WHAT IS UDL?
UDL is a framework for
instruction based on a set of
principles that provides all
learners with equal
opportunities to learn .
WHY UDL?
UDL is necessary to make
the curriculum accessible to
all learners.
APPLICATION OF UDL
Methods and materials need to
be flexible and varied to meet
the needs of individual
learners providing them with
the support and access to
learn in the way that works
best for each of them.
UDL AND THE ARTS
The arts provide opportunities for all
students to be engaged in learning
opportunities that are intellectual and
individualized by nature. The arts
provide multimodal presentation
opportunities as well as nonlinguistic
and linguistic information and
symbolism. Students can demonstrate
their learning in a variety of media.
MUSIC APPLICATIONS
 Provide options for perception through:
• Interactive white board.
• JAWS, which allows visually impaired read information.
 Provide options for language and symbols:
• Big Hand Speech Recognition which gives students a
means of responding to material without typing or
writing.
• WordQ which offers words for those with limited
language skills.
 Provide options for physical actions:
• Allow optional movements and responses to music.
 Provide options for expressive skills and fluency:
• Allow for intentional movement as opposed to specific
motions.
• Use Quick Voice Recorder and Audacity to record
responses to music.
REFERENCES
CAST. (July 2, 2009). VSA arts: The UDL guidelines in teacher professional learning
communities. UDL Spotlight. Retrieved from
http://udlspotlight.wordpress.com/category/vsa-arts
CAST. (2011). Universal Design for Learning Guidelines version 2.0. Wakefield, MA:
Author. Retrieved from http://www.udlcenter.org/aboutudl/udlguidelines
Glass, D. (2010). The design and evaluation of inclusive arts teaching and learning. In
The contours of inclusion: Inclusive arts teaching and learning. Washington, DC:
VSA. Retrieved from http://www.eric.ed.gov/ERICWebPortal/detail?accno=ED522677
Hall, T., Meyer, A., Rose, D. , Eds. (2012). Universal design for learning in the classroom:
Practical applications. New York: Guilford Press
Molloy, T., & Rodriguez, A. (2008). Case example documentation. In Contours of Inclusion:
Frameworks and tools for evaluating arts in education. Washington, DC: VSA.
Retrieved from http://www.eric.ed.gov/ERICWebPortal/detail?accno=ED507539
Wolf, D. (2008). Building and evaluating “freedom machines”: When is arts education a
setting for equitable learning? In Contours of inclusion: Frameworks and tools for
evaluation arts in education. Washington, DC: VSA. Retrieved from
http://www.eric.ed.gov/ERICWebPortal/detail?accno=ED507539

Universal design for learning

  • 2.
    WHAT IS UDL? UDLis a framework for instruction based on a set of principles that provides all learners with equal opportunities to learn .
  • 3.
    WHY UDL? UDL isnecessary to make the curriculum accessible to all learners.
  • 4.
    APPLICATION OF UDL Methodsand materials need to be flexible and varied to meet the needs of individual learners providing them with the support and access to learn in the way that works best for each of them.
  • 5.
    UDL AND THEARTS The arts provide opportunities for all students to be engaged in learning opportunities that are intellectual and individualized by nature. The arts provide multimodal presentation opportunities as well as nonlinguistic and linguistic information and symbolism. Students can demonstrate their learning in a variety of media.
  • 6.
    MUSIC APPLICATIONS  Provideoptions for perception through: • Interactive white board. • JAWS, which allows visually impaired read information.  Provide options for language and symbols: • Big Hand Speech Recognition which gives students a means of responding to material without typing or writing. • WordQ which offers words for those with limited language skills.  Provide options for physical actions: • Allow optional movements and responses to music.  Provide options for expressive skills and fluency: • Allow for intentional movement as opposed to specific motions. • Use Quick Voice Recorder and Audacity to record responses to music.
  • 7.
    REFERENCES CAST. (July 2,2009). VSA arts: The UDL guidelines in teacher professional learning communities. UDL Spotlight. Retrieved from http://udlspotlight.wordpress.com/category/vsa-arts CAST. (2011). Universal Design for Learning Guidelines version 2.0. Wakefield, MA: Author. Retrieved from http://www.udlcenter.org/aboutudl/udlguidelines Glass, D. (2010). The design and evaluation of inclusive arts teaching and learning. In The contours of inclusion: Inclusive arts teaching and learning. Washington, DC: VSA. Retrieved from http://www.eric.ed.gov/ERICWebPortal/detail?accno=ED522677 Hall, T., Meyer, A., Rose, D. , Eds. (2012). Universal design for learning in the classroom: Practical applications. New York: Guilford Press Molloy, T., & Rodriguez, A. (2008). Case example documentation. In Contours of Inclusion: Frameworks and tools for evaluating arts in education. Washington, DC: VSA. Retrieved from http://www.eric.ed.gov/ERICWebPortal/detail?accno=ED507539 Wolf, D. (2008). Building and evaluating “freedom machines”: When is arts education a setting for equitable learning? In Contours of inclusion: Frameworks and tools for evaluation arts in education. Washington, DC: VSA. Retrieved from http://www.eric.ed.gov/ERICWebPortal/detail?accno=ED507539