The document provides an introduction to the Rational Unified Process (RUP). It discusses what a software engineering process is, limitations of the waterfall model, and an overview of RUP. RUP is an iterative software development process framework that is use case driven and architecture-centric. It consists of four main phases - inception, elaboration, construction, and transition - with milestones used to transition between phases. The goal is to deliver working software incrementally throughout the project lifetime.
Software Development Life Cycle Models | What are Software Process Models ?
Here you are going to know What is Software Development Life Cycle Model or What are Software Process Models?
Software Process Models defines a distinct set of activities, actions, tasks, milestones, and work products that are required to engineer high-quality software...
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Software Process Models | Software Development Process Models | SDLC | Traditional Software Process Models | Waterfall Model Incremental Model | Prototyping Model | Evolutionary Process Model
Software life cycle model: The descriptive and diagrammatic representation of the software life cycle
It represent all the activities performed on software product from the inception to retirement
It also depicts the order in which these activities are to be undertaken
More than one activity can be carried out in a single phase
The primary advantage of adhering to a life cycle model is that it encourages development of software in a systematic and disciplined manner
When a program is developed by a single programmer ,he has the freedom to decide the exact steps through which he will develop the program
Iterative Linear Sequential Model
A Review of RUP (Rational Unified Process)Waqas Tariq
RUP (Rational Unified Process) is an iterative process for software development; originally proposed in 1988 as the Rational Objectory Process. Wennerlund then proposed the Unified Process [1]. The Rational Unified Process can also be regarded as a software engineering process, delivered through a web-enabled, searchable knowledge base [2] & [3]. This paper represents an overview of Rational Unified Process; its history, and practices involved; stressing its advantages and disadvantages. A comparison with other approaches is mentioned in context; whenever appropriate.
Process models are not perfect, but provide road map for software engineering work. Software models provide stability, control, and organization to a process that if not managed can easily get out of control
Software process models are adapted to meet the needs of software engineers and managers for a specific project.
Software development process models
Rapid Application Development (RAD) Model
Evolutionary Process Models
Spiral Model
THE FORMAL METHODS MODEL
Specialized Process Models
The Concurrent Development Model
Software Development Life Cycle Models | What are Software Process Models ?
Here you are going to know What is Software Development Life Cycle Model or What are Software Process Models?
Software Process Models defines a distinct set of activities, actions, tasks, milestones, and work products that are required to engineer high-quality software...
For more knowledge watch full video...
Video URL:
https://youtu.be/3Lxnn0O3xaM
YouTube Channel URL:
https://www.youtube.com/channel/UCKVvceV1RGXLz0GeesbQnVg
Google+ Page URL:
https://plus.google.com/113458574960966683976/videos?_ga=1.91477722.157526647.1466331425
My Website Link:
http://appsdisaster.blogspot.com/
If you are interested in learning more about topics like this so Please don't forget to like, share, & Subscribe to this channel.
Thanks
Software Process Models | Software Development Process Models | SDLC | Traditional Software Process Models | Waterfall Model Incremental Model | Prototyping Model | Evolutionary Process Model
Software life cycle model: The descriptive and diagrammatic representation of the software life cycle
It represent all the activities performed on software product from the inception to retirement
It also depicts the order in which these activities are to be undertaken
More than one activity can be carried out in a single phase
The primary advantage of adhering to a life cycle model is that it encourages development of software in a systematic and disciplined manner
When a program is developed by a single programmer ,he has the freedom to decide the exact steps through which he will develop the program
Iterative Linear Sequential Model
A Review of RUP (Rational Unified Process)Waqas Tariq
RUP (Rational Unified Process) is an iterative process for software development; originally proposed in 1988 as the Rational Objectory Process. Wennerlund then proposed the Unified Process [1]. The Rational Unified Process can also be regarded as a software engineering process, delivered through a web-enabled, searchable knowledge base [2] & [3]. This paper represents an overview of Rational Unified Process; its history, and practices involved; stressing its advantages and disadvantages. A comparison with other approaches is mentioned in context; whenever appropriate.
Process models are not perfect, but provide road map for software engineering work. Software models provide stability, control, and organization to a process that if not managed can easily get out of control
Software process models are adapted to meet the needs of software engineers and managers for a specific project.
Software development process models
Rapid Application Development (RAD) Model
Evolutionary Process Models
Spiral Model
THE FORMAL METHODS MODEL
Specialized Process Models
The Concurrent Development Model
SDLC
PDLC
Software Development Life Cycle
Program Development Life Cycle
Iterative model
Advantages of Iterative model
Disadvantages of Iterative model
When to use iterative model
Spiral Model
Advantages of Spiral model
Disadvantages of Spiral model
When to use Spiral model
Role of Management in Software Development
This presentation is about -
What are the different phases of SDLC?,
How does the process of Software Development Start?,
Project Initiation,
Requirement Gathering and Analysis,
What is Requirement document and what it contains?,
What is use case document and what it contains?,
What is Basic path and Alternate Path?,
Role of Business Analyst,
Example for explaining each phase,
Role of technical specification team,
What is Technical specification document?,
What is System Design?,
Role of Design team,
What is design document?,
Role of architecture team,
System development,
Role of development team,
Deliverable of Development phase,
System testing,
Role of testers and types of testing,
User acceptance testing,
System deployment,
System maintenance,
Events in the maintenance phase like bug fixes,
Management of time uncertainty in agileijseajournal
Agile software development represents a major departure from traditional methods of software
engineering. It had huge impact on how software is developed worldwide. Agile software development
solutions are targeted at enhancing work at project level. But it may encounter some uncertainties in its
working. One of the key measures of the resilience of a project is its ability to reach completion, on time
and on budget, regardless of the turbulent and uncertain environment it may operate within. Uncertainty of
time is the problem which can lead to other uncertainties too. In uncertainty of time the main issue is that
the how much delay will be caused by the uncertain environment and if the project manager comes to know
about this delay before, then he can ask for that extra time from customer. So this paper tries to know about
that extra time and calculate it.
Software Process Models, The Linear Sequential Model, The Prototyping Model, The RAD Model, Evolutionary Process Models, Agile Process Model, Component-Based Development, Process, Product and Process.
7 Alternatives to Bullet Points in PowerPointAlvis Oh
So you tried all the ways to beautify your bullet points on your pitch deck but it just got way uglier. These points are supposed to be memorable and leave a lasting impression on your audience. With these tips, you'll no longer have to spend so much time thinking how you should present your pointers.
Transforming Brand Perception and Boosting Profitabilityaaryangarg12
In today's digital era, the dynamics of brand perception, consumer behavior, and profitability have been profoundly reshaped by the synergy of branding, social media, and website design. This research paper investigates the transformative power of these elements in influencing how individuals perceive brands and products and how this transformation can be harnessed to drive sales and profitability for businesses.
Through an exploration of brand psychology and consumer behavior, this study sheds light on the intricate ways in which effective branding strategies, strategic social media engagement, and user-centric website design contribute to altering consumers' perceptions. We delve into the principles that underlie successful brand transformations, examining how visual identity, messaging, and storytelling can captivate and resonate with target audiences.
Methodologically, this research employs a comprehensive approach, combining qualitative and quantitative analyses. Real-world case studies illustrate the impact of branding, social media campaigns, and website redesigns on consumer perception, sales figures, and profitability. We assess the various metrics, including brand awareness, customer engagement, conversion rates, and revenue growth, to measure the effectiveness of these strategies.
The results underscore the pivotal role of cohesive branding, social media influence, and website usability in shaping positive brand perceptions, influencing consumer decisions, and ultimately bolstering sales and profitability. This paper provides actionable insights and strategic recommendations for businesses seeking to leverage branding, social media, and website design as potent tools to enhance their market position and financial success.
Hello everyone! I am thrilled to present my latest portfolio on LinkedIn, marking the culmination of my architectural journey thus far. Over the span of five years, I've been fortunate to acquire a wealth of knowledge under the guidance of esteemed professors and industry mentors. From rigorous academic pursuits to practical engagements, each experience has contributed to my growth and refinement as an architecture student. This portfolio not only showcases my projects but also underscores my attention to detail and to innovative architecture as a profession.
Between Filth and Fortune- Urban Cattle Foraging Realities by Devi S Nair, An...Mansi Shah
This study examines cattle rearing in urban and rural settings, focusing on milk production and consumption. By exploring a case in Ahmedabad, it highlights the challenges and processes in dairy farming across different environments, emphasising the need for sustainable practices and the essential role of milk in daily consumption.
2. Agenda
• What is a software engineering process?
• Waterfall model
• What is RUP?
• Why RUP?
• RUP workflows and phases
• RUP BKP
• Summary
• Bibliography
3. What is a software engineering
process?
• First –what is not?
– It is not UML! (it is not any modeling or coding
language at all!)
– It is not planning MPOR Items and there
schedule (though it is related…).
– It is not writing lot of IPS, EPS and other over
head docs (and if it is all you are doing
something wrong).
4. What is a software engineering
process?
• Then what IS IT?
– Who is doing what, when and how (and
WHY!!)
6. Waterfall Process Assumptions
• Requirements are known up front before
design
• Requirements rarely change
• Users know what they want, and rarely need
visualization
• Design can be conducted in a purely abstract
space, or trial rarely leads to error
• The technology will all fit nicely into place when
the time comes (the apocalypse)
• The system is not so complex. (Drawings are
for wimps)
7. What is RUP?
“a web-enabled software engineering
process that enhances team productivity
and delivers software best practices to all
team members”
The Rational Unified Process, 2nd Edition
8. What is RUP?
• RUP is a method of managing OO Software
Development
• It can be viewed as a Software Development
Framework which is extensible .
9. What is RUP?
The Spirit of RUP:
• Attack major risks early and continuously…or
they will attack you.
• Ensure that you deliver value to your
customer.
• Stay focused on executable software.
• Accommodate change early in the project.
• Baseline an executable architecture early on.
• Build your system with components.
• Work together as one team.
• Make quality a way of life, not an
afterthought.
10. Why RUP?
1. It accommodates changing requirements
2. Integration is not one "big bang" at the end of a
project
3. Risks are usually discovered or addressed
during early integrations
4. Reuse is facilitated
5. Defects can be found and corrected over
several iterations
6. The development process itself is improved
and refined along the way
11. Workflows and phases
Management
Environment
Business Modeling
Implementation
Test
Analysis & Design
Preliminary
Iteration(s)
Iter.
#1
Phases
Process Workflows
Iterations
Supporting Workflows
Iter.
#2
Iter.
#n
Iter.
#n+1
Iter.
#n+2
Iter.
#m
Iter.
#m+1
Deployment
Configuration Mgmt
Requirements
Elaboration TransitionInception Construction
time
conten
t
14. Workflows and phases
Three Types of Projects
• Project Ganymede, a green-field development of a small
application. The initial development cycle of a brand-new
application where everything, including the requirements,
have to be designed from scratch.
• Project Mars, a green-field development of a larger
system so that we can articulate the major difference with
the first example.
• Project Jupiter, an evolution cycle of an existing large
application (the "version 2.0"); this is more representative of
a large number of RUP projects, which only evolve existing
systems and do not create them from scratch.
15. Our project
Lets take an existing project that needs a
new improved version.
We have a simulation system for logic
circuits and a test plan DB.
The customer wants them to communicate
and work atumaticaly.
16. The Inception Phase
• In this phase a business case which includes: Business
context, Success factors such as (expected revenue,
market recognition, etc), and Financial forecast are
established. Besides a business case a basic use case
model, project plan, initial risk assessment and a
document that generally describes the project (the core
project requirements, constraints and key features) are
realized.
17. The Inception Phase
Objectives of the Inception Phase:
1. Understand what to build. Determine the vision, the scope of the
system, and its boundaries, that is, what is inside the system and
what is outside. Identify who wants this system and what it is worth
to them.
2. Identify key system functionality. Decide which use cases (which
ways of using the system) are most critical.
3. Determine at least one possible solution. Identify at least one
candidate architecture.
4. Understand the costs, schedule, and risks associated with the
project.
5. Decide what process to follow and what tools to use.
18. The Inception Phase
Lifecycle Objective Milestone
• Stakeholder concurrence on scope definition and an
initial cost/schedule estimate (which will be refined in
later phases)
• Agreement that the right set of requirements has been
captured and that there is a shared understanding of
these requirements
• Agreement that the cost/schedule estimate, priorities,
risks, and development process are appropriate
• Agreement that initial risks have been identified and a
mitigation strategy exists for each
19. The Elaboration Phase
• Elaboration is the second of the four phases in the RUP
approach. The goal of the Elaboration phase is to define and
baseline the architecture of the system in order to provide a
stable basis for the bulk of the design and implementation
effort in the Construction phase. The architecture evolves out
of a consideration of the most significant requirements (those
that have a great impact on the architecture of the system) and
an assessment of risks.
20. The Elaboration Phase
Objectives of the Elaboration Phase:
1. Get a more detailed understanding of the
requirements.
2. Design, implement, validate, and baseline
the architecture.
3. Mitigate essential risks, and produce more
accurate schedule and cost estimates.
4. Refine the development case and put the
development environment in place.
21. The Elaboration Phase
Lifecycle Architecture Milestone
• Are the product Vision and requirements stable?
• Is the architecture stable?
• Are the key approaches to be used in testing and evaluation
proven?
• Have testing and evaluation of executable prototypes demonstrated
that the major risk elements have been addressed and resolved?
• Are the iteration plans for Construction of sufficient detail and
fidelity to allow the work to proceed?
• Are the iteration plans for the Construction phase supported by
credible estimates?
• Do all stakeholders agree that the current Vision, as defined in the
Vision Document, can be met if the current plan is executed to
develop the complete system in the context of the current
architecture?
• Are actual resource expenditures versus planned expenditures
acceptable?
22. The Construction Phase
In this phase the main focus goes to the development of
components and other features of the system that is
being developed. This is the phase when coding takes
place.
At the end of this phase the first release of the software
product is expected and this is a major criterion of its
milestone.
23. The Construction Phase
Objectives of the Construction Phase
1. Minimize development costs and achieve
some degree of parallelism.
2. Iteratively develop a complete product that
is ready to transition to its user community.
24. The Construction Phase
Initial Operational Capability Milestone:
1. Is this product release stable and mature
enough to be deployed in the user
community?
2. Are all the stakeholders ready for the
transition into the user community?
3. Are actual resource expenditures versus
planned expenditures still acceptable?
25. The Transition Phase
The focus of the Transition phase is to ensure
that the software fully addresses the needs of its
users. The Transition phase normally spans one
or two iterations that include testing the product
in preparation for release and making minor
adjustments based on user feedback.
26. The Transition Phase
Objectives of the Transition Phase
1. Beta test to validate that user expectations are met.
2. Train users and maintainers to achieve user self-
reliability.
3. Prepare deployment site and convert operational
databases.
4. Achieve stakeholder concurrence that deployment
baselines are complete and consistent with the
evaluation criteria of the vision.
5. Improve future project performance through lessons
learned.
27. The Transition Phase
Product Release Milestone
• Are the users satisfied?
• Are actual resource expenditures versus
planned expenditures acceptable, and, if
not, what actions can be taken in future
projects to address this issue?
28. RUP BKP
1. Develop software iteratively
2. Manage requirements
3. Use component based architecture
4. Visually model software
5. Verify software quality
6. Control changes to software
29. Summary
The RUP is a software development approach
that is iterative, architecture-centric, and use-
case-driven.
It is actually a framework to be tailored to create
a suitable process for a specific project.
The transition between phases is done by mile
stones reached during iterations.
It has 6 main BKPs to follow.
We are going to walk to RUP basics, specially what may be useful for as in DT. Lat time we learn the words, UML (how to say things) now we will learn the syntax (What to say and how to say it).
This means that also just coding is a kind of process, the secret is to define it and control it to get the best of it. Otherwise your just flowing through it not taking all advantages you could.
It is the classic development model. The most easy to implement. 1) First you make ALL requirements (which means there can be no more!) 2) Then you make ALL design (If any design problems are found later “coders will have to deal with it”) 3) Make all Code (no integration testing!) 3) Test all ( BOOM!!!)
Mainly (and for our interest) process. Though it does have a tool related to it, which can makes it even better, it is not necessary.
A FRAMEWORK!!! NOT A PROCESS!!! The specific development process for each team and each project is to be tailored from RUP bricks to suite the specific needs.
A FRAMEWORK!!! NOT A PROCESS!!! The specific development process for each team and each project is to be tailored from RUP bricks to suite the specific needs. Why it is bricks? Because you decide how it actually will look and what output artifacts are needed.
Of course all advantages of iterative development. 1 – to certain level, since requirements are taken and refined on the run. 2 – ongoing integration/ testing, allows solving problems while they are relatively minor. 3 – biggest risks are faced earlier (first reqs., then design etc.) 4 – component architecture driven process. 5 – avoiding a BOOM of bugs. 6 – iterations model might be changed during the iterations.
Dynamic structure. The horizontal dimension represents the dynamic structure or time dimension of the process. It shows how the process, expressed in terms of cycles, phases, iterations, and milestones, unfolds over the lifecycle of a project Static structure. The vertical dimension represents the static structure of the process. It describes how process elements—activities, disciplines, artifacts, and roles—are logically grouped into core process disciplines (or workflows).
There is no chronological or end of artifact that represents end of phase, but rather the achievement of certain maturity level in each phase. This allows iterative work and continuation of workflows avoiding big-bans.
Every phase might include a number of iterations until the maturity level needed for millstone is reached. Each iteration virtually includes all phases by it self.
We are going to seek all three projects but mainly Jupiter.
Mainly – what does the client expect? Is it worth it? Does every body else agree on this points? Maybe also build some kind of ad-hock visualization (GUI, or in our case a “clandestine connection” and some running scripts). It might have nothing to do with actual implementation of solution but it will get you and your costumer a more “eye to eye” vision of project.
1 – High level EPS 2 – Actual Use Cases 3 – Mostly though high level modules and lairs. 4 – Make all scheduling and financing plan (at least accurate enough to get going). 5 – configure your process with RUP bricks (dynamic –might change).
Get main architecture designed and basic parts running so you can check with stake holders you know what they want, you can recheck your plans and you have a design and code skeleton for project base line.
1 – We want a detail understanding of most of use cases. 2 – Specially your main skeleton structure. Build main interfaces and infrastructure to a level you can compile run and test main functionalities. 3 – By doing 1 and 2 you can refine planning and mitigate technological risks. 4 – Refine the process you will use for further iterations.
This is the main coding/design phase. The skeleton done in elaboration phase will be use as base line for all the rest of the system. Also taking care of finishing requirements for all left use cases. This development is done iteratively. Also it is the most time/resources consuming phase. It is also advised to do a beta deployment.
1 – Develop in components (plug ins) so you can develop in parallel. 2 - You design a little, code a little test a little. Some claim design should be done from skeleton out in iterations.
1 – How did the testing (beta testing?) go? Does it cover all requirements 2 – Did they get any training? Are sites physically ready for deployment? DBs? 3 – just checking.
1 – Some bug fixes and usability. 2 – To prevent “not a defect” bugs, High support load and customer miss conform. 3 – Prepare HW, libs. OS, DBs etc. 4 – Make sure customer agrees you cover all vision and requirements! Else you might do it all again… 5 – Postmortem, documentation and process tuning.
And I would add –is it buggy?
1 – Design a little, code a little and test a little. 2 – Be sure you understand what you are supposed to do. Identify, communicate, track and manage changes in requirements. 3 – Parallel developing, reduces spreading bugs and big bans. It is also more scalable, understandable and its basic OO developing. 4 – UML. Faster understanding, trouble shooting and better desing. 5 – Unit test, flow test, regressions and….TESTING! 6 – Configuration Management.