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ICT IN EDUCATION
TIC APLICADAS A LA
EDUCACIÓN
Vitor Gonçalves (vg@ipb.pt)
International Relations ESE/IPB Coordinator
Educational Technology and Management Information Department
Polytechnic Institute of Bragança - School of Education
_______________________________________________________
M.ª Raquel Patrício (raquel@ipb.pt)
Educational Technology and Management Information Department
Polytechnic Institute of Bragança - School of Education
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ICT in Education | TIC aplicadas a la Educación
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Index:
• Different generations
• Creative Disney Process
• Flipped Classroom
• MOOC: educational technology?
• Computational thinking
• Robotics and programing in Education
• Tools for educational digital content
• Virtual Reality(VR), Augmented Reality (AR), Mix Reality (MR)
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Identify yourself with one of this food types: 3
ICT in Education | TIC aplicadas a la Educación
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How did I play?
How play you?
Different Generations… 4
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How did I communicate?
How communicate you?
Different Generations… 5
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Different Generations…
How did I study?
How study you?
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Connecting Families... Connecting Generations...
Digital Society – Information Society – Knowledge Society
Different Generations… 7
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Before:
Read | Write | Count
Now:
COMMUNICATE | COLLABORATE | CRITICISE | CREATE
Different Generations…
Generations
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We have to reinvent the learning process…
Disney can help ;-)
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Creativity to solve problems
Do 6 using 3 matches.
Creative Disney Process
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ICT in Education | TIC aplicadas a la Educación
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Clues:
- Be creative
- Look to All and to the parts
- Pay attention to signals
5 5 5 = 550
5 5 5 = 550
Creativity to solve problems
Only with one little change (like -|_/), make this expression true.
Creative Disney Process
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ICT in Education | TIC aplicadas a la Educación
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Clue: Look beyond the dots
Creative Disney Process
Creativity to solve problems
With only 4 lines, without lifting the pen, go through all the points.
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Creative Disney Process
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• Group Dynamics
• Brainstorming
• SCAMPER
Dreamer
• Mind map
• Conceptual map
• Emphatasis map
Designer
• New ideas and models
• Educational Content
• Learning object
Critic
The Dreamer:
is visionary enough to generate ideas
faster than other colleagues.
The Realistic or Designer:
transforms ideas into intentions or
concrete drawings.
The Critic:
increasingly analyzes or refines the
idea of the resource.
Creative Disney Process
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Flipped Classroom, MOOC, Computational thinking and VR/AR
https://www.raconteur.net/hr/learning-outside-the-classroom
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https://www.youtube.com/watch?v=qdKzSq_t8k8
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https://www.youtube.com/watch?v=qdKzSq_t8k8
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https://www.youtube.com/watch?v=qdKzSq_t8k8
Flipped Classroom 18
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MOOC: educational technology?
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contents contexts
MOOC: educational technology?
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MOOC Platforms
MOOC: educational technology?
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Coursera (www.coursera.org)
Udacity (www.udacity.com)
edX (www.courses.edx.org)
Udemy (www.udemy.com)
MOOC Platforms: the most popular
MOOC: educational technology?
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Animation
https://www.powtoon.com
https://rocketium.com
https://www.animatron.com/wave/online-video-editor
Screencast and make a vídeo with webcam
http://www.easy2rec.com 3 min vídeos
https://screencast-o-matic.com Screencast-O-Matic - Screen Video Recorder (15m)
https://www.screencastify.com Screencastify - Screen Video Recorder (10m)
http://useloom.com Loom - Video Recorder: Screen, Webcam and Mic
http://hyfy.io HYFY Screen Video Recorder (10m)
http://vidyard.com Vidyard GoVideo - Screen and Webcam Recorder
www.awesomescreenshot.com Awesome Screenshot: Screen Video Recorder (30s)
https://www.hippovideo.io Hippo Video - Screen Video Recorder & Editor (30s)
http://camstudio.org CamStudio OpenSource
Plan and presenting the idea
https://www.mindmup.com Mind maps
https://www.mindmeister.com Mind maps
http://www.mind42.com Mind maps
https://cmap.ihmc.us Conceptual maps
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Vídeo Editors
https://shotcut.org Cross-platform video editor
http://snowmix.sourceforge.net Snowmix - The Open Source Live Video Mixer
https://www.openshot.org/ Openshot Video Editor
http://fixounet.free.fr/avidemux/ Video Editor Avidemux
https://www.wevideo.com Online vídeo editor (free: 480p)
Other resources Images, Animations and Videos
https://pixabay.com https://pixabay.com/pt/service/terms/
https://pt.freeimages.com https://pt.freeimages.com/license
https://www.freepik.com https://www.freepik.com/terms_of_use
http://www.freephotosbank.com http://www.freephotosbank.com/index.php?action=show&cat=terms
https://morguefile.com https://morguefile.com/license
http://www.rgbstock.com http://www.rgbstock.com/license
https://www.flickr.com https://policies.yahoo.com/us/en/yahoo/terms/utos/index.htm
https://www.dreamstime.com https://www.dreamstime.com/about-stock-image-licenses
https://freerangestock.com https://freerangestock.com/licensing.php
http://www.freedigitalphotos.net http://www.freedigitalphotos.net/images/terms.php
https://free-images.com https://free-images.com/terms.html
https://www.istockphoto.com https://www.istockphoto.com/pt/help/licenses
https://www.canva.com
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Set of cognitive, social and attitudinal skills that derive from computer
science theory and practice (José́ Luís Ramos, Iniciação à Programação no 1.º Ciclo do EB).
Think about thinking (Papert, 1985).
Ability to abstraction and problem solving…
It's a kind of thinking for everyone and anywhere (Wing, 2006).
Develop ideas, make adjustments, refine experiences with new possibilities…
Anticipate problem solving (Resnick & Rosenbaum, 2013).
Computational thinking
More information: https://youtu.be/injJWiSA0pw
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How can we introduce computational thinking in school?
• Games, music, theater, reading, writing, math,
programming, robotics...
Computational thinking
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 Skills:
Critical thinking
Creativity
Problem solving
Communication
Collaboration
Socio-emotional skills
 Learn to Program // Program to Learn
Robotics and programing in Education
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 Code.org
 Blockly-games.appspot.com
 Lab.open-roberta.org
 Codemokey.com
 Kodable.com
 Scratch.mit.edu
 Scratchjr.org
Robotics and programing in Education
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Projects and initiatives in Portugal
 EduScratch
http://eduscratch.dge.mec.pt
 GEN10S Portugal
http://genios.org.pt
 Clubes de Programação e Robótica
http://erte.dge.mec.pt
 TangIn
http://www.tangin.eu/pt-pt/
 CodeWeek
https://codeweek.eu
 UAC - Using Arduíno in the Classroom
http://www.ccems.pt/projeto/uac/
Robotics and programing in Education
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authorPOINT Lite (http://www.authorgen.com/authorPoint)
Reload Editor (http://www.reload.ac.uk/editor.html)
eXe - elearning XHTML editor (http://exelearning.org/wiki)
CourseLab (http://www.courselab.com)
Microsoft LCDS (https://www.microsoft.com/pt-br/learning/lcds-tool.aspx)
XERTE (http://www.nottingham.ac.uk/xerte/)
Tools for educational digital content
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 Ardora http://webardora.net/
 Jclic https://clic.xtec.cat/legacy/en/jclic/
 Educalim http://www.educalim.com
 Constructor https://constructor.educarex.es
 Hot Potatoes https://hotpot.uvic.ca
Tools for educational digital content
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https://videoconf-colibri.zoom.us
• Google Hangouts
• Skype
Etc…
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VIRTUAL REALITY, AUGMENTED REALITY AND MIX REALITY 33
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Gear VR
Headsets:
Google Cardboard (Google)
Oculus Rift (Facebook)
PlayStation VR (Sony)
VIRTUAL REALITY, AUGMENTED REALITY AND MIX REALITY
Virtual Reality
Augmented Reality
Mix Reality
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https://www.youtube.com/watch?v=rckRZmSbUns
VIRTUAL REALITY, AUGMENTED REALITY AND MIX REALITY 35
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 Immersion in a virtual
environment
 The digital content you
see does not depend on
your physical location.
Virtual Reality
https://www.youtube.com/watch?v=JQZbi_PyuL4
VIRTUAL REALITY, AUGMENTED REALITY AND MIX REALITY
http://sicnoticias.sapo.pt/programas/futurohoje/2018-
04-03-Um-jogo-virtual-em-equipa-para-amantes-de-
adrenalina-1
Zero Latency
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 Immersion in a virtual
environment
 The digital content you
see does not depend on
your physical location.
Virtual Reality
https://www.youtube.com/watch?v=JQZbi_PyuL4
VIRTUAL REALITY, AUGMENTED REALITY AND MIX REALITY
Augmented Reality
 Digital multimedia
content is displayed in
the physical world
through the mobile
phone screen,
depending on your
location.
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Augmented Reality Mix Reality
 MR = VR + AR
 Lets you view
augmented reality
content regardless of
location (and with
multiple physical
views).
Virtual Reality
https://www.youtube.com/watch?v=JQZbi_PyuL4 https://www.youtube.com/watch?v=SmLJ-2_rZBEhttps://www.youtube.com/watch?v=1RuZY1NfJ3k
VIRTUAL REALITY, AUGMENTED REALITY AND MIX REALITY
 Digital multimedia
content is displayed in
the physical world
through the mobile
phone screen,
depending on your
location.
 Immersion in a virtual
environment
 The digital content you
see does not depend on
your physical location.
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https://www.youtube.com/watch?v=LM0T6hLH15k
VIRTUAL REALITY, AUGMENTED REALITY AND MIX REALITY 40
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VIRTUAL REALITY, AUGMENTED REALITY AND MIX REALITY 41
ICT in Education | TIC aplicadas a la Educación
https://pt.slideshare.net/VitorGonalves9/http://www.freetech4teachers.com/2018/01/a-periodic-table-of-ar-and-vr-apps.html
STEM–Science,Technology,EngineeringandMathematics
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https://translate.google.com
AUGMENTED REALITY: EXAMPLES
Google Translate
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AUGMENTED REALITY: EXAMPLES
http://www.zookazam.com
https://www.youtube.com/watch?v=9Atzf0JBySI
https://www.youtube.com/watch?v=TmOhmy2yvZ0
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AUGMENTED REALITY: EXAMPLES
http://www.quivervision.com
https://youtu.be/EGMjsYHD7Ak
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https://www.layar.com
https://www.youtube.com/watch?v=ZR4eSmmPCxg
AUGMENTED REALITY: EXAMPLES 46
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AUGMENTED REALITY: EXAMPLES
http://www.aurasma.com
https://studio.aurasma.com/login
HP Reveal
studio.hpreveal.com?
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Projeto saRA
the virtual and the real in the classroom
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Projeto saRA
unindo o virtual e o real na sala de aula
ICT in Education | TIC aplicadas a la Educación
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The Aura of my City
Erasmus Project + KA2 (Portugal, Bulgária, Itália e Polónia)
https://www.facebook.com/The-Aura-of-My-City-883349645174648/
Projeto saRA
the virtual and the real in the classroom
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Body planet
Magic T-shirt
www.bodyplanet.es
https://www.youtube.com/watch?time_continue=13&v=QMLsXi99udE
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AUGMENTED REALITY: METAVERSE STUDIO 52
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AUGMENTED REALITY: METAVERSE STUDIO 53
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AUGMENTED REALITY: METAVERSE STUDIO 54
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 There are many tools to create Learning objects. Use them!
 Flipped classroom can be a solution! Why not?
 MOOC can help to improve this solution! Try it!
 Augmented reality can help in the simulation of complex
environments (or illustrating scenarios)
The future can be today!
Conclusions:
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Los jóvenes en la era de la hiperconectividad: tendencias, claves y miradas
Así funciona el ‘shazam del arte’
‘Realidad aumentada o sentir para vivir’, trabajar las TIC a través de las emociones
Augmented reality in education
Collaborative augmented reality in education
Mathematics and geometry education with collaborative augmented reality
Augmented reality: an overview and five directions for AR in education
Adicional information: Augmented reality 56
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Iniciação à Programação no 1.º Ciclo do Ensino Básico (8 de Maio de 2019). Consultado em
http://www.erte.dge.mec.pt/iniciacao-programacao-no-1o-ciclo-do-ensino-basico
Papert, S. (1985). Logo: Computadores e Educação. São Paulo: Editora Brasiliense. Retrieved from
https://www.estantevirtual.com.br/sebosaojose/seymour-papert-logo-computadores-e-educacao-
1714393381
Resnick, M., & Rosenbaum, E. (2013). Designing for tinkerability. In M. Honey & D. E. Kanter (Eds.),
Design, Make, Play: Growing the Next Generation of STEM Innovators (pp. 163–181). New York:
Routledge. https://doi.org/10.4324/9780203108352
Wing, J. M. (2006). Computational thinking. Communications of the ACM, 49(3), 33.
https://doi.org/10.1145/1118178.1118215
More information: 57
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Gonçalves, V. & Moreira, J. A. (2019, no prelo). MOOC: as máquinas de ensinar em rede do século XXI. Em Sales,
Mary (Org.). Tecnologias Digitais, Redes e Educação: Perspectivas contemporâneas. Salvador: EDUFBA.
[capítulo]
Gonçalves, Vítor (2018). Oficina de formação sobre moocs para promover novas oportunidades. Em
INNODOCT/18. International conference on innovation, documentation and education. Editorial Universitat
Politècnica de València. Retrieved from http://www.innodoct.org/pt-pt/livros-innodoct1/
Gonçalves, Vitor (2017) – MOOC: evolução ou revolução na aprendizagem? In Alves, L.; Moreira, J.A. (Orgs.)
Tecnologias e aprendizagens: delineando novos espaços de interação. Salvador: Universidade Federal da
Bahia. p. 33-56. ISBN 978-85-232-1567-5 http://hdl.handle.net/10198/14497
Gonçalves, Vitor (2016) - Formação contínua de professores a distância baseada em MOOCs. In Mesquita,
Cristina; Pires, Manuel Vara; Lopes, Rui Pedro (Eds.) 1.º Encontro Internacional de Formação na Docência
(INCTE): livro de atas. Bragança: Instituto Politécnico. p. 115-121. ISBN 978-972-745-206-4.
ttps://bibliotecadigital.ipb.pt/handle/10198/13505
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Which choose you?
CENOURA:
firm and strong  soft and fragile
OVO:
malleable and fragile  hard
CAFÉ:
Transform the environment by
offering something better and tastier
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Obrigado
Gracias
Thank you
Vitor Gonçalves (vg@ipb.pt)
International Relations ESE/IPB Coordinator
Educational Technology and Management Information Department
Polytechnic Institute of Bragança - School of Education
Email: vg@ipb.pt
https://pt.slideshare.net/VitorGonalves9/
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TIC na Educação

  • 1. ICT IN EDUCATION TIC APLICADAS A LA EDUCACIÓN Vitor Gonçalves (vg@ipb.pt) International Relations ESE/IPB Coordinator Educational Technology and Management Information Department Polytechnic Institute of Bragança - School of Education _______________________________________________________ M.ª Raquel Patrício (raquel@ipb.pt) Educational Technology and Management Information Department Polytechnic Institute of Bragança - School of Education 1
  • 2. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ Index: • Different generations • Creative Disney Process • Flipped Classroom • MOOC: educational technology? • Computational thinking • Robotics and programing in Education • Tools for educational digital content • Virtual Reality(VR), Augmented Reality (AR), Mix Reality (MR) 2
  • 3. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ Identify yourself with one of this food types: 3
  • 4. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ How did I play? How play you? Different Generations… 4
  • 5. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ How did I communicate? How communicate you? Different Generations… 5
  • 6. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ Different Generations… How did I study? How study you? 6
  • 7. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ Connecting Families... Connecting Generations... Digital Society – Information Society – Knowledge Society Different Generations… 7
  • 8. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ Before: Read | Write | Count Now: COMMUNICATE | COLLABORATE | CRITICISE | CREATE Different Generations… Generations 8
  • 9. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ We have to reinvent the learning process… Disney can help ;-) 9
  • 10. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ Creativity to solve problems Do 6 using 3 matches. Creative Disney Process 10
  • 11. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ Clues: - Be creative - Look to All and to the parts - Pay attention to signals 5 5 5 = 550 5 5 5 = 550 Creativity to solve problems Only with one little change (like -|_/), make this expression true. Creative Disney Process 11
  • 12. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ Clue: Look beyond the dots Creative Disney Process Creativity to solve problems With only 4 lines, without lifting the pen, go through all the points. 12
  • 13. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ Creative Disney Process 13
  • 14. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ • Group Dynamics • Brainstorming • SCAMPER Dreamer • Mind map • Conceptual map • Emphatasis map Designer • New ideas and models • Educational Content • Learning object Critic The Dreamer: is visionary enough to generate ideas faster than other colleagues. The Realistic or Designer: transforms ideas into intentions or concrete drawings. The Critic: increasingly analyzes or refines the idea of the resource. Creative Disney Process 14
  • 15. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ Flipped Classroom, MOOC, Computational thinking and VR/AR https://www.raconteur.net/hr/learning-outside-the-classroom 15
  • 16. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ https://www.youtube.com/watch?v=qdKzSq_t8k8 16
  • 17. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ https://www.youtube.com/watch?v=qdKzSq_t8k8 17
  • 18. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ https://www.youtube.com/watch?v=qdKzSq_t8k8 Flipped Classroom 18
  • 19. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ MOOC: educational technology? 19
  • 20. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ contents contexts MOOC: educational technology? 20
  • 21. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ MOOC Platforms MOOC: educational technology? 21
  • 22. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ Coursera (www.coursera.org) Udacity (www.udacity.com) edX (www.courses.edx.org) Udemy (www.udemy.com) MOOC Platforms: the most popular MOOC: educational technology? 22
  • 23. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ Animation https://www.powtoon.com https://rocketium.com https://www.animatron.com/wave/online-video-editor Screencast and make a vídeo with webcam http://www.easy2rec.com 3 min vídeos https://screencast-o-matic.com Screencast-O-Matic - Screen Video Recorder (15m) https://www.screencastify.com Screencastify - Screen Video Recorder (10m) http://useloom.com Loom - Video Recorder: Screen, Webcam and Mic http://hyfy.io HYFY Screen Video Recorder (10m) http://vidyard.com Vidyard GoVideo - Screen and Webcam Recorder www.awesomescreenshot.com Awesome Screenshot: Screen Video Recorder (30s) https://www.hippovideo.io Hippo Video - Screen Video Recorder & Editor (30s) http://camstudio.org CamStudio OpenSource Plan and presenting the idea https://www.mindmup.com Mind maps https://www.mindmeister.com Mind maps http://www.mind42.com Mind maps https://cmap.ihmc.us Conceptual maps 23
  • 24. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ Vídeo Editors https://shotcut.org Cross-platform video editor http://snowmix.sourceforge.net Snowmix - The Open Source Live Video Mixer https://www.openshot.org/ Openshot Video Editor http://fixounet.free.fr/avidemux/ Video Editor Avidemux https://www.wevideo.com Online vídeo editor (free: 480p) Other resources Images, Animations and Videos https://pixabay.com https://pixabay.com/pt/service/terms/ https://pt.freeimages.com https://pt.freeimages.com/license https://www.freepik.com https://www.freepik.com/terms_of_use http://www.freephotosbank.com http://www.freephotosbank.com/index.php?action=show&cat=terms https://morguefile.com https://morguefile.com/license http://www.rgbstock.com http://www.rgbstock.com/license https://www.flickr.com https://policies.yahoo.com/us/en/yahoo/terms/utos/index.htm https://www.dreamstime.com https://www.dreamstime.com/about-stock-image-licenses https://freerangestock.com https://freerangestock.com/licensing.php http://www.freedigitalphotos.net http://www.freedigitalphotos.net/images/terms.php https://free-images.com https://free-images.com/terms.html https://www.istockphoto.com https://www.istockphoto.com/pt/help/licenses https://www.canva.com 24
  • 25. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ Set of cognitive, social and attitudinal skills that derive from computer science theory and practice (José́ Luís Ramos, Iniciação à Programação no 1.º Ciclo do EB). Think about thinking (Papert, 1985). Ability to abstraction and problem solving… It's a kind of thinking for everyone and anywhere (Wing, 2006). Develop ideas, make adjustments, refine experiences with new possibilities… Anticipate problem solving (Resnick & Rosenbaum, 2013). Computational thinking More information: https://youtu.be/injJWiSA0pw 25
  • 26. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ How can we introduce computational thinking in school? • Games, music, theater, reading, writing, math, programming, robotics... Computational thinking 26
  • 27. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/  Skills: Critical thinking Creativity Problem solving Communication Collaboration Socio-emotional skills  Learn to Program // Program to Learn Robotics and programing in Education 27
  • 28. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/  Code.org  Blockly-games.appspot.com  Lab.open-roberta.org  Codemokey.com  Kodable.com  Scratch.mit.edu  Scratchjr.org Robotics and programing in Education 28
  • 29. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ Projects and initiatives in Portugal  EduScratch http://eduscratch.dge.mec.pt  GEN10S Portugal http://genios.org.pt  Clubes de Programação e Robótica http://erte.dge.mec.pt  TangIn http://www.tangin.eu/pt-pt/  CodeWeek https://codeweek.eu  UAC - Using Arduíno in the Classroom http://www.ccems.pt/projeto/uac/ Robotics and programing in Education 29
  • 30. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ authorPOINT Lite (http://www.authorgen.com/authorPoint) Reload Editor (http://www.reload.ac.uk/editor.html) eXe - elearning XHTML editor (http://exelearning.org/wiki) CourseLab (http://www.courselab.com) Microsoft LCDS (https://www.microsoft.com/pt-br/learning/lcds-tool.aspx) XERTE (http://www.nottingham.ac.uk/xerte/) Tools for educational digital content 30
  • 31. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/  Ardora http://webardora.net/  Jclic https://clic.xtec.cat/legacy/en/jclic/  Educalim http://www.educalim.com  Constructor https://constructor.educarex.es  Hot Potatoes https://hotpot.uvic.ca Tools for educational digital content 31
  • 32. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ https://videoconf-colibri.zoom.us • Google Hangouts • Skype Etc… 32
  • 33. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ VIRTUAL REALITY, AUGMENTED REALITY AND MIX REALITY 33
  • 34. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ Gear VR Headsets: Google Cardboard (Google) Oculus Rift (Facebook) PlayStation VR (Sony) VIRTUAL REALITY, AUGMENTED REALITY AND MIX REALITY Virtual Reality Augmented Reality Mix Reality 34
  • 35. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ https://www.youtube.com/watch?v=rckRZmSbUns VIRTUAL REALITY, AUGMENTED REALITY AND MIX REALITY 35
  • 36. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ VIRTUAL REALITY, AUGMENTED REALITY AND MIX REALITY 36
  • 37. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/  Immersion in a virtual environment  The digital content you see does not depend on your physical location. Virtual Reality https://www.youtube.com/watch?v=JQZbi_PyuL4 VIRTUAL REALITY, AUGMENTED REALITY AND MIX REALITY http://sicnoticias.sapo.pt/programas/futurohoje/2018- 04-03-Um-jogo-virtual-em-equipa-para-amantes-de- adrenalina-1 Zero Latency 37
  • 38. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/  Immersion in a virtual environment  The digital content you see does not depend on your physical location. Virtual Reality https://www.youtube.com/watch?v=JQZbi_PyuL4 VIRTUAL REALITY, AUGMENTED REALITY AND MIX REALITY Augmented Reality  Digital multimedia content is displayed in the physical world through the mobile phone screen, depending on your location. 38
  • 39. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ Augmented Reality Mix Reality  MR = VR + AR  Lets you view augmented reality content regardless of location (and with multiple physical views). Virtual Reality https://www.youtube.com/watch?v=JQZbi_PyuL4 https://www.youtube.com/watch?v=SmLJ-2_rZBEhttps://www.youtube.com/watch?v=1RuZY1NfJ3k VIRTUAL REALITY, AUGMENTED REALITY AND MIX REALITY  Digital multimedia content is displayed in the physical world through the mobile phone screen, depending on your location.  Immersion in a virtual environment  The digital content you see does not depend on your physical location. 39
  • 40. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ https://www.youtube.com/watch?v=LM0T6hLH15k VIRTUAL REALITY, AUGMENTED REALITY AND MIX REALITY 40
  • 41. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ VIRTUAL REALITY, AUGMENTED REALITY AND MIX REALITY 41
  • 42. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/http://www.freetech4teachers.com/2018/01/a-periodic-table-of-ar-and-vr-apps.html STEM–Science,Technology,EngineeringandMathematics 42
  • 43. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ https://translate.google.com AUGMENTED REALITY: EXAMPLES Google Translate 43
  • 44. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ AUGMENTED REALITY: EXAMPLES http://www.zookazam.com https://www.youtube.com/watch?v=9Atzf0JBySI https://www.youtube.com/watch?v=TmOhmy2yvZ0 44
  • 45. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ AUGMENTED REALITY: EXAMPLES http://www.quivervision.com https://youtu.be/EGMjsYHD7Ak 45
  • 46. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ https://www.layar.com https://www.youtube.com/watch?v=ZR4eSmmPCxg AUGMENTED REALITY: EXAMPLES 46
  • 47. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ AUGMENTED REALITY: EXAMPLES http://www.aurasma.com https://studio.aurasma.com/login HP Reveal studio.hpreveal.com? 47
  • 48. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ Projeto saRA the virtual and the real in the classroom 48
  • 49. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ Projeto saRA unindo o virtual e o real na sala de aula
  • 50. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ The Aura of my City Erasmus Project + KA2 (Portugal, Bulgária, Itália e Polónia) https://www.facebook.com/The-Aura-of-My-City-883349645174648/ Projeto saRA the virtual and the real in the classroom 50
  • 51. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ Body planet Magic T-shirt www.bodyplanet.es https://www.youtube.com/watch?time_continue=13&v=QMLsXi99udE 51
  • 52. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ AUGMENTED REALITY: METAVERSE STUDIO 52
  • 53. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ AUGMENTED REALITY: METAVERSE STUDIO 53
  • 54. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ AUGMENTED REALITY: METAVERSE STUDIO 54
  • 55. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/  There are many tools to create Learning objects. Use them!  Flipped classroom can be a solution! Why not?  MOOC can help to improve this solution! Try it!  Augmented reality can help in the simulation of complex environments (or illustrating scenarios) The future can be today! Conclusions: 55
  • 56. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ Los jóvenes en la era de la hiperconectividad: tendencias, claves y miradas Así funciona el ‘shazam del arte’ ‘Realidad aumentada o sentir para vivir’, trabajar las TIC a través de las emociones Augmented reality in education Collaborative augmented reality in education Mathematics and geometry education with collaborative augmented reality Augmented reality: an overview and five directions for AR in education Adicional information: Augmented reality 56
  • 57. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ Iniciação à Programação no 1.º Ciclo do Ensino Básico (8 de Maio de 2019). Consultado em http://www.erte.dge.mec.pt/iniciacao-programacao-no-1o-ciclo-do-ensino-basico Papert, S. (1985). Logo: Computadores e Educação. São Paulo: Editora Brasiliense. Retrieved from https://www.estantevirtual.com.br/sebosaojose/seymour-papert-logo-computadores-e-educacao- 1714393381 Resnick, M., & Rosenbaum, E. (2013). Designing for tinkerability. In M. Honey & D. E. Kanter (Eds.), Design, Make, Play: Growing the Next Generation of STEM Innovators (pp. 163–181). New York: Routledge. https://doi.org/10.4324/9780203108352 Wing, J. M. (2006). Computational thinking. Communications of the ACM, 49(3), 33. https://doi.org/10.1145/1118178.1118215 More information: 57
  • 58. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ Gonçalves, V. & Moreira, J. A. (2019, no prelo). MOOC: as máquinas de ensinar em rede do século XXI. Em Sales, Mary (Org.). Tecnologias Digitais, Redes e Educação: Perspectivas contemporâneas. Salvador: EDUFBA. [capítulo] Gonçalves, Vítor (2018). Oficina de formação sobre moocs para promover novas oportunidades. Em INNODOCT/18. International conference on innovation, documentation and education. Editorial Universitat Politècnica de València. Retrieved from http://www.innodoct.org/pt-pt/livros-innodoct1/ Gonçalves, Vitor (2017) – MOOC: evolução ou revolução na aprendizagem? In Alves, L.; Moreira, J.A. (Orgs.) Tecnologias e aprendizagens: delineando novos espaços de interação. Salvador: Universidade Federal da Bahia. p. 33-56. ISBN 978-85-232-1567-5 http://hdl.handle.net/10198/14497 Gonçalves, Vitor (2016) - Formação contínua de professores a distância baseada em MOOCs. In Mesquita, Cristina; Pires, Manuel Vara; Lopes, Rui Pedro (Eds.) 1.º Encontro Internacional de Formação na Docência (INCTE): livro de atas. Bragança: Instituto Politécnico. p. 115-121. ISBN 978-972-745-206-4. ttps://bibliotecadigital.ipb.pt/handle/10198/13505 More information: 58
  • 59. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ Which choose you? CENOURA: firm and strong  soft and fragile OVO: malleable and fragile  hard CAFÉ: Transform the environment by offering something better and tastier 59
  • 60. ICT in Education | TIC aplicadas a la Educación https://pt.slideshare.net/VitorGonalves9/ Obrigado Gracias Thank you Vitor Gonçalves (vg@ipb.pt) International Relations ESE/IPB Coordinator Educational Technology and Management Information Department Polytechnic Institute of Bragança - School of Education Email: vg@ipb.pt https://pt.slideshare.net/VitorGonalves9/ 60