This document appears to be a presentation about designing effective onboarding experiences for first-time users. It discusses 7 design principles for onboarding: 1) Present a clear value proposition, 2) Minimize login/account creation, 3) Provide a simple setup process, 4) Avoid a blank slate, 5) Allow users to immediately do something with results, 6) Import existing user data, and 7) Orient users with built-in demonstrations. Examples of mobile apps, web apps, and devices that exemplify these principles are presented, along with screenshots.
Designing Great Dashboards for SaaS and Enterprise ApplicationsDesign for Context
Presentation by Lisa Battle at the UXPA2016 conference in Seattle, WA, on June 3, 2016.
Many SaaS and enterprise applications today provide dashboards giving users an overview of how their business is performing and summarizing the work that needs to be done. Dashboards present a great opportunity to improve user experience by providing quick answers to users’ common questions, but they are also full of potential pitfalls for design. As UX design consultants, we are frequently asked to design (or redesign) dashboards for applications, and through that experience we have established best practices for dashboard design. We will discuss our approach to ensuring a good user experience for dashboards, focusing on 8 principles of UX design that are particularly relevant and illustrating them with real project examples.
Many of us work in wireframes and lightweight interactive prototypes to capture, illustrate, discuss, and refine the layout and behavior of the interface we are working on — to design the user experience. And we recognize that visual design is critical for getting to polished, usable, and delightful user experiences. Sometimes, user experience designers are responsible for executing the detailed visual design, but often that is handled by someone else, a visual design specialist.
What are the best ways to facilitate the understanding of the design intent and the communication between the experience design and visual design roles, throughout the lifecycle of a project?
Rachel Sengers and Jennifer Chaffee provide practical ideas and recommendations for ensuring a smooth and effective collaboration between people in UX design and visual design roles.
First Impressions Matter: Onboarding for First Time UsersDesign for Context
Presentation by Lisa Battle at the UXDC2015 conference in Washington, DC, on October 9, 2015.
What kind of first impression is your web or mobile application making? It may not be what you would hope. Many SaaS applications’ free trials are used only once. Sources say that most mobile apps are downloaded, used once and deleted. First time user experience, while critical to product success, may not be getting the attention it deserves.
During onboarding, a first-time user must transition from novice to an engaged, active and repeat user. They must immediately recognize what they can do, how they can do it, and why it benefits them. This talk presents design principles for great onboarding experiences that engage and inform new users, helping them become productive quickly. We discuss how to convey your value proposition, guide setup, remove barriers, streamline initial tasks via smart defaults, provide walkthroughs, and instruct at the point of use, drawing on examples from web applications, mobile apps, and devices.
Video available: http://www.designforcontext.com/insights/simplicity-web-application-design
Simplicity is one of the most important principles of design. It has been a pillar of design thinking for a very long time -- long before the advent of human factors, usability, and user experience. But, realistically, simplicity isn’t always simple. Commercial software, enterprise applications, software as a service (SaaS), and other highly interactive applications often have no choice but to do a great number of things, because they support a range of real world tasks, some of which are complex.
In this UXPA 2015 presentation, we discuss what to try when removing functionality or features isn’t an option. We provide practical questions to ask when deciding whether and how to simplify an application. And we summarize proven design techniques to use when simplifying applications, illustrated with examples from real projects.
What kind of first impression is your web or mobile application making? It may not be what you would hope. Many SaaS applications’ free trials are used only once. Sources say 80-90% of mobile apps are downloaded, used once and deleted. First time user experience, while critical to product success, may not be getting the attention it deserves.
During onboarding, a first-time user must transition from novice to an engaged, active and repeat user. They must immediately recognize what they can do, how they can do it, and why it benefits them. This talk presents design principles for great onboarding experiences that engage and inform new users, helping them become productive quickly. We will discuss how to convey your value proposition, guide setup, remove barriers, streamline initial tasks via smart defaults, provide walkthroughs, and instruct at the point of use, drawing on examples from web applications, mobile apps, and devices.
UX Research within an Agile Design and Development Sprint CycleUXPA International
Want to know how to deliver high-value, strategic research insights within a lean sprint process? Learn a quick, useful, and inexpensive process for incorporating user research & usability into Agile Design & Development sprint cycles. We will share a case study that demonstrates how it works and how we work together (research + UX design + dev).
Some of the topics we'll cover:
User Research on a slim budget & tight timeline
Planning research while still designing (what, when, how)
Rapid prototyping to support usability testing
The Post-Testing debrief (meeting with core team to discuss observations & agree on next steps for design and development)
Design iteration based on testing observations (not based on a lengthy expensive report)
Design Jams! How to run creative sessions with the people who use your product.UXPA International
Getting your users together for a collaborative design sprint can provide a wealth of insight into their needs and goals, help you understand their mental model, and bring fresh ideas to your product. Based on the format of Google Venture’s 5-day design sprint, Melinda conducts 2-hour mini design jams with product users. By the end of this session you’ll have an end-to-end guide for how to plan and facilitate this with your own users.
Mature Products: The Cycle of UX Reinvention UXPA 2016Carol Smith
As products mature, the user’s needs change over time and so must the way we work. This presentation discusses various experiences working on mature software and complex Web applications and a set of best practices.
Designing Great Dashboards for SaaS and Enterprise ApplicationsDesign for Context
Presentation by Lisa Battle at the UXPA2016 conference in Seattle, WA, on June 3, 2016.
Many SaaS and enterprise applications today provide dashboards giving users an overview of how their business is performing and summarizing the work that needs to be done. Dashboards present a great opportunity to improve user experience by providing quick answers to users’ common questions, but they are also full of potential pitfalls for design. As UX design consultants, we are frequently asked to design (or redesign) dashboards for applications, and through that experience we have established best practices for dashboard design. We will discuss our approach to ensuring a good user experience for dashboards, focusing on 8 principles of UX design that are particularly relevant and illustrating them with real project examples.
Many of us work in wireframes and lightweight interactive prototypes to capture, illustrate, discuss, and refine the layout and behavior of the interface we are working on — to design the user experience. And we recognize that visual design is critical for getting to polished, usable, and delightful user experiences. Sometimes, user experience designers are responsible for executing the detailed visual design, but often that is handled by someone else, a visual design specialist.
What are the best ways to facilitate the understanding of the design intent and the communication between the experience design and visual design roles, throughout the lifecycle of a project?
Rachel Sengers and Jennifer Chaffee provide practical ideas and recommendations for ensuring a smooth and effective collaboration between people in UX design and visual design roles.
First Impressions Matter: Onboarding for First Time UsersDesign for Context
Presentation by Lisa Battle at the UXDC2015 conference in Washington, DC, on October 9, 2015.
What kind of first impression is your web or mobile application making? It may not be what you would hope. Many SaaS applications’ free trials are used only once. Sources say that most mobile apps are downloaded, used once and deleted. First time user experience, while critical to product success, may not be getting the attention it deserves.
During onboarding, a first-time user must transition from novice to an engaged, active and repeat user. They must immediately recognize what they can do, how they can do it, and why it benefits them. This talk presents design principles for great onboarding experiences that engage and inform new users, helping them become productive quickly. We discuss how to convey your value proposition, guide setup, remove barriers, streamline initial tasks via smart defaults, provide walkthroughs, and instruct at the point of use, drawing on examples from web applications, mobile apps, and devices.
Video available: http://www.designforcontext.com/insights/simplicity-web-application-design
Simplicity is one of the most important principles of design. It has been a pillar of design thinking for a very long time -- long before the advent of human factors, usability, and user experience. But, realistically, simplicity isn’t always simple. Commercial software, enterprise applications, software as a service (SaaS), and other highly interactive applications often have no choice but to do a great number of things, because they support a range of real world tasks, some of which are complex.
In this UXPA 2015 presentation, we discuss what to try when removing functionality or features isn’t an option. We provide practical questions to ask when deciding whether and how to simplify an application. And we summarize proven design techniques to use when simplifying applications, illustrated with examples from real projects.
What kind of first impression is your web or mobile application making? It may not be what you would hope. Many SaaS applications’ free trials are used only once. Sources say 80-90% of mobile apps are downloaded, used once and deleted. First time user experience, while critical to product success, may not be getting the attention it deserves.
During onboarding, a first-time user must transition from novice to an engaged, active and repeat user. They must immediately recognize what they can do, how they can do it, and why it benefits them. This talk presents design principles for great onboarding experiences that engage and inform new users, helping them become productive quickly. We will discuss how to convey your value proposition, guide setup, remove barriers, streamline initial tasks via smart defaults, provide walkthroughs, and instruct at the point of use, drawing on examples from web applications, mobile apps, and devices.
UX Research within an Agile Design and Development Sprint CycleUXPA International
Want to know how to deliver high-value, strategic research insights within a lean sprint process? Learn a quick, useful, and inexpensive process for incorporating user research & usability into Agile Design & Development sprint cycles. We will share a case study that demonstrates how it works and how we work together (research + UX design + dev).
Some of the topics we'll cover:
User Research on a slim budget & tight timeline
Planning research while still designing (what, when, how)
Rapid prototyping to support usability testing
The Post-Testing debrief (meeting with core team to discuss observations & agree on next steps for design and development)
Design iteration based on testing observations (not based on a lengthy expensive report)
Design Jams! How to run creative sessions with the people who use your product.UXPA International
Getting your users together for a collaborative design sprint can provide a wealth of insight into their needs and goals, help you understand their mental model, and bring fresh ideas to your product. Based on the format of Google Venture’s 5-day design sprint, Melinda conducts 2-hour mini design jams with product users. By the end of this session you’ll have an end-to-end guide for how to plan and facilitate this with your own users.
Mature Products: The Cycle of UX Reinvention UXPA 2016Carol Smith
As products mature, the user’s needs change over time and so must the way we work. This presentation discusses various experiences working on mature software and complex Web applications and a set of best practices.
User Experience Design Considerations for Multi-Museum CollaborationsDesign for Context
We increasingly engage in projects where we are asked to accommodate multiple collections, sites, and institutions into the planning, data modeling, and overall user experience. And we see a trend where grant funders actively encourage collaborations, so these kinds of digital projects may become common. It is important to think beyond the typical patterns of grouping sets of objects into institution-specific views, or presenting a mash-up as if it is just one big collection. As we think about collaborations involving online collections, we have identified human-centered user experience considerations and requirements to share with the community.
Designing the Next Generation of Search User Experience - UXPA2015Design for Context
Video available: http://www.designforcontext.com/insights/designing-next-generation-search-user-experience
Search applications aren’t "just like Google" anymore – even Google is no longer the simple application it once was. Design is coming to the forefront of effective search applications, to help make sense of mobile search, data search, semantic search, enterprise search, federated search, and embedded search within websites and applications.
So what do we need to know about designing for search? We need to understand our users’ mental models for how they perceive seeking within an information environment. We need to understand how to provide powerful user control over results and yet keep it extremely simple. We need to know how to test for effective comprehension as well as task execution. And we need to know how to get the most out of the new available technologies and data. This UXPA 2015 talk is a deep dive into the essentials for a new generation of search designs.
Control Survey Chaos with SurveyGizmo's Master Control DashboardSurveyGizmo
Reign in random surveys from across your organization. Control the colors, fonts, and logos that Sub Accounts use in their projects. Keep a bird's eye view on the data all your account holders are collecting.
All this and more with our new Master Control Dashboard!
Designing Personal Dashboards - your big 5 design decisionsToby Beresford
There's more to designing a personal dashboard for employees, brand ambassadors or customers than you might think. These 5 simple questions will leave to the right outcome, better gamification design and ultimately a better more actionable dashboard. Whether you're targeting the CEO or the new graduate, creating simple, accurate and relevant dashboards can drive greater engagement, productivity and performance as people see what needs to be done and how they are performing.
Accused of a drug crime in Arizona? Knowles Law Firm, PLC is prepared to defend you. Whether you are facing a misdemeanor or a serious felony, don’t delay in contacting us today for a free and confidential consultation.
A wrong Job choosen desperately can end up badly wasting ones skill and talent. One if can afford to wait should invest time searching for a better skill matching job. One can do this by contacting HR of good companies or simply by contacting recruitment agencies in Mumbai. One such reputed placement consultant is T&A Solutions, which is one of the best placement consultants in Chandigarh.
This ppt is about things one should quit doing at office. 10 major odds are being mentioned in the slides which are enough to bring about a bad name thus making us infamous at work. Any office maintaining these simple rules is bound to have a good working environment and happy employees. One such example is T&A Solutions which is one the renowned Placement Consultants in Delhi. It practices a calm and competent atmosphere where employees can explore, learn and achieve.
El ambiente, Impacto Ambiental, Contaminación Antropogenica, Origen de la Contaminación Antropogenica, Prevención de la Contaminación Antropogenica, La Destrucción del Hábitat, La Fragmentación del Hábitat y El Efecto Invernadero.
"Karma - bra for business med gode verdier og god folkeskikk"Astrid Valen-Utvik
Hvordan få god karma i sosiale medier? Du kommer langt med en god strategi, riktig fokus, gode verdier og god folkeskikk, og i dette foredraget får du nøkkelordene som gir deg oppskriften på å lykkes med god kommunikasjon i hverdagen.
A great onboarding process will save your company money and talentBattlejungle
Why onboarding is an essential part of employee training? Check out our new video presentation to learn more and start to create your new onboarding process today!
Designing Great Dashboards for SaaS and Enterprise ApplicationsUXPA International
Many SaaS and enterprise applications today provide dashboards giving users an overview of how their business is performing and summarizing the work that needs to be done. Dashboards present a great opportunity to improve user experience by providing quick answers to users’ common questions, but they are also full of potential pitfalls for design. As UX design consultants, we are frequently asked to design (or redesign) dashboards for applications, and through that experience we have established best practices for dashboard design. We will discuss our approach to ensuring a good user experience for dashboards, focusing on 9 principles of UX design that are particularly relevant and illustrating them with real project examples.
How can you tackle the process of updating a mature interface? In this presentation, I will discuss our team’s approach to quickly transform the look and feel of GoToMeeting, GoToWebinar and GoToTraining for Mac over a period of four months. Learn how we kept our project on track by saying no to all but the most essential improvements, and how we incorporated design feedback without falling prey to out-of-scope requirements. I'll explain my design process and how I supported the team in my role as scrum master. You will see visual design changes that were tried and discarded, and most importantly, what impact the visual changes had on our user community. This talk will cover what can realistically be done in a short period of time to improve your interface without overcommitting, and where to go after the first release.
User Experience Design Considerations for Multi-Museum CollaborationsDesign for Context
We increasingly engage in projects where we are asked to accommodate multiple collections, sites, and institutions into the planning, data modeling, and overall user experience. And we see a trend where grant funders actively encourage collaborations, so these kinds of digital projects may become common. It is important to think beyond the typical patterns of grouping sets of objects into institution-specific views, or presenting a mash-up as if it is just one big collection. As we think about collaborations involving online collections, we have identified human-centered user experience considerations and requirements to share with the community.
Designing the Next Generation of Search User Experience - UXPA2015Design for Context
Video available: http://www.designforcontext.com/insights/designing-next-generation-search-user-experience
Search applications aren’t "just like Google" anymore – even Google is no longer the simple application it once was. Design is coming to the forefront of effective search applications, to help make sense of mobile search, data search, semantic search, enterprise search, federated search, and embedded search within websites and applications.
So what do we need to know about designing for search? We need to understand our users’ mental models for how they perceive seeking within an information environment. We need to understand how to provide powerful user control over results and yet keep it extremely simple. We need to know how to test for effective comprehension as well as task execution. And we need to know how to get the most out of the new available technologies and data. This UXPA 2015 talk is a deep dive into the essentials for a new generation of search designs.
Control Survey Chaos with SurveyGizmo's Master Control DashboardSurveyGizmo
Reign in random surveys from across your organization. Control the colors, fonts, and logos that Sub Accounts use in their projects. Keep a bird's eye view on the data all your account holders are collecting.
All this and more with our new Master Control Dashboard!
Designing Personal Dashboards - your big 5 design decisionsToby Beresford
There's more to designing a personal dashboard for employees, brand ambassadors or customers than you might think. These 5 simple questions will leave to the right outcome, better gamification design and ultimately a better more actionable dashboard. Whether you're targeting the CEO or the new graduate, creating simple, accurate and relevant dashboards can drive greater engagement, productivity and performance as people see what needs to be done and how they are performing.
Accused of a drug crime in Arizona? Knowles Law Firm, PLC is prepared to defend you. Whether you are facing a misdemeanor or a serious felony, don’t delay in contacting us today for a free and confidential consultation.
A wrong Job choosen desperately can end up badly wasting ones skill and talent. One if can afford to wait should invest time searching for a better skill matching job. One can do this by contacting HR of good companies or simply by contacting recruitment agencies in Mumbai. One such reputed placement consultant is T&A Solutions, which is one of the best placement consultants in Chandigarh.
This ppt is about things one should quit doing at office. 10 major odds are being mentioned in the slides which are enough to bring about a bad name thus making us infamous at work. Any office maintaining these simple rules is bound to have a good working environment and happy employees. One such example is T&A Solutions which is one the renowned Placement Consultants in Delhi. It practices a calm and competent atmosphere where employees can explore, learn and achieve.
El ambiente, Impacto Ambiental, Contaminación Antropogenica, Origen de la Contaminación Antropogenica, Prevención de la Contaminación Antropogenica, La Destrucción del Hábitat, La Fragmentación del Hábitat y El Efecto Invernadero.
"Karma - bra for business med gode verdier og god folkeskikk"Astrid Valen-Utvik
Hvordan få god karma i sosiale medier? Du kommer langt med en god strategi, riktig fokus, gode verdier og god folkeskikk, og i dette foredraget får du nøkkelordene som gir deg oppskriften på å lykkes med god kommunikasjon i hverdagen.
A great onboarding process will save your company money and talentBattlejungle
Why onboarding is an essential part of employee training? Check out our new video presentation to learn more and start to create your new onboarding process today!
Designing Great Dashboards for SaaS and Enterprise ApplicationsUXPA International
Many SaaS and enterprise applications today provide dashboards giving users an overview of how their business is performing and summarizing the work that needs to be done. Dashboards present a great opportunity to improve user experience by providing quick answers to users’ common questions, but they are also full of potential pitfalls for design. As UX design consultants, we are frequently asked to design (or redesign) dashboards for applications, and through that experience we have established best practices for dashboard design. We will discuss our approach to ensuring a good user experience for dashboards, focusing on 9 principles of UX design that are particularly relevant and illustrating them with real project examples.
How can you tackle the process of updating a mature interface? In this presentation, I will discuss our team’s approach to quickly transform the look and feel of GoToMeeting, GoToWebinar and GoToTraining for Mac over a period of four months. Learn how we kept our project on track by saying no to all but the most essential improvements, and how we incorporated design feedback without falling prey to out-of-scope requirements. I'll explain my design process and how I supported the team in my role as scrum master. You will see visual design changes that were tried and discarded, and most importantly, what impact the visual changes had on our user community. This talk will cover what can realistically be done in a short period of time to improve your interface without overcommitting, and where to go after the first release.
UXPA 2016 - Using UX Skills to Shape Your CareerAmanda Stockwell
These are the slides from Amanda Stockwell's 2016 UXPA workshop, "Using UX Skills to Shape Your Career."
This presentation covered the unique challenges that UX professionals face when crafting their career path and finding roles that are both appropriate fits for their existing skillsets and offer opportunities to grow. It helps the attendees understand UX career options and craft their work samples and personal interactions to maximize their chances for success, whatever that looks like to them. Participants will learn to use the core concepts they utilize for their project work to how they present themselves and their work.
We covered:
The varying career paths within UX and definitions of success
Information on what employers are looking for in UX professionals
Ways to utilize existing UX skills to illustrate strengths and articulate value within a work environment or to potential employers
Tips to improve work samples to demonstrate expertise
As products mature, the user’s needs change over time and so must the way we work. This collaborative session will bring experienced practitioners together to compare their experiences working on mature software and complex Web applications. Together we will identify what has worked and what has not and provide the UX community with a set of best practices.
Topics to be covered (attendees’ desired topics will be added):
Adjusting staffing to meet changing needs
Long term staffing considerations
Models of growth and growing pains
Challenges of product monitoring and regular maintenance
Web Analytics
A/B Testing
NPS and other feedback
Maturing UX within Agile environments
Just-in-time maintenance balanced with strategic work
Cadences for research and usability testing
Product release cycles
Managing expectations for long-term customers
Re-use and Recycle: Building sustainable relationships with your usersUXPA International
Usually, the primary goal of user research is to answer specific questions about a design. But what happens when you shift your primary objective from conducting research to “building a lasting relationship”? The presenters will share stories about how this approach has forever changed the breadth and depth of information that they learn about users, and how it’s actually made some of the hardest parts of enterprise research, such as recruiting users, easier.
You'll learn about
circumstances where this approach is (and is not) appropriate
specific tools and techniques to support relationship building
how this approach returns richer data which can more deeply impact products (and even the product team's culture)
Handouts will be provided.
This presentation is best suited for practitioners who work with enterprise or complex multi-use applications, and beginner to intermediate UX practitioners who as part of their job talk to users, regardless of their title.
Who's Using Our Product? A Story of Enterprise UX ResearchUXPA International
In the world of continuous improvement, there is a concept called ‘gemba’ – or the personal observation of real work happening in its real place. Within the oft-maligned enterprise software design space, accessing actual end-users can be extremely difficult... figuring out who's using our product can be seemingly impossible!
As a user researcher, how do you gain an understanding of the current product and inform future design decisions? How do you navigate your way to meaningful insights?
Within our own user research team at Intralinks, we have been figuring out ways to unlock access to the end-users of our enterprise file-sharing product. It has proved far more challenging than we expected.
Here we aim to go beyond a list of cliché lessons by sharing our practical and tactical steps to: identifying customer ‘ownership,’ gaining access to customer information, gauging customer temperament, accounting for product strategy, accelerating learning, and more.
If you ask people what they think about Virtual Reality – they think to what it was in the 80’s and 90’s – and you get interesting reactions: laughter, head shakes; few people take it seriously. Now is the time to set aside those memories and preconceived ideas about what could have been. The technology to create immersive reality experiences as well as smart phone adoption rates has finally enabled Virtual Reality to become – reality.
Brief history of VR that demonstrates the simplicity of the technology
Why it matters todayPractical applications of VR
The near future of VR
Immersive experience research & design considerations (VR sickness, interaction patterns, etc.)
Live demonstration: An audience member will participate in a live demo of two low-fi VR experiences with real-time measurement of physical reactions, such as heart rate, to the immersion (1 ""relaxing"" experience versus 1 ""exciting"" experience).
What can social psychology teach us about (better) UX research?UXPA International
Social psychologists experiment on people, and carefully consider how small changes to situations can elicit huge changes in behaviour. Sound familiar? By drawing upon social psychology research techniques, UX research can go from merely good to methodologically unassailable. I spent six years getting a PhD, but session attendees will learn how to approach UX like social psychologists in just sixty minutes.
The first part of the session will focus on tips for crafting more effective user research experiences. In the second part of the session, you will learn some tricks that can help you make sense of the many contradictions between what you expect users to do, what they actually do, and what they say.
In this session, you also will have the opportunity to participate in on-the-spot psychology experiments (electric shocks optional).
At Grace Hopper Conference 2016, Komal Bhatia discusses traditional vs. modern web development, the tools and frameworks needed and how to choose the right ones for you.
This presentation will approach the unique challenges that UX professionals face when crafting their career path and finding roles that are both appropriate fits for their existing skillsets and offer opportunities to grow. It will help the attendees understand UX career options and help them craft their work samples and personal interactions to maximize their chances for success, whatever that looks like to them. Participants will learn to use the core concepts they utilize for their project work to how they present themselves and their work.
I’ll cover:
The varying career paths within UX and definitions of success
Information on what employers are looking for in UX professionals
Ways to utilize existing UX skills to illustrate strengths and articulate value within a work environment or to potential employers
Tips to improve work samples to demonstrate expertise
Methods to present and brands oneself
UXPA2019 9 Simple Strategies for Designing Inclusive ExperiencesUXPA International
Implementation of Accessibility guidelines by following WCAG or Section 508 might be perceived as a daunting task. WCAG 2.0 pertains 3 levels and 4 principles with 61 guidelines. WCAG 2.1 became effective from 2018 June with 17 more guidelines, totalling 78 guidelines to design experience for all abilities. This presentation will simplify the complex WCAG and 508 standards into 9 simple strategies to design Inclusive Experience.
Newsflash: we all have feelings. We feel them all the time, and those feelings are heightened when using a new product. The “feelings” or emotional experience is an important piece in the overall user experience of a product, but it is also an elusive piece. How to best capture the emotional experience is an important question in the field and UX professionals are tackling it in a number of different ways. In this talk, we will present our journey at UEGroup to understand how to best capture and quantify emotions in a lean way. Listen to seasoned UX researchers discuss how we settled on using a self-reporting tool, and compare it to other methods of emotion capturing.
UX Antwerp Meetup, 22nd of November 2016 - Xavier Massaut, Head of Product Experience at Stepstone (Brussels, Belgium)
"Pitfalls & opportunities of UX Design in enterprise"
Nowadays, more and more companies are internalising UX Design activities. While benefits of having a dedicated in-house design team are numerous, there are challenges ahead too. From culture fit to methodology and agility, you'll get insights on surviving and grow as a designer and eventually become successful as a team.
– Xavier is Head of Product Experience at StepStone, one of the most successful online job boards in Europe today. Before this, he was team leader & design partner for 11 years at Tentwelve, working for different companies such as Adobe, Bozar, Eastpak & La Monnaie.
User Experience is the result of the evolution of a discipline based on Frederick Taylor’s turn-of-the-20th-century book, The Principles of Scientific Management (1911).
My story tells,
1) How User Experience has evolved as the integration of multiple disciplines
2) How user’s needs and expectations are the keystones of successful projects and products.
3) What we can all do to make UX even better
SAP Design Day 2016 (Montreal) - F.L.U.T.E.Wayne Pau
Fast & Lightweight Usability Testing Experiment. What any development team can do for $45 and one morning a month! Based on Steve Krug's Rocket Surgery Made Easy.
UX research at Napster: A Product Manager’s perspectiveUserTesting
Suzanne Scharlock, Product Manager at Napster, gives us a behind-the-scenes look at how a PM handles UX and design issues. She talks through a project example to give you specific insights into her processes.
Similar to First Impressions Matter: Onboarding for First Time Users (20)
IA-for-AI: An evolving framework for a changing IA practiceDesign for Context
Artificial Intelligence (AI) is dramatically changing—reshaping—the human and design landscape of computers, the internet, and society. It is increasingly used in engines behind many decision-making tools and information resources, as well as in machines (vehicles, drones, robots, etc.).
AI uses information models, structured data/content, real-world contextual sensor data, and formalized instructions to shape the machine’s “understanding” of information spaces and tasks. These elements are familiar to anyone working in the field of IA and UX. But the focus is changing: We now need methods to shape software that learns dynamically in real-time interaction with users.
This talk challenges us to engage in the transformational change to our practice, designing for and with AI. Alongside a reflection on our vital roles, I present an emerging Collaboration/Action Framework to support AI design, helping us think about language, models, methods, and how we communicate with developers and stakeholders. During the conference, rich conversations emerged within the IA community about how our involvement in creating responsible and engaging AI tools will change and shape the IA community over the coming years.
Duane Degler
https://d4c.link/IAC23
Discussion of various Design for Context website projects where archival collection information (data, images, categorization) has been incorporated with art object data, historical events data, etc. Presented to the Linked Art Working Group, which is developing standards for shareable linked data in the museum, archives and cultural field. Presented 16-Nov-2022.
With art/culture provenance information, dealing with the inevitable uncertainties and subjectivity creates challenges for modeling provenance as linked data. Over the course of a number of projects, Design for Context has worked with art provenance. In this presentation, we outline some questions and considerations for others.
Guiding Users Towards Action: Empowering Decisions Through Effective Data DesignDesign for Context
How do you provide meaningful insights that lead to action? When designing a UI, we need to consider what data to display, how to display it in a way that helps users interpret its meaning, and how best to indicate what can be done based on the data and its meaning. Good design can help users quickly grasp a situation, make better decisions, and take productive actions. We will provide a framework that describes a progressive evolution of data displays and actions, and share a broad range of examples, from consumer products to enterprise web applications, to discuss ways to design effective data displays and integrate actions.
Lisa Battle and Laura Chessman, Design for Context, 01-Sept-2021, UXPA.org, Baltimore. More at https://d4c.link/UXPA21action Video available from https://uxpa.org.
Hello, meet Hola! Design for mixed-language interfacesDesign for Context
A global online user population necessitates the exchange of content from different sources, and the ability to aggregate multilingual content is a critical requirement within many research and business contexts. Mixed-language content provides a rich information set, while adding another layer of complexity and scale, which we can address through thoughtful UX design. To effectively reach a global audience and provide access to content in multiple languages, we must structure mixed-language content to support its successful presentation and delivery, and provide innovative designs that facilitate exploration.
In this talk given at the UXPA conference, we discuss real-world examples for:
– Presenting content in multiple languages so it co-exists well on the screen and in search
– Designing interfaces that support navigating, exploring, and understanding content available in multiple languages
– Structuring content to support a flexible, scalable multilingual information management approach
Some of the examples in this slideshow are from projects we have worked on, and some are not.
How IAs Can Shape the Future of Human-AI CollaborationDesign for Context
Artificial intelligence is described as an “emerging intelligence,” but the emergent collaboration with humans is what fosters positive personal, societal, and environmental outcomes. We outline a framework that Information Architects can use to think about the key issues in designing for AI systems.
Good facilitation skills are essential for many content strategy tasks and projects. Guiding internal colleagues as well as external groups to shared, successful outcomes serves essential project needs, including: team and stakeholder consensus, a clear strategic vision, and the ability to see content in context.
An effective facilitator does this by considering and balancing multiple individual perspectives and priorities within over-arching business goals--while also keeping user needs and goals at the forefront. Design for Context’s Duane Degler discusses techniques and approaches to channel the passions and personal goals of each participant, effectively guiding the group towards successful outcomes.
User and Information Design Considerations for Effective Semantic SearchDesign for Context
Presented by Duane Degler, Design for Context, at the NFAIS 2019 Annual Conference in Alexandria, VA, on February 14, 2019.
Semantic search seeks to enhance the meaning in content, to more closely align the searcher and the available information resources. This means there is a strong user-centered aspect needed to unlock the benefits. What scenarios, needs, experiences, and mental models do our user bring to their search task? How does that inform our modeling of the “meaning” derived from the content? How do we avoid encoding rigidity of meaning by creating learning opportunities for both the users and the underlying search index and algorithms?
As we model content, we recognize that its character, structure, and context all matter. Alongside strategies for incorporating taxonomies and indexing the content itself, we will explore how you can prepare a knowledge graph that increases the potential for aligning meaning between your content and your users.
On the user experience side, we will introduce design approaches such as supporting iteration for exploratory search, modeling a language landscape, applying user context identification, creating feedback loops based on results selection and use, and using visual signposting for lightweight semantics in the user interface.
Know Thyself, and To Thine Users Be True: Understanding and Managing Biases t...Design for Context
Presented by Design for Context's Karen Bachmann at the User Experience Professionals Association (UXPA) Conference June 28, 2018, in Puerto Rico.
Despite our best intentions, UX practitioners are subject to hidden biases and barriers as any of our fellow humans. It’s more important than ever to understand our own biases to make sure we can be most effective in our communication and our design work. Increasing application of AI and machine learning as well as ever increasing amounts of data on people particularly are areas where hidden and unmitigated biases can create bad and even harmful outcomes. We explore ways to discover and discuss biases constructively before they undermine work, look at case studies of products that suffered from hidden biases, and consider pragmatic approaches to manage their influence in our projects.
Big Data in Small Graphics: Micro-Visualizations in SaaS and Enterprise Appli...Design for Context
Presented by Design for Context's Lisa Battle and Rachel Sengers at the User Experience Professionals Association (UXPA) Conference June 26, 2018, in Puerto Rico.
The power of communicating data visually can’t be overstated. We often need to convey a lot of information at a glance to help expert users make quick decisions and work efficiently. For infrequent or novice users, a visual overview of a process or concept can provide orientation and help reduce the risk of mistakes. For all users, the micro-visualization is a small but powerful way to package detailed information in an easily digestible, visual form. Individually or arranged into arrays, these compact visual elements pack a huge punch, giving your users the ability to quickly assess trends, spot outliers, and identify priorities. This presentation will explore the use of data micro-visualizations to enhance user experience and explain how to utilize pre-attentive processing and gestalt mechanisms to design more effective visualizations.
Archives Strengthening Historical Narrative: Sharing digital and linked data ...Design for Context
Private collections provide engaging windows into little-known subjects that, when made discoverable, are incredibly relevant to many diverse audiences. The Texas Coastal Bend Collection (TCBC) is a digital-first private collection that offers rich insight into the culture of the Texas Coastal Bend ranching communities, starting with the Irish immigration in 1834. The site’s topic-based framework immerses people in the region’s cultural history. Rich, well-structured metadata (subjects, people, places, historic events, relationships) allows every page to be a gateway for exploring over 200 artistic photographs, 9,000 images, archival documents, books, maps, genealogies, and 1,400 hours of oral history.
We describe the strategies and tools that enable rich exploration of the TCBC’s unique resources, its maintenance by a small dedicated staff, and how meaningful digital connections with other institutions can foster storytelling across an array of subjects. The digital approach that underpins the TCBC, incorporating highly structured categorization, linked data, IIIF, and a unique audio player, provides insights that can be used by other museums and archives.
Going Global: The Intersection of IA and UX in a Multilingual EnvironmentDesign for Context
A global online community necessitates the exchange of content from many sources and across languages. Advances in the semantic web and linked data enable the aggregation of diverse content. Multilingual content provides potential for a richer information set while adding a layer of complexity to our projects. As information architects, we need to structure multilingual content to support its successful presentation and delivery. As user experience designers, we need to provide innovative designs that facilitate exploration of that content. How do different data modeling, linking, and ontology decisions affect the UX design? How can IA and UX support each other?
In this talk at IA Summit 2018 in Chicago, IL, USA, we focus on two specific areas:
- Structuring multilingual source content and enabling multilingual authors to contribute to a repository
- Designing wayfinding that supports navigating, exploring, and understanding content in sites that are sourced from multiple languages
Drawing from our experiences in the digital humanities space, we discuss real world examples for:
- Data modeling strategies, ontologies, taxonomies and metadata that support a flexible, scalable multilingual information management system
- Several multilingual data-driven interfaces and what they reveal about the challenges or opportunities in harmonizing multilingual content
- Patterns for displaying and navigating to content that is provided in different languages
Just as building and city architects can’t control every use and evolution of their spaces over time, it is also true that information architects need to anticipate – but not control – the various people who engage with information spaces. This includes regular inhabitants, visitors, and those who never engage directly with the space but have a more distant interaction – suppliers of goods and services, and people who are affected by the decisions and actions of those within the space.
Built spaces are not static, they are dynamic. The idea of designing your IA to respond to dynamic conditions is not new, but what does that mean in practice? How do we approach our work and the additional responsibilities that arise in these spaces?
We can create ecosystems that accommodate a range of different information sources and uses. We can also support the immediate goals and needs of the current stakeholders, while anticipating the long-term evolution of what we build. We will incorporate terms we know into our process – terms like adaptive, responsive, flexible, emergent, empowering – but with deeper meanings, as they have to guide the use of sophisticated information models and advanced/AI technologies.
This talk provides an overview of the dynamic information landscape, positions the role of IA firmly at the heart of its ecosystem design, and provides ideas for weaving this into your practice.
Integrating Taxonomies and Ontologies into Enterprise Search and BrowseDesign for Context
Presented by Duane Degler, on February 6, 2018, at the Data Harmony User Group in Albuquerque, NM.
Over the course of multiple search projects, we have found ways to increase taxonomy integration into search and browse. For users to get the greatest value out of your taxonomies, the structures need to be woven into the indexing strategies for search and browse. You also can incorporate capabilities into the user interface to help users interact with taxonomy terms in ways that increase usability and relevance. Ultimately, you want to leverage your taxonomies into feedback loops that help you refine both the taxonomy and the content over time. New features in Data Harmony can potentially extend your capabilities even further. This talk will briefly outline approaches for drawing the greatest value from your taxonomies for your users.
Presentation by Michael Owens and Lesley Humphreys at the Baltimore UX Meetup, on May 9, 2017.
As user experience professionals, we know that the principles of universal design benefit everyone: we should strive to make our information and our applications accessible to all. However, accessibility can seem like an overwhelming topic – where do we start? What are the guidelines? What is the UX designer’s role in the process? In this presentation, we introduce the standards, including the recently published WCAG 2.1 guidelines, look at some assistive technologies, and explore the types of deliverables that can be used to specify accessibility compliant interactions.
Presentation by Karen Bachmann at the UXPA2017 conference in Toronto, Ontario, on June 6, 2017.
Ethics is fundamentally about doing the right thing for people, not about complying with laws. Yet incorporating ethics into our design practice can be challenging. Even the discussion can make people uncomfortable. This presentation covers how to talk carrots (value) and not sticks (legality) to make ethics a core human-centered design constraint.
Split Focus: Designing Applications for Multiple Monitor SetupsDesign for Context
Presentation by Lisa Battle, Rachel Sengers, and Michael Owens at the UXPA2017 conference in Toronto, Ontario, on June 8, 2017.
The next big challenge on the horizon for UX in application design is not about the small screen—it’s about going large. Large monitors keep getting cheaper – and higher resolution – so many users working with SaaS and enterprise applications today have multiple monitors on their desks. It is frustrating for those users when applications do not scale well to a larger size, wasting screen real estate, and not taking advantage of the additional monitors to support side-by-side comparisons and multi-tasking that are common to knowledge workers in many domains. As UX design consultants, we are increasingly seeing opportunities to improve user experience and productivity for business users by utilizing multiple monitors. In this presentation, we discuss new UX design patterns and challenges that arise in software and web-based application design for multiple monitors, illustrating them with real project examples.
Perspectives on Open Source for Museums’ Digital ProjectsDesign for Context
Presentation by Duane Degler (Design for Context), David Newbury (Carnegie Museums of Pittsburgh), and Robert Sanderson (The J. Paul Getty Trust) at the American Alliance of Museums 2017 Annual Meeting & MuseumEXPO in St. Louis, MO, on May 10, 2017.
Open-source software has transformed the technology industry, and the movement's goals of community and access align closely with our museums' missions. So why do our open-source projects so often fail to succeed? Three experienced panelists offer three different perspectives and discuss topics such as the role of community and how to foster it, the importance of maintenance and maintainers, Not-Invented-Here, reputation capital, alignment issues with grant-funded projects, business models for open-source projects, and long-term sustainability.
Micro-visualizations: Small Visualizations that Make a Big ImpactDesign for Context
Presentation by Rachel Sengers and Lisa Battle at the UXDC2017 conference in Washington, DC, on April 15, 2017.
We hear a lot about visualizations for big data these days, but what about small data? The power of communicating data visually can’t be overstated. When designing for expert users, we often need to convey a lot of information at a glance to help them make quick decisions and work efficiently. For infrequent or novice users, a visual overview of a process or concept can provide orientation and help reduce the risk of mistakes. Enter the micro-visualization, a way of packaging detailed information in an easily digestible, visual way. In this presentation, we present examples of several different types of micro-visualizations and discuss how they can be used effectively to improve user experience.
7 Alternatives to Bullet Points in PowerPointAlvis Oh
So you tried all the ways to beautify your bullet points on your pitch deck but it just got way uglier. These points are supposed to be memorable and leave a lasting impression on your audience. With these tips, you'll no longer have to spend so much time thinking how you should present your pointers.
You could be a professional graphic designer and still make mistakes. There is always the possibility of human error. On the other hand if you’re not a designer, the chances of making some common graphic design mistakes are even higher. Because you don’t know what you don’t know. That’s where this blog comes in. To make your job easier and help you create better designs, we have put together a list of common graphic design mistakes that you need to avoid.
Between Filth and Fortune- Urban Cattle Foraging Realities by Devi S Nair, An...Mansi Shah
This study examines cattle rearing in urban and rural settings, focusing on milk production and consumption. By exploring a case in Ahmedabad, it highlights the challenges and processes in dairy farming across different environments, emphasising the need for sustainable practices and the essential role of milk in daily consumption.
Hello everyone! I am thrilled to present my latest portfolio on LinkedIn, marking the culmination of my architectural journey thus far. Over the span of five years, I've been fortunate to acquire a wealth of knowledge under the guidance of esteemed professors and industry mentors. From rigorous academic pursuits to practical engagements, each experience has contributed to my growth and refinement as an architecture student. This portfolio not only showcases my projects but also underscores my attention to detail and to innovative architecture as a profession.
Can AI do good? at 'offtheCanvas' India HCI preludeAlan Dix
Invited talk at 'offtheCanvas' IndiaHCI prelude, 29th June 2024.
https://www.alandix.com/academic/talks/offtheCanvas-IndiaHCI2024/
The world is being changed fundamentally by AI and we are constantly faced with newspaper headlines about its harmful effects. However, there is also the potential to both ameliorate theses harms and use the new abilities of AI to transform society for the good. Can you make the difference?
Can AI do good? at 'offtheCanvas' India HCI prelude
First Impressions Matter: Onboarding for First Time Users
1. Lisa Battle
President and Principal Consultant
lisa@designforcontext.com
@design4context
First Impressions Matter:
Onboarding for
First Time Users
UXPA 2016 Conference • 1 June 2016
4. @design4context First Impressions Matter UXPA 2016http://www.uxpa2016.org/sessionsurvey?sessionid=66
https://blog.intercom.io/designing-first-run-experiences-to-delight-users/
5. @design4context First Impressions Matter UXPA 2016http://www.uxpa2016.org/sessionsurvey?sessionid=66
http://www.digitaltrends.com/mobile/16-percent-of-mobile-userstry-out-a-buggy-app-more-than-twice/
6. @design4context First Impressions Matter UXPA 2016http://www.uxpa2016.org/sessionsurvey?sessionid=66
Why should I use this?
Value proposition
How do I get started?
Initial setup
I’m stuck!
Remove barriers
What can I do here?Streamline initial tasks
Show me what to do!
Instructions, demos
7. @design4context First Impressions Matter UXPA 2016http://www.uxpa2016.org/sessionsurvey?sessionid=66
First-time
novice user
Engaged, active,
repeat user
9. @design4context First Impressions Matter UXPA 2016http://www.uxpa2016.org/sessionsurvey?sessionid=66
Examples
SaaS Web Application
Zurb Verify
Tablet App
Evernote
Mobile App
Delectable
Digital Pen
Adobe Ink and
Slide
30. @design4context First Impressions Matter UXPA 2016http://www.uxpa2016.org/sessionsurvey?sessionid=66 30
OTHER SAAS APPLICATIONS AND ONLINE SERVICES
31. @design4context First Impressions Matter UXPA 2016http://www.uxpa2016.org/sessionsurvey?sessionid=66 31
ENTERPRISE APPLICATIONS
Single sign on.
32. @design4context First Impressions Matter UXPA 2016http://www.uxpa2016.org/sessionsurvey?sessionid=66
Minimize
login and
account
creation.
2
33. @design4context First Impressions Matter UXPA 2016http://www.uxpa2016.org/sessionsurvey?sessionid=66
Provide a
simple, smart
process for
setup.
3
57. @design4context First Impressions Matter UXPA 2016http://www.uxpa2016.org/sessionsurvey?sessionid=66
Allow the user to
immediately do
something that gets
results.
5
75. @design4context First Impressions Matter UXPA 2016http://www.uxpa2016.org/sessionsurvey?sessionid=66
Allow the user to
immediately do
something that gets
results.
5
76. @design4context First Impressions Matter UXPA 2016http://www.uxpa2016.org/sessionsurvey?sessionid=66
Import the user’s
existing data from
other sources.
6
83. @design4context First Impressions Matter UXPA 2016http://www.uxpa2016.org/sessionsurvey?sessionid=66 83
OTHER SAAS APPLICATIONS
APP A APP B
Launch App B
85. @design4context First Impressions Matter UXPA 2016http://www.uxpa2016.org/sessionsurvey?sessionid=66
Import the user’s
existing data from
other sources.
6
86. @design4context First Impressions Matter UXPA 2016http://www.uxpa2016.org/sessionsurvey?sessionid=66
Orient the
user via minimalist,
built-in
demonstrations.
7
93. @design4context First Impressions Matter UXPA 2016http://www.uxpa2016.org/sessionsurvey?sessionid=66 93
OTHER SAAS AND ENTERPRISE APPS
94. @design4context First Impressions Matter UXPA 2016http://www.uxpa2016.org/sessionsurvey?sessionid=66
Orient the
user via minimalist,
built-in
demonstrations.
7
95. @design4context First Impressions Matter UXPA 2016http://www.uxpa2016.org/sessionsurvey?sessionid=66
Instruct at the
point of use.
8
105. @design4context First Impressions Matter UXPA 2016http://www.uxpa2016.org/sessionsurvey?sessionid=66 105
OTHER SAAS AND ENTERPRISE APPS
106. @design4context First Impressions Matter UXPA 2016http://www.uxpa2016.org/sessionsurvey?sessionid=66 106
OTHER SAAS AND ENTERPRISE APPS
107. @design4context First Impressions Matter UXPA 2016http://www.uxpa2016.org/sessionsurvey?sessionid=66 107
OTHER SAAS AND ENTERPRISE APPS
108. @design4context First Impressions Matter UXPA 2016http://www.uxpa2016.org/sessionsurvey?sessionid=66
Instruct at the
point of use.
8
109. @design4context First Impressions Matter UXPA 2016http://www.uxpa2016.org/sessionsurvey?sessionid=66
Ask to use the
photos, contacts,
& notifications
when the user
sees a clear
benefit.
9
118. @design4context First Impressions Matter UXPA 2016http://www.uxpa2016.org/sessionsurvey?sessionid=66
Ask to use the
photos, contacts, &
notifications when
the user sees a
clear benefit.
9
119. @design4context First Impressions Matter UXPA 2016http://www.uxpa2016.org/sessionsurvey?sessionid=66
Provide
preferences and
controls users can
set as they gain
experience.
10
130. @design4context First Impressions Matter UXPA 2016http://www.uxpa2016.org/sessionsurvey?sessionid=66
OTHER SAAS AND ENTERPRISE APPLICATIONS
131. @design4context First Impressions Matter UXPA 2016http://www.uxpa2016.org/sessionsurvey?sessionid=66
OTHER SAAS AND ENTERPRISE APPLICATIONS
132. @design4context First Impressions Matter UXPA 2016http://www.uxpa2016.org/sessionsurvey?sessionid=66
Provide
preferences and
controls users can
set as they gain
experience.
10
133. @design4context First Impressions Matter UXPA 2016http://www.uxpa2016.org/sessionsurvey?sessionid=66
Present a clear value proposition.
Minimize login and account creation.
Provide a simple, smart process for setup.
Avoid the blank slate.
Allow user to immediately do something that gets results.
Import the user’s existing data from other sources.
Orient the user via minimalist, built-in demonstrations.
Instruct at the point of use.
Ask to use the photos, location, contacts, & notifications when the
user sees a clear benefit.
Provide preferences and controls that users can set as they gain
experience.
10
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2
3
4
5
6
7
8
9
134. Lisa Battle
President and Principal Consultant
lisa@designforcontext.com
@design4context
First Impressions Matter:
Onboarding for
First Time Users
UXPA 2016 Conference • 1 June 2016
Thanks!
Presentation is on Slideshare – Go to www.designforcontext.com/publications
http://www.uxpa2016.org/sessionsurvey?sessionid=66