorder VR (HMD) Simulating social communication situations that are difficult to create within the clinic in realistic, personally relevant and safe environments (Cooking etc.) RECOVER: Virtual Reality in Rehab The University of Queensland 国⽴研究開発法⼈ 産業技術総合研究所 15 Service/Product Physical rehab Mental health/Phobia Prototype/Research ☑ ☑ Telerehabilitation
  • 16. 国⽴研究開発法⼈ 産業技術総合研究所 16 Features Users Target symptoms Which XR How to use XR Supporting exposure therapy, in which a patient with PTS(Post- Traumatic Stress) ‒ guided by a trained therapist ‒ confronts their trauma memories through a retelling of the experience Veterans with urgently needed options for PTS treatment PTS and depression VR (HMD) Providing 14 different worlds from a crowded Iraqi marketplace to a remote Afghan village, a checkpoint in the desert to a forward operating base in the mountains Bravemind The University of Southern California Institute for Creative Technologies Service/Product Physical rehab Mental health/Phobia Prototype/Research ☑ ☑ Telerehabilitation
  • 19. 19
  • 25. 遠隔リハビリの潜在利⽤者向け定性調査 25 • 実施期間:2022年2⽉26(⼟)‐ 27(⽇) • ⽅法:オンラインによる半構造化グループインタビュー • 被験者:合計9名 • 機縁法によるリクルーティング • 上肢(肩・腕・⼿⾸) ・⾸・腰に⽣活に⽀障もしくは慢性的な 痛みがある • 医者から運動を⽌められていない • 1回30分以上の運動頻度が週1回以下 • 1⽇の平均歩数が7000歩未満 • ⾮アクティブパーソンにおける「同調派」「雷同派」に所属 • 男性グループ4名 • 同調派3名/雷同派1名 • 40代3名/50代1名 • ⼥性グループ5名 • 同調派3名/雷同派2名 • 40代1名/50代4名
  • 27. グループインタビューまとめ: 上肢・⾸・肩の痛みに関する課題 27 • ⽇常⽣活において、⾸や肩こりの痛みは“当たり前”になって おり、⽣活に⽀障をきたす痛みだとは認識されていない。 • 頭痛や吐き気の症状が現れてから痛みやコリの緩和を⾏う。 • 上肢は可動域が確保される限りはなんとかなってしまう。 • 仕事への影響は、“集中⼒”を保てるかどうかが⼤きなポイントになる。 • 継続的なケアが必要な痛みは怪我と同等という認識をもって いる。 • 腰痛は⽣活に即⽀障をきたすため、継続的にケアを⾏う。 • 上肢と異なり、下肢の痛みは⽣活に⽀障が出る。 上肢・⾸・肩の痛みは仕⽅がないと思っている。“解消したい” と思ってもらえるサービス設計ができるかどうかが課題。 (運動が近道だが、⽇本⼈の約7割が“運動習慣なし”) (仕事が⽣活の中⼼を占める世代の⽣活習慣の⾒直しは簡単で はない)
  • 28. グループインタビューまとめ: 遠隔リハビリ/トレーニングに関する課題 28 • 遠隔リハビリ/トレーニングは、オフラインを組み合わせるこ とがポイント • 専⾨家が直接触れる・指導することで、リハビリ/トレーニングの信頼性が向 上する。 • ⾃分⾃⾝で⾏うトレーニングでは限界を感じる。 • コストがかかっても信頼できる専⾨家の指導を受けたい。 • ⾃宅で気軽にできるオンラインのメリットも魅⼒的に感じている。 • コミュニケーションが感じられないものはYouTubeと同程度。 • 器具を⽤いたゲーム型フィットネス(例:リングフィットアドベンチャーな ど)やVRトレーニングのように、楽しめる要素は必要と考えられる。 遠隔リハビリ/トレーニングのニーズは⼀定程度あるものと 想定されるが、“1対1”、“専⾨家が直接触れる”というような 体験を、遠隔でどのように再現できるかが課題。 (器具を多⽤すると使⽤時の怪我や不具合の発⽣、コスト増 加の懸念) 飽きさせない⼯夫も必要。
  • 29. グループインタビューまとめ: その他の課題 29 • ⾮アクティブパーソンの運動に関する⾏動変容を促す要素は、 「同調派」「雷同派」で異なることが明らかとなっている。 • 同時に、属性(性別/年代)は同じでも、家族構成によって ライフステージが異なることも想定されることから、画⼀的 なサービスでは受容性が⾼まらないことが考えられる。 • リハビリ/トレーニングは経験財(または信頼財)であり、 事前の情報探索によるサービス評価が難しいことから、まず は経験してもらえるかどうかが重要となる。 セグメント別に、サービス受容度を⾼めるための設計が重要に なる。