PiXYZ CAD data-prep experts will show you how to use PiXYZ products to convert, optimize and conform 3D models coming from the CAD industrial world to Unity, taking into consideration the challenges and effort behind each part of the CAD asset transformation pipeline for XR applications. Along the way, they will cover everything from simple use cases to extensive automatic CAD data-prep usage.
Axel Jacquet - PiXYZ Software
Geoffrey Subileau - PiXYZ Software
Streamed Cloud Gaming Solutions for Android* and PC GamesIntel® Software
Cloud gaming is getting a lot of press lately. As the leading cloud service provider in China, Tencent is embracing the cloud to deliver graphic-intensive PC and mobile games, as well as core developer solutions.
Being a game developer with the skills you haveJohan Lindfors
All work and no play can make anyone dull, don’t you agree? But with the skills you developed during the years as a application or web developer you can create some amazing experiences and potentially also become a highly successful game developer. In this presentation you will get several hints on how to get started using your language of choice. C#, C++, Javascript, Lua and Typescript are all languages that can be leveraged for professional game development!
The next generation of GPU APIs for Game EnginesPooya Eimandar
Demonstrate about new pipeline of GPU APIs for developing real time game engine.
Developing for DirectX12, Vulkan or Metal requires a redesign of the game engine. Developers can achieve key benefits like reduced power consumption and optimized CPU and GPU, multi-threading on multiple GPU devices.
This talk explains how low level graphics works, the OpenGL rendering pipeline, and digs into pixel buffering techniques, and even includes some example code and demos.
ITCamp 2018 - Ionut Balan - A beginner’s guide to Windows Mixed RealityITCamp
With Fall Creators update for Windows 10, Microsoft provided the foundation for everyone to get accustomed with the Mixed Reality concept and try to create and consume VR at home. Along with the recent lunch of several headset by Microsoft’s OEM partners, Mixed Reality is closer than ever before.
Through this presentation I will walk through the basic concepts, hardware, tools and API’s you’ll need to start building your Windows Mixed Reality experience. At the end of the presentation, you will be ready to create your first Mixer Reality app for Microsoft’s HoloLens and other Windows Mixed Reality devices, in a matter of minutes.
With the recent release of the Microsoft Mixed Reality headsets, controllers and Fall Creators update for Windows 10, it has never been a better time to immerse yourself in to the Mixed Reality space.
Learn about Cross Platform Mobile Game Development with CoronaSDK from Corona Labs. I discuss some of the benefits I've found with Corona and why I chose this platform for our game development.
PiXYZ CAD data-prep experts will show you how to use PiXYZ products to convert, optimize and conform 3D models coming from the CAD industrial world to Unity, taking into consideration the challenges and effort behind each part of the CAD asset transformation pipeline for XR applications. Along the way, they will cover everything from simple use cases to extensive automatic CAD data-prep usage.
Axel Jacquet - PiXYZ Software
Geoffrey Subileau - PiXYZ Software
Streamed Cloud Gaming Solutions for Android* and PC GamesIntel® Software
Cloud gaming is getting a lot of press lately. As the leading cloud service provider in China, Tencent is embracing the cloud to deliver graphic-intensive PC and mobile games, as well as core developer solutions.
Being a game developer with the skills you haveJohan Lindfors
All work and no play can make anyone dull, don’t you agree? But with the skills you developed during the years as a application or web developer you can create some amazing experiences and potentially also become a highly successful game developer. In this presentation you will get several hints on how to get started using your language of choice. C#, C++, Javascript, Lua and Typescript are all languages that can be leveraged for professional game development!
The next generation of GPU APIs for Game EnginesPooya Eimandar
Demonstrate about new pipeline of GPU APIs for developing real time game engine.
Developing for DirectX12, Vulkan or Metal requires a redesign of the game engine. Developers can achieve key benefits like reduced power consumption and optimized CPU and GPU, multi-threading on multiple GPU devices.
This talk explains how low level graphics works, the OpenGL rendering pipeline, and digs into pixel buffering techniques, and even includes some example code and demos.
ITCamp 2018 - Ionut Balan - A beginner’s guide to Windows Mixed RealityITCamp
With Fall Creators update for Windows 10, Microsoft provided the foundation for everyone to get accustomed with the Mixed Reality concept and try to create and consume VR at home. Along with the recent lunch of several headset by Microsoft’s OEM partners, Mixed Reality is closer than ever before.
Through this presentation I will walk through the basic concepts, hardware, tools and API’s you’ll need to start building your Windows Mixed Reality experience. At the end of the presentation, you will be ready to create your first Mixer Reality app for Microsoft’s HoloLens and other Windows Mixed Reality devices, in a matter of minutes.
With the recent release of the Microsoft Mixed Reality headsets, controllers and Fall Creators update for Windows 10, it has never been a better time to immerse yourself in to the Mixed Reality space.
Learn about Cross Platform Mobile Game Development with CoronaSDK from Corona Labs. I discuss some of the benefits I've found with Corona and why I chose this platform for our game development.
Building a useful set of devices for testing apps requires significant knowledge of the Android ecosystem. Once assembled, the device matrix provides broad, efficient coverage with minimal investment.
ProtoTech Solutions have been creating custom applications in CAD, CAM, CAE, BIM, and PLM for over 12+ years and have mastery in 3D representation and building applications.
Artificial Intelligence in practice - Gerbert Kaandorp - Codemotion Amsterdam...Codemotion
In this talk Gerbert will give an overview of Artificial Intelligence, outline the current state of the art in research and explain what it takes to actually do an AI project. Using practical cases and tools he will give you insight in the phases of an AI project and explain some of the problems you might encounter along the way and how you might be able to solve them.
Designing a pragmatic back-end service for mobile gamesiFunFactory Inc.
For competition in the mobile gaming industry getting fierce, mobile game developers now face tough challenges including handling a different service landscape and working on a tight time budget. These obstacles lead the developers to seek handy solutions to abstract away development complexity and to reduce overall development cycle. This talk will focus especially on the back-end side of mobile game services. It will first review issues in mobile game services, then highlight the requirements of back-end services for the services. Finally, the talk will propose a vertically-integrated back-end platform.
Metodologías de desarrollo de software en GamingGlobant
Contenido:
Game Development
- Understanding
Game Dev en Globant
-Historia
-Tipos de Proyectos/Clientes
-End to End/Full SKU vs EA Game Modes projects
- Algunos títulos en los que Globant trabajó
Orador: CLAUDIO BASTOS
Technical Director @Globant Gaming Studio
Contact: hello@globant.com
AAA 3D GRAPHICS ON THE WEB WITH REACTJS + BABYLONJS + UNITY3D by Denis Radin ...DevClub_lv
Building photorealistic 3D experiences on the Web is a challenge. Making it with React is even harder but once you got there it pays off in many ways. This talk is about Evolution Gaming approach of working with 3D graphics on the Web using ReactJS with the goal to build the most sophisticated and expensive WebGL application ever created.
JS Fest 2019. Денис Радин. AAA 3D графика в Web с ReactJS, BabylonJS и Unity3DJSFestUA
Создать фотореалистичное 3D приложение для Web не просто. Сделать это с React еще сложнее, но окупается с лихвой если вы все таки справились. Этот доклад о том как Evolution Gaming использует WebGL и ReactJS для создания самого сложного и дорогого WebGL приложения из когда либо разработанных.
Xamarin Evolve 2014 - Designing Android UIs for the Ever Changing Device Land...mstonis
Android is everywhere. Developers can now build apps that run on phones, tablets, TVs, cars, wearables, and even appliances! While this provides a breadth of opportunity, it creates a big problem when designing apps that can run across all of these different device types. In this session, join Michael Stonis to talk about how to create and manage dynamic UIs for Xamarin Android apps that look and feel great across different screen sizes and form factors.
Presentation Video: http://youtu.be/2k2SMiH37eg
Your Data in Unreal: How to bring your data into real-time environmentsSafe Software
Modern gaming engines and data integration workflows make it possible to experience your 3D datasets in fully immersive environments. This means you can explore and assess virtual buildings, landscapes, and more without having to leave your desk. In this webinar, you’ll learn how to integrate your existing data, like BIM, GIS, and CAD, and bring it into Unreal Engine so anyone can experience it in a real-time environment.
What does it take to build a WebXR game in only 13KB? In this talk I've explained how to create a virtual reality game for the js13kgames competition. I explain the pitfalls and learnings.
Those slides were used for NC Tech's lunch and learn on Aug. 22 2018.
This lunch and learn, hosted by Veracity Solutions, you will learn how Spark can help your business build a pragmatic technology roadmap to AI (Artificial Intelligence), Machine Learning, and Big Data analytics. Apache Spark is a wonderful platform for distributed data processing and analytics, but how is it used by different organizations? How difficult is it to on-board a team, what technology do they need to master before on-boarding, do they have to master Scala or simply use their Java skills? You will find answers to those questions, get a realistic perspective on the platform, and see code (because we are all a bit geeks, right?)
Full link to the event: https://www.nctech.org/events/event/2018/lunch-and-learn-august22.html.
AWS re:Invent 2016: Powering the Next Generation of Virtual Reality with Veri...Amazon Web Services
In six months, Verizon has built a best-in-class Augmented Reality and Virtual Reality (AR/VR) platform that streams HD video and game experiences using Amazon EC2 GPU Accelerated instances and CloudFront. Verizon will share their reference architecture and configuration best practices that enabled them to develop a massively scalable VR architecture that scales to support for 100K simultaneous HD video streams to customers around the globe.
Presentation on Microsoft Technologies in Teaching, Learning and Research presented at Microsoft IT Academy Summit 2011 October. - Presentation Video in low quality to allow upload
The fight for surviving in the IoT worldRadu Vunvulea
The world is changing. Every day new devices appears around us. How will .NET survive in a word that is changing, in a word that migrates from mainstream to small and cheap devices fast and without mercy. The session will attack how .NET can survive and what are the new features of .NET that help us (the developers) to do this transition.
Para mi uno de los aspectos más interesantes en el proyecto .NET en los últimos años han sido las mejoras introducidas a nivel de rendimiento desde NetCore hasta NET 7.0. Nuevas APIs, nuevos tipos de datos que nos ayudan a poder sacarle el máximo partido al hardware de la máquina directamente desde C#. Durante la sesión se repasarán conceptos que nos ayudarán a comprender mejor estas mejoras para conseguir que nuestras aplicaciones tengan mejores tiempos de arranque, consuman menos memoria y estresen menos el hardware ahorrando por consiguiente batería en dispositivos portátiles. Personalmente trabajo a diario en un proyecto que consiste en un 3D Graphics Engine en NET 6.0, y la idea sería repasar en base a ejemplos reales en el proyecto como hemos ido mejorando el rendimiento de este. Si tu interés va más allá de que las cosas funcionen y el rendimeinto es una de tus curiosidade sesta charla es para ti.
Building a useful set of devices for testing apps requires significant knowledge of the Android ecosystem. Once assembled, the device matrix provides broad, efficient coverage with minimal investment.
ProtoTech Solutions have been creating custom applications in CAD, CAM, CAE, BIM, and PLM for over 12+ years and have mastery in 3D representation and building applications.
Artificial Intelligence in practice - Gerbert Kaandorp - Codemotion Amsterdam...Codemotion
In this talk Gerbert will give an overview of Artificial Intelligence, outline the current state of the art in research and explain what it takes to actually do an AI project. Using practical cases and tools he will give you insight in the phases of an AI project and explain some of the problems you might encounter along the way and how you might be able to solve them.
Designing a pragmatic back-end service for mobile gamesiFunFactory Inc.
For competition in the mobile gaming industry getting fierce, mobile game developers now face tough challenges including handling a different service landscape and working on a tight time budget. These obstacles lead the developers to seek handy solutions to abstract away development complexity and to reduce overall development cycle. This talk will focus especially on the back-end side of mobile game services. It will first review issues in mobile game services, then highlight the requirements of back-end services for the services. Finally, the talk will propose a vertically-integrated back-end platform.
Metodologías de desarrollo de software en GamingGlobant
Contenido:
Game Development
- Understanding
Game Dev en Globant
-Historia
-Tipos de Proyectos/Clientes
-End to End/Full SKU vs EA Game Modes projects
- Algunos títulos en los que Globant trabajó
Orador: CLAUDIO BASTOS
Technical Director @Globant Gaming Studio
Contact: hello@globant.com
AAA 3D GRAPHICS ON THE WEB WITH REACTJS + BABYLONJS + UNITY3D by Denis Radin ...DevClub_lv
Building photorealistic 3D experiences on the Web is a challenge. Making it with React is even harder but once you got there it pays off in many ways. This talk is about Evolution Gaming approach of working with 3D graphics on the Web using ReactJS with the goal to build the most sophisticated and expensive WebGL application ever created.
JS Fest 2019. Денис Радин. AAA 3D графика в Web с ReactJS, BabylonJS и Unity3DJSFestUA
Создать фотореалистичное 3D приложение для Web не просто. Сделать это с React еще сложнее, но окупается с лихвой если вы все таки справились. Этот доклад о том как Evolution Gaming использует WebGL и ReactJS для создания самого сложного и дорогого WebGL приложения из когда либо разработанных.
Xamarin Evolve 2014 - Designing Android UIs for the Ever Changing Device Land...mstonis
Android is everywhere. Developers can now build apps that run on phones, tablets, TVs, cars, wearables, and even appliances! While this provides a breadth of opportunity, it creates a big problem when designing apps that can run across all of these different device types. In this session, join Michael Stonis to talk about how to create and manage dynamic UIs for Xamarin Android apps that look and feel great across different screen sizes and form factors.
Presentation Video: http://youtu.be/2k2SMiH37eg
Your Data in Unreal: How to bring your data into real-time environmentsSafe Software
Modern gaming engines and data integration workflows make it possible to experience your 3D datasets in fully immersive environments. This means you can explore and assess virtual buildings, landscapes, and more without having to leave your desk. In this webinar, you’ll learn how to integrate your existing data, like BIM, GIS, and CAD, and bring it into Unreal Engine so anyone can experience it in a real-time environment.
What does it take to build a WebXR game in only 13KB? In this talk I've explained how to create a virtual reality game for the js13kgames competition. I explain the pitfalls and learnings.
Those slides were used for NC Tech's lunch and learn on Aug. 22 2018.
This lunch and learn, hosted by Veracity Solutions, you will learn how Spark can help your business build a pragmatic technology roadmap to AI (Artificial Intelligence), Machine Learning, and Big Data analytics. Apache Spark is a wonderful platform for distributed data processing and analytics, but how is it used by different organizations? How difficult is it to on-board a team, what technology do they need to master before on-boarding, do they have to master Scala or simply use their Java skills? You will find answers to those questions, get a realistic perspective on the platform, and see code (because we are all a bit geeks, right?)
Full link to the event: https://www.nctech.org/events/event/2018/lunch-and-learn-august22.html.
AWS re:Invent 2016: Powering the Next Generation of Virtual Reality with Veri...Amazon Web Services
In six months, Verizon has built a best-in-class Augmented Reality and Virtual Reality (AR/VR) platform that streams HD video and game experiences using Amazon EC2 GPU Accelerated instances and CloudFront. Verizon will share their reference architecture and configuration best practices that enabled them to develop a massively scalable VR architecture that scales to support for 100K simultaneous HD video streams to customers around the globe.
Presentation on Microsoft Technologies in Teaching, Learning and Research presented at Microsoft IT Academy Summit 2011 October. - Presentation Video in low quality to allow upload
The fight for surviving in the IoT worldRadu Vunvulea
The world is changing. Every day new devices appears around us. How will .NET survive in a word that is changing, in a word that migrates from mainstream to small and cheap devices fast and without mercy. The session will attack how .NET can survive and what are the new features of .NET that help us (the developers) to do this transition.
Para mi uno de los aspectos más interesantes en el proyecto .NET en los últimos años han sido las mejoras introducidas a nivel de rendimiento desde NetCore hasta NET 7.0. Nuevas APIs, nuevos tipos de datos que nos ayudan a poder sacarle el máximo partido al hardware de la máquina directamente desde C#. Durante la sesión se repasarán conceptos que nos ayudarán a comprender mejor estas mejoras para conseguir que nuestras aplicaciones tengan mejores tiempos de arranque, consuman menos memoria y estresen menos el hardware ahorrando por consiguiente batería en dispositivos portátiles. Personalmente trabajo a diario en un proyecto que consiste en un 3D Graphics Engine en NET 6.0, y la idea sería repasar en base a ejemplos reales en el proyecto como hemos ido mejorando el rendimiento de este. Si tu interés va más allá de que las cosas funcionen y el rendimeinto es una de tus curiosidade sesta charla es para ti.
"Durante la sesión se mostrará el ciclo de vida de una UWP Holographic app y cómo integrarlo sobre un render gráfico. Se analizarán cuáles son las capacidades gráficas del dispositivo para conocer los puntos fuertes y débiles de su procesador, asi como cuales son las técnicas utilizadas para poder dibujar escenas más complejas. Se repasarán todas sus APIs y sensores para conocer sus capacidades y localizar posibles puntos de extensibilidad en los que si trabajamos nos permitirá crear experiencias HoloLens diferentes a las conocidas hasta ahora. Además, se mostrará como depurar una Holographics App y cuáles son los errores más comunes que pueden provocarnos resultados no deseados.
Para finalizar se mostrarán algunas aplicaciones sobre dispositivos HoloLens utilizando extensiones que nos permitirá descubrir nuevas aplicaciones de esta tecnología."
The Metaverse and AI: how can decision-makers harness the Metaverse for their...Jen Stirrup
The Metaverse is popularized in science fiction, and now it is becoming closer to being a part of our daily lives through the use of social media and shopping companies. How can businesses survive in a world where Artificial Intelligence is becoming the present as well as the future of technology, and how does the Metaverse fit into business strategy when futurist ideas are developing into reality at accelerated rates? How do we do this when our data isn't up to scratch? How can we move towards success with our data so we are set up for the Metaverse when it arrives?
How can you help your company evolve, adapt, and succeed using Artificial Intelligence and the Metaverse to stay ahead of the competition? What are the potential issues, complications, and benefits that these technologies could bring to us and our organizations? In this session, Jen Stirrup will explain how to start thinking about these technologies as an organisation.
Welcome to the first live UiPath Community Day Dubai! Join us for this unique occasion to meet our local and global UiPath Community and leaders. You will get a full view of the MEA region's automation landscape and the AI Powered automation technology capabilities of UiPath. Also, hosted by our local partners Marc Ellis, you will enjoy a half-day packed with industry insights and automation peers networking.
📕 Curious on our agenda? Wait no more!
10:00 Welcome note - UiPath Community in Dubai
Lovely Sinha, UiPath Community Chapter Leader, UiPath MVPx3, Hyper-automation Consultant, First Abu Dhabi Bank
10:20 A UiPath cross-region MEA overview
Ashraf El Zarka, VP and Managing Director MEA, UiPath
10:35: Customer Success Journey
Deepthi Deepak, Head of Intelligent Automation CoE, First Abu Dhabi Bank
11:15 The UiPath approach to GenAI with our three principles: improve accuracy, supercharge productivity, and automate more
Boris Krumrey, Global VP, Automation Innovation, UiPath
12:15 To discover how Marc Ellis leverages tech-driven solutions in recruitment and managed services.
Brendan Lingam, Director of Sales and Business Development, Marc Ellis
Observability Concepts EVERY Developer Should Know -- DeveloperWeek Europe.pdfPaige Cruz
Monitoring and observability aren’t traditionally found in software curriculums and many of us cobble this knowledge together from whatever vendor or ecosystem we were first introduced to and whatever is a part of your current company’s observability stack.
While the dev and ops silo continues to crumble….many organizations still relegate monitoring & observability as the purview of ops, infra and SRE teams. This is a mistake - achieving a highly observable system requires collaboration up and down the stack.
I, a former op, would like to extend an invitation to all application developers to join the observability party will share these foundational concepts to build on:
GraphRAG is All You need? LLM & Knowledge GraphGuy Korland
Guy Korland, CEO and Co-founder of FalkorDB, will review two articles on the integration of language models with knowledge graphs.
1. Unifying Large Language Models and Knowledge Graphs: A Roadmap.
https://arxiv.org/abs/2306.08302
2. Microsoft Research's GraphRAG paper and a review paper on various uses of knowledge graphs:
https://www.microsoft.com/en-us/research/blog/graphrag-unlocking-llm-discovery-on-narrative-private-data/
Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using Deplo...James Anderson
Effective Application Security in Software Delivery lifecycle using Deployment Firewall and DBOM
The modern software delivery process (or the CI/CD process) includes many tools, distributed teams, open-source code, and cloud platforms. Constant focus on speed to release software to market, along with the traditional slow and manual security checks has caused gaps in continuous security as an important piece in the software supply chain. Today organizations feel more susceptible to external and internal cyber threats due to the vast attack surface in their applications supply chain and the lack of end-to-end governance and risk management.
The software team must secure its software delivery process to avoid vulnerability and security breaches. This needs to be achieved with existing tool chains and without extensive rework of the delivery processes. This talk will present strategies and techniques for providing visibility into the true risk of the existing vulnerabilities, preventing the introduction of security issues in the software, resolving vulnerabilities in production environments quickly, and capturing the deployment bill of materials (DBOM).
Speakers:
Bob Boule
Robert Boule is a technology enthusiast with PASSION for technology and making things work along with a knack for helping others understand how things work. He comes with around 20 years of solution engineering experience in application security, software continuous delivery, and SaaS platforms. He is known for his dynamic presentations in CI/CD and application security integrated in software delivery lifecycle.
Gopinath Rebala
Gopinath Rebala is the CTO of OpsMx, where he has overall responsibility for the machine learning and data processing architectures for Secure Software Delivery. Gopi also has a strong connection with our customers, leading design and architecture for strategic implementations. Gopi is a frequent speaker and well-known leader in continuous delivery and integrating security into software delivery.
Le nuove frontiere dell'AI nell'RPA con UiPath Autopilot™UiPathCommunity
In questo evento online gratuito, organizzato dalla Community Italiana di UiPath, potrai esplorare le nuove funzionalità di Autopilot, il tool che integra l'Intelligenza Artificiale nei processi di sviluppo e utilizzo delle Automazioni.
📕 Vedremo insieme alcuni esempi dell'utilizzo di Autopilot in diversi tool della Suite UiPath:
Autopilot per Studio Web
Autopilot per Studio
Autopilot per Apps
Clipboard AI
GenAI applicata alla Document Understanding
👨🏫👨💻 Speakers:
Stefano Negro, UiPath MVPx3, RPA Tech Lead @ BSP Consultant
Flavio Martinelli, UiPath MVP 2023, Technical Account Manager @UiPath
Andrei Tasca, RPA Solutions Team Lead @NTT Data
Essentials of Automations: The Art of Triggers and Actions in FMESafe Software
In this second installment of our Essentials of Automations webinar series, we’ll explore the landscape of triggers and actions, guiding you through the nuances of authoring and adapting workspaces for seamless automations. Gain an understanding of the full spectrum of triggers and actions available in FME, empowering you to enhance your workspaces for efficient automation.
We’ll kick things off by showcasing the most commonly used event-based triggers, introducing you to various automation workflows like manual triggers, schedules, directory watchers, and more. Plus, see how these elements play out in real scenarios.
Whether you’re tweaking your current setup or building from the ground up, this session will arm you with the tools and insights needed to transform your FME usage into a powerhouse of productivity. Join us to discover effective strategies that simplify complex processes, enhancing your productivity and transforming your data management practices with FME. Let’s turn complexity into clarity and make your workspaces work wonders!
Removing Uninteresting Bytes in Software FuzzingAftab Hussain
Imagine a world where software fuzzing, the process of mutating bytes in test seeds to uncover hidden and erroneous program behaviors, becomes faster and more effective. A lot depends on the initial seeds, which can significantly dictate the trajectory of a fuzzing campaign, particularly in terms of how long it takes to uncover interesting behaviour in your code. We introduce DIAR, a technique designed to speedup fuzzing campaigns by pinpointing and eliminating those uninteresting bytes in the seeds. Picture this: instead of wasting valuable resources on meaningless mutations in large, bloated seeds, DIAR removes the unnecessary bytes, streamlining the entire process.
In this work, we equipped AFL, a popular fuzzer, with DIAR and examined two critical Linux libraries -- Libxml's xmllint, a tool for parsing xml documents, and Binutil's readelf, an essential debugging and security analysis command-line tool used to display detailed information about ELF (Executable and Linkable Format). Our preliminary results show that AFL+DIAR does not only discover new paths more quickly but also achieves higher coverage overall. This work thus showcases how starting with lean and optimized seeds can lead to faster, more comprehensive fuzzing campaigns -- and DIAR helps you find such seeds.
- These are slides of the talk given at IEEE International Conference on Software Testing Verification and Validation Workshop, ICSTW 2022.
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdf91mobiles
91mobiles recently conducted a Smart TV Buyer Insights Survey in which we asked over 3,000 respondents about the TV they own, aspects they look at on a new TV, and their TV buying preferences.
Accelerate your Kubernetes clusters with Varnish CachingThijs Feryn
A presentation about the usage and availability of Varnish on Kubernetes. This talk explores the capabilities of Varnish caching and shows how to use the Varnish Helm chart to deploy it to Kubernetes.
This presentation was delivered at K8SUG Singapore. See https://feryn.eu/presentations/accelerate-your-kubernetes-clusters-with-varnish-caching-k8sug-singapore-28-2024 for more details.
Encryption in Microsoft 365 - ExpertsLive Netherlands 2024Albert Hoitingh
In this session I delve into the encryption technology used in Microsoft 365 and Microsoft Purview. Including the concepts of Customer Key and Double Key Encryption.
Enhancing Performance with Globus and the Science DMZGlobus
ESnet has led the way in helping national facilities—and many other institutions in the research community—configure Science DMZs and troubleshoot network issues to maximize data transfer performance. In this talk we will present a summary of approaches and tips for getting the most out of your network infrastructure using Globus Connect Server.
Securing your Kubernetes cluster_ a step-by-step guide to success !KatiaHIMEUR1
Today, after several years of existence, an extremely active community and an ultra-dynamic ecosystem, Kubernetes has established itself as the de facto standard in container orchestration. Thanks to a wide range of managed services, it has never been so easy to set up a ready-to-use Kubernetes cluster.
However, this ease of use means that the subject of security in Kubernetes is often left for later, or even neglected. This exposes companies to significant risks.
In this talk, I'll show you step-by-step how to secure your Kubernetes cluster for greater peace of mind and reliability.
3. #DotNet2018
@jcant0n
jcanton@plainconcepts.com
Javier is a Computer Science Engineer who has always had a passion for
3D graphics and software architecture. His professional achievements
include being MVP for Windows DirectX and DirectX XNA for the last
nine years, Xbox Ambassador, as well as Microsoft Student Partner and
Microsoft Most Valuable Student during his years at college. Currently
he works at Plainconcepts as Research Team Lead.
Javier Cantón
Research Team Lead