This document discusses various computer game platforms and technologies. It covers handheld devices, how they work and have evolved over time to include improved capabilities. Mobile phones are highlighted as a major handheld platform that started with simple games like Snake and Tetris but now supports advanced titles like Call of Duty. It also discusses how games can be played on televisions through cable/satellite providers or plug-and-play consoles, with these options providing casual games for audiences of all ages at low cost. Limitations of mobile and television games are shorter length and size compared to console and PC games.