The document appears to be notes from a presentation on using UX skills to shape one's career. Some of the key points discussed include:
- There are many potential paths for success in UX, such as consulting, in-house roles, product strategy/management, and leadership.
- Effective communication of one's skills, experiences, and impact is important for career opportunities. User research skills can be applied to learn about potential employers/clients.
- Content strategy techniques like creating a project inventory and PARR (Problem, Action, Role, Result) statements can help showcase work experience and value.
- Visual representations like the "Broken Comb" can demonstrate UX skills like UI design, and personal projects
Have you reached an inflection point in your career? Not sure how to get to the next step – or even what the next step will be? In this hands-on session, you will get an overview of the hiring landscape and salary trends for UX professionals. You’ll hear about the most in-demand positions and skills that employers are willing to pay a premium for – and learn how you can target your own skill set to those opportunities. You’ll also participate in a few exercises to help actively identify new career directions, keep your digital skills relevant to employers, overcome job-hunting obstacles and, ultimately, forge a fulfilling professional path.
Employee tools don’t have to suck! How REI upleveled their retail service des...UXPA International
In an industry rife with outdated technologies, retailers face challenges balancing e-commerce experiences with brick-and-mortar stores. When store employees provide service to a customer, one negative encounter with a tool is enough to make employees wary of using it again. Knowing the archaic tools used by employees, internal red tape, and a captive audience of 10,000 employees...where does a UX’er begin?
Well, employees are customers too! A nimble team at REI is transforming how employees work with mobile, while also improving interactions with customers in physical stores. The team navigates stale enterprise systems, tough decision-makers, and stagnating IT processes. Learn how they performed user research in stores to test and learn under heavy data compliance. This talk includes examples of getting creative with mobile prototypes, workshops, and employee observations - saving the co-op time and money. Also included: advice on winning over stakeholders with an open design process.
Have you reached an inflection point in your career? Not sure how to get to the next step – or even what the next step will be? In this hands-on session, you will get an overview of the hiring landscape and salary trends for UX professionals. You’ll hear about the most in-demand positions and skills that employers are willing to pay a premium for – and learn how you can target your own skill set to those opportunities. You’ll also participate in a few exercises to help actively identify new career directions, keep your digital skills relevant to employers, overcome job-hunting obstacles and, ultimately, forge a fulfilling professional path.
Employee tools don’t have to suck! How REI upleveled their retail service des...UXPA International
In an industry rife with outdated technologies, retailers face challenges balancing e-commerce experiences with brick-and-mortar stores. When store employees provide service to a customer, one negative encounter with a tool is enough to make employees wary of using it again. Knowing the archaic tools used by employees, internal red tape, and a captive audience of 10,000 employees...where does a UX’er begin?
Well, employees are customers too! A nimble team at REI is transforming how employees work with mobile, while also improving interactions with customers in physical stores. The team navigates stale enterprise systems, tough decision-makers, and stagnating IT processes. Learn how they performed user research in stores to test and learn under heavy data compliance. This talk includes examples of getting creative with mobile prototypes, workshops, and employee observations - saving the co-op time and money. Also included: advice on winning over stakeholders with an open design process.
Presentation deck from the Socitm Supplier Briefing that took place on the 9th June.
Socitm's New Agenda
Data the Key to Digital
Sponsor Address: A Digital Transformation Approach
Why isn't Digital Catching Fire… and what can suppliers do
Current Priorities for Local Government
The Supplier Partnership Program
This presentation will approach the unique challenges that UX professionals face when crafting their career path and finding roles that are both appropriate fits for their existing skillsets and offer opportunities to grow. It will help the attendees understand UX career options and help them craft their work samples and personal interactions to maximize their chances for success, whatever that looks like to them. Participants will learn to use the core concepts they utilize for their project work to how they present themselves and their work.
I’ll cover:
The varying career paths within UX and definitions of success
Information on what employers are looking for in UX professionals
Ways to utilize existing UX skills to illustrate strengths and articulate value within a work environment or to potential employers
Tips to improve work samples to demonstrate expertise
Methods to present and brands oneself
Re-use and Recycle: Building sustainable relationships with your usersUXPA International
Usually, the primary goal of user research is to answer specific questions about a design. But what happens when you shift your primary objective from conducting research to “building a lasting relationship”? The presenters will share stories about how this approach has forever changed the breadth and depth of information that they learn about users, and how it’s actually made some of the hardest parts of enterprise research, such as recruiting users, easier.
You'll learn about
circumstances where this approach is (and is not) appropriate
specific tools and techniques to support relationship building
how this approach returns richer data which can more deeply impact products (and even the product team's culture)
Handouts will be provided.
This presentation is best suited for practitioners who work with enterprise or complex multi-use applications, and beginner to intermediate UX practitioners who as part of their job talk to users, regardless of their title.
What can social psychology teach us about (better) UX research?UXPA International
Social psychologists experiment on people, and carefully consider how small changes to situations can elicit huge changes in behaviour. Sound familiar? By drawing upon social psychology research techniques, UX research can go from merely good to methodologically unassailable. I spent six years getting a PhD, but session attendees will learn how to approach UX like social psychologists in just sixty minutes.
The first part of the session will focus on tips for crafting more effective user research experiences. In the second part of the session, you will learn some tricks that can help you make sense of the many contradictions between what you expect users to do, what they actually do, and what they say.
In this session, you also will have the opportunity to participate in on-the-spot psychology experiments (electric shocks optional).
Who's Using Our Product? A Story of Enterprise UX ResearchUXPA International
In the world of continuous improvement, there is a concept called ‘gemba’ – or the personal observation of real work happening in its real place. Within the oft-maligned enterprise software design space, accessing actual end-users can be extremely difficult... figuring out who's using our product can be seemingly impossible!
As a user researcher, how do you gain an understanding of the current product and inform future design decisions? How do you navigate your way to meaningful insights?
Within our own user research team at Intralinks, we have been figuring out ways to unlock access to the end-users of our enterprise file-sharing product. It has proved far more challenging than we expected.
Here we aim to go beyond a list of cliché lessons by sharing our practical and tactical steps to: identifying customer ‘ownership,’ gaining access to customer information, gauging customer temperament, accounting for product strategy, accelerating learning, and more.
Mature Products: The Cycle of UX Reinvention UXPA 2016Carol Smith
As products mature, the user’s needs change over time and so must the way we work. This presentation discusses various experiences working on mature software and complex Web applications and a set of best practices.
Presentation deck from the Socitm Supplier Briefing that took place on the 9th June.
Socitm's New Agenda
Data the Key to Digital
Sponsor Address: A Digital Transformation Approach
Why isn't Digital Catching Fire… and what can suppliers do
Current Priorities for Local Government
The Supplier Partnership Program
This presentation will approach the unique challenges that UX professionals face when crafting their career path and finding roles that are both appropriate fits for their existing skillsets and offer opportunities to grow. It will help the attendees understand UX career options and help them craft their work samples and personal interactions to maximize their chances for success, whatever that looks like to them. Participants will learn to use the core concepts they utilize for their project work to how they present themselves and their work.
I’ll cover:
The varying career paths within UX and definitions of success
Information on what employers are looking for in UX professionals
Ways to utilize existing UX skills to illustrate strengths and articulate value within a work environment or to potential employers
Tips to improve work samples to demonstrate expertise
Methods to present and brands oneself
Re-use and Recycle: Building sustainable relationships with your usersUXPA International
Usually, the primary goal of user research is to answer specific questions about a design. But what happens when you shift your primary objective from conducting research to “building a lasting relationship”? The presenters will share stories about how this approach has forever changed the breadth and depth of information that they learn about users, and how it’s actually made some of the hardest parts of enterprise research, such as recruiting users, easier.
You'll learn about
circumstances where this approach is (and is not) appropriate
specific tools and techniques to support relationship building
how this approach returns richer data which can more deeply impact products (and even the product team's culture)
Handouts will be provided.
This presentation is best suited for practitioners who work with enterprise or complex multi-use applications, and beginner to intermediate UX practitioners who as part of their job talk to users, regardless of their title.
What can social psychology teach us about (better) UX research?UXPA International
Social psychologists experiment on people, and carefully consider how small changes to situations can elicit huge changes in behaviour. Sound familiar? By drawing upon social psychology research techniques, UX research can go from merely good to methodologically unassailable. I spent six years getting a PhD, but session attendees will learn how to approach UX like social psychologists in just sixty minutes.
The first part of the session will focus on tips for crafting more effective user research experiences. In the second part of the session, you will learn some tricks that can help you make sense of the many contradictions between what you expect users to do, what they actually do, and what they say.
In this session, you also will have the opportunity to participate in on-the-spot psychology experiments (electric shocks optional).
Who's Using Our Product? A Story of Enterprise UX ResearchUXPA International
In the world of continuous improvement, there is a concept called ‘gemba’ – or the personal observation of real work happening in its real place. Within the oft-maligned enterprise software design space, accessing actual end-users can be extremely difficult... figuring out who's using our product can be seemingly impossible!
As a user researcher, how do you gain an understanding of the current product and inform future design decisions? How do you navigate your way to meaningful insights?
Within our own user research team at Intralinks, we have been figuring out ways to unlock access to the end-users of our enterprise file-sharing product. It has proved far more challenging than we expected.
Here we aim to go beyond a list of cliché lessons by sharing our practical and tactical steps to: identifying customer ‘ownership,’ gaining access to customer information, gauging customer temperament, accounting for product strategy, accelerating learning, and more.
Mature Products: The Cycle of UX Reinvention UXPA 2016Carol Smith
As products mature, the user’s needs change over time and so must the way we work. This presentation discusses various experiences working on mature software and complex Web applications and a set of best practices.
As products mature, the user’s needs change over time and so must the way we work. This collaborative session will bring experienced practitioners together to compare their experiences working on mature software and complex Web applications. Together we will identify what has worked and what has not and provide the UX community with a set of best practices.
Topics to be covered (attendees’ desired topics will be added):
Adjusting staffing to meet changing needs
Long term staffing considerations
Models of growth and growing pains
Challenges of product monitoring and regular maintenance
Web Analytics
A/B Testing
NPS and other feedback
Maturing UX within Agile environments
Just-in-time maintenance balanced with strategic work
Cadences for research and usability testing
Product release cycles
Managing expectations for long-term customers
How can you tackle the process of updating a mature interface? In this presentation, I will discuss our team’s approach to quickly transform the look and feel of GoToMeeting, GoToWebinar and GoToTraining for Mac over a period of four months. Learn how we kept our project on track by saying no to all but the most essential improvements, and how we incorporated design feedback without falling prey to out-of-scope requirements. I'll explain my design process and how I supported the team in my role as scrum master. You will see visual design changes that were tried and discarded, and most importantly, what impact the visual changes had on our user community. This talk will cover what can realistically be done in a short period of time to improve your interface without overcommitting, and where to go after the first release.
UX Research within an Agile Design and Development Sprint CycleUXPA International
Want to know how to deliver high-value, strategic research insights within a lean sprint process? Learn a quick, useful, and inexpensive process for incorporating user research & usability into Agile Design & Development sprint cycles. We will share a case study that demonstrates how it works and how we work together (research + UX design + dev).
Some of the topics we'll cover:
User Research on a slim budget & tight timeline
Planning research while still designing (what, when, how)
Rapid prototyping to support usability testing
The Post-Testing debrief (meeting with core team to discuss observations & agree on next steps for design and development)
Design iteration based on testing observations (not based on a lengthy expensive report)
Where's Jarvis? The future of Voice Recognition and Natural Language User Int...UXPA International
Siri, Cortana, Alexa - voice recognition is going mainstream. What does this technology mean for your business? How does speech fit with the internet of things, with virtual agents, or in the enterprise space? Crispin Reedy, a voice interaction designer with over 10 years of experience, and the president of the Association for Voice Interaction Design, will review the current state of speech recognition and natural language technologies, discuss how they fit in the emerging landscape of distributed devices, and discuss techniques and methods to evaluate these interfaces.
Newsflash: we all have feelings. We feel them all the time, and those feelings are heightened when using a new product. The “feelings” or emotional experience is an important piece in the overall user experience of a product, but it is also an elusive piece. How to best capture the emotional experience is an important question in the field and UX professionals are tackling it in a number of different ways. In this talk, we will present our journey at UEGroup to understand how to best capture and quantify emotions in a lean way. Listen to seasoned UX researchers discuss how we settled on using a self-reporting tool, and compare it to other methods of emotion capturing.
What kind of first impression is your web or mobile application making? It may not be what you would hope. Many SaaS applications’ free trials are used only once. Sources say 80-90% of mobile apps are downloaded, used once and deleted. First time user experience, while critical to product success, may not be getting the attention it deserves.
During onboarding, a first-time user must transition from novice to an engaged, active and repeat user. They must immediately recognize what they can do, how they can do it, and why it benefits them. This talk presents design principles for great onboarding experiences that engage and inform new users, helping them become productive quickly. We will discuss how to convey your value proposition, guide setup, remove barriers, streamline initial tasks via smart defaults, provide walkthroughs, and instruct at the point of use, drawing on examples from web applications, mobile apps, and devices.
Design Jams! How to run creative sessions with the people who use your product.UXPA International
Getting your users together for a collaborative design sprint can provide a wealth of insight into their needs and goals, help you understand their mental model, and bring fresh ideas to your product. Based on the format of Google Venture’s 5-day design sprint, Melinda conducts 2-hour mini design jams with product users. By the end of this session you’ll have an end-to-end guide for how to plan and facilitate this with your own users.
Designing Great Dashboards for SaaS and Enterprise ApplicationsDesign for Context
Presentation by Lisa Battle at the UXPA2016 conference in Seattle, WA, on June 3, 2016.
Many SaaS and enterprise applications today provide dashboards giving users an overview of how their business is performing and summarizing the work that needs to be done. Dashboards present a great opportunity to improve user experience by providing quick answers to users’ common questions, but they are also full of potential pitfalls for design. As UX design consultants, we are frequently asked to design (or redesign) dashboards for applications, and through that experience we have established best practices for dashboard design. We will discuss our approach to ensuring a good user experience for dashboards, focusing on 8 principles of UX design that are particularly relevant and illustrating them with real project examples.
Designing Great Dashboards for SaaS and Enterprise ApplicationsUXPA International
Many SaaS and enterprise applications today provide dashboards giving users an overview of how their business is performing and summarizing the work that needs to be done. Dashboards present a great opportunity to improve user experience by providing quick answers to users’ common questions, but they are also full of potential pitfalls for design. As UX design consultants, we are frequently asked to design (or redesign) dashboards for applications, and through that experience we have established best practices for dashboard design. We will discuss our approach to ensuring a good user experience for dashboards, focusing on 9 principles of UX design that are particularly relevant and illustrating them with real project examples.
First Impressions Matter: Onboarding for First Time UsersDesign for Context
Presentation by Lisa Battle at the UXPA2016 conference in Seattle, WA, on June 1, 2016.
What kind of first impression is your web or mobile application making? It may not be what you would hope. Many SaaS applications’ free trials are used only once. Sources say that most mobile apps are downloaded, used once and deleted. First time user experience, while critical to product success, may not be getting the attention it deserves.
During onboarding, a first-time user must transition from novice to an engaged, active and repeat user. They must immediately recognize what they can do, how they can do it, and why it benefits them. This talk presents design principles for great onboarding experiences that engage and inform new users, helping them become productive quickly. We discuss how to convey your value proposition, guide setup, remove barriers, streamline initial tasks via smart defaults, provide walkthroughs, and instruct at the point of use, drawing on examples from web applications, mobile apps, and devices.
Presumptive Design: "It's not research! We're getting stuff done!"UXPA International
Agencies and client UX professionals alike point out a growing trend: companies are becoming allergic to research. Budgets are shrinking and making the case to leaders grows more difficult each month.
Working in small groups, professionals from across the UX spectrum (research, design and communications) will learn Presumptive Design (PrD), a technique for capturing the unmet, and often unspoken, needs of our stakeholders.
PrD *is* a research method, but because it begins with designing an artifact, stakeholders are far more receptive to it as a process. Further, the method is fast, reducing time *and cost* to insights.
Attendees will learn the theoretical frameworks behind PrD as well as gain hands-on experience practicing the method. By the end of the course, attendees will have completed one full cycle of a PrD engagement, including feedback from external users.
Great user experience design begins with great user experience teams and managers. This course will help user experience managers, leaders and aspiring leaders to create exciting, actionable strategies that will amplify the impact of their teams within their organizations. It will provide insights and approaches that have proven to be best practices across our field, and support their application to advance the strategies, overcome obstacles and drive change.
If you ask people what they think about Virtual Reality – they think to what it was in the 80’s and 90’s – and you get interesting reactions: laughter, head shakes; few people take it seriously. Now is the time to set aside those memories and preconceived ideas about what could have been. The technology to create immersive reality experiences as well as smart phone adoption rates has finally enabled Virtual Reality to become – reality.
Brief history of VR that demonstrates the simplicity of the technology
Why it matters todayPractical applications of VR
The near future of VR
Immersive experience research & design considerations (VR sickness, interaction patterns, etc.)
Live demonstration: An audience member will participate in a live demo of two low-fi VR experiences with real-time measurement of physical reactions, such as heart rate, to the immersion (1 ""relaxing"" experience versus 1 ""exciting"" experience).
Similar to UXPA 2016 - Using UX Skills to Shape Your Career (20)
Effective Use of Surveys in UX | Triangle UXPA WorkshopAmanda Stockwell
On a scale of 1-10, how much do you love this workshop?
Ok, hopefully that is an obviously bad question, both because it hasn't happened yet and because it has some bias baked right in. But take a quick look around all the surveys floating out in the world, and they often don't seem much better. Surveys can be a powerful tool for a UX researcher, but many of us haven't learned how to get the most out of them. In this workshop we'll cover:
Best use cases for surveys (and when to avoid them)
An overview of question types
Guidelines for writing effective, unbiased survey questions
Tips to increase overall engagement and participation
Hands on practice crafting surveys
Basic survey analysis
UX Research is still one of the hardest areas to incorporate into an Agile setting. This deck covers recommendations for setting up the logistics to best facilitate research and specific tips to plan, run, and analyze UX research effectively within an Agile environment.
Global Diversity CFP day is an international event designed to help underrepresented folks in tech get on stage at events. These slides are from the Raleigh 2019 event and cover tips for picking speaking topics, writing bios, crafting proposals, and putting together talks.
The Build, Measure, Learn loop is at the center of the Lean Startup approach, which is becoming increasingly popular among companies of all sizes. While the framework calls for very UX-friendly processes, such as collecting iterative feedback and focusing on building a Minimal Viable Product (MVP) required for doing so, the way most companies implement Build, Measure, Learn is broken and reinforces bad old habits of building first, assuming later. Many engineering teams use Build Measure Learn as an excuse to jump into building a skeleton version of a product, assuming that they can only get good feedback once they have working code. While most of us know you should incorporate research earlier, and the Lean Startup approach actually calls for it, it can be hard to change the minds of development-centered thinkers.
In this session, I’ll provide an overview of the Lean Startup and Build Measure Learn framework, pros and cons of these approaches, and tips for teams to utilize these approaches to infuse learning into their process as soon as possible.
Agile software development practices continue to dominate organizations and user experience research and strategy are more necessary than ever, but incorporating research doesn’t always jive with the established practices of Agile. Many of us are still at a loss for making research happen in Agile settings.
This session will cover recommendations for setting up the logistics to best facilitate research and specific tips to plan, run, and analyze research effectively within an Agile environment.
Adjusting UX Research for Agile Teams | Agile on the Beach Amanda Stockwell
Agile software development practices continue to dominate organizations and user experience research and strategy are more necessary than ever, but incorporating research doesn’t always jive with the established practices of Agile. Many of us are still at a loss for making research happen in Agile settings.
This session will cover recommendations for setting up the logistics to best facilitate research and specific tips to plan, run, and analyze research effectively within an Agile environment.
Introduction with a brief summary of Agile development practices and the specific challenges the practices present for those us trying to incorporate research well
Lack of dedicated discovery time
Focus on working software as measure of progress
Team structure double-edged sword
For each section I’ll tell a little story about times these things have bitten me in my own work I’ll then transition into discussions of solutions for those challenges, making specific suggestions around the following areas:
Team makeup: I’ll suggest that when at all possible, it’s great to have both a full time designer and researcher on each cross functional team. More realistically, there will be one full time designer and a floating researcher. At a minimum, I suggest having at least one UX person of some kind on each team and having them pair up across projects to help fight bias in their research efforts.
Setup and logistics: I’ll talk through some of the boring, practical, but extremely useful logistical elements of making research run smoothly in an Agile environment, including setting a research cadence and setting aside time every sprint, building a database of participants, and allowing self-scheduling of sessions. I’ll also talk about the option to use unmoderated tools with panels, which will lead into a discussion about how to adapt specific methods.
Research planning: I’ll talk about narrowing the scope of research to answer specific questions, borrowing from Lean Startup to craft assumption-based hypotheses. I’ll then go into discussion about choosing or altering methods to maintain reasonable rigor in the limited time, and put the focus on conducting iterative rounds of similar research.
Data analysis and integration: I’ll then discuss ways to involve the team throughout the process so that everyone learns together, rather than it being the onus of a UXer to do research separately and then spend time teaching and convincing the team. I’ll talk the logistics of having frequent debriefs and discussing UX findings during retrospectives, and focusing on creating solutions together.
Getting the Right Research Participants | UX Burlington 2018Amanda Stockwell
Let’s explore pros and cons of finding research participants using existing users, intercepting live visitors, or using market research or UX tool panels. We’ll cover best practices for screening and incentivizing participants so you can make sure your research efforts are as effective as possible.
There are more and more ways to recruit participants for research, which also means there are more and more ways to get the wrong people in your studies. Including the wrong participants in your research can waste your time, give you false confidence, or even cause you and your teams to make the wrong decisions moving forward. Sometimes you find the perfect people to research but they don’t want to participate at all or stop part way through.
Come to this session to get an understanding of pros and cons of finding participants yourself using existing users, intercepting live visitors, or using market research or UX tool panels to find participants. We’ll also cover best practices for screening and incentivizing participants so you can make sure your research efforts are as effective as possible.
Integrating UX Research to Uncover OpportunitiesAmanda Stockwell
With the explosion of user experience (or UX) in the business world, more companies are trying to incorporate UX research methods like usability testing to better understand and serve their users and customers. However, one test size does not fit all. Without employing the right series of research methods, companies can end up with an incomplete or misleading picture of their users.
With the plethora of research techniques and tools, it can hard to know where to get started and what method to employ when to find the understanding you need. This session will provide an overview of user experience methods and their uses and help you ensure your team is asking the right questions at the right time. Understand your users and their needs and to uncover opportunities to grow your business.
Getting the Right Research Participants | UXNZ2017Amanda Stockwell
There are more and more ways to recruit participants for research, which also means there are more and more ways to get the wrong people in your studies. Including the wrong participants in your research can waste your time, give you false confidence, or even cause you and your teams to make the wrong decisions moving forward. Sometimes you find the perfect people to research but they don’t want to participate at all or stop part way through.
Come to this session to get a detailed understanding of pros and cons of using existing users as participants, intercepting people's workflows, or using market research or tool panels to find participants. We’ll also cover best practices for screening and incentivizing participants so you can make sure your research efforts are as effective as possible.
Lean Startup Principles in any Organization | UXNZ2017Amanda Stockwell
The Lean Startup approach is becoming increasingly popular among companies of all sizes and organizations of all kinds. There is a lot of buzz words thrown around and the meaning gets muddled, but at it’s core, the Lean Startup approach is a way to apply the scientific method across business and product development.
It also turns out that the Lean Startup framework calls for very budget friendly UX-friendly processes, such as Build Measure Learn cycles, in which you collect small amounts of iterative feedback and focusing on building a Minimal Viable Product (MVP) required for doing so. While Lean Startup isn’t specifically for UXers, it’s a great framework to incorporate UX research early and often across the whole team, regardless of whether you’re in a true startup, a massive organization, a nonprofit, or anywhere in between.
Join this session to get:
An overview of the Lean Startup approach
Description of the Build Measure Learn framework
Discussion of different types of MVPs
Steps for successful implementation of lean expreiments, including:
Start with an observed problem
Write an effective hypothesis
Craft your experiment
Collaboratively generate MVP
Analyze data and incorporate
Tips to integrate UX Research into Agile practicesAmanda Stockwell
Slides from ExploreUX and TriangleUXPA's September 26th Tools & Techniques event on UX and Agile.
Adjusting UX research practices to fit into the pace of an Agile setting can be a challenge. Amanda will talk about how to set research scope and set up research logistics to keep pace with Agile teams.
The Build, Measure, Learn loop is at the center of the Lean Startup approach, which is becoming increasingly popular among companies of all sizes. While the framework calls for very UX-friendly processes, such as collecting iterative feedback and focusing on building a Minimal Viable Product (MVP) required for doing so, the way most companies implement Build, Measure, Learn is broken and reinforces bad old habits of building first, assuming later. Many engineering teams use Build Measure Learn as an excuse to jump into building a skeleton version of a product, assuming that they can only get good feedback once they have working code. While most of us know you should incorporate research earlier, and the Lean Startup approach actually calls for it, it can be hard to change the minds of development-centered thinkers.
In this session, I’ll provide an overview of the Lean Startup and Build Measure Learn framework, pros and cons of these approaches, and tips for teams to utilize these approaches to infuse learning into their process as soon as possible.
This is a summary for an informal networking event about remote usability testing held by the Ladies That UX group of Durham. We talked about the whens and whys of remote testing, shared a case study, and ran an exercise using Loop11 so attendees could see what it’s like to take and administer a remote test. This was not a “how to” event, but new-to-UX’ers walked away with a greater understanding of remote testing, and seasoned UX’ers shared experiences through valuable discussion.
The Build Measure Learn Loop is a crucial component of the Lean Startup approach, but the way that most people implement it is broken because they ignore the crucial steps of observation and truly understanding the core problem before jumping into a solution. This presentation gives concrete tips to incorporate more UX research in a lean way.
Serve your customers better with User Experience ResearchAmanda Stockwell
With the explosion of user experience (or UX) in the business world, more companies are trying to incorporate UX research methods to better serve their customers. However, one test size does not fit all. Without employing the right series of research methods, companies can end up with an incomplete or misleading picture of their users. On October 23rd, L&E Research hosted a workshop with Amanda Stockwell, VP of User Experience for 352 Inc.
The discussion covered:
How to ensure your team is asking the right questions to better understand your users and their needs and to uncover white space opportunities.
How UX work differs from traditional marketing research
An overview of the types of user experience research
What types of questions can be answered with different research methods
The best time to employ different types of research
This is Amanda Stockwell's session from UX Australia 2015 in Brisbane.
The session discussed the unique challenges that UX professionals face when crafting their career path and finding roles that are both appropriate fits for their existing skill sets and offer opportunities to grow. It helped the attendees understand UX career options and help them craft their work samples and personal interactions to maximise their chances for success, whatever that looks like to them.
The session included a discussion of:
The varying career paths within UX and definitions of success
What employers are looking for in UX professionals
Ways to utilise existing UX skills to illustrate strengths and articulate value within a work environment or to potential employers
Tips to improve work samples to demonstrate expertise
Methods to present and brands oneself
Slides from Amanda Stockwell's talk at Agile2015, "Research is not just for the UX team: Strategies for everyone to understand end-users." Covers an an overview of the key goals of user research, the key methodologies that any team member can employ, concrete tips for how to select the best method given your goal, and advice to craft your research plans the best way to get the information you’re looking for.
This comprehensive program covers essential aspects of performance marketing, growth strategies, and tactics, such as search engine optimization (SEO), pay-per-click (PPC) advertising, content marketing, social media marketing, and more
Want to move your career forward? Looking to build your leadership skills while helping others learn, grow, and improve their skills? Seeking someone who can guide you in achieving these goals?
You can accomplish this through a mentoring partnership. Learn more about the PMISSC Mentoring Program, where you’ll discover the incredible benefits of becoming a mentor or mentee. This program is designed to foster professional growth, enhance skills, and build a strong network within the project management community. Whether you're looking to share your expertise or seeking guidance to advance your career, the PMI Mentoring Program offers valuable opportunities for personal and professional development.
Watch this to learn:
* Overview of the PMISSC Mentoring Program: Mission, vision, and objectives.
* Benefits for Volunteer Mentors: Professional development, networking, personal satisfaction, and recognition.
* Advantages for Mentees: Career advancement, skill development, networking, and confidence building.
* Program Structure and Expectations: Mentor-mentee matching process, program phases, and time commitment.
* Success Stories and Testimonials: Inspiring examples from past participants.
* How to Get Involved: Steps to participate and resources available for support throughout the program.
Learn how you can make a difference in the project management community and take the next step in your professional journey.
About Hector Del Castillo
Hector is VP of Professional Development at the PMI Silver Spring Chapter, and CEO of Bold PM. He's a mid-market growth product executive and changemaker. He works with mid-market product-driven software executives to solve their biggest growth problems. He scales product growth, optimizes ops and builds loyal customers. He has reduced customer churn 33%, and boosted sales 47% for clients. He makes a significant impact by building and launching world-changing AI-powered products. If you're looking for an engaging and inspiring speaker to spark creativity and innovation within your organization, set up an appointment to discuss your specific needs and identify a suitable topic to inspire your audience at your next corporate conference, symposium, executive summit, or planning retreat.
About PMI Silver Spring Chapter
We are a branch of the Project Management Institute. We offer a platform for project management professionals in Silver Spring, MD, and the DC/Baltimore metro area. Monthly meetings facilitate networking, knowledge sharing, and professional development. For event details, visit pmissc.org.
New Explore Careers and College Majors 2024.pdfDr. Mary Askew
Explore Careers and College Majors is a new online, interactive, self-guided career, major and college planning system.
The career system works on all devices!
For more Information, go to https://bit.ly/3SW5w8W
13. Session Survey: http://www.uxpa2016.org/sessionsurvey
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#UXPA2016 | @MandaLaceyS
Success in UX…
Could be consulting.
Could be working in-house.
Could be product strategy/management.
Could be leadership
14. Session Survey: http://www.uxpa2016.org/sessionsurvey
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#UXPA2016 | @MandaLaceyS
Success in UX…
Could be consulting.
Could be working in-house.
Could be product strategy/management.
Could be leadership
Could be just about anything.
17. Session Survey: http://www.uxpa2016.org/sessionsurvey
Conference Survey: http://www.uxpa2016.org/survey www.uxpa2016.org
#UXPA2016 | @MandaLaceyS
Ability to persuade and
make an impact
Culture fit/personality
Your fit within the team structure
and set of expertise
Problem solving approach
24. Session Survey: http://www.uxpa2016.org/sessionsurvey
Conference Survey: http://www.uxpa2016.org/survey www.uxpa2016.org
#UXPA2016 | @MandaLaceyS
SAFE ASSUMPTIONS
• May not be familiar
with your particular
niche
• SUPER busy
• They’re definitely
people, not faceless
“users.”
• People like connection
36. Session Survey: http://www.uxpa2016.org/sessionsurvey
Conference Survey: http://www.uxpa2016.org/survey www.uxpa2016.org
#UXPA2016 | @MandaLaceyS
• Make a spreadsheet with columns for client/
project, date, activities, and outcomes. Link
screenshots and documents.
• Fill it out AS YOU GO.
• Trust me. It’s easier than doing it retroactively.
Project Inventory = Career Content Inventory
38. Session Survey: http://www.uxpa2016.org/sessionsurvey
Conference Survey: http://www.uxpa2016.org/survey www.uxpa2016.org
#UXPA2016 | @MandaLaceyS
Problem Action Role Result = PARR
PROBLEM ACTION ROLE RESULT
The company
isn’t hitting their
target for new
account signups.
Brainstormed
and user tested
a shorter sign-up
form.
Lead interaction
design, worked
with visual
designer
Customer sign
ups increased
20% per day
after launch.
40. Session Survey: http://www.uxpa2016.org/sessionsurvey
Conference Survey: http://www.uxpa2016.org/survey www.uxpa2016.org
#UXPA2016 | @MandaLaceyS
• Pick a project that has gone particularly well
• Define the project objective
• Describe the work you did
• Explain your role and how you interfaced with your
team
• Brag about how awesome the project was
• Especially helpful to have hard data
Problem Action Role Result = PARR
41. Session Survey: http://www.uxpa2016.org/sessionsurvey
Conference Survey: http://www.uxpa2016.org/survey www.uxpa2016.org
#UXPA2016 | @MandaLaceyS
Use your PARR’s to help figure out which projects
and deliverables to include in your portfolio.
You do not need to include every project or
deliverable ever to prove your breadth of
experience.
PRO TIP
46. Session Survey: http://www.uxpa2016.org/sessionsurvey
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#UXPA2016 | @MandaLaceyS
Pick:Core skills - up to 5
• Complimentary skills - up to 4
• Comparison points - up to 3
• Pick a value from 1-10
Map on a y-axis
Broken Comb
47. Session Survey: http://www.uxpa2016.org/sessionsurvey
Conference Survey: http://www.uxpa2016.org/survey www.uxpa2016.org
#UXPA2016 | @MandaLaceyS
Usability tests
Surveys
Heuristic reviews
Stakeholder interviews
User interviews
Persona creation
Focus groups
Content audits
Competitive reviews
Analytics reviews
Multivariate and a/b testing
Card sorting
Eye tracking
Preference tests
Desirability studies
Sketches
Workflows
Wireframes
Taxonomies
User Flows
Content inventories
Site maps/site structure
Comps
Icons
Typography
Prototypes
Moodboards
Pattern libraries
Style guides
Illustration
Photography
Motion/animation
Possible skills
57. Session Survey: http://www.uxpa2016.org/sessionsurvey
Conference Survey: http://www.uxpa2016.org/survey www.uxpa2016.org
#UXPA2016 | @MandaLaceyS
I hated my team.
We never had
enough budget.
NO BETTER
There were some tough
personalities, but here’s
how I learned to
collaborate…
Although we didn’t have
unlimited resources, we
were able to achieve…
62. Session Survey: http://www.uxpa2016.org/sessionsurvey
Conference Survey: http://www.uxpa2016.org/survey www.uxpa2016.org
#UXPA2016 | @MandaLaceyS
• Find one thing you’re currently working on/thinking
about
• Your portfolio, a current presentation, the
spinach in my teach.
• Ask this team for one piece of constructive criticism
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