The Walt Disney Company was founded in 1923 by Walt and Roy Disney. It has grown to be a massive entertainment conglomerate with five business segments: media networks, parks and resorts, studio entertainment, consumer products, and interactive media. Disney utilizes strategic differentiation, innovation, expansion into new markets, and continuous promotion in its marketing. It segments its target market into kids, families, and people generally. Disney also focuses on improving existing offerings, selling more to current customers, and tracking business trends. Financially, Disney has seen success across its business segments and maintains high profitability ratios.
Walt Disney founded the Disney company in 1923 and it has since grown to become a global entertainment conglomerate. Disney started as a small animation studio but expanded into television, films, theme parks, and consumer products. It has experienced steady growth through acquisitions and new ventures, including purchasing Pixar, Marvel, and ABC. Today Disney is a leader in media networks, parks and resorts, studio entertainment, and consumer products with iconic brands like Mickey Mouse, Star Wars, and Marvel.
I had to write an in-depth evaluation of The Walt Disney Company. I learned a lot about researching companies and finding the information that is available to us via the web. I put together a presentation and had to present it in front of my Marketing class. It was a very fascinating to find out the behind the scenes happenings and financial holdings of the company. I learned ways to find a companies Target market and segment it down.
The Walt Disney Company is an American mass media and entertainment conglomerate founded in 1923 and headquartered in Burbank, California. It is the world's second largest media conglomerate in terms of revenue. The company's mission is to be a leading producer and provider of entertainment and information worldwide. Walt Disney Company is publicly owned by millions of shareholders and generates revenue through its assets and products. Robert Iger has served as CEO since 2005 and focuses on generating creative content, innovation, and expanding into new markets. The company has cross-media ownership of assets across film, television, music, publishing, and parks and resorts.
The Walt Disney Company is a leading diversified international family entertainment and media enterprise with four business segments: Media Networks, Parks and Resorts, Consumer Products, and Studio Entertainment. It operates numerous TV channels, broadcast networks, radio stations, and publishing businesses under its Media Networks segment. Its Parks and Resorts segment includes world-famous theme parks and resorts. Consumer Products licenses Disney-branded merchandise worldwide. Studio Entertainment produces and distributes films under studios like Walt Disney Pictures, Pixar, and Touchstone Pictures. In 2011, Disney saw increases in revenue, income, and earnings per share across many of its business segments.
The document provides an overview of The Walt Disney Company including its history, growth, divisions, mission, vision, SWOT analysis, and strategic planning. It analyzes Disney using various matrices and models to formulate strategies. Disney is summarized as one of the world's leading entertainment companies that seeks to provide innovative experiences through its diverse portfolio of brands across media networks, parks and resorts, studio entertainment, and consumer products. Strategic plans are proposed to further develop Disney's businesses and take advantage of opportunities while mitigating threats in its external environment.
This presentation was prepared by Mr. Abhimanyu Singh, B.tech. Petroleum Engineering from ISM Dhanbad under Marketing Management Internship by Prof. Sameer Mathur, IIM Lucknow
The document provides an overview of Walt Disney and his company. It discusses Disney's history beginning in 1923, his mission to be a leading producer of entertainment, and his vision of creating the "happiest places on earth." It also outlines the company's various products, parks located around the world, marketing strategies, competitors, and some of its most popular movies.
Walt Disney founded The Walt Disney Company in 1923 as Disney Brothers Cartoon Studio, renaming it later. In 1955, Disney expanded into theme parks. In 1984, Micheal Eisner became CEO and acquired Capital Cities/ABC for $19 billion, dividing Disney into media networks, parks and resorts, studio entertainment, and Disney Consumer Products (DCP). DCP faced challenges with overexposure and expanding products while maintaining Disney's brand image of quality and trust. Disney reformed products and marketing to focus on health and nutrition for children.
Walt Disney founded the Disney company in 1923 and it has since grown to become a global entertainment conglomerate. Disney started as a small animation studio but expanded into television, films, theme parks, and consumer products. It has experienced steady growth through acquisitions and new ventures, including purchasing Pixar, Marvel, and ABC. Today Disney is a leader in media networks, parks and resorts, studio entertainment, and consumer products with iconic brands like Mickey Mouse, Star Wars, and Marvel.
I had to write an in-depth evaluation of The Walt Disney Company. I learned a lot about researching companies and finding the information that is available to us via the web. I put together a presentation and had to present it in front of my Marketing class. It was a very fascinating to find out the behind the scenes happenings and financial holdings of the company. I learned ways to find a companies Target market and segment it down.
The Walt Disney Company is an American mass media and entertainment conglomerate founded in 1923 and headquartered in Burbank, California. It is the world's second largest media conglomerate in terms of revenue. The company's mission is to be a leading producer and provider of entertainment and information worldwide. Walt Disney Company is publicly owned by millions of shareholders and generates revenue through its assets and products. Robert Iger has served as CEO since 2005 and focuses on generating creative content, innovation, and expanding into new markets. The company has cross-media ownership of assets across film, television, music, publishing, and parks and resorts.
The Walt Disney Company is a leading diversified international family entertainment and media enterprise with four business segments: Media Networks, Parks and Resorts, Consumer Products, and Studio Entertainment. It operates numerous TV channels, broadcast networks, radio stations, and publishing businesses under its Media Networks segment. Its Parks and Resorts segment includes world-famous theme parks and resorts. Consumer Products licenses Disney-branded merchandise worldwide. Studio Entertainment produces and distributes films under studios like Walt Disney Pictures, Pixar, and Touchstone Pictures. In 2011, Disney saw increases in revenue, income, and earnings per share across many of its business segments.
The document provides an overview of The Walt Disney Company including its history, growth, divisions, mission, vision, SWOT analysis, and strategic planning. It analyzes Disney using various matrices and models to formulate strategies. Disney is summarized as one of the world's leading entertainment companies that seeks to provide innovative experiences through its diverse portfolio of brands across media networks, parks and resorts, studio entertainment, and consumer products. Strategic plans are proposed to further develop Disney's businesses and take advantage of opportunities while mitigating threats in its external environment.
This presentation was prepared by Mr. Abhimanyu Singh, B.tech. Petroleum Engineering from ISM Dhanbad under Marketing Management Internship by Prof. Sameer Mathur, IIM Lucknow
The document provides an overview of Walt Disney and his company. It discusses Disney's history beginning in 1923, his mission to be a leading producer of entertainment, and his vision of creating the "happiest places on earth." It also outlines the company's various products, parks located around the world, marketing strategies, competitors, and some of its most popular movies.
Walt Disney founded The Walt Disney Company in 1923 as Disney Brothers Cartoon Studio, renaming it later. In 1955, Disney expanded into theme parks. In 1984, Micheal Eisner became CEO and acquired Capital Cities/ABC for $19 billion, dividing Disney into media networks, parks and resorts, studio entertainment, and Disney Consumer Products (DCP). DCP faced challenges with overexposure and expanding products while maintaining Disney's brand image of quality and trust. Disney reformed products and marketing to focus on health and nutrition for children.
The document provides information about The Walt Disney Company, including its headquarters, employees, founding date, founder, key leadership, parent company, subsidiaries, products, revenue, net profit, and the 4 P's of marketing - price, place, promotion, and product. Regarding price, Disney takes many opportunities to upsell customers on additional products and services. For place, it expanded internationally by building country-specific theme parks. Disney engages in continuous promotion and constantly creates new products.
The Walt Disney Company is the largest media conglomerate in the world, founded in 1923. It has divisions in theatre, radio, publishing, online media and films. Some key aspects of its business include 14 theme parks worldwide, Disney Channel, ownership of Pixar and its popular characters from films.
Walt Disney founded Disney in 1923 with his brother Roy. Initially struggling, Disney later pioneered animation with popular films like Mickey Mouse, Snow White, and Pinocchio. After Walt passed away in 1966, Roy took over and opened Walt Disney World theme park. Disney saw a Renaissance in the 1980s by expanding its audience and business segments. Today, Disney faces challenges balancing heritage, innovation, and relevance as it acquires new franchises like Star Wars and expands onto platforms like gaming. It strives to connect with customers through cultural heritage, family-focused marketing, and consistent quality experiences across its destinations and properties.
Walt Disney was born in 1901 and showed an early interest in art, enrolling in art school at age 14. He founded several animation companies, producing the first Mickey Mouse cartoon in 1928. Disney expanded into feature films, TV, and theme parks, opening Disneyland in 1955. Some of Disney's most successful films included Snow White in 1937 and Mary Poppins in 1964. Disney diversified his business over his career and worked until his death in 1966 to grow The Walt Disney Company into a global entertainment empire.
The Walt Disney Company seeks to be a leading global entertainment provider through its portfolio of brands and innovative content. It has grown significantly over the decades since its founding in 1923 through strategic acquisitions of companies like Pixar, Marvel, and Lucasfilm, expanding into theme parks, movies, television, publishing, and merchandise. Today it is a massive global media conglomerate that uses its brands and properties to create engaging entertainment experiences across multiple businesses and platforms.
The Walt Disney Company was founded in 1923 by Walt and Roy Disney as an animation studio. It is now one of the largest Hollywood studios, licensing 11 theme parks and several television networks. Headquartered in Burbank, California, Disney created the iconic character Mickey Mouse in 1928 and uses him as their official mascot. Disney has diversified its business into areas like films, television, home video, merchandise, and theme parks, dominating the family entertainment market. It faces competition from other entertainment companies but maintains competitive advantages through its collection of creative assets and consistent management philosophy focused on quality and value.
The document discusses the Walt Disney Company and provides rankings and information about its performance and history. It summarizes that the entertainment industry is the 16th most profitable industry in the world, Walt Disney ranks 63rd in 2006 and 54th in 2005. Walt Disney is the 2nd largest entertainment company and 40th largest by employees. It also provides a brief overview of Disney's mission, vision, history under Walt Disney and later leadership, business diversity, competitors, and famous characters.
Walt Disney started as a cartoon studio in 1923 and has since diversified into a mass media and entertainment conglomerate. Key events in Disney's timeline include opening Disneyland in 1955, hiring Michael Eisner in 1984, opening the first Disney Store in 1987, and announcing a deal to acquire ABC in 1995. Under Eisner's leadership in the 1980s and 1990s, Disney pursued strategies like cost cutting, corporate synergy, international expansion, and managing its brand and creativity. Disney has grown through diversification, horizontal and vertical integration, and leveraging media synergy across its businesses.
Swot analysis of The Walt Disney CompanyBhavya Sharma
The Walt Disney Company was founded in 1923 and has since diversified from animation to live-action films, television, theme parks, and other divisions. It operates through five segments: media networks, parks and resorts, film studio, consumer products, and interactive. Disney has strengths in its strong portfolio of brands and reputation, acquisition experience, and diversified businesses. However, it is heavily dependent on North America and has limited room for growth through new acquisitions. Opportunities exist in expanding into emerging markets and new countries for film production, while threats include intense competition, piracy, and online streaming services.
Roy Disney and Walt Disney founded The Walt Disney Company in 1923. The company is now a global entertainment company known for its film studio, theme parks, resorts, and consumer products. It is based in Burbank, California but has locations worldwide. The Walt Disney Company offers diverse entertainment products and services and uses marketing strategies that appeal to both children and families. Robert Iger currently serves as CEO.
Walt Disney was an American entrepreneur who founded The Walt Disney Company. He was born in 1901 in Chicago and tried to enlist in the military during WWI but was rejected. He started an animation studio that eventually went bankrupt. In 1923, he founded The Walt Disney Company in Hollywood. Some of his early successes included the Alice Comedies. He was also interested in arts education and helped establish the California Institute of the Arts. Walt Disney passed away in 1966. The Walt Disney Company has since grown to become a major international media and entertainment conglomerate with businesses in media networks, parks and resorts, consumer products, and studio entertainment.
The document provides an overview of the history and growth strategy of The Walt Disney Company from 1923 to the present. It discusses key events and milestones in the company's history during different time periods, from the founding of the Disney Brothers Studio in 1923 to expansions into television, theme parks, and acquisitions. The summary then outlines Disney's diversification strategy, including related diversification through cross-selling across business units and integrating vertically through ownership of distribution channels. Finally, it discusses Disney's use of the SCARF model to reduce threats to employees' status, certainty, autonomy, relatedness, and fairness.
Presentation on the Strategies of Disney over the years.
How Disney started to animate our world and how the iconic brand stuck with their core competency and leveraged their assets which are timeless.
The document summarizes the acquisition of Pixar by Disney. It describes the histories of both companies and their initially poor relationship. Disney acquired Pixar in 2006 for $7.4 billion under CEO Robert Iger. Iger worked to gain Pixar's trust and respect its creative culture by agreeing to maintain Pixar's autonomy and brand identity. While integration presented challenges, respecting Pixar's independence and leadership helped make the merger a success.
The document discusses the history and operations of The Walt Disney Company. It details how Walt and Roy Disney founded the company in 1923 as Disney Brothers Cartoon Studio. Over the decades, Disney expanded into feature films, television, theme parks, consumer products and more. Today, Disney is the largest media and entertainment company in the world, with divisions spanning movies, parks and resorts, TV networks, and consumer products.
The Walt Disney Company was founded in 1923 by brothers Walt and Roy Disney. It has grown to become a diversified multinational mass media and entertainment conglomerate. Disney owns production studios, TV networks, theme parks, record labels, and publishing companies. Their mission is to entertain, inform, and inspire people around the globe through storytelling. Disney has experienced success through strategic diversification and expansion into new markets like cruise lines. They continue pursuing growth opportunities through new projects, mergers, and collaborations while addressing challenges from competition and technological disruption.
This document provides an overview of The Walt Disney Company. It was established in 1923 by Walt Disney and is currently headquartered in California. Disney has a highly diversified portfolio including media networks, parks and resorts, studio entertainment, consumer products, and interactive. The document discusses Disney's organizational structure, mission and vision statements, divisions, strategies, SWOT analysis, and competitive profile. It also provides financial information showing the impact of the economic downturn in 2009, with recommendations for Disney to improve its performance in the next three years through strategic investments and addressing challenges in the entertainment industry.
Walt Disney was founded in 1923 and is now the largest entertainment conglomerate globally. The document analyzes Disney's strategic challenges and recommends updating its vision and mission statements to focus on customer satisfaction and engaging employees. It also recommends the strategic expansion of Disney's mobile gaming portfolio to capitalize on the growing mobile games market, which could reach $100 billion by 2017. This would allow Disney to adapt to shifting consumer preferences and technological changes.
Strategic Management: Walt Disney Case StudyCallie Unruh
The document is an organizational case study of The Walt Disney Company. It provides an overview of Disney's mission, internal assessment including finances and organizational structure, external assessment of competitors and market position, SWOT analysis, and strategies. The key points are:
- Disney's mission is to be a leading producer and provider of entertainment and information globally.
- Internally it has a diversified structure with business units in media networks, studio entertainment, parks and resorts, and consumer products.
- Externally it competes with other large media companies and assesses opportunities in technology changes, new markets, and threats like economic shifts.
- Strategies discussed include pursuing growth through diversification, increasing market
The document summarizes a student project to analyze the structure of a two-story bungalow. It includes architectural plans of the ground floor, first floor, and roof. It outlines the design brief with assumptions made for dead and live loads on various building components. Structural plans, load distribution diagrams, and tributary diagrams are presented to analyze the load paths. The document is a school assignment where students are required to apply structural theory to frame the building and prepare necessary structural drawings.
The document provides information about The Walt Disney Company, including its headquarters, employees, founding date, founder, key leadership, parent company, subsidiaries, products, revenue, net profit, and the 4 P's of marketing - price, place, promotion, and product. Regarding price, Disney takes many opportunities to upsell customers on additional products and services. For place, it expanded internationally by building country-specific theme parks. Disney engages in continuous promotion and constantly creates new products.
The Walt Disney Company is the largest media conglomerate in the world, founded in 1923. It has divisions in theatre, radio, publishing, online media and films. Some key aspects of its business include 14 theme parks worldwide, Disney Channel, ownership of Pixar and its popular characters from films.
Walt Disney founded Disney in 1923 with his brother Roy. Initially struggling, Disney later pioneered animation with popular films like Mickey Mouse, Snow White, and Pinocchio. After Walt passed away in 1966, Roy took over and opened Walt Disney World theme park. Disney saw a Renaissance in the 1980s by expanding its audience and business segments. Today, Disney faces challenges balancing heritage, innovation, and relevance as it acquires new franchises like Star Wars and expands onto platforms like gaming. It strives to connect with customers through cultural heritage, family-focused marketing, and consistent quality experiences across its destinations and properties.
Walt Disney was born in 1901 and showed an early interest in art, enrolling in art school at age 14. He founded several animation companies, producing the first Mickey Mouse cartoon in 1928. Disney expanded into feature films, TV, and theme parks, opening Disneyland in 1955. Some of Disney's most successful films included Snow White in 1937 and Mary Poppins in 1964. Disney diversified his business over his career and worked until his death in 1966 to grow The Walt Disney Company into a global entertainment empire.
The Walt Disney Company seeks to be a leading global entertainment provider through its portfolio of brands and innovative content. It has grown significantly over the decades since its founding in 1923 through strategic acquisitions of companies like Pixar, Marvel, and Lucasfilm, expanding into theme parks, movies, television, publishing, and merchandise. Today it is a massive global media conglomerate that uses its brands and properties to create engaging entertainment experiences across multiple businesses and platforms.
The Walt Disney Company was founded in 1923 by Walt and Roy Disney as an animation studio. It is now one of the largest Hollywood studios, licensing 11 theme parks and several television networks. Headquartered in Burbank, California, Disney created the iconic character Mickey Mouse in 1928 and uses him as their official mascot. Disney has diversified its business into areas like films, television, home video, merchandise, and theme parks, dominating the family entertainment market. It faces competition from other entertainment companies but maintains competitive advantages through its collection of creative assets and consistent management philosophy focused on quality and value.
The document discusses the Walt Disney Company and provides rankings and information about its performance and history. It summarizes that the entertainment industry is the 16th most profitable industry in the world, Walt Disney ranks 63rd in 2006 and 54th in 2005. Walt Disney is the 2nd largest entertainment company and 40th largest by employees. It also provides a brief overview of Disney's mission, vision, history under Walt Disney and later leadership, business diversity, competitors, and famous characters.
Walt Disney started as a cartoon studio in 1923 and has since diversified into a mass media and entertainment conglomerate. Key events in Disney's timeline include opening Disneyland in 1955, hiring Michael Eisner in 1984, opening the first Disney Store in 1987, and announcing a deal to acquire ABC in 1995. Under Eisner's leadership in the 1980s and 1990s, Disney pursued strategies like cost cutting, corporate synergy, international expansion, and managing its brand and creativity. Disney has grown through diversification, horizontal and vertical integration, and leveraging media synergy across its businesses.
Swot analysis of The Walt Disney CompanyBhavya Sharma
The Walt Disney Company was founded in 1923 and has since diversified from animation to live-action films, television, theme parks, and other divisions. It operates through five segments: media networks, parks and resorts, film studio, consumer products, and interactive. Disney has strengths in its strong portfolio of brands and reputation, acquisition experience, and diversified businesses. However, it is heavily dependent on North America and has limited room for growth through new acquisitions. Opportunities exist in expanding into emerging markets and new countries for film production, while threats include intense competition, piracy, and online streaming services.
Roy Disney and Walt Disney founded The Walt Disney Company in 1923. The company is now a global entertainment company known for its film studio, theme parks, resorts, and consumer products. It is based in Burbank, California but has locations worldwide. The Walt Disney Company offers diverse entertainment products and services and uses marketing strategies that appeal to both children and families. Robert Iger currently serves as CEO.
Walt Disney was an American entrepreneur who founded The Walt Disney Company. He was born in 1901 in Chicago and tried to enlist in the military during WWI but was rejected. He started an animation studio that eventually went bankrupt. In 1923, he founded The Walt Disney Company in Hollywood. Some of his early successes included the Alice Comedies. He was also interested in arts education and helped establish the California Institute of the Arts. Walt Disney passed away in 1966. The Walt Disney Company has since grown to become a major international media and entertainment conglomerate with businesses in media networks, parks and resorts, consumer products, and studio entertainment.
The document provides an overview of the history and growth strategy of The Walt Disney Company from 1923 to the present. It discusses key events and milestones in the company's history during different time periods, from the founding of the Disney Brothers Studio in 1923 to expansions into television, theme parks, and acquisitions. The summary then outlines Disney's diversification strategy, including related diversification through cross-selling across business units and integrating vertically through ownership of distribution channels. Finally, it discusses Disney's use of the SCARF model to reduce threats to employees' status, certainty, autonomy, relatedness, and fairness.
Presentation on the Strategies of Disney over the years.
How Disney started to animate our world and how the iconic brand stuck with their core competency and leveraged their assets which are timeless.
The document summarizes the acquisition of Pixar by Disney. It describes the histories of both companies and their initially poor relationship. Disney acquired Pixar in 2006 for $7.4 billion under CEO Robert Iger. Iger worked to gain Pixar's trust and respect its creative culture by agreeing to maintain Pixar's autonomy and brand identity. While integration presented challenges, respecting Pixar's independence and leadership helped make the merger a success.
The document discusses the history and operations of The Walt Disney Company. It details how Walt and Roy Disney founded the company in 1923 as Disney Brothers Cartoon Studio. Over the decades, Disney expanded into feature films, television, theme parks, consumer products and more. Today, Disney is the largest media and entertainment company in the world, with divisions spanning movies, parks and resorts, TV networks, and consumer products.
The Walt Disney Company was founded in 1923 by brothers Walt and Roy Disney. It has grown to become a diversified multinational mass media and entertainment conglomerate. Disney owns production studios, TV networks, theme parks, record labels, and publishing companies. Their mission is to entertain, inform, and inspire people around the globe through storytelling. Disney has experienced success through strategic diversification and expansion into new markets like cruise lines. They continue pursuing growth opportunities through new projects, mergers, and collaborations while addressing challenges from competition and technological disruption.
This document provides an overview of The Walt Disney Company. It was established in 1923 by Walt Disney and is currently headquartered in California. Disney has a highly diversified portfolio including media networks, parks and resorts, studio entertainment, consumer products, and interactive. The document discusses Disney's organizational structure, mission and vision statements, divisions, strategies, SWOT analysis, and competitive profile. It also provides financial information showing the impact of the economic downturn in 2009, with recommendations for Disney to improve its performance in the next three years through strategic investments and addressing challenges in the entertainment industry.
Walt Disney was founded in 1923 and is now the largest entertainment conglomerate globally. The document analyzes Disney's strategic challenges and recommends updating its vision and mission statements to focus on customer satisfaction and engaging employees. It also recommends the strategic expansion of Disney's mobile gaming portfolio to capitalize on the growing mobile games market, which could reach $100 billion by 2017. This would allow Disney to adapt to shifting consumer preferences and technological changes.
Strategic Management: Walt Disney Case StudyCallie Unruh
The document is an organizational case study of The Walt Disney Company. It provides an overview of Disney's mission, internal assessment including finances and organizational structure, external assessment of competitors and market position, SWOT analysis, and strategies. The key points are:
- Disney's mission is to be a leading producer and provider of entertainment and information globally.
- Internally it has a diversified structure with business units in media networks, studio entertainment, parks and resorts, and consumer products.
- Externally it competes with other large media companies and assesses opportunities in technology changes, new markets, and threats like economic shifts.
- Strategies discussed include pursuing growth through diversification, increasing market
The document summarizes a student project to analyze the structure of a two-story bungalow. It includes architectural plans of the ground floor, first floor, and roof. It outlines the design brief with assumptions made for dead and live loads on various building components. Structural plans, load distribution diagrams, and tributary diagrams are presented to analyze the load paths. The document is a school assignment where students are required to apply structural theory to frame the building and prepare necessary structural drawings.
Este documento describe varios tipos de malware informáticos como virus, troyanos, gusanos y caballos de Troya. Explica que los virus se replican a sí mismos y pueden dañar, destruir o eliminar datos de forma intencional, mientras que los troyanos se esconden en archivos ejecutables para robar contraseñas y enviarlas a sus creadores. También habla sobre gusanos que consumen memoria RAM hasta desbordarla y caballos de Troya que engañan a los usuarios haciénd
This document provides information about an individual. It lists an individual's name as Mike Matson and their occupation as a copywriter. In a single line, it identifies an individual and their job role in a concise manner.
The Target Audience we were looking needed to be qualified to begin with. In addition, we
wanted them to have some amount of familiarity with the Internet. Familiarity conventionally means ability to articulate thoughts on the Internet and technology and in worst cases, simply using the Internet for search and emails alone. But then, we noticed that those that are Internet friendly use it for objectives that are beyond the conventional norms. They in fact look at Internet presence as an extension of their offline existence.
It was this group of people that we were aiming for. The insight was that these people network
extensively on many networking sites (professional and personal). Being always or
predominantly online, with a huge network of friends, they also are very exploratory with
applications and experimental with their status messages. It was this user behaviour that turned out to be the key insight.
This document provides images and descriptions of various areas of a house, including the front yard, entryway, kitchen, bedrooms, living room, laundry room, wood storage, backyard, and family work area. Brief captions explain what can be seen in each photo, such as the front of the house, burner in the kitchen, bedrooms, and small garden in the backyard.
Webinar sobre Buenas Prácticas y Precauciones para participacion en eventos ...Marcos Pueyrredon
Material de apoyo del webinar dictado por Marcos Pueyrredon, Global VP Hispanic Markets de VTEX y Julian Cecchi Support Manager Hispanic Markets de VTEX con el objetivo de compartir con tiendas online y sus "escuderias" powered by VTEX y el sector las Buenas Prácticas y precauciones para participacion en eventos masivos de la industria del Comercio Electronico y los Negocios por Internet como son los HOTSALE, CYBERMONDAY, CIBERLUNES, CYBERMAMY, CYBERDAY y otros formatos.
The Walt Disney Company is an American mass media and entertainment conglomerate known for its film studio, theme parks, television networks and consumer products. It has four main divisions: film studio Walt Disney Studios, theme parks Walt Disney Parks and Resorts, television networks Disney Media Networks and consumer products Disney Consumer Products and Interactive Media. Disney's mission is to be a leading producer of entertainment and information. While children are the main target group, parents who decide what content is suitable are the actual target at an average age of 44. Warner, CBS Viacom and Fox are Disney's main competitors. Disney employs strategies like product differentiation, targeting specific demographics, international expansion, self-promotion across its media networks, and innovation to stay
Disney was founded in 1923 by Walt and Roy Disney. It created the first full-length animated film, Snow White and the Seven Dwarfs. Over the decades, Disney launched more animated classics and films that resonated well with families. Today, Disney consists of five business segments and focuses on innovation while respecting its heritage. It segments markets based on geography, demography, and psychology to effectively target audiences like families, kids, and teens. Disney connects with customers through high-quality products, strategic pricing and promotion, and immersive experiences across its businesses.
The Walt Disney Company is an American mass media and entertainment conglomerate best known for its film studio and theme parks. It has four main divisions: film studio, parks and resorts, media networks, and consumer products. Disney aims to be a leading producer and provider of entertainment and information. While children are the main target, parents are also targeted as they decide what content is suitable. Disney competes with companies like Warner Bros and uses strategies like product differentiation, international expansion, and leveraging its media networks for promotion. Expanding into new areas like video games and superheroes presents risks of overshadowing the Disney brand but also opportunities in ready markets if quality and recognition standards are maintained.
The document discusses Disney's global expansion of theme parks to new international locations in order to increase their customer base and brand recognition worldwide. It also describes Disney's media network strategy of promoting their parks and resorts through various advertising avenues. Finally, it discusses Disney's efforts to increase supplier diversity and include more small/diverse businesses in their sourcing activities.
Walt Disney founded Disney in 1923 and introduced Mickey Mouse. Disney saw huge success with animated films like Snow White which expanded into other businesses. Today Disney is a global entertainment company with $45B in revenue. Its business segments include studios, parks and resorts, consumer products, and interactive media. Disney's challenge is keeping its brand relevant while staying true to its values. It focuses on family and uses characters from acquisitions like Pixar and Marvel. Expanding into new areas like video games presents risks of competition but benefits of reaching more people and promoting innovation.
The document summarizes the history and marketing strategy of The Walt Disney Company. It discusses that Disney was started in 1923 by Walt and Roy Disney and produced short films. Over 14 years, Mickey Mouse and other iconic characters were created. The document then outlines Disney's evolution from 1928 to present and discusses how it has targeted families, children and teens through segmentation. It also notes Disney's recent acquisitions and positioning as a brand providing entertainment through its various business divisions.
The Walt Disney Company was founded in 1923 by Walt Disney and Roy O. Disney. It is now a global entertainment company with annual revenue over $55 billion. Disney uses strategies like nostalgia, reusing content, establishing destination brands, and storytelling to be successful. Their core values include igniting childhood wonder and entertaining the world through vision and storytelling. Disney also focuses on excellent customer service and creating memorable experiences to connect with customers.
Walt Disney Company was founded in 1923 by Walt and Roy Disney as a cartoon studio introducing Mickey Mouse. In 1937, Disney launched its first full-length animated movie and began expanding. Today, Disney is the 13th most powerful brand in the world generating $55.6 billion annually. Disney widened its product lines across five business segments and uses segmentation, targeting, and positioning strategies. It targets children and families while developing products based on consumer culture and lifestyle. Disney connects with audiences through its broad product range, assertively friendly employees, memorable family experiences, and consistent customer experiences across platforms. Expanding into video games and superheroes provides benefits like increased market coverage and new customers but also risks like alienating core customers or failure damaging
Walt Disney Company was founded in 1923 by Walt and Roy Disney as a cartoon studio introducing Mickey Mouse. In 1937, Disney launched its first full-length animated movie and began expanding. Today, Disney is the 13th most powerful brand in the world with $55.6 billion in revenues in 2016. Disney widened its product lines across five business segments and uses segmentation, targeting, and positioning in its strategy. Disney targets children and families and connects with its core consumers through a broad range of products, assertively friendly employees, memorable family experiences, and consistent experiences across platforms. While expanding into new areas like video games and superheroes provides benefits of increased recognition and new customers, it also risks alienating core customers or failure damaging the
Walt Disney Company was founded in 1923 by Walt and Roy Disney as a cartoon studio introducing Mickey Mouse. In 1937, Disney launched its first full-length animated movie and began expanding. Today, Disney is the 13th most powerful brand in the world generating $55.6 billion annually. Disney succeeds through segmentation of its markets geographically, demographically, and psychographically. It targets children and families using multi-segment targeting and positions itself uniquely. Disney connects with customers through understanding their culture, developing products for their lifestyles, and building emotional bonds. It is now expanding into gaming, technology, and properties like Star Wars to create new growth opportunities.
Disney was founded in 1923 by brothers Walt and Roy Disney. It provides quality, trustworthy entertainment for families. After the founders' deaths, Disney struggled but recovered in the 1980s. Today, Disney consists of five business segments and has made 21 acquisitions. Its biggest challenge is maintaining its 90-year heritage while innovating. Disney aims to delight consumers by focusing on quality and innovation. It has segmented itself well across movies, theme parks, TV, toys and more.
Disney was founded in 1923 by brothers Walt and Roy Disney. It provides quality, trustworthy entertainment for families. After the brothers passed away, Disney struggled but recovered in the late 1980s. Today, Disney consists of five business segments and has made 21 acquisitions. Its biggest challenge is maintaining its 90-year heritage while innovating. Disney aims to delight consumers by focusing on quality and innovation. It has expanded its audience to include adults through properties like Marvel.
Disney Case-Study (Analyzing Consumer Markets)Nikhil Agrawal
Analysis of Disney's ability and success in connecting with its consumers with the help of basic fundamentals learnt in Analyzing Consumer Markets from Marketing Management (Kotler & Keller, 15th Edition) as an assignment during Marketing Internship under Prof. Sameer Mathur (IIM Lucknow)
Walt Disney started as an animation studio in 1923 and launched the career of Mickey Mouse. Over the decades, Disney expanded into theatrical films, theme parks, and television networks. Today, Disney is a massive entertainment conglomerate comprised of four business segments: media networks, parks and resorts, studio entertainment, and consumer products. Disney connects with audiences through innovative storytelling and emerging technologies while staying true to its family-friendly brand heritage.
This presentation has been created by Akriti Sarswat, IIT Kanpur, during a marketing internship under the guidance of Prof. Sameer Mathur, IIM Lucknow.
CONSUMER MARKET STRATEGY
1.KEEP IT RELEVANT
2.EMMOTIONAL AND CULTURAL CONNECT
3.BRAND EXPANSION
4.CUSTOMER SERVICES
5.REALISING MARKET TRENDS AND USE
OF TECHNOLOGY.
PROS AND CONS OF
EXPANSION IN SUPERHERO AND GAMINGS INDUSTRY
Disney was founded in 1923 by Walt and Roy Disney. It consists of five business segments: Disney Studio Entertainment, Disney Consumer Products, Parks and Resorts, Disney Interactive, and Media Networks. Disney's sole aim is to develop the most creative, innovative and profitable experiences for families. It connects with consumers by providing unforgettable family memories through a multichannel strategy and masterful storytelling. While expanding into new areas like video games and superheroes provides increased revenues and brand visibility, it also risks alienating core customers or failures hurting the brand image.
The document summarizes the history and business of The Walt Disney Company. It discusses how Disney was founded in 1923 by Walt and Roy Disney with a vision of family entertainment. Disney has become synonymous with trust, fun, and quality entertainment through expanding into movies, theme parks, consumer products and other areas. The company strategically uses emerging technologies to connect with audiences of all ages globally.
Disney was founded in 1923 by Walt and Roy Disney. It consists of five business segments: Disney Studio Entertainment, Parks and Resorts, Disney Consumer Products, Media Networks, and Disney Interactive. Disney's marketing strategy is to provide unforgettable family memories through a multichannel strategy and innovative communication. While Disney has a strong brand portfolio and is consumer focused, it also faces high operating costs, content piracy, and potential barriers to growth in theme parks.
Forests are ecosystems dominated by trees that cannot be separated from their natural environment. Conservation forests specifically aim to preserve animal and plant diversity and ecosystems. They directly protect people, buildings, and infrastructure from natural hazards. Conservation forests also prevent soil erosion, improve soil fertility, and are important for air quality as the "lungs of the earth." While fires, weak enforcement, low investment, and corruption threaten conservation forests, better regulation, education, and awareness can help protect and invest in these important ecosystems.
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3. Examples of successful DfE programs include Xerox designing products for easy disassembly and recycling to save hundreds of millions, and Ford aiming for 100% recyclable vehicles using recycled materials.
Design for Environment (DFE) is a systematic approach to evaluate the environmental impacts of products and processes over their full life cycles. The main goals of DFE are to promote safer products and define best practices to protect human health and the environment. Key principles of DFE include improving safety, health and environmental protection, using resources wisely, and incorporating environmental considerations into product design and technical management systems. DFE takes a product life cycle perspective and utilizes integrated cross-functional development. Successful DFE implementation can provide benefits like enhanced profitability, improved corporate image, and reduced costs and regulatory impacts.
1) The document discusses environmental impact assessment (EIA), including definitions, key activities, procedures, methods, importance, and role. EIA ensures environmental impacts of decisions are considered before implementation and identifies optimal solutions.
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The document defines environmental impact assessment as studies on the significant impacts that business and planned activities may have on the environment to inform decision making. It outlines the key activities of EIA including training, preparing impact analysis documents, and assessing EIA documents. Finally, it notes that EIA was first introduced in the US and Indonesia has laws and regulations governing EIA including Environmental Management Law and decrees on activities requiring EIA.
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ArmaLite Inc is a privately owned firearms manufacturing company located in Geneseo, Illinois. It produces a variety of semi-automatic rifles in calibers like 5.56mm and 7.62mm as well as bolt action rifles and pistols. ArmaLite has its own engineering, quality assurance, and production facilities. The company was established in 1954 as a division of Fairchild Engine and Airplane Corporation and is known for innovative firearms designs like the AR-10 and AR-15 rifles. The current president, Mark Westrom, has led ArmaLite for 15 years and understands small arms design from both commercial and military perspectives.
Influence financial ratio to stock priceIntan Ayuna
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Playboy magazine was founded in 1953 by Hugh Hefner and focused on featuring nude women through photos and journalism. It grew tremendously successful but also faced criticism and bans in some areas. The iconic Playboy bunny logo was created for the second issue and the magazine established itself through in-depth interviews of celebrities and cultural figures.
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ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...PECB
Denis is a dynamic and results-driven Chief Information Officer (CIO) with a distinguished career spanning information systems analysis and technical project management. With a proven track record of spearheading the design and delivery of cutting-edge Information Management solutions, he has consistently elevated business operations, streamlined reporting functions, and maximized process efficiency.
Certified as an ISO/IEC 27001: Information Security Management Systems (ISMS) Lead Implementer, Data Protection Officer, and Cyber Risks Analyst, Denis brings a heightened focus on data security, privacy, and cyber resilience to every endeavor.
His expertise extends across a diverse spectrum of reporting, database, and web development applications, underpinned by an exceptional grasp of data storage and virtualization technologies. His proficiency in application testing, database administration, and data cleansing ensures seamless execution of complex projects.
What sets Denis apart is his comprehensive understanding of Business and Systems Analysis technologies, honed through involvement in all phases of the Software Development Lifecycle (SDLC). From meticulous requirements gathering to precise analysis, innovative design, rigorous development, thorough testing, and successful implementation, he has consistently delivered exceptional results.
Throughout his career, he has taken on multifaceted roles, from leading technical project management teams to owning solutions that drive operational excellence. His conscientious and proactive approach is unwavering, whether he is working independently or collaboratively within a team. His ability to connect with colleagues on a personal level underscores his commitment to fostering a harmonious and productive workplace environment.
Date: May 29, 2024
Tags: Information Security, ISO/IEC 27001, ISO/IEC 42001, Artificial Intelligence, GDPR
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This presentation was provided by Rebecca Benner, Ph.D., of the American Society of Anesthesiologists, for the second session of NISO's 2024 Training Series "DEIA in the Scholarly Landscape." Session Two: 'Expanding Pathways to Publishing Careers,' was held June 13, 2024.
The chapter Lifelines of National Economy in Class 10 Geography focuses on the various modes of transportation and communication that play a vital role in the economic development of a country. These lifelines are crucial for the movement of goods, services, and people, thereby connecting different regions and promoting economic activities.
A Visual Guide to 1 Samuel | A Tale of Two HeartsSteve Thomason
These slides walk through the story of 1 Samuel. Samuel is the last judge of Israel. The people reject God and want a king. Saul is anointed as the first king, but he is not a good king. David, the shepherd boy is anointed and Saul is envious of him. David shows honor while Saul continues to self destruct.
BIOLOGY NATIONAL EXAMINATION COUNCIL (NECO) 2024 PRACTICAL MANUAL.pptx
walt disney
1. Group 1:
Ade Liana Fajrin 105030201121001
Ade Rizal Winanda 105030201121010
Dhea Kumalasari A 105030201121004
Fitria Intan A 105030200121014
Lina Andriyanti 105030200121006
Nanik Sunarni 105030213111011
Noor Firliana R 105030201121019
Okyana Nur S 105030207121001
Rizky Januarsyah 105030200121023
2. The Walt Disney Company
Background
• Founded in October 16th, 1923
• Walter Elias Disney and his brother Roy Oliver
Disney
• The Walt Disney Company is an entertainment
conglomerate with branches in film, radio,
television, animation, merchandising/retail,
theme parks & resorts, publishing, interactive
media/games, and theater.
• Right now, its the largest entertainment
business in terms of revenue
3. Company Overview
• The Walt Disney Company, together with its subsidiaries
and affiliates, is a leading diversified international
family entertainment and media enterprise with five
business segments :
Media Networks
Parks and Resorts
Studio Entertainment
Consumer Products
Interactive Media
4. Media Network
• Media Networks comprise a vast array of broadcast, cable,
radio, publishing and digital businesses across two divisions –
the Disney/ABC Television Group and ESPN Inc. In addition
to content development and distribution functions, the
segment includes supporting headquarters, communications,
digital media, distribution, marketing, research and sales
groups.
5. Parks and Resorts
• When Walt Disney opened Disneyland on July 17, 1955,
he created a unique destination built around storytelling
and immersive experiences, ushering in a new era of
family entertainment.
6. Studio Entertainment
• For more than 85 years, The Walt Disney Studios has
been the foundation on which The Walt Disney Company
was built. Today, the Studio brings quality movies, music
and stage plays to consumers throughout the world.
7. Interactive Media
• Founded in 2008, Disney Interactive entertains kids,
families and Disney enthusiasts everywhere with world
class products that push the boundaries of technology
and imagination.
9. Business to business
Advertise with Us
Travel Agents Only
Disney Meeting & Conventions
Disney Institute
contains comprehensive, up-to-date information to
help Travel Agents and their clients plan magical
Disney vacations
A complete resource guide to planning
meetings, conventions or group events
can design professional development programs tailored to the needs and
objectives of your organization
13. • Disney continues to differentiate itself as a
classic entertainment company built on
tradition with a clear vision of the future.
• This strategy is one that Porter recommends
as profitable for a company facing
competition, and is enhanced by the
company’s continued partnerships with
digital technology leaders – such as Apple,
Facebook, Hulu (of which it is part owner),
and Sprint – and desire to sustain expansion
in high-growth international markets like
China, India, and Latin America.
Strategic Differentiation
16. Disney Marketing Strategies
Segmenting and
targeting
• Disney uses geographic, demographic and psychographic
segmentation. In other words, it uses multi-segment targeting.
Although it may seem like Disney targets only kids, Disney’s
target market is the whole family. Walt Disney had once said,
“You’re dead if you aim only for kids. Adults are only kids grown
up, anyway.” Disney’s core constituency is the urban, median-
income family who wants to have fun.
Understanding
the target
market
• Disney understands its target market inside out. The
company uses this deep knowledge of its target market to
sell all kinds of products and services. It serves the infant
category with as much ease as it does the teen or adult
category. It creates products and services for its core
constituency.
17. Product strategy
•Disney’s product strategy is based on delighting the customer. It believes in
continually improving its products and service offerings. For example, in its
theme parks, Disney constantly updates and modernizes its rides so as to please
regular customers while attracting newer ones. Disney is also constantly
creating new products. For example, Disney recently forayed into digital
publishing, launching children’s book apps for iOS and the Android market.
Marketing and
promotion
strategy
•Disney believes more in building a community of dedicated, loyal fans. It has
used the social media route in a big way. According to a Disney official, “Social
media lets you uniquely connect with fans. The tone and the content is more
casual and insight-based and insider-based, especially for the most ardent fans of
the franchises”. It believes in constant advertising – both online and offline, so as
to be always in its customers’ minds. Disney uses direct mail and sales
promotions.
Expansion
strategy
•Disney is always working toward exploring and expanding its markets. For example, Disney
has developed theme parks in major international cities outside of the U.S., like Hong Kong,
Paris and Tokyo.
•Disney’s expansion strategy is not just limited to new geographies but also encompasses new
products and services. For example, with Disney’s acquisition of Marvel Entertainment, the
animation giant acquired rights of around 5,000 fantasy characters, including Spider-Man, X-
Men, Iron Man and the Incredible Hulk. This acquisition expanded Disney’s licensing and
merchandising business in a major way.
18. Advertising and
Promotional
Strategies
•Disney's ownership of media networks such as "ABC," "Disney Channel," and "ESPN" is
a strategy the company is using to market its brand to Americans. This includes a
systematic approach to television advertising, as well as radio commercials, print,
outdoor advertising, and mobile initiatives, promoting discounts on resorts, and family
packages. To reach teenagers, Disney launched "advergaming," which puts ad messages
in online and video games. The goal is to reach kids directly and encourage them to urge
their parents to visit a Disney park for a family experience.
International
Outreach
Strategies
•According to "DEMC," a small-business strategist, Disney recognizes that many
people do not have the opportunity to travel to the U.S. to visit Walt Disney World
or Disneyland. As a result, Disney developed theme parks around the globe to
capture the market, adapting them to local cultures. They include Disneyland
Paris, Tokyo Disney, and Hong Kong Disneyland. With worldwide expansion,
Disney aims to increase its marketplace and expand its brand
Innovation as a
Marketing
Strategy
•As part of its marketing strategy, Disney believes in innovation to stay ahead of
the competition and build business. With rapid advances in technology, the
traditional passive television audience is in transition, no longer captive to prime-
time scheduling on major networks. According to "eMarketer," by 2011, 86 percent
of Internet users in the U.S. will be downloading video content. Disney's strategy
is to connect with kids directly via storytelling utilizing multiple technologies.
19. Social Media for Disney’s
Marketing
• Every day, The Walt Disney Company connects with
millions of people around the world through its more than
1,000 social media accounts. In addition to the accounts
listed in this online directory, a variety of TV personalities
and talent at Disney, ABC, ESPN and Marvel engage with
fans through social media. The Walt Disney Company is
committed to providing our fans and social communities
with exciting new content and experiences, allowing them
to connect with their favorite brands, characters and
stories anywhere, at any time, on every platform.
• Disney has more than 200 million likes on
Facebook and 25 official account on twitter
• Disney used Facebook, Twitter, Youtube, Pinterest, and
also Instagram to reach their world-wide consumer.
20. The Exceptional Marketing
Strategies
Sell More to Existing Customers - While at the Walt Disney World theme parks you are
continuously offered other products / services to purchase. Disney knows that current
customers are the easiest customers to up-sell. As a result, they take every opportunity
to sell you more.
•Upon exiting attractions, you enter a store themed to that attraction with gifts.
•During travel on trams, monorails, trains, boats, etc. there are always marketing
announcements. These recordings inform you of ways to upgrade your ticket, to stay longer, to
visit other parks, to dine at restaurants, to stay at resorts or to go to other attractions.
•Booths in the parks have representatives selling Disney vacation packages for future visits.
•Stores with gifts and restaurants with food are on every corner for your convenience.
Continuous Promotion - Walt Disney World is always advertising. They do not start,
stop and then start again. They have a marketing budget and plan that’s designed to
keep their message in front of audiences. Disney also continually sends direct mail
pieces to past customers with varying offers. Disney’s promotions are designed to
keep them in your mind. So when it’s time for vacationing, you think of going to
Disney World or perhaps another (undefined) destination. But as Disney has kept
itself in your awareness it is always a consideration. Other vacation destination have
not established themselves nearly as well!
21. Always Improve and Add to your Offerings - Disney is never complacent. They are always
growing, building, expanding and improving. With their existing theme parks they
continuously work to add in new attractions and shows. The most well known of their
products are their movies. Disney studios is always working to create new motion pictures.
Constantly making and releasing movies to the marketplace brings in consistent profits
for Disney. In addition, Disney further leverages their movies by creating products – dolls,
toys, games, etc -. as well as incorporating them into their theme park attractions. The
synergy Disney has developed between their theme parks and their movies, helps drive
movie sales in theaters as well as on dvds, leads to increased sales of their dolls, toys,
games, etc, and continues to bring visitors to the parks.
Tracking Business - Disney knows the times of year which are busy and those that
are slow. They track attendance at their parks and resorts and plan accordingly.
Rather than simply accepting the slow times, Disney runs promotions to improve
sales. At Disney resort prices, each time of the year has a different rate. Disney
entices school age children during the year by offering school bands, cheerleading
squads and other student groups opportunities to come to the parks and perform.
These packages work to boost attendance as well as improve Disney’s reputation.
Disney’s determination to bring in customers year round has worked. If you examine
crowd attendance levels over the years, their theme parks attendance overall has
increased and slower times are not nearly as slow as they once were.
23. Categories
• ABC Television Network • Cable Networks
• ESPN
• Disney Channel
• Disney Channel
International
• E! Entertainment
• Lifetime
• Toon Disney
• SoapNet
Broadcasting Cable Network
24. Media Network
• The company acquired Fox Family channel, which become
ABC Family, in 2001 ($2.9 Billion in cash, plus $2.3 billion
in debt). This acquisition is expected to increase the
revenues in $600 million in 2003 (EBIAT close to $150
million).
25. Hyperion
• Hyperion Books publishes general-interest fiction and non-
fiction hardcover, trade, and mass-market paperback books
for adults and includes the Voice, Hyperion eBook and
Hyperion Audio imprints. Hyperion publishes more than
100 hardcover and paperback books a year, and offers many
of its titles as e-books and as audio books through its
Hyperion Audio division.
26. • SOAPnet owns the world of character-driven soapy drama,
from daytime and primetime dramas to reality shows and
movies. The network features same-day episodes of popular
daytime dramas including “All My Children,” “Days of our
Lives,” “One Life to Live,” “General Hospital” and “The
Young and the Restless”; favorite primetime series
“Gilmore Girls,” “The O.C.,” “One Tree Hill” and “Beverly
Hills 90210”;
27. ESPN
• From an inauspicious debut as a television network reaching
1.4 million homes, ESPN is a true business success
story. Today, it is the leading multinational, multimedia
sports entertainment company featuring the broadest
portfolio of multimedia sports assets with over 50 business
entities. With a passionate fan base and the powerful nature
of live and unscripted action, ESPN continues to grow.
28. Media Network
• Disney international channels are now in 14 countries,
with a strong distribution growth (expected to
breakeven in 2003).
35. Marketing strategy in Disney
Target Market Strategies
International Outreach Strategies
Advertising and Promotional Strategies
Innovation as a Marketing Strategy
39. Customer Relationship
• Using familiar actor and actrees can
build more emotional relationship
• Involving customer in many event in
Park
• Build ethical messages through their
own product
44. Cost Structure
• Cost structure is very general since disney are
focused in entertaining world with so many
business channel. A few cost structure like :
– Salary
– Design
– Infrastructure
– Legal & Rights
– Operational Movie Cost
45. Revenue Stream
• Revenue Stream is so high since disney have so
many business channel, here is a few revenue
source of disney company :
– Park Ticket
– Movie Income
– Merchandise
– Advertising
47. SWOT ANALYSIS
Internal Audit
Strength
• A Vast and Diverse
Portfolio
• Diversification
• Incredible Customer
Service
• Acquisition of Pixar
Animation Studios
Weakness
• The Constant Need of
Successful Creative
Material
• High (and increasing)
Cost of Operation
• Lack of Developmental
Property
• Lagging Consumer
Products Revenue
48. SWOT ANALYSIS
External Audit
Opportunity
•Increasing impact in the
music industry
•Expansion into untapped
•Geographical areas
•Expand Radio Operations
• Reuse of Past Portfolio
Threats
•Struggling Global Economy
•Rapid Pace of changing
Media and Technology
•Competition with Universal
Orlando
•Unionized work force
50. FINANCIAL ANALYSIS
Overall success due to success of five business segments
Media Networks
Interactive
Media
Consumer
Products
Studio
Entertainment
Parks and
Resorts
Each piece contributes to the Disney empire by forging new
and additional paths to market that together ensure Disney
fulfills its mission.
51. PERFORMANCE and REVENUES
2009 2008 2007 2006 2005
Revenues
Media net $ 16,209 $ 15,857 $ 14,913 $ 14,039 $ 12,566
Parks and
resorts
10,667 11,504 10,626 9,925 9,023
Studio Ent. 6,136 7,348 7,491 7,529 7,587
Consumer Prod. 2,425 2,415 1,990 1,869 1,914
Interactive 712 719 490 385 284
$ 36,149 $ 37,843 $ 35,510 $ 33,747 $ 31,374
52. 2012 2011 2010 2009 2008
Gross
Profit
9.05 B 7.97 B 6.73 B 5.7 B 7.4 B
KEY FINANCIAL INDICATORS
Gross Profit
Operating Income
2009 2008 2007 2006 2005
Segment Operating Income $ 6,672 $ 8,484 $ 7,837 $ 6,382 $ 4,957
55. Company Performance
Profitability Ratio
X (March 31,
2013) II
Quarter
(Dec. 31,
2012) I
Quarter
(Sep. 30
2012) IV
Quarter
(June 30
2012) III
Quarter
(March 31,
2012) II
Quarter
Return On
Investment
9,97 % 9,56 % 9,91 % 9,77 % 9,39 %
High ROI High Performance for investment
X (March 31,
2013) II
Quarter
(Dec. 31,
2012) I
Quarter
(Sep. 30
2012) IV
Quarter
(June 30
2012) III
Quarter
(March 31,
2012) II
Quarter
Return On
Equity
15,93 % 15,34 % 15,92 % 15,81 % 14,93 %
High ROE High performance for investment
56. X (March 31,
2013) II
Quarter
(Dec. 31,
2012) I
Quarter
(Sep. 30
2012) IV
Quarter
(June 30
2012) III
Quarter
(March 31,
2012) II
Quarter
Return On
Asset
8,31 % 7,96 % 8,25 % 8,14 % 7,75 %
High ROA High performance for investment
X (March 31,
2013) II
Quarter
(Dec. 31,
2012) I
Quarter
(Sep. 30
2012) IV
Quarter
(June 30
2012) III
Quarter
(March 31,
2012) II
Quarter
Earning
Per Share
0,84 % 0,78 % 0,69 % 1,02 % 0,64 %
High EPS High Profit
57. The ratios encourage managers to focus on
improving the company’s profitability by
improving sales, controlling costs, and
using assets efficiently .
Knowing the company;s ability to generate earnings
for a certain period and provides an overview of the
effectiveness of management in carrying out its
operations
Importance of Measuring Company
Performance