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Screen Space techniques
Javier Cantón Ferrero
@jcant0n
http://geeks.ms/blogs/jcanton/
Características de PostProcessing
• Filtros 2D como en Photoshop
• Rendimiento constante
• Aplicados a un quad en pantalla
PostProcessing effects
PostProcessing effects
Recorremos la imagen
Acabado final
How to
Glow
How to
Bloom
Imagen Original
DownSamplingSaturate
Gaussian Blur UpSampling
Acabado final
How to
HDR
HDR
Depth of field
How to
DepthMap
Imagen original
Final
Aplicamos Blur
Cell Shading
Cell Shading
How to
Obtenemos el NormalMap
Imagen original
Final
Ramp texture
Stereo
Stereo
How to
Left StereoImage
Right StereoImage
Motion Blur (alpha sampling)
Motion Blur (Vertex velocity)
Final result
Motion Blur (Pixel Velocity)
Volumetric Cloud
How to
How to
God Rays
Volumetric Light Scattering
How to
Screen Space Shadow Map
How to
How to
Deferred Rendering
How to
How to
How to
Thank you
Javier Cantón Ferrero
@jcant0n
http://geeks.ms/blogs/jcanton/

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Screen space Techniques