SlideShare a Scribd company logo
Working to a Brief Week 4 – 25.05.2011 Responding Correctly
Quiz Q1:What computer classic sent players to Phobos to blast Specters, Lost 	Souls and Cacodemons? Q2:What slimy video game has bad guys named Professor Monkey-for-a-	Head, Evil the Cat from Heck and Bob, the Killer Goldfish? Q3:What videogame hero must unseat King K. Rool in a 3-D update of a 	Nintendo classic? Q4:Omnislash hits how many times? Q5:In Mortal Kombat on the Mega Drive – how did you perform  	Skorpions Fatality?
Working to a Brief What did we do last week?
Working to a Brief Recap from last week Looked into planning a response for a brief Mindmaps / aims & objectives / risks Highlighted key areas to be addressed Highlighted potential problems Risks Ethical Issues Unforeseen circumstances
Assignment! Assignment was due on the 20th Who didn’t hand it in? Why not! Majority of the assignments are good and have been marked What have I learnt from your assignments? Clarification of brief type and structure Clarification of Negotiation & Opportunities What needs to improve Annotations Discussions
Planning for Success! Solving a brief So far we have looked at analysing and breaking briefs down, but what do we do when we need to provide a solution? Do we simply respond to it? Do we have special considerations? Do we need to cater for certain requirements? Do we need to make sure that the solution is safe to complete? What about planning then?
Planning for Success! Planning – a recap Prepare planning material to meet the requirements Mind map / Brainstorm Are you planning all outcomes? Are you being critical of your performance? Are you meeting all the requirements from within the brief? Are you achieving all of the project requirements? Are we meeting all goals, do we have further outcomes to plan for?
Assignment! Check your emails! I have sent the second assignment to all of you via the email you provided to us here at Confetti – if you don’t have it, you need to update us with your new email address! Has two objects in the folder, the assignment document itself alongside the brief in which you will be working towards solving A much more involved assignment than the first!
Assignment! Check your emails! I have sent the second assignment to all of you via the email you provided to us here at Confetti – if you don’t have it, you need to update us with your new email address! Has two objects in the folder, the assignment document itself alongside the brief in which you will be working towards solving A much more involved assignment than the first!
Game Engines What is a game engine? What is the difference between a “game” and a “game engine”?
Id Tech 1 (Doom) Revolutionary Engine Adapted from Wolfenstein the previous year Gave the illusion of 3D Height Rooms not stacked Fast Rendering 1993
Renderware Over 200 titles produced Multi-platform – not just for PC 1996
Unreal Epic Games Unreal & Unreal Editor Software & Hardware Rendering UnrealScript 1998
GameBryo Extremely successful Multi-platform Engine Dynamic Collision Detection & Particle Systems Used in Fallout 3 & Oblivion 2003
id Tech IV Groundbreaking Engine development Switched from C to C++ Code overhaul Realistic Lighting and Depth Hardware Dependant Benchmarking 2004
FrostBite Shader Heavy Engine Graphically Impressive Multiple Shaders Destructible Environments Multi-platform compatible 2008
Anvil / Scimitar Built from the ground up Multi-threading engine Dynamic World Creation Uses a variety of middleware components for certain tasks (i.e. Autodesk’s HumanIK for enhanced movement and animation mechanics  2008
Game Engines Many types available Make sure you chose the right one to complete the task you have been set in the assignment Are you focused on the correct methods?
Overview What have you learnt in the session?

More Related Content

Similar to Week Four - Responding to a Brief

It's A Long Way To The Top...If You Want To Be An Indie Flash Dev by David Sc...
It's A Long Way To The Top...If You Want To Be An Indie Flash Dev by David Sc...It's A Long Way To The Top...If You Want To Be An Indie Flash Dev by David Sc...
It's A Long Way To The Top...If You Want To Be An Indie Flash Dev by David Sc...
mochimedia
 
Midterm Project Specification
Midterm Project Specification Midterm Project Specification
Midterm Project Specification
Dwight Sabio
 
What is Club Project 2020?
What is Club Project 2020?What is Club Project 2020?
What is Club Project 2020?
OASIS STEM
 
Test Driving Legacy Code Mini Workshop
Test Driving Legacy Code Mini WorkshopTest Driving Legacy Code Mini Workshop
Test Driving Legacy Code Mini Workshop
Fernando Cuenca
 
Extensive Portfolio
Extensive PortfolioExtensive Portfolio
Extensive Portfolio
Thomas Christian Dehn
 
How I Became a Spaceship Commander
How I Became a Spaceship CommanderHow I Became a Spaceship Commander
How I Became a Spaceship Commander
Tomasz Borowski
 
Lecture1 IMED 105
Lecture1 IMED 105Lecture1 IMED 105
Lecture1 IMED 105
Charles Palmer
 
Midterm Project
Midterm Project Midterm Project
Midterm Project
Dwight Sabio
 
L3 gd ha6_daydream_210215
L3 gd ha6_daydream_210215L3 gd ha6_daydream_210215
L3 gd ha6_daydream_210215
kieranowens1997
 
L3 gd ha6_daydream_210215
L3 gd ha6_daydream_210215L3 gd ha6_daydream_210215
L3 gd ha6_daydream_210215
wdhanuka
 
HA6 Assignment
HA6 AssignmentHA6 Assignment
HA6 Assignment
JoshuaRidett
 
Distance questions & homework year 7 & 8
Distance questions & homework year 7 & 8Distance questions & homework year 7 & 8
Distance questions & homework year 7 & 8
Jimmy Edwards
 
Making A Game Engine Is Easier Than You Think
Making A Game Engine Is Easier Than You ThinkMaking A Game Engine Is Easier Than You Think
Making A Game Engine Is Easier Than You Think
Gorm Lai
 
Build your own Language - Why and How?
Build your own Language - Why and How?Build your own Language - Why and How?
Build your own Language - Why and How?
Markus Voelter
 
[IGC 2017] 셀렉트버튼 나카하타 코야 - 소규모 팀이 타사 IP로 게임 개발할 때의 과제와 해결법
[IGC 2017] 셀렉트버튼 나카하타 코야 - 소규모 팀이 타사 IP로 게임 개발할 때의 과제와 해결법[IGC 2017] 셀렉트버튼 나카하타 코야 - 소규모 팀이 타사 IP로 게임 개발할 때의 과제와 해결법
[IGC 2017] 셀렉트버튼 나카하타 코야 - 소규모 팀이 타사 IP로 게임 개발할 때의 과제와 해결법
강 민우
 
Framer for the win - Using Framer prototypes for your app project. (For Melbo...
Framer for the win - Using Framer prototypes for your app project. (For Melbo...Framer for the win - Using Framer prototypes for your app project. (For Melbo...
Framer for the win - Using Framer prototypes for your app project. (For Melbo...
Jinju Jang
 
Introduction to btec firsts
Introduction to btec firstsIntroduction to btec firsts
Introduction to btec firsts
Cat Davies
 
L3 gd ha6_daydream_221214
L3 gd ha6_daydream_221214L3 gd ha6_daydream_221214
L3 gd ha6_daydream_221214
NeilRogero
 
Raising the Bar
Raising the BarRaising the Bar
Raising the Bar
Alexandru Bolboaca
 
U1 Lesson 08
U1 Lesson 08U1 Lesson 08
U1 Lesson 08
electricgeisha
 

Similar to Week Four - Responding to a Brief (20)

It's A Long Way To The Top...If You Want To Be An Indie Flash Dev by David Sc...
It's A Long Way To The Top...If You Want To Be An Indie Flash Dev by David Sc...It's A Long Way To The Top...If You Want To Be An Indie Flash Dev by David Sc...
It's A Long Way To The Top...If You Want To Be An Indie Flash Dev by David Sc...
 
Midterm Project Specification
Midterm Project Specification Midterm Project Specification
Midterm Project Specification
 
What is Club Project 2020?
What is Club Project 2020?What is Club Project 2020?
What is Club Project 2020?
 
Test Driving Legacy Code Mini Workshop
Test Driving Legacy Code Mini WorkshopTest Driving Legacy Code Mini Workshop
Test Driving Legacy Code Mini Workshop
 
Extensive Portfolio
Extensive PortfolioExtensive Portfolio
Extensive Portfolio
 
How I Became a Spaceship Commander
How I Became a Spaceship CommanderHow I Became a Spaceship Commander
How I Became a Spaceship Commander
 
Lecture1 IMED 105
Lecture1 IMED 105Lecture1 IMED 105
Lecture1 IMED 105
 
Midterm Project
Midterm Project Midterm Project
Midterm Project
 
L3 gd ha6_daydream_210215
L3 gd ha6_daydream_210215L3 gd ha6_daydream_210215
L3 gd ha6_daydream_210215
 
L3 gd ha6_daydream_210215
L3 gd ha6_daydream_210215L3 gd ha6_daydream_210215
L3 gd ha6_daydream_210215
 
HA6 Assignment
HA6 AssignmentHA6 Assignment
HA6 Assignment
 
Distance questions & homework year 7 & 8
Distance questions & homework year 7 & 8Distance questions & homework year 7 & 8
Distance questions & homework year 7 & 8
 
Making A Game Engine Is Easier Than You Think
Making A Game Engine Is Easier Than You ThinkMaking A Game Engine Is Easier Than You Think
Making A Game Engine Is Easier Than You Think
 
Build your own Language - Why and How?
Build your own Language - Why and How?Build your own Language - Why and How?
Build your own Language - Why and How?
 
[IGC 2017] 셀렉트버튼 나카하타 코야 - 소규모 팀이 타사 IP로 게임 개발할 때의 과제와 해결법
[IGC 2017] 셀렉트버튼 나카하타 코야 - 소규모 팀이 타사 IP로 게임 개발할 때의 과제와 해결법[IGC 2017] 셀렉트버튼 나카하타 코야 - 소규모 팀이 타사 IP로 게임 개발할 때의 과제와 해결법
[IGC 2017] 셀렉트버튼 나카하타 코야 - 소규모 팀이 타사 IP로 게임 개발할 때의 과제와 해결법
 
Framer for the win - Using Framer prototypes for your app project. (For Melbo...
Framer for the win - Using Framer prototypes for your app project. (For Melbo...Framer for the win - Using Framer prototypes for your app project. (For Melbo...
Framer for the win - Using Framer prototypes for your app project. (For Melbo...
 
Introduction to btec firsts
Introduction to btec firstsIntroduction to btec firsts
Introduction to btec firsts
 
L3 gd ha6_daydream_221214
L3 gd ha6_daydream_221214L3 gd ha6_daydream_221214
L3 gd ha6_daydream_221214
 
Raising the Bar
Raising the BarRaising the Bar
Raising the Bar
 
U1 Lesson 08
U1 Lesson 08U1 Lesson 08
U1 Lesson 08
 

More from chriswalton

WTAB - Assignment Support
WTAB - Assignment SupportWTAB - Assignment Support
WTAB - Assignment Support
chriswalton
 
Week Five - Working to a Brief
Week Five - Working to a BriefWeek Five - Working to a Brief
Week Five - Working to a Brief
chriswalton
 
Working to a Brief - Week Three
Working to a Brief - Week ThreeWorking to a Brief - Week Three
Working to a Brief - Week Three
chriswalton
 
Week Two - Working to a Brief
Week Two - Working to a BriefWeek Two - Working to a Brief
Week Two - Working to a Brief
chriswalton
 
Working to a Brief - Session One
Working to a Brief - Session OneWorking to a Brief - Session One
Working to a Brief - Session One
chriswalton
 
Unit 3: Research - Primary Research
Unit 3: Research - Primary ResearchUnit 3: Research - Primary Research
Unit 3: Research - Primary Research
chriswalton
 
Unit 3: Research - Secondary Research
Unit 3: Research - Secondary ResearchUnit 3: Research - Secondary Research
Unit 3: Research - Secondary Research
chriswalton
 
Unit 3: Research - Market vs Production
Unit 3: Research - Market vs ProductionUnit 3: Research - Market vs Production
Unit 3: Research - Market vs Production
chriswalton
 
Unit 3: Research - Introduction
Unit 3: Research - IntroductionUnit 3: Research - Introduction
Unit 3: Research - Introduction
chriswalton
 
Week Eight - Introduction to Hardware
Week Eight - Introduction to HardwareWeek Eight - Introduction to Hardware
Week Eight - Introduction to Hardware
chriswalton
 
Week Nine - Further Hardware
Week Nine - Further HardwareWeek Nine - Further Hardware
Week Nine - Further Hardware
chriswalton
 
Week Two - Game Platforms
Week Two - Game PlatformsWeek Two - Game Platforms
Week Two - Game Platforms
chriswalton
 
Week Three - Game Platforms
Week Three - Game PlatformsWeek Three - Game Platforms
Week Three - Game Platforms
chriswalton
 
Week One - Introduction
Week One - IntroductionWeek One - Introduction
Week One - Introduction
chriswalton
 
Week Four - Operating Systems
Week Four - Operating SystemsWeek Four - Operating Systems
Week Four - Operating Systems
chriswalton
 
Week Five - Software
Week Five - SoftwareWeek Five - Software
Week Five - Software
chriswalton
 
Week Two - Game Platforms (Additional Material)
Week Two - Game Platforms (Additional Material)Week Two - Game Platforms (Additional Material)
Week Two - Game Platforms (Additional Material)
chriswalton
 

More from chriswalton (17)

WTAB - Assignment Support
WTAB - Assignment SupportWTAB - Assignment Support
WTAB - Assignment Support
 
Week Five - Working to a Brief
Week Five - Working to a BriefWeek Five - Working to a Brief
Week Five - Working to a Brief
 
Working to a Brief - Week Three
Working to a Brief - Week ThreeWorking to a Brief - Week Three
Working to a Brief - Week Three
 
Week Two - Working to a Brief
Week Two - Working to a BriefWeek Two - Working to a Brief
Week Two - Working to a Brief
 
Working to a Brief - Session One
Working to a Brief - Session OneWorking to a Brief - Session One
Working to a Brief - Session One
 
Unit 3: Research - Primary Research
Unit 3: Research - Primary ResearchUnit 3: Research - Primary Research
Unit 3: Research - Primary Research
 
Unit 3: Research - Secondary Research
Unit 3: Research - Secondary ResearchUnit 3: Research - Secondary Research
Unit 3: Research - Secondary Research
 
Unit 3: Research - Market vs Production
Unit 3: Research - Market vs ProductionUnit 3: Research - Market vs Production
Unit 3: Research - Market vs Production
 
Unit 3: Research - Introduction
Unit 3: Research - IntroductionUnit 3: Research - Introduction
Unit 3: Research - Introduction
 
Week Eight - Introduction to Hardware
Week Eight - Introduction to HardwareWeek Eight - Introduction to Hardware
Week Eight - Introduction to Hardware
 
Week Nine - Further Hardware
Week Nine - Further HardwareWeek Nine - Further Hardware
Week Nine - Further Hardware
 
Week Two - Game Platforms
Week Two - Game PlatformsWeek Two - Game Platforms
Week Two - Game Platforms
 
Week Three - Game Platforms
Week Three - Game PlatformsWeek Three - Game Platforms
Week Three - Game Platforms
 
Week One - Introduction
Week One - IntroductionWeek One - Introduction
Week One - Introduction
 
Week Four - Operating Systems
Week Four - Operating SystemsWeek Four - Operating Systems
Week Four - Operating Systems
 
Week Five - Software
Week Five - SoftwareWeek Five - Software
Week Five - Software
 
Week Two - Game Platforms (Additional Material)
Week Two - Game Platforms (Additional Material)Week Two - Game Platforms (Additional Material)
Week Two - Game Platforms (Additional Material)
 

Recently uploaded

ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...
ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...
ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...
PECB
 
spot a liar (Haiqa 146).pptx Technical writhing and presentation skills
spot a liar (Haiqa 146).pptx Technical writhing and presentation skillsspot a liar (Haiqa 146).pptx Technical writhing and presentation skills
spot a liar (Haiqa 146).pptx Technical writhing and presentation skills
haiqairshad
 
ZK on Polkadot zero knowledge proofs - sub0.pptx
ZK on Polkadot zero knowledge proofs - sub0.pptxZK on Polkadot zero knowledge proofs - sub0.pptx
ZK on Polkadot zero knowledge proofs - sub0.pptx
dot55audits
 
MARY JANE WILSON, A “BOA MÃE” .
MARY JANE WILSON, A “BOA MÃE”           .MARY JANE WILSON, A “BOA MÃE”           .
MARY JANE WILSON, A “BOA MÃE” .
Colégio Santa Teresinha
 
IGCSE Biology Chapter 14- Reproduction in Plants.pdf
IGCSE Biology Chapter 14- Reproduction in Plants.pdfIGCSE Biology Chapter 14- Reproduction in Plants.pdf
IGCSE Biology Chapter 14- Reproduction in Plants.pdf
Amin Marwan
 
The History of Stoke Newington Street Names
The History of Stoke Newington Street NamesThe History of Stoke Newington Street Names
The History of Stoke Newington Street Names
History of Stoke Newington
 
How to deliver Powerpoint Presentations.pptx
How to deliver Powerpoint  Presentations.pptxHow to deliver Powerpoint  Presentations.pptx
How to deliver Powerpoint Presentations.pptx
HajraNaeem15
 
NEWSPAPERS - QUESTION 1 - REVISION POWERPOINT.pptx
NEWSPAPERS - QUESTION 1 - REVISION POWERPOINT.pptxNEWSPAPERS - QUESTION 1 - REVISION POWERPOINT.pptx
NEWSPAPERS - QUESTION 1 - REVISION POWERPOINT.pptx
iammrhaywood
 
Chapter wise All Notes of First year Basic Civil Engineering.pptx
Chapter wise All Notes of First year Basic Civil Engineering.pptxChapter wise All Notes of First year Basic Civil Engineering.pptx
Chapter wise All Notes of First year Basic Civil Engineering.pptx
Denish Jangid
 
clinical examination of hip joint (1).pdf
clinical examination of hip joint (1).pdfclinical examination of hip joint (1).pdf
clinical examination of hip joint (1).pdf
Priyankaranawat4
 
A Independência da América Espanhola LAPBOOK.pdf
A Independência da América Espanhola LAPBOOK.pdfA Independência da América Espanhola LAPBOOK.pdf
A Independência da América Espanhola LAPBOOK.pdf
Jean Carlos Nunes Paixão
 
The basics of sentences session 6pptx.pptx
The basics of sentences session 6pptx.pptxThe basics of sentences session 6pptx.pptx
The basics of sentences session 6pptx.pptx
heathfieldcps1
 
Film vocab for eal 3 students: Australia the movie
Film vocab for eal 3 students: Australia the movieFilm vocab for eal 3 students: Australia the movie
Film vocab for eal 3 students: Australia the movie
Nicholas Montgomery
 
Pengantar Penggunaan Flutter - Dart programming language1.pptx
Pengantar Penggunaan Flutter - Dart programming language1.pptxPengantar Penggunaan Flutter - Dart programming language1.pptx
Pengantar Penggunaan Flutter - Dart programming language1.pptx
Fajar Baskoro
 
Traditional Musical Instruments of Arunachal Pradesh and Uttar Pradesh - RAYH...
Traditional Musical Instruments of Arunachal Pradesh and Uttar Pradesh - RAYH...Traditional Musical Instruments of Arunachal Pradesh and Uttar Pradesh - RAYH...
Traditional Musical Instruments of Arunachal Pradesh and Uttar Pradesh - RAYH...
imrankhan141184
 
Leveraging Generative AI to Drive Nonprofit Innovation
Leveraging Generative AI to Drive Nonprofit InnovationLeveraging Generative AI to Drive Nonprofit Innovation
Leveraging Generative AI to Drive Nonprofit Innovation
TechSoup
 
How to Make a Field Mandatory in Odoo 17
How to Make a Field Mandatory in Odoo 17How to Make a Field Mandatory in Odoo 17
How to Make a Field Mandatory in Odoo 17
Celine George
 
Mule event processing models | MuleSoft Mysore Meetup #47
Mule event processing models | MuleSoft Mysore Meetup #47Mule event processing models | MuleSoft Mysore Meetup #47
Mule event processing models | MuleSoft Mysore Meetup #47
MysoreMuleSoftMeetup
 
BBR 2024 Summer Sessions Interview Training
BBR  2024 Summer Sessions Interview TrainingBBR  2024 Summer Sessions Interview Training
BBR 2024 Summer Sessions Interview Training
Katrina Pritchard
 
Bed Making ( Introduction, Purpose, Types, Articles, Scientific principles, N...
Bed Making ( Introduction, Purpose, Types, Articles, Scientific principles, N...Bed Making ( Introduction, Purpose, Types, Articles, Scientific principles, N...
Bed Making ( Introduction, Purpose, Types, Articles, Scientific principles, N...
Leena Ghag-Sakpal
 

Recently uploaded (20)

ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...
ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...
ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...
 
spot a liar (Haiqa 146).pptx Technical writhing and presentation skills
spot a liar (Haiqa 146).pptx Technical writhing and presentation skillsspot a liar (Haiqa 146).pptx Technical writhing and presentation skills
spot a liar (Haiqa 146).pptx Technical writhing and presentation skills
 
ZK on Polkadot zero knowledge proofs - sub0.pptx
ZK on Polkadot zero knowledge proofs - sub0.pptxZK on Polkadot zero knowledge proofs - sub0.pptx
ZK on Polkadot zero knowledge proofs - sub0.pptx
 
MARY JANE WILSON, A “BOA MÃE” .
MARY JANE WILSON, A “BOA MÃE”           .MARY JANE WILSON, A “BOA MÃE”           .
MARY JANE WILSON, A “BOA MÃE” .
 
IGCSE Biology Chapter 14- Reproduction in Plants.pdf
IGCSE Biology Chapter 14- Reproduction in Plants.pdfIGCSE Biology Chapter 14- Reproduction in Plants.pdf
IGCSE Biology Chapter 14- Reproduction in Plants.pdf
 
The History of Stoke Newington Street Names
The History of Stoke Newington Street NamesThe History of Stoke Newington Street Names
The History of Stoke Newington Street Names
 
How to deliver Powerpoint Presentations.pptx
How to deliver Powerpoint  Presentations.pptxHow to deliver Powerpoint  Presentations.pptx
How to deliver Powerpoint Presentations.pptx
 
NEWSPAPERS - QUESTION 1 - REVISION POWERPOINT.pptx
NEWSPAPERS - QUESTION 1 - REVISION POWERPOINT.pptxNEWSPAPERS - QUESTION 1 - REVISION POWERPOINT.pptx
NEWSPAPERS - QUESTION 1 - REVISION POWERPOINT.pptx
 
Chapter wise All Notes of First year Basic Civil Engineering.pptx
Chapter wise All Notes of First year Basic Civil Engineering.pptxChapter wise All Notes of First year Basic Civil Engineering.pptx
Chapter wise All Notes of First year Basic Civil Engineering.pptx
 
clinical examination of hip joint (1).pdf
clinical examination of hip joint (1).pdfclinical examination of hip joint (1).pdf
clinical examination of hip joint (1).pdf
 
A Independência da América Espanhola LAPBOOK.pdf
A Independência da América Espanhola LAPBOOK.pdfA Independência da América Espanhola LAPBOOK.pdf
A Independência da América Espanhola LAPBOOK.pdf
 
The basics of sentences session 6pptx.pptx
The basics of sentences session 6pptx.pptxThe basics of sentences session 6pptx.pptx
The basics of sentences session 6pptx.pptx
 
Film vocab for eal 3 students: Australia the movie
Film vocab for eal 3 students: Australia the movieFilm vocab for eal 3 students: Australia the movie
Film vocab for eal 3 students: Australia the movie
 
Pengantar Penggunaan Flutter - Dart programming language1.pptx
Pengantar Penggunaan Flutter - Dart programming language1.pptxPengantar Penggunaan Flutter - Dart programming language1.pptx
Pengantar Penggunaan Flutter - Dart programming language1.pptx
 
Traditional Musical Instruments of Arunachal Pradesh and Uttar Pradesh - RAYH...
Traditional Musical Instruments of Arunachal Pradesh and Uttar Pradesh - RAYH...Traditional Musical Instruments of Arunachal Pradesh and Uttar Pradesh - RAYH...
Traditional Musical Instruments of Arunachal Pradesh and Uttar Pradesh - RAYH...
 
Leveraging Generative AI to Drive Nonprofit Innovation
Leveraging Generative AI to Drive Nonprofit InnovationLeveraging Generative AI to Drive Nonprofit Innovation
Leveraging Generative AI to Drive Nonprofit Innovation
 
How to Make a Field Mandatory in Odoo 17
How to Make a Field Mandatory in Odoo 17How to Make a Field Mandatory in Odoo 17
How to Make a Field Mandatory in Odoo 17
 
Mule event processing models | MuleSoft Mysore Meetup #47
Mule event processing models | MuleSoft Mysore Meetup #47Mule event processing models | MuleSoft Mysore Meetup #47
Mule event processing models | MuleSoft Mysore Meetup #47
 
BBR 2024 Summer Sessions Interview Training
BBR  2024 Summer Sessions Interview TrainingBBR  2024 Summer Sessions Interview Training
BBR 2024 Summer Sessions Interview Training
 
Bed Making ( Introduction, Purpose, Types, Articles, Scientific principles, N...
Bed Making ( Introduction, Purpose, Types, Articles, Scientific principles, N...Bed Making ( Introduction, Purpose, Types, Articles, Scientific principles, N...
Bed Making ( Introduction, Purpose, Types, Articles, Scientific principles, N...
 

Week Four - Responding to a Brief

  • 1. Working to a Brief Week 4 – 25.05.2011 Responding Correctly
  • 2. Quiz Q1:What computer classic sent players to Phobos to blast Specters, Lost Souls and Cacodemons? Q2:What slimy video game has bad guys named Professor Monkey-for-a- Head, Evil the Cat from Heck and Bob, the Killer Goldfish? Q3:What videogame hero must unseat King K. Rool in a 3-D update of a Nintendo classic? Q4:Omnislash hits how many times? Q5:In Mortal Kombat on the Mega Drive – how did you perform Skorpions Fatality?
  • 3. Working to a Brief What did we do last week?
  • 4. Working to a Brief Recap from last week Looked into planning a response for a brief Mindmaps / aims & objectives / risks Highlighted key areas to be addressed Highlighted potential problems Risks Ethical Issues Unforeseen circumstances
  • 5. Assignment! Assignment was due on the 20th Who didn’t hand it in? Why not! Majority of the assignments are good and have been marked What have I learnt from your assignments? Clarification of brief type and structure Clarification of Negotiation & Opportunities What needs to improve Annotations Discussions
  • 6. Planning for Success! Solving a brief So far we have looked at analysing and breaking briefs down, but what do we do when we need to provide a solution? Do we simply respond to it? Do we have special considerations? Do we need to cater for certain requirements? Do we need to make sure that the solution is safe to complete? What about planning then?
  • 7. Planning for Success! Planning – a recap Prepare planning material to meet the requirements Mind map / Brainstorm Are you planning all outcomes? Are you being critical of your performance? Are you meeting all the requirements from within the brief? Are you achieving all of the project requirements? Are we meeting all goals, do we have further outcomes to plan for?
  • 8. Assignment! Check your emails! I have sent the second assignment to all of you via the email you provided to us here at Confetti – if you don’t have it, you need to update us with your new email address! Has two objects in the folder, the assignment document itself alongside the brief in which you will be working towards solving A much more involved assignment than the first!
  • 9. Assignment! Check your emails! I have sent the second assignment to all of you via the email you provided to us here at Confetti – if you don’t have it, you need to update us with your new email address! Has two objects in the folder, the assignment document itself alongside the brief in which you will be working towards solving A much more involved assignment than the first!
  • 10. Game Engines What is a game engine? What is the difference between a “game” and a “game engine”?
  • 11. Id Tech 1 (Doom) Revolutionary Engine Adapted from Wolfenstein the previous year Gave the illusion of 3D Height Rooms not stacked Fast Rendering 1993
  • 12. Renderware Over 200 titles produced Multi-platform – not just for PC 1996
  • 13. Unreal Epic Games Unreal & Unreal Editor Software & Hardware Rendering UnrealScript 1998
  • 14. GameBryo Extremely successful Multi-platform Engine Dynamic Collision Detection & Particle Systems Used in Fallout 3 & Oblivion 2003
  • 15. id Tech IV Groundbreaking Engine development Switched from C to C++ Code overhaul Realistic Lighting and Depth Hardware Dependant Benchmarking 2004
  • 16. FrostBite Shader Heavy Engine Graphically Impressive Multiple Shaders Destructible Environments Multi-platform compatible 2008
  • 17. Anvil / Scimitar Built from the ground up Multi-threading engine Dynamic World Creation Uses a variety of middleware components for certain tasks (i.e. Autodesk’s HumanIK for enhanced movement and animation mechanics 2008
  • 18. Game Engines Many types available Make sure you chose the right one to complete the task you have been set in the assignment Are you focused on the correct methods?
  • 19. Overview What have you learnt in the session?

Editor's Notes

  1. Q4: 15