This document discusses techniques for writing high performance code in .NET Core 3.0, including using value types over reference types to reduce garbage collection, pinning memory to avoid copying, leveraging the unsafe context to directly access pointers, using stackalloc for stack memory, and taking advantage of hardware intrinsics and SIMD for parallel operations. It also covers identifying performance bottlenecks using Pareto's law and optimizing specific cases like a KTX file loader and OpenGL command queue.