The document provides an overview of the user interface development process, including analysis, design, prototyping, and usability principles. It discusses tasks such as defining user profiles and scenarios, wireframing, information architecture, visual design, and standards compliance. Web 1.0 is contrasted with newer collaborative and interactive aspects of Web 2.0.
A word “design” has a very broad meaning and is used in nearly every business or industry. We always have an intuitive awareness of what this is about though. But when we talk about UX and UI design terms, everything is getting a lot more complicated.
What is UI UX design? Is it a generic term? Or UX and UI are two separate concepts? If they are autonomous notions, so why are they always used together? In this article I want to answer all your questions concerning this topic.
https://spdload.com/blog/ux-vs-ui-design/
In the modern day when people develop hundreds of software applications, websites or mobile apps the term UX (User Experience) is getting more and more significant, particularly in the IT industry.
A word “design” has a very broad meaning and is used in nearly every business or industry. We always have an intuitive awareness of what this is about though. But when we talk about UX and UI design terms, everything is getting a lot more complicated.
What is UI UX design? Is it a generic term? Or UX and UI are two separate concepts? If they are autonomous notions, so why are they always used together? In this article I want to answer all your questions concerning this topic.
https://spdload.com/blog/ux-vs-ui-design/
In the modern day when people develop hundreds of software applications, websites or mobile apps the term UX (User Experience) is getting more and more significant, particularly in the IT industry.
Your guide to picking the right User Interface (UI) and creating the best User Experience (UX) in just a short amount of time. Learn how to quickly create mockups, landing pages, and build mock integrations that turn into large ideas.
Have more questions about UX/UI? Contact mvp@koombea.com for additional information or questions and we will get back to you shortly.
UX & Design Riyadh: Usability Guidelines for Websites & Mobile AppsUXBERT
Presentation slides from UXBERT's monthly UX & Design meetups in Riyadh, Saudi Arabia on February 28th. In this session we covered the UX process, business benefits of UX and an overview of Jakob Nielsen's 10 Usability Heuristics.
We’ve all had discussions about the great ‘UX’ of a product, or the poor ‘UI’ of a website. Is it a secret language you will never be lucky to know more about it?
Actually, it is very simple, For example: While User Experience is a bunch of tasks focused on optimization of a product for effective and enjoyable use; User Interface Design is its complement, the look and spirit, the presentation and interactivity of a product.
A presentation on UX Experience Design: Processes and Strategy by Dr Khong Chee Weng from Multimedia University at the UX Indonesia-Malaysia 2014 that was conducted on the 26th April 2014 in the Hotel Bidakara, Jakarta, Indonesia.
User interface and user experience ui ux design basicsRavi Bhadauria
In this video there is a complete description for what are the basics needed for UI as well as UX. To learn these from an institute, then join ADMEC Multimedia Institute.
Design and its fundamental process have changed with time, growing challenges among the users, devices and different platforms for UI and UX process.
In Design Fundamentals, a day-long thorough workshop, we will try to understand the fundamentals of UI and UX process, and follow the standard process and approaches to create a user-centric design. With basic Design Principles as the the backbone for our design, of course!
What’s the difference between a UX and UI designer? (Part two)iFactory Digital
Welcome to the second instalment in our series on UX and UI design. We’re here to help you spot the difference between these two types of design so you can understand what kind of designer you need and when.
https://ifactory.com.au/news/whats-difference-between-ux-and-ui-designer-part-two
This presentation is an introduction to the fields of User Experience and User Interface design that I created for a Google Hangout talk for Saigon CoWorkshop.
Topics include:
Introduction to user interface
Types of user interface
Graphic user interface definition
History of user interface
Difference between UI and UX
Characteristics of GUI
Advantages and disadvantages
Your guide to picking the right User Interface (UI) and creating the best User Experience (UX) in just a short amount of time. Learn how to quickly create mockups, landing pages, and build mock integrations that turn into large ideas.
Have more questions about UX/UI? Contact mvp@koombea.com for additional information or questions and we will get back to you shortly.
UX & Design Riyadh: Usability Guidelines for Websites & Mobile AppsUXBERT
Presentation slides from UXBERT's monthly UX & Design meetups in Riyadh, Saudi Arabia on February 28th. In this session we covered the UX process, business benefits of UX and an overview of Jakob Nielsen's 10 Usability Heuristics.
We’ve all had discussions about the great ‘UX’ of a product, or the poor ‘UI’ of a website. Is it a secret language you will never be lucky to know more about it?
Actually, it is very simple, For example: While User Experience is a bunch of tasks focused on optimization of a product for effective and enjoyable use; User Interface Design is its complement, the look and spirit, the presentation and interactivity of a product.
A presentation on UX Experience Design: Processes and Strategy by Dr Khong Chee Weng from Multimedia University at the UX Indonesia-Malaysia 2014 that was conducted on the 26th April 2014 in the Hotel Bidakara, Jakarta, Indonesia.
User interface and user experience ui ux design basicsRavi Bhadauria
In this video there is a complete description for what are the basics needed for UI as well as UX. To learn these from an institute, then join ADMEC Multimedia Institute.
Design and its fundamental process have changed with time, growing challenges among the users, devices and different platforms for UI and UX process.
In Design Fundamentals, a day-long thorough workshop, we will try to understand the fundamentals of UI and UX process, and follow the standard process and approaches to create a user-centric design. With basic Design Principles as the the backbone for our design, of course!
What’s the difference between a UX and UI designer? (Part two)iFactory Digital
Welcome to the second instalment in our series on UX and UI design. We’re here to help you spot the difference between these two types of design so you can understand what kind of designer you need and when.
https://ifactory.com.au/news/whats-difference-between-ux-and-ui-designer-part-two
This presentation is an introduction to the fields of User Experience and User Interface design that I created for a Google Hangout talk for Saigon CoWorkshop.
Topics include:
Introduction to user interface
Types of user interface
Graphic user interface definition
History of user interface
Difference between UI and UX
Characteristics of GUI
Advantages and disadvantages
An in depth look at the state of digital agencies demonstrates that most will go out of business within the next several years. The few that remain will either have dramatically changed or struggle to stay alive. I discuss the future of our industry and the forces that will shape the next decade. If you work at, own or operate, work with or are thinking of starting a digital agency you should check out this presentation.
From the beginning NPD is the main task for any new developments which should satisfy the customer needs on individual,so i tried gather or compile some information on how to mass individualize of customer needs for NPD
The Fuzzy Tail is a play on Chris Anderson's Long Tail—but that's where the similarities end. Being "fuzzy" means unlearning the way we've always done things and moving away from rigidity toward adaptability. The first draft of this presentation will be presented to employees of Critical Mass, a digital experience consultancy based out of Calgary, Canada.
UX 101: A quick & dirty introduction to user experience strategy & designMorgan McKeagney
A quick & dirty intro to UX strategy & design. Some context, some fundamentals, some current & emerging trends, and some useful resources for the absolute beginner.
First delivered @ the NDRC Launchpad startup accelerator in Dublin, Ireland, 16/10/2014. (www.ndrc.ie)
UX design is not a step in the process, it's in everything we do. More than anything it is a project philosophy, not just a set of tools, methods and deliverables.
In this presentation we explain how you can differentiate through design, why user experience design matters as well as share our knowledge around all the activities that helps ensure a great UX/UI design.
Advertising appeals aim to influence the way consumers view themselves and how buying certain products can prove to be beneficial for them.
The message conveyed through advertising appeals influences the purchasing decisions of consumers.
Advertising uses appeals as a way of persuading people to buy certain products.
Advertising appeals are designed in a way so as to create a positive image of the individuals who use certain products.
“Markets are certainly looking at election results with some apprehension, but what is also true is that they are in for a correction. Elections might act as the trigger for such a correction,” said Jagannadham Thunuguntla, equity head at SMC Capitals.
Integrating User Centered Design with Agile DevelopmentJulia Borkenhagen
The Agile Manifesto emphasizes the importance of individuals and interactions over processes and tools, and that's precisely where the User Centered Design approach comes in. UCD always focuses on the users first, keeps them involved during the entire project and emphasizes the need for iterations and team collaboration.
From Use to User Interface- This 3-4 hour tutorial describes a practical approach to translating the goals users would like to achieve and the tasks they wish to accomplish into user interface designs that effectively support those goals and tasks.
Usability engineering is a field that is concerned generally with human-computer interaction and specifically with devising human-computer interfaces that have high usability or user friendliness. It provides structured methods for achieving efficiency and elegance in interface design.
6. The Process: ISO Human-centred D esign P rocesses Meet Requirements ISO13407 PLAN the Process SPECIFY the Context of Use PRODUCE Design Solutions SPECIFY User Requirements EVALUATE against Requirements
9. The Process: Levels of User Interface Design Concrete Abstract Completion Conception
10. The Process: Three Angles of User Experience Design _______________ http://www.raremedium.net/
11. The Process: Features of Successful System Design _______________ Slide by Peter Morville, 2004
12. The Process: Disciplines and Factors of Successful User Experience _______________ Slide by Magnus Revang, 2007
13. The Process: Five Typical Iterations (Pathfinder Associates) _______________ Slide by Hala Heymassi, Elyse Sanchez, Robert Moll, Charles Field. Pathfinder Associates Five Typical Phases, Activities, Deliverables
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22. Design: User Scenarios (1/2) User Scenario —is an overall description of how the user/persona/actor interacts with the system Scenarios focus on user’s requirements not on business and technical requirements (like Use Case does). User scenario usually has one-to-many relationship with use cases. User scenario is global, use case is technically detailed.
23. Design: User Scenarios (2/2) Persona Scenario Scenario Use Case Use Case Test Case Test Case Test Case
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39. User Satisfaction “ Satisfaction is the comfort and acceptability of the work system to its users.” There is the user’s satisfaction of the system’s Efficiency and Effectiveness and also aesthetical satisfaction of the visual design. Why is this girl so happy? Think twice before answer. Because this is just a photo from US photo stock!
63. Visual Design: Repetition My Details Page Layout Identified Savings Page Layout Submenu Breadcrumbs (path) Page Title Explanatory Text Search Pane Form or Grid
67. UI Design Principles: Organizing and Grouping Organizing and Grouping Items relating to each other should be grouped close together. When several items are in close proximity to each other, they become one visual unit rather than several separate units. This helps organize information, reduces clutter, and gives the reader a clear structure. I
68. UI Design Principles: Consistency Consistency Repeat UI elements of the design throughout the piece. You can repeat everything—behaviors, controls, grids, approaches, paradigms, UI concepts and patterns, etc. This develops the organization and strengthens the unity. II
69. UI Design Principles: Alignment Alignment Nothing should be placed on the page arbitrarily. Every element should have some visual connection with another element on the page. This creates a clean, sophisticated, fresh look. III
86. Not Pages but Pathways A page is a metaphor of a moment of uninterrupted context “ There is no [page], Neo” “ There is no page, only pathways” – Emily Chang & Max Kiesler _______________ Slide by David Heller, www.synapticburn.com
87. Business requirements User needs Structure Test Launch Design Build _________ Slide by Brandon Schauer Web 2.0: Something you should know Rules of ^ Build & ^ Re- ^ Story Group & user needs Interact Beta
112. Answer (3/5) This picture appears as a search response for “ Web 3.0” keyword in Google.com
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115. Answer (5/5) RDF (Resource Description Framework) RDF #1 @prefix : <http: www.example.org> . :john a :Person . :john :hasMother :helga . :john :hasFather :henrich . :richard :hasSister :jane . (John has father Henrich) ____________________________________________________________________ RDF #2: @prefix : :henrich :hasBrother :han {? a :hasFather ?b . ?b :hasBrother ?c . } => { ?a :hasUncle ?c } (Henrich has brother Han) ____________________________________________________________________ Summary from RDF#1 and RDF#2: =>(John has uncle Han)
116. Question Two As you remember 6 – 8 years ago web applications were named ‘thin client’ because client was only web browser and all application logic was on server. And one of advantages of web application was that user can has slow computer. Now we can see a tendency of moving some part of server application to browser (AJAX, Flash, and etc.) So browsers have to increase their API and become more complex and run more hard (slowly) web application. And there is the question: Is it right way to future or it is just temporary bells and whistles? Victor Yarmolovich asks:
120. Question Four Eugene Kirdzei asks: Are there any design criterion/rules/approaches which could be used during designing of site and its components?
121. Answer Use Website Patterns: Promo, Ecommerce, Corporate, Business, Entertainment, Portal, Intranet, etc. Use UI Patterns: Structure, Layout, Navigation, Forms, Interaction, etc. _____________ http://ui-patterns.com/ http://www.time-tripper.com/uipatterns/ http://www.welie.com/patterns/ http://groups.ischool.berkeley.edu/ui_designpatterns/webpatterns2/webpatterns http://www.lukew.com/resources/articles/DesignPatterns_LW.pdf http://www.flickr.com/photos/factoryjoe/collections/72157600001823120/