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Wearables
Participating
studios:
Amsterdam
Austin
San Francisco
Milan
Munich
New York
Seattle
Shanghai
wear•a•ble(s) [wair-uh-buhls]
adjective
1. suitable for easy wear
noun
1. easy to wear computing hardware
designed to respond to our environment
Wearables
We are living in an age when data is not only our most abundant
resource—its growth is also wildly outpacing anything we’ve
experienced before. This unprecedented bounty could improve
our understanding of the world and help us solve problems from
the mundane to the complex. The questions become: what
tools do we have to mine the data, and how do we transform it
to meaningfully add to our experience of the world?
In 2012 frogs across the globe had the opportunity to investi-
gate ways of tapping this surrounding data and conceptualize
the hardware to put it to use. We created frog Wearables to cel-
ebrate the cities we call home. Cities are dense, rich troves of
activity and their physical scale mirrors the amount of data we
ourselves generate and have access to. As we move through
our cities, our devices collect, transform, and give back the sur-
rounding data to heighten our experience of the city.
This is made possible because computing hardware is gaining
architectural scale again—not like the dense room-sized equip-
ment from modern computing’s dawn, but as a network of
de-materialized and imbedded ingredients in our surroundings.
Chips and sensors are finding their ways into clothing, personal
accessories, urban furniture, floors, walls, ceilings, transporta-
tion infrastructure, etc.
The following concepts use this movement in technology to
inform us about local air quality, to tell us how long a wait for
the next subway is, to harness power as we traverse the city, to
return a sense of discovery and adventure the next time we head
out the door, and more. We’ve just scratched the surface of pos-
sibilities, and we hope the following concepts will inspire further
thinking around the form technology takes as we move through
our environment. In the meantime, look out for some of these
concepts as we begin to talk about them to the world at large.
INTRODUCTION by jonas damon
Jonas Damon, Creative Director
Jonas is the industrial design lead for
frog’s New York studio, taking responsi-
bility for creative leadership and team
management within the studio as well as
cross-studio and cross-discipline collab-
oration. His focus is user experience, as
seen through the lens of product design
Amsterdam
Mnemo is an interactive friendship bracelet that enables you to
record, relive, and share a memory reel of all your friends’ pic-
tures, songs, and locations from a single event. Mnemo bracelets
are collectible and customizeable. When two or more are linked
together, common moments are combined to create collective
memories of shared experiences.
Mnemo
Collecting moments, leaving you to experience
them without interruptions
STEP 1
The user buys the wristband
that they like. Over time they can
choose to personalize it by weav-
ing in colorful threads.
STEP 2
When wearing the bracelet for
the first time, the user can activate
it simply by holding it close to
his phone.
STEP 3
To start recording, the user
arranges the bracelet in the
record position. It begins gathering
times, locations, people, media
and music.
STEP 4
To share overlapping memories
with friends, two or more bands
are linked together during or after
recording. Common memories
from all users will be combined to
create a collective memory.
STEP 5
To relive memories after they
have been recorded, the user
simply taps the wristband on
their phone, or attaches it to
a computer with the dongle.
Once connected, they can
scroll through a timeline of
collected memories.
CLEAR TOUCH
SENSOR
BLUETOOTH 4.0 CHIP
NFC CHIP
MAGNETIC SNAPS
CAST RUBBER BAND
FLEXIBLE BATTERY
BRUSHED COPPER 
STAINLESS STEEL
PERFORATED BODY
Austin
Tree Voice collects data from a series of sensors—dectecting
elementslikemotion,temperature,noise,andpollution—todis-
play an augmented tree that “speaks” through light and iconic
images. The interactive display provides anyone the opportu-
nity to engage with the tree and receive updates on their local
environment. Cloud connectivity feeds this data into a com-
panion dashboard, aggregating data from neighborhoods and
cities while also providing an overview of trees over time.
TREE VOICE
Providing a beacon of environmental
engagement for neighborhoods
Companion Web Dashboard
The online dashboard is a companion interface to the one
found on the trees themselves. While you can interact with the
tree to get local environment data, the dashboard is a way to
get information about different neighborhoods as well as look
at data over time.
The dashboard allows people from around the city to view
aggregated information about the environment from different
trees. We imagine that people would be able to use this infor-
mation to make decisions as basic as where to go workout in
the evening or as substantial as where to buy a house.
Eventually, we imagine the data could be used to give trees a
voice in local government and be used for planning future cit-
ies that are data rich and environmentally intelligent.
TREE VOICE
San Francisco
What if your walk to work or evening bike ride could power your
smart phone? Kinetik celebrates San Francisco as a hub of an
active, young, and tech savvy community with a commitment
to sustainable living. An energy harnessing device, the Kine-
tik stores the kinetic energy created by the wearer’s physical
movement through their day. By creating enough energy to
power mobile devices while on the move, the Kinetik creates a
tangible reward for staying fit.
Kinetik
Harnessing and monitoring personal
energy creation
Via a companion app, users can access their energy harness-
ing patterns and connect to others within a location and goal-
based network. This will not only encourage people to gather
around fitness goals beyond geographic borders, but also
increase energy awareness.
Store it. Show it. Share it.
Milan
CompassGo
Returning a sense of serendipity to
the connected city
In a world where city-dwellers often “pre-Google” destina-
tions instead of discovering new places, CompassGo pro-
vides users with unpredictable experiences and unexpected
adventures. When gripped in a user’s hand, CompassGo sug-
gests and guides them to an urban discovery by using smart-
phone-synced personal data, GPS technology, and physical
signals. The device reveals a general category—such as cul-
ture, food, or relaxation—before providing navigation to a hip
clothing store, hole-in-the-wall cafe, or super-secret winery
that’s under mile away.
ICHO
Connecting the visually impaired to
the urban environment
Munich
Icho is a navigation aid that connects visually impaired users
to public spaces in new ways, allowing them to both navigate
and discover urban spaces more freely. Using technology to
augment the current experience, Icho provides a new level of
access to connected public spaces by increasing perception
and proactively leading users through their urban environment.
Aiding with both navigation and discovery, Icho augments its
users’ city experience by not only increasing perception, with
sonar proximity sensors, but integrating GPS functionality in
connected smart devices and gyroscope technology to pro-
actively lead users through their urban environment. Icho
provides tactile feedback using haptic technology to create
new levels of awareness in the connected city along with new
opportunities for local businesses and organizations to pro-
vide the visually impaired with resources such as retail maps
or guided tours.
levels of awareness in the
connected city...
We’ve invested in tools to allow us to get our basic ideas work-
ing in a physical sense and to put these assumptions into
people’s hands. Moving forward, we’d like to bring all of these
mocked up ideas into one working device.
We’re planning to speak to potential users in order to answer
some of our questions relating to the relevance of technology
in aiding the everyday experience of navigating urban space.
New York
Relay is a New Yorker’s subway companion. A window into the
elaborate MTA network that provides transparency and makes
your commute easier; Relay can fetch specific slices of infor-
mation for a rider’s commute at the very second they want it.
It’s a slim connected accessory providing the right information
to enhance a city dwellers daily life.
MTA Relay
Navigating the New York City
Subway system
Approaching a subway stop triggers Relay to wake up. Sensors
embedded near subway entrances sense Relay.The MTA’s net-
work pings Relay with accurate transit information, displaying
arriving train times on the band. The rider can glance down
and see the color of the subway line they are approaching and
estimated time until the train arrives.
Entering the station, a simple wing of the hand at the turnstile
grants access and updates Relay with the latest available data.
Waiting on the platform, Relay is kept in sync with the MTA’s
network—receiving updates as delays occur and arrival times
change. The latest information is displayed on the band, indi-
cating the arriving train as it approaches the station.
Onboard, Relay keeps track of stations approaching, down-
loading the shifting arrival times of various trains on a rider’s
route. When nearing a station, a rider can cycle through all
transfers available and see the timing for each train. Transfer-
ring between trains will update the main band’s color to match
the new train. As a commuter uses Relay daily, the MTA net-
work will begin to recognize the rider’s patterns and be able to
anticipate the correct transfers and destinations.
Swipe to enter
Waiting for the train Onboard, approaching transfer
On the platform
The band shows a approaching trains along with
their estimated time of arrival.
On the train
When nearing a station, the band displays the
transfers available along with their estimated arrival
times. Tapping the band will switch between your
different transfer options.
Nearing destination
As the band is used over time, the system will
start to recognize your commuter pattern and can
customize the information it displays based on your
individual pattern.
Away from the subways
For continued use, the band can be worn as a watch
while away from the subway system.
Seattle
This wearable technology kit consists of accessible Arduino
projects that are designed to get girls playing with technol-
ogy during the pivotal tween years. No programming skills
are needed and the modular design gives girls the freedom to
combine pieces and express their unique styles.
Hello World DIY
Connecting preteen girls to the technology
and Maker communities
Shanghai
Pollution masks are in every-day common good in China,
triggered by both the often poor air quality in cities as well
as the Chinese preference for preventative healthcare mea-
sures. With it, air quality has gained a lot of public interest and
a multitude of mobile apps provide data related information.
Being naturally skeptical, the Chinese don’t necessarily trust
the accuracy and timeliness of what they view to be ‘faceless’
data. AirWaves aims to build trust, by leveraging the commu-
nity, and granularity into this data platform.
AirWaves
Providing air quality data in real time
and on a personal level
AirWaves adds particle sensors to a contemporary-styled pol-
lution mask. It combines the filtering and measuring of air qual-
ity in a single product, providing real-time information about
the air you’re breathing. That data gets fed and shared into a
smartphone app that is part of a larger network of AirWaves
customers. The app allows you to browse and view the data at
custom levels of granularity: in your city, in your neighborhood,
in your place.
Wearable Technology and the Connected City

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Wearable Technology and the Connected City

  • 1. Wearables Participating studios: Amsterdam Austin San Francisco Milan Munich New York Seattle Shanghai wear•a•ble(s) [wair-uh-buhls] adjective 1. suitable for easy wear noun 1. easy to wear computing hardware designed to respond to our environment
  • 2. Wearables We are living in an age when data is not only our most abundant resource—its growth is also wildly outpacing anything we’ve experienced before. This unprecedented bounty could improve our understanding of the world and help us solve problems from the mundane to the complex. The questions become: what tools do we have to mine the data, and how do we transform it to meaningfully add to our experience of the world? In 2012 frogs across the globe had the opportunity to investi- gate ways of tapping this surrounding data and conceptualize the hardware to put it to use. We created frog Wearables to cel- ebrate the cities we call home. Cities are dense, rich troves of activity and their physical scale mirrors the amount of data we ourselves generate and have access to. As we move through our cities, our devices collect, transform, and give back the sur- rounding data to heighten our experience of the city. This is made possible because computing hardware is gaining architectural scale again—not like the dense room-sized equip- ment from modern computing’s dawn, but as a network of de-materialized and imbedded ingredients in our surroundings. Chips and sensors are finding their ways into clothing, personal accessories, urban furniture, floors, walls, ceilings, transporta- tion infrastructure, etc. The following concepts use this movement in technology to inform us about local air quality, to tell us how long a wait for the next subway is, to harness power as we traverse the city, to return a sense of discovery and adventure the next time we head out the door, and more. We’ve just scratched the surface of pos- sibilities, and we hope the following concepts will inspire further thinking around the form technology takes as we move through our environment. In the meantime, look out for some of these concepts as we begin to talk about them to the world at large. INTRODUCTION by jonas damon Jonas Damon, Creative Director Jonas is the industrial design lead for frog’s New York studio, taking responsi- bility for creative leadership and team management within the studio as well as cross-studio and cross-discipline collab- oration. His focus is user experience, as seen through the lens of product design
  • 3. Amsterdam Mnemo is an interactive friendship bracelet that enables you to record, relive, and share a memory reel of all your friends’ pic- tures, songs, and locations from a single event. Mnemo bracelets are collectible and customizeable. When two or more are linked together, common moments are combined to create collective memories of shared experiences. Mnemo Collecting moments, leaving you to experience them without interruptions
  • 4.
  • 5. STEP 1 The user buys the wristband that they like. Over time they can choose to personalize it by weav- ing in colorful threads. STEP 2 When wearing the bracelet for the first time, the user can activate it simply by holding it close to his phone. STEP 3 To start recording, the user arranges the bracelet in the record position. It begins gathering times, locations, people, media and music. STEP 4 To share overlapping memories with friends, two or more bands are linked together during or after recording. Common memories from all users will be combined to create a collective memory. STEP 5 To relive memories after they have been recorded, the user simply taps the wristband on their phone, or attaches it to a computer with the dongle. Once connected, they can scroll through a timeline of collected memories. CLEAR TOUCH SENSOR BLUETOOTH 4.0 CHIP NFC CHIP MAGNETIC SNAPS CAST RUBBER BAND FLEXIBLE BATTERY BRUSHED COPPER STAINLESS STEEL PERFORATED BODY
  • 6. Austin Tree Voice collects data from a series of sensors—dectecting elementslikemotion,temperature,noise,andpollution—todis- play an augmented tree that “speaks” through light and iconic images. The interactive display provides anyone the opportu- nity to engage with the tree and receive updates on their local environment. Cloud connectivity feeds this data into a com- panion dashboard, aggregating data from neighborhoods and cities while also providing an overview of trees over time. TREE VOICE Providing a beacon of environmental engagement for neighborhoods
  • 7.
  • 8. Companion Web Dashboard The online dashboard is a companion interface to the one found on the trees themselves. While you can interact with the tree to get local environment data, the dashboard is a way to get information about different neighborhoods as well as look at data over time. The dashboard allows people from around the city to view aggregated information about the environment from different trees. We imagine that people would be able to use this infor- mation to make decisions as basic as where to go workout in the evening or as substantial as where to buy a house. Eventually, we imagine the data could be used to give trees a voice in local government and be used for planning future cit- ies that are data rich and environmentally intelligent. TREE VOICE
  • 9. San Francisco What if your walk to work or evening bike ride could power your smart phone? Kinetik celebrates San Francisco as a hub of an active, young, and tech savvy community with a commitment to sustainable living. An energy harnessing device, the Kine- tik stores the kinetic energy created by the wearer’s physical movement through their day. By creating enough energy to power mobile devices while on the move, the Kinetik creates a tangible reward for staying fit. Kinetik Harnessing and monitoring personal energy creation
  • 10.
  • 11. Via a companion app, users can access their energy harness- ing patterns and connect to others within a location and goal- based network. This will not only encourage people to gather around fitness goals beyond geographic borders, but also increase energy awareness. Store it. Show it. Share it.
  • 12. Milan CompassGo Returning a sense of serendipity to the connected city In a world where city-dwellers often “pre-Google” destina- tions instead of discovering new places, CompassGo pro- vides users with unpredictable experiences and unexpected adventures. When gripped in a user’s hand, CompassGo sug- gests and guides them to an urban discovery by using smart- phone-synced personal data, GPS technology, and physical signals. The device reveals a general category—such as cul- ture, food, or relaxation—before providing navigation to a hip clothing store, hole-in-the-wall cafe, or super-secret winery that’s under mile away.
  • 13.
  • 14.
  • 15. ICHO Connecting the visually impaired to the urban environment Munich Icho is a navigation aid that connects visually impaired users to public spaces in new ways, allowing them to both navigate and discover urban spaces more freely. Using technology to augment the current experience, Icho provides a new level of access to connected public spaces by increasing perception and proactively leading users through their urban environment.
  • 16. Aiding with both navigation and discovery, Icho augments its users’ city experience by not only increasing perception, with sonar proximity sensors, but integrating GPS functionality in connected smart devices and gyroscope technology to pro- actively lead users through their urban environment. Icho provides tactile feedback using haptic technology to create new levels of awareness in the connected city along with new opportunities for local businesses and organizations to pro- vide the visually impaired with resources such as retail maps or guided tours. levels of awareness in the connected city...
  • 17. We’ve invested in tools to allow us to get our basic ideas work- ing in a physical sense and to put these assumptions into people’s hands. Moving forward, we’d like to bring all of these mocked up ideas into one working device. We’re planning to speak to potential users in order to answer some of our questions relating to the relevance of technology in aiding the everyday experience of navigating urban space.
  • 18. New York Relay is a New Yorker’s subway companion. A window into the elaborate MTA network that provides transparency and makes your commute easier; Relay can fetch specific slices of infor- mation for a rider’s commute at the very second they want it. It’s a slim connected accessory providing the right information to enhance a city dwellers daily life. MTA Relay Navigating the New York City Subway system
  • 19. Approaching a subway stop triggers Relay to wake up. Sensors embedded near subway entrances sense Relay.The MTA’s net- work pings Relay with accurate transit information, displaying arriving train times on the band. The rider can glance down and see the color of the subway line they are approaching and estimated time until the train arrives. Entering the station, a simple wing of the hand at the turnstile grants access and updates Relay with the latest available data. Waiting on the platform, Relay is kept in sync with the MTA’s network—receiving updates as delays occur and arrival times change. The latest information is displayed on the band, indi- cating the arriving train as it approaches the station. Onboard, Relay keeps track of stations approaching, down- loading the shifting arrival times of various trains on a rider’s route. When nearing a station, a rider can cycle through all transfers available and see the timing for each train. Transfer- ring between trains will update the main band’s color to match the new train. As a commuter uses Relay daily, the MTA net- work will begin to recognize the rider’s patterns and be able to anticipate the correct transfers and destinations. Swipe to enter Waiting for the train Onboard, approaching transfer
  • 20. On the platform The band shows a approaching trains along with their estimated time of arrival. On the train When nearing a station, the band displays the transfers available along with their estimated arrival times. Tapping the band will switch between your different transfer options. Nearing destination As the band is used over time, the system will start to recognize your commuter pattern and can customize the information it displays based on your individual pattern. Away from the subways For continued use, the band can be worn as a watch while away from the subway system.
  • 21. Seattle This wearable technology kit consists of accessible Arduino projects that are designed to get girls playing with technol- ogy during the pivotal tween years. No programming skills are needed and the modular design gives girls the freedom to combine pieces and express their unique styles. Hello World DIY Connecting preteen girls to the technology and Maker communities
  • 22.
  • 23.
  • 24. Shanghai Pollution masks are in every-day common good in China, triggered by both the often poor air quality in cities as well as the Chinese preference for preventative healthcare mea- sures. With it, air quality has gained a lot of public interest and a multitude of mobile apps provide data related information. Being naturally skeptical, the Chinese don’t necessarily trust the accuracy and timeliness of what they view to be ‘faceless’ data. AirWaves aims to build trust, by leveraging the commu- nity, and granularity into this data platform. AirWaves Providing air quality data in real time and on a personal level
  • 25.
  • 26. AirWaves adds particle sensors to a contemporary-styled pol- lution mask. It combines the filtering and measuring of air qual- ity in a single product, providing real-time information about the air you’re breathing. That data gets fed and shared into a smartphone app that is part of a larger network of AirWaves customers. The app allows you to browse and view the data at custom levels of granularity: in your city, in your neighborhood, in your place.