This document summarizes a presentation about adapting user interface patterns for mobile platforms. It discusses how interface patterns were traditionally designed for single devices and tasks, but now must support multiple tasks, devices, and environments as users are increasingly mobile. The presentation describes gathering usability guidelines for multiple platforms and applying them to modify existing interface patterns from an industrial system to support touch interfaces like Android and iOS. User testing was conducted to evaluate alternative pattern implementations and determine the most preferred version. The goal is to develop context-aware interface patterns that can dynamically change based on factors like device and environment.