SlideShare a Scribd company logo
1 of 10
Download to read offline
Ring Documentation, Release 1.9
ā€¢ GL_LUMINANCE16
ā€¢ GL_LUMINANCE4_ALPHA4
ā€¢ GL_LUMINANCE6_ALPHA2
ā€¢ GL_LUMINANCE8_ALPHA8
ā€¢ GL_LUMINANCE12_ALPHA4
ā€¢ GL_LUMINANCE12_ALPHA12
ā€¢ GL_LUMINANCE16_ALPHA16
ā€¢ GL_INTENSITY
ā€¢ GL_INTENSITY4
ā€¢ GL_INTENSITY8
ā€¢ GL_INTENSITY12
ā€¢ GL_INTENSITY16
ā€¢ GL_RGB4
ā€¢ GL_RGB5
ā€¢ GL_RGB8
ā€¢ GL_RGB10
ā€¢ GL_RGB12
ā€¢ GL_RGB16
ā€¢ GL_RGBA2
ā€¢ GL_RGBA4
ā€¢ GL_RGB5_A1
ā€¢ GL_RGBA8
ā€¢ GL_RGB10_A2
ā€¢ GL_RGBA12
ā€¢ GL_RGBA16
ā€¢ GL_TEXTURE_RED_SIZE
ā€¢ GL_TEXTURE_GREEN_SIZE
ā€¢ GL_TEXTURE_BLUE_SIZE
ā€¢ GL_TEXTURE_ALPHA_SIZE
ā€¢ GL_TEXTURE_LUMINANCE_SIZE
ā€¢ GL_TEXTURE_INTENSITY_SIZE
ā€¢ GL_PROXY_TEXTURE_1D
ā€¢ GL_PROXY_TEXTURE_2D
ā€¢ GL_TEXTURE_PRIORITY
ā€¢ GL_TEXTURE_RESIDENT
ā€¢ GL_TEXTURE_BINDING_1D
1409
Ring Documentation, Release 1.9
ā€¢ GL_TEXTURE_BINDING_2D
ā€¢ GL_VERTEX_ARRAY
ā€¢ GL_NORMAL_ARRAY
ā€¢ GL_COLOR_ARRAY
ā€¢ GL_INDEX_ARRAY
ā€¢ GL_TEXTURE_COORD_ARRAY
ā€¢ GL_EDGE_FLAG_ARRAY
ā€¢ GL_VERTEX_ARRAY_SIZE
ā€¢ GL_VERTEX_ARRAY_TYPE
ā€¢ GL_VERTEX_ARRAY_STRIDE
ā€¢ GL_NORMAL_ARRAY_TYPE
ā€¢ GL_NORMAL_ARRAY_STRIDE
ā€¢ GL_COLOR_ARRAY_SIZE
ā€¢ GL_COLOR_ARRAY_TYPE
ā€¢ GL_COLOR_ARRAY_STRIDE
ā€¢ GL_INDEX_ARRAY_TYPE
ā€¢ GL_INDEX_ARRAY_STRIDE
ā€¢ GL_TEXTURE_COORD_ARRAY_SIZE
ā€¢ GL_TEXTURE_COORD_ARRAY_TYPE
ā€¢ GL_TEXTURE_COORD_ARRAY_STRIDE
ā€¢ GL_EDGE_FLAG_ARRAY_STRIDE
ā€¢ GL_VERTEX_ARRAY_POINTER
ā€¢ GL_NORMAL_ARRAY_POINTER
ā€¢ GL_COLOR_ARRAY_POINTER
ā€¢ GL_INDEX_ARRAY_POINTER
ā€¢ GL_TEXTURE_COORD_ARRAY_POINTER
ā€¢ GL_EDGE_FLAG_ARRAY_POINTER
ā€¢ GL_COLOR_INDEX1_EXT
ā€¢ GL_COLOR_INDEX2_EXT
ā€¢ GL_COLOR_INDEX4_EXT
ā€¢ GL_COLOR_INDEX8_EXT
ā€¢ GL_COLOR_INDEX12_EXT
ā€¢ GL_COLOR_INDEX16_EXT
ā€¢ GL_EVAL_BIT
ā€¢ GL_LIST_BIT
ā€¢ GL_TEXTURE_BIT
1410
Ring Documentation, Release 1.9
ā€¢ GL_SCISSOR_BIT
ā€¢ GL_ALL_ATTRIB_BITS
ā€¢ GL_CLIENT_ALL_ATTRIB_BITS
ā€¢ GL_SMOOTH_POINT_SIZE_RANGE
ā€¢ GL_SMOOTH_POINT_SIZE_GRANULARITY
ā€¢ GL_SMOOTH_LINE_WIDTH_RANGE
ā€¢ GL_SMOOTH_LINE_WIDTH_GRANULARITY
ā€¢ GL_UNSIGNED_BYTE_3_3_2
ā€¢ GL_UNSIGNED_SHORT_4_4_4_4
ā€¢ GL_UNSIGNED_SHORT_5_5_5_1
ā€¢ GL_UNSIGNED_INT_8_8_8_8
ā€¢ GL_UNSIGNED_INT_10_10_10_2
ā€¢ GL_RESCALE_NORMAL
ā€¢ GL_TEXTURE_BINDING_3D
ā€¢ GL_PACK_SKIP_IMAGES
ā€¢ GL_PACK_IMAGE_HEIGHT
ā€¢ GL_UNPACK_SKIP_IMAGES
ā€¢ GL_UNPACK_IMAGE_HEIGHT
ā€¢ GL_TEXTURE_3D
ā€¢ GL_PROXY_TEXTURE_3D
ā€¢ GL_TEXTURE_DEPTH
ā€¢ GL_TEXTURE_WRAP_R
ā€¢ GL_MAX_3D_TEXTURE_SIZE
ā€¢ GL_BGR
ā€¢ GL_BGRA
ā€¢ GL_MAX_ELEMENTS_VERTICES
ā€¢ GL_MAX_ELEMENTS_INDICES
ā€¢ GL_CLAMP_TO_EDGE
ā€¢ GL_TEXTURE_MIN_LOD
ā€¢ GL_TEXTURE_MAX_LOD
ā€¢ GL_TEXTURE_BASE_LEVEL
ā€¢ GL_TEXTURE_MAX_LEVEL
ā€¢ GL_LIGHT_MODEL_COLOR_CONTROL
ā€¢ GL_SINGLE_COLOR
ā€¢ GL_SEPARATE_SPECULAR_COLOR
ā€¢ GL_UNSIGNED_BYTE_2_3_3_REV
1411
Ring Documentation, Release 1.9
ā€¢ GL_UNSIGNED_SHORT_5_6_5
ā€¢ GL_UNSIGNED_SHORT_5_6_5_REV
ā€¢ GL_UNSIGNED_SHORT_4_4_4_4_REV
ā€¢ GL_UNSIGNED_SHORT_1_5_5_5_REV
ā€¢ GL_UNSIGNED_INT_8_8_8_8_REV
ā€¢ GL_ALIASED_POINT_SIZE_RANGE
ā€¢ GL_ALIASED_LINE_WIDTH_RANGE
ā€¢ GL_MULTISAMPLE
ā€¢ GL_SAMPLE_ALPHA_TO_COVERAGE
ā€¢ GL_SAMPLE_ALPHA_TO_ONE
ā€¢ GL_SAMPLE_COVERAGE
ā€¢ GL_SAMPLE_BUFFERS
ā€¢ GL_SAMPLES
ā€¢ GL_SAMPLE_COVERAGE_VALUE
ā€¢ GL_SAMPLE_COVERAGE_INVERT
ā€¢ GL_CLAMP_TO_BORDER
ā€¢ GL_TEXTURE0
ā€¢ GL_TEXTURE1
ā€¢ GL_TEXTURE2
ā€¢ GL_TEXTURE3
ā€¢ GL_TEXTURE4
ā€¢ GL_TEXTURE5
ā€¢ GL_TEXTURE6
ā€¢ GL_TEXTURE7
ā€¢ GL_TEXTURE8
ā€¢ GL_TEXTURE9
ā€¢ GL_TEXTURE10
ā€¢ GL_TEXTURE11
ā€¢ GL_TEXTURE12
ā€¢ GL_TEXTURE13
ā€¢ GL_TEXTURE14
ā€¢ GL_TEXTURE15
ā€¢ GL_TEXTURE16
ā€¢ GL_TEXTURE17
ā€¢ GL_TEXTURE18
ā€¢ GL_TEXTURE19
1412
Ring Documentation, Release 1.9
ā€¢ GL_TEXTURE20
ā€¢ GL_TEXTURE21
ā€¢ GL_TEXTURE22
ā€¢ GL_TEXTURE23
ā€¢ GL_TEXTURE24
ā€¢ GL_TEXTURE25
ā€¢ GL_TEXTURE26
ā€¢ GL_TEXTURE27
ā€¢ GL_TEXTURE28
ā€¢ GL_TEXTURE29
ā€¢ GL_TEXTURE30
ā€¢ GL_TEXTURE31
ā€¢ GL_ACTIVE_TEXTURE
ā€¢ GL_CLIENT_ACTIVE_TEXTURE
ā€¢ GL_MAX_TEXTURE_UNITS
ā€¢ GL_TRANSPOSE_MODELVIEW_MATRIX
ā€¢ GL_TRANSPOSE_PROJECTION_MATRIX
ā€¢ GL_TRANSPOSE_TEXTURE_MATRIX
ā€¢ GL_TRANSPOSE_COLOR_MATRIX
ā€¢ GL_SUBTRACT
ā€¢ GL_COMPRESSED_ALPHA
ā€¢ GL_COMPRESSED_LUMINANCE
ā€¢ GL_COMPRESSED_LUMINANCE_ALPHA
ā€¢ GL_COMPRESSED_INTENSITY
ā€¢ GL_COMPRESSED_RGB
ā€¢ GL_COMPRESSED_RGBA
ā€¢ GL_TEXTURE_COMPRESSION_HINT
ā€¢ GL_NORMAL_MAP
ā€¢ GL_REFLECTION_MAP
ā€¢ GL_TEXTURE_CUBE_MAP
ā€¢ GL_TEXTURE_BINDING_CUBE_MAP
ā€¢ GL_TEXTURE_CUBE_MAP_POSITIVE_X
ā€¢ GL_TEXTURE_CUBE_MAP_NEGATIVE_X
ā€¢ GL_TEXTURE_CUBE_MAP_POSITIVE_Y
ā€¢ GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
ā€¢ GL_TEXTURE_CUBE_MAP_POSITIVE_Z
1413
Ring Documentation, Release 1.9
ā€¢ GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
ā€¢ GL_PROXY_TEXTURE_CUBE_MAP
ā€¢ GL_MAX_CUBE_MAP_TEXTURE_SIZE
ā€¢ GL_COMBINE
ā€¢ GL_COMBINE_RGB
ā€¢ GL_COMBINE_ALPHA
ā€¢ GL_RGB_SCALE
ā€¢ GL_ADD_SIGNED
ā€¢ GL_INTERPOLATE
ā€¢ GL_CONSTANT
ā€¢ GL_PRIMARY_COLOR
ā€¢ GL_PREVIOUS
ā€¢ GL_SOURCE0_RGB
ā€¢ GL_SOURCE1_RGB
ā€¢ GL_SOURCE2_RGB
ā€¢ GL_SOURCE0_ALPHA
ā€¢ GL_SOURCE1_ALPHA
ā€¢ GL_SOURCE2_ALPHA
ā€¢ GL_OPERAND0_RGB
ā€¢ GL_OPERAND1_RGB
ā€¢ GL_OPERAND2_RGB
ā€¢ GL_OPERAND0_ALPHA
ā€¢ GL_OPERAND1_ALPHA
ā€¢ GL_OPERAND2_ALPHA
ā€¢ GL_TEXTURE_COMPRESSED_IMAGE_SIZE
ā€¢ GL_TEXTURE_COMPRESSED
ā€¢ GL_NUM_COMPRESSED_TEXTURE_FORMATS
ā€¢ GL_COMPRESSED_TEXTURE_FORMATS
ā€¢ GL_DOT3_RGB
ā€¢ GL_DOT3_RGBA
ā€¢ GL_MULTISAMPLE_BIT
ā€¢ GL_BLEND_DST_RGB
ā€¢ GL_BLEND_SRC_RGB
ā€¢ GL_BLEND_DST_ALPHA
ā€¢ GL_BLEND_SRC_ALPHA
ā€¢ GL_POINT_SIZE_MIN
1414
Ring Documentation, Release 1.9
ā€¢ GL_POINT_SIZE_MAX
ā€¢ GL_POINT_FADE_THRESHOLD_SIZE
ā€¢ GL_POINT_DISTANCE_ATTENUATION
ā€¢ GL_GENERATE_MIPMAP
ā€¢ GL_GENERATE_MIPMAP_HINT
ā€¢ GL_DEPTH_COMPONENT16
ā€¢ GL_DEPTH_COMPONENT24
ā€¢ GL_DEPTH_COMPONENT32
ā€¢ GL_MIRRORED_REPEAT
ā€¢ GL_FOG_COORDINATE_SOURCE
ā€¢ GL_FOG_COORDINATE
ā€¢ GL_FRAGMENT_DEPTH
ā€¢ GL_CURRENT_FOG_COORDINATE
ā€¢ GL_FOG_COORDINATE_ARRAY_TYPE
ā€¢ GL_FOG_COORDINATE_ARRAY_STRIDE
ā€¢ GL_FOG_COORDINATE_ARRAY_POINTER
ā€¢ GL_FOG_COORDINATE_ARRAY
ā€¢ GL_COLOR_SUM
ā€¢ GL_CURRENT_SECONDARY_COLOR
ā€¢ GL_SECONDARY_COLOR_ARRAY_SIZE
ā€¢ GL_SECONDARY_COLOR_ARRAY_TYPE
ā€¢ GL_SECONDARY_COLOR_ARRAY_STRIDE
ā€¢ GL_SECONDARY_COLOR_ARRAY_POINTER
ā€¢ GL_SECONDARY_COLOR_ARRAY
ā€¢ GL_MAX_TEXTURE_LOD_BIAS
ā€¢ GL_TEXTURE_FILTER_CONTROL
ā€¢ GL_TEXTURE_LOD_BIAS
ā€¢ GL_INCR_WRAP
ā€¢ GL_DECR_WRAP
ā€¢ GL_TEXTURE_DEPTH_SIZE
ā€¢ GL_DEPTH_TEXTURE_MODE
ā€¢ GL_TEXTURE_COMPARE_MODE
ā€¢ GL_TEXTURE_COMPARE_FUNC
ā€¢ GL_COMPARE_R_TO_TEXTURE
ā€¢ GL_CURRENT_FOG_COORD
ā€¢ GL_FOG_COORD
1415
Ring Documentation, Release 1.9
ā€¢ GL_FOG_COORD_ARRAY
ā€¢ GL_FOG_COORD_ARRAY_BUFFER_BINDING
ā€¢ GL_FOG_COORD_ARRAY_POINTER
ā€¢ GL_FOG_COORD_ARRAY_STRIDE
ā€¢ GL_FOG_COORD_ARRAY_TYPE
ā€¢ GL_FOG_COORD_SRC
ā€¢ GL_SRC0_ALPHA
ā€¢ GL_SRC0_RGB
ā€¢ GL_SRC1_ALPHA
ā€¢ GL_SRC1_RGB
ā€¢ GL_SRC2_ALPHA
ā€¢ GL_SRC2_RGB
ā€¢ GL_BUFFER_SIZE
ā€¢ GL_BUFFER_USAGE
ā€¢ GL_QUERY_COUNTER_BITS
ā€¢ GL_CURRENT_QUERY
ā€¢ GL_QUERY_RESULT
ā€¢ GL_QUERY_RESULT_AVAILABLE
ā€¢ GL_ARRAY_BUFFER
ā€¢ GL_ELEMENT_ARRAY_BUFFER
ā€¢ GL_ARRAY_BUFFER_BINDING
ā€¢ GL_ELEMENT_ARRAY_BUFFER_BINDING
ā€¢ GL_VERTEX_ARRAY_BUFFER_BINDING
ā€¢ GL_NORMAL_ARRAY_BUFFER_BINDING
ā€¢ GL_COLOR_ARRAY_BUFFER_BINDING
ā€¢ GL_INDEX_ARRAY_BUFFER_BINDING
ā€¢ GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
ā€¢ GL_EDGE_FLAG_ARRAY_BUFFER_BINDING
ā€¢ GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING
ā€¢ GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
ā€¢ GL_WEIGHT_ARRAY_BUFFER_BINDING
ā€¢ GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
ā€¢ GL_READ_ONLY
ā€¢ GL_WRITE_ONLY
ā€¢ GL_READ_WRITE
ā€¢ GL_BUFFER_ACCESS
1416
Ring Documentation, Release 1.9
ā€¢ GL_BUFFER_MAPPED
ā€¢ GL_BUFFER_MAP_POINTER
ā€¢ GL_STREAM_DRAW
ā€¢ GL_STREAM_READ
ā€¢ GL_STREAM_COPY
ā€¢ GL_STATIC_DRAW
ā€¢ GL_STATIC_READ
ā€¢ GL_STATIC_COPY
ā€¢ GL_DYNAMIC_DRAW
ā€¢ GL_DYNAMIC_READ
ā€¢ GL_DYNAMIC_COPY
ā€¢ GL_SAMPLES_PASSED
ā€¢ void glAccum(GLenum op, GLļ¬‚oat value)
ā€¢ void glAlphaFunc(GLenum func, GLclampf ref)
ā€¢ GLboolean glAreTexturesResident(GLsizei n, const GLuint *textures, GLboolean *residences)
ā€¢ void glArrayElement(GLint i)
ā€¢ void glBegin(GLenum mode)
ā€¢ void glBindTexture(GLenum target, GLuint texture)
ā€¢ void glBitmap(GLsizei width, GLsizei height, GLļ¬‚oat xorig, GLļ¬‚oat yorig, GLļ¬‚oat xmove, GLļ¬‚oat ymove,
const GLubyte *bitmap)
ā€¢ void glBlendFunc(GLenum sfactor, GLenum dfactor)
ā€¢ void glCallList(GLuint list)
ā€¢ void glCallLists(GLsizei n, GLenum type, const void *lists)
ā€¢ void glClear(GLbitļ¬eld mask)
ā€¢ void glClearAccum(GLļ¬‚oat red, GLļ¬‚oat green, GLļ¬‚oat blue, GLļ¬‚oat alpha)
ā€¢ void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
ā€¢ void glClearDepth(GLclampd depth)
ā€¢ void glClearIndex(GLļ¬‚oat c)
ā€¢ void glClearStencil(GLint s)
ā€¢ void glClipPlane(GLenum plane, const GLdouble *equation)
ā€¢ void glColor3b(GLbyte red, GLbyte green, GLbyte blue)
ā€¢ void glColor3bv(const GLbyte *v)
ā€¢ void glColor3d(GLdouble red, GLdouble green, GLdouble blue)
ā€¢ void glColor3dv(const GLdouble *v)
ā€¢ void glColor3f(GLļ¬‚oat red, GLļ¬‚oat green, GLļ¬‚oat blue)
ā€¢ void glColor3fv(const GLļ¬‚oat *v)
1417
Ring Documentation, Release 1.9
ā€¢ void glColor3i(GLint red, GLint green, GLint blue)
ā€¢ void glColor3iv(const GLint *v)
ā€¢ void glColor3s(GLshort red, GLshort green, GLshort blue)
ā€¢ void glColor3sv(const GLshort *v)
ā€¢ void glColor3ub(GLubyte red, GLubyte green, GLubyte blue)
ā€¢ void glColor3ubv(const GLubyte *v)
ā€¢ void glColor3ui(GLuint red, GLuint green, GLuint blue)
ā€¢ void glColor3uiv(const GLuint *v)
ā€¢ void glColor3us(GLushort red, GLushort green, GLushort blue)
ā€¢ void glColor3usv(const GLushort *v)
ā€¢ void glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
ā€¢ void glColor4bv(const GLbyte *v)
ā€¢ void glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
ā€¢ void glColor4dv(const GLdouble *v)
ā€¢ void glColor4f(GLļ¬‚oat red, GLļ¬‚oat green, GLļ¬‚oat blue, GLļ¬‚oat alpha)
ā€¢ void glColor4fv(const GLļ¬‚oat *v)
ā€¢ void glColor4i(GLint red, GLint green, GLint blue, GLint alpha)
ā€¢ void glColor4iv(const GLint *v)
ā€¢ void glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha)
ā€¢ void glColor4sv(const GLshort *v)
ā€¢ void glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
ā€¢ void glColor4ubv(const GLubyte *v)
ā€¢ void glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha)
ā€¢ void glColor4uiv(const GLuint *v)
ā€¢ void glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha)
ā€¢ void glColor4usv(const GLushort *v)
ā€¢ void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
ā€¢ void glColorMaterial(GLenum face, GLenum mode)
ā€¢ void glColorPointer(GLint size, GLenum type, GLsizei stride, const void *pointer)
ā€¢ void glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
ā€¢ void glCopyTexImage1D(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei
width, GLint border)
ā€¢ void glCopyTexImage2D(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei
width, GLsizei height, GLint border)
ā€¢ void glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
ā€¢ void glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GL-
sizei width, GLsizei height)
1418

More Related Content

What's hot

The Ring programming language version 1.10 book - Part 158 of 212
The Ring programming language version 1.10 book - Part 158 of 212The Ring programming language version 1.10 book - Part 158 of 212
The Ring programming language version 1.10 book - Part 158 of 212Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.5.4 book - Part 113 of 185
The Ring programming language version 1.5.4 book - Part 113 of 185The Ring programming language version 1.5.4 book - Part 113 of 185
The Ring programming language version 1.5.4 book - Part 113 of 185Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.5.2 book - Part 157 of 181
The Ring programming language version 1.5.2 book - Part 157 of 181The Ring programming language version 1.5.2 book - Part 157 of 181
The Ring programming language version 1.5.2 book - Part 157 of 181Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.8 book - Part 163 of 202
The Ring programming language version 1.8 book - Part 163 of 202The Ring programming language version 1.8 book - Part 163 of 202
The Ring programming language version 1.8 book - Part 163 of 202Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.5.4 book - Part 108 of 185
The Ring programming language version 1.5.4 book - Part 108 of 185The Ring programming language version 1.5.4 book - Part 108 of 185
The Ring programming language version 1.5.4 book - Part 108 of 185Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.8 book - Part 168 of 202
The Ring programming language version 1.8 book - Part 168 of 202The Ring programming language version 1.8 book - Part 168 of 202
The Ring programming language version 1.8 book - Part 168 of 202Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.8 book - Part 141 of 202
The Ring programming language version 1.8 book - Part 141 of 202The Ring programming language version 1.8 book - Part 141 of 202
The Ring programming language version 1.8 book - Part 141 of 202Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.5.4 book - Part 98 of 185
The Ring programming language version 1.5.4 book - Part 98 of 185The Ring programming language version 1.5.4 book - Part 98 of 185
The Ring programming language version 1.5.4 book - Part 98 of 185Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.6 book - Part 140 of 189
The Ring programming language version 1.6 book - Part 140 of 189The Ring programming language version 1.6 book - Part 140 of 189
The Ring programming language version 1.6 book - Part 140 of 189Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.5.2 book - Part 119 of 181
The Ring programming language version 1.5.2 book - Part 119 of 181The Ring programming language version 1.5.2 book - Part 119 of 181
The Ring programming language version 1.5.2 book - Part 119 of 181Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.5.4 book - Part 141 of 185
The Ring programming language version 1.5.4 book - Part 141 of 185The Ring programming language version 1.5.4 book - Part 141 of 185
The Ring programming language version 1.5.4 book - Part 141 of 185Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.8 book - Part 195 of 202
The Ring programming language version 1.8 book - Part 195 of 202The Ring programming language version 1.8 book - Part 195 of 202
The Ring programming language version 1.8 book - Part 195 of 202Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.5.4 book - Part 121 of 185
The Ring programming language version 1.5.4 book - Part 121 of 185The Ring programming language version 1.5.4 book - Part 121 of 185
The Ring programming language version 1.5.4 book - Part 121 of 185Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.6 book - Part 108 of 189
The Ring programming language version 1.6 book - Part 108 of 189The Ring programming language version 1.6 book - Part 108 of 189
The Ring programming language version 1.6 book - Part 108 of 189Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.5.4 book - Part 122 of 185
The Ring programming language version 1.5.4 book - Part 122 of 185The Ring programming language version 1.5.4 book - Part 122 of 185
The Ring programming language version 1.5.4 book - Part 122 of 185Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.8 book - Part 196 of 202
The Ring programming language version 1.8 book - Part 196 of 202The Ring programming language version 1.8 book - Part 196 of 202
The Ring programming language version 1.8 book - Part 196 of 202Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.5.1 book - Part 118 of 180
The Ring programming language version 1.5.1 book - Part 118 of 180 The Ring programming language version 1.5.1 book - Part 118 of 180
The Ring programming language version 1.5.1 book - Part 118 of 180 Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.8 book - Part 145 of 202
The Ring programming language version 1.8 book - Part 145 of 202The Ring programming language version 1.8 book - Part 145 of 202
The Ring programming language version 1.8 book - Part 145 of 202Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.7 book - Part 185 of 196
The Ring programming language version 1.7 book - Part 185 of 196The Ring programming language version 1.7 book - Part 185 of 196
The Ring programming language version 1.7 book - Part 185 of 196Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.7 book - Part 143 of 196
The Ring programming language version 1.7 book - Part 143 of 196The Ring programming language version 1.7 book - Part 143 of 196
The Ring programming language version 1.7 book - Part 143 of 196Mahmoud Samir Fayed
Ā 

What's hot (20)

The Ring programming language version 1.10 book - Part 158 of 212
The Ring programming language version 1.10 book - Part 158 of 212The Ring programming language version 1.10 book - Part 158 of 212
The Ring programming language version 1.10 book - Part 158 of 212
Ā 
The Ring programming language version 1.5.4 book - Part 113 of 185
The Ring programming language version 1.5.4 book - Part 113 of 185The Ring programming language version 1.5.4 book - Part 113 of 185
The Ring programming language version 1.5.4 book - Part 113 of 185
Ā 
The Ring programming language version 1.5.2 book - Part 157 of 181
The Ring programming language version 1.5.2 book - Part 157 of 181The Ring programming language version 1.5.2 book - Part 157 of 181
The Ring programming language version 1.5.2 book - Part 157 of 181
Ā 
The Ring programming language version 1.8 book - Part 163 of 202
The Ring programming language version 1.8 book - Part 163 of 202The Ring programming language version 1.8 book - Part 163 of 202
The Ring programming language version 1.8 book - Part 163 of 202
Ā 
The Ring programming language version 1.5.4 book - Part 108 of 185
The Ring programming language version 1.5.4 book - Part 108 of 185The Ring programming language version 1.5.4 book - Part 108 of 185
The Ring programming language version 1.5.4 book - Part 108 of 185
Ā 
The Ring programming language version 1.8 book - Part 168 of 202
The Ring programming language version 1.8 book - Part 168 of 202The Ring programming language version 1.8 book - Part 168 of 202
The Ring programming language version 1.8 book - Part 168 of 202
Ā 
The Ring programming language version 1.8 book - Part 141 of 202
The Ring programming language version 1.8 book - Part 141 of 202The Ring programming language version 1.8 book - Part 141 of 202
The Ring programming language version 1.8 book - Part 141 of 202
Ā 
The Ring programming language version 1.5.4 book - Part 98 of 185
The Ring programming language version 1.5.4 book - Part 98 of 185The Ring programming language version 1.5.4 book - Part 98 of 185
The Ring programming language version 1.5.4 book - Part 98 of 185
Ā 
The Ring programming language version 1.6 book - Part 140 of 189
The Ring programming language version 1.6 book - Part 140 of 189The Ring programming language version 1.6 book - Part 140 of 189
The Ring programming language version 1.6 book - Part 140 of 189
Ā 
The Ring programming language version 1.5.2 book - Part 119 of 181
The Ring programming language version 1.5.2 book - Part 119 of 181The Ring programming language version 1.5.2 book - Part 119 of 181
The Ring programming language version 1.5.2 book - Part 119 of 181
Ā 
The Ring programming language version 1.5.4 book - Part 141 of 185
The Ring programming language version 1.5.4 book - Part 141 of 185The Ring programming language version 1.5.4 book - Part 141 of 185
The Ring programming language version 1.5.4 book - Part 141 of 185
Ā 
The Ring programming language version 1.8 book - Part 195 of 202
The Ring programming language version 1.8 book - Part 195 of 202The Ring programming language version 1.8 book - Part 195 of 202
The Ring programming language version 1.8 book - Part 195 of 202
Ā 
The Ring programming language version 1.5.4 book - Part 121 of 185
The Ring programming language version 1.5.4 book - Part 121 of 185The Ring programming language version 1.5.4 book - Part 121 of 185
The Ring programming language version 1.5.4 book - Part 121 of 185
Ā 
The Ring programming language version 1.6 book - Part 108 of 189
The Ring programming language version 1.6 book - Part 108 of 189The Ring programming language version 1.6 book - Part 108 of 189
The Ring programming language version 1.6 book - Part 108 of 189
Ā 
The Ring programming language version 1.5.4 book - Part 122 of 185
The Ring programming language version 1.5.4 book - Part 122 of 185The Ring programming language version 1.5.4 book - Part 122 of 185
The Ring programming language version 1.5.4 book - Part 122 of 185
Ā 
The Ring programming language version 1.8 book - Part 196 of 202
The Ring programming language version 1.8 book - Part 196 of 202The Ring programming language version 1.8 book - Part 196 of 202
The Ring programming language version 1.8 book - Part 196 of 202
Ā 
The Ring programming language version 1.5.1 book - Part 118 of 180
The Ring programming language version 1.5.1 book - Part 118 of 180 The Ring programming language version 1.5.1 book - Part 118 of 180
The Ring programming language version 1.5.1 book - Part 118 of 180
Ā 
The Ring programming language version 1.8 book - Part 145 of 202
The Ring programming language version 1.8 book - Part 145 of 202The Ring programming language version 1.8 book - Part 145 of 202
The Ring programming language version 1.8 book - Part 145 of 202
Ā 
The Ring programming language version 1.7 book - Part 185 of 196
The Ring programming language version 1.7 book - Part 185 of 196The Ring programming language version 1.7 book - Part 185 of 196
The Ring programming language version 1.7 book - Part 185 of 196
Ā 
The Ring programming language version 1.7 book - Part 143 of 196
The Ring programming language version 1.7 book - Part 143 of 196The Ring programming language version 1.7 book - Part 143 of 196
The Ring programming language version 1.7 book - Part 143 of 196
Ā 

Similar to The Ring programming language version 1.9 book - Part 145 of 210

The Ring programming language version 1.5.3 book - Part 111 of 184
The Ring programming language version 1.5.3 book - Part 111 of 184The Ring programming language version 1.5.3 book - Part 111 of 184
The Ring programming language version 1.5.3 book - Part 111 of 184Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.9 book - Part 161 of 210
The Ring programming language version 1.9 book - Part 161 of 210 The Ring programming language version 1.9 book - Part 161 of 210
The Ring programming language version 1.9 book - Part 161 of 210 Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.7 book - Part 153 of 196
The Ring programming language version 1.7 book - Part 153 of 196The Ring programming language version 1.7 book - Part 153 of 196
The Ring programming language version 1.7 book - Part 153 of 196Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.10 book - Part 168 of 212
The Ring programming language version 1.10 book - Part 168 of 212The Ring programming language version 1.10 book - Part 168 of 212
The Ring programming language version 1.10 book - Part 168 of 212Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.9 book - Part 193 of 210
The Ring programming language version 1.9 book - Part 193 of 210The Ring programming language version 1.9 book - Part 193 of 210
The Ring programming language version 1.9 book - Part 193 of 210Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.5.1 book - Part 151 of 180
The Ring programming language version 1.5.1 book - Part 151 of 180 The Ring programming language version 1.5.1 book - Part 151 of 180
The Ring programming language version 1.5.1 book - Part 151 of 180 Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.6 book - Part 135 of 189
The Ring programming language version 1.6 book - Part 135 of 189The Ring programming language version 1.6 book - Part 135 of 189
The Ring programming language version 1.6 book - Part 135 of 189Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.8 book - Part 149 of 202
The Ring programming language version 1.8 book - Part 149 of 202The Ring programming language version 1.8 book - Part 149 of 202
The Ring programming language version 1.8 book - Part 149 of 202Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.5.3 book - Part 159 of 194
The Ring programming language version 1.5.3 book - Part 159 of 194The Ring programming language version 1.5.3 book - Part 159 of 194
The Ring programming language version 1.5.3 book - Part 159 of 194Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.9 book - Part 175 of 210
The Ring programming language version 1.9 book - Part 175 of 210The Ring programming language version 1.9 book - Part 175 of 210
The Ring programming language version 1.9 book - Part 175 of 210Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.5.4 book - Part 136 of 185
The Ring programming language version 1.5.4 book - Part 136 of 185The Ring programming language version 1.5.4 book - Part 136 of 185
The Ring programming language version 1.5.4 book - Part 136 of 185Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.10 book - Part 187 of 212
The Ring programming language version 1.10 book - Part 187 of 212The Ring programming language version 1.10 book - Part 187 of 212
The Ring programming language version 1.10 book - Part 187 of 212Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.5.3 book - Part 127 of 184
The Ring programming language version 1.5.3 book - Part 127 of 184The Ring programming language version 1.5.3 book - Part 127 of 184
The Ring programming language version 1.5.3 book - Part 127 of 184Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.7 book - Part 167 of 196
The Ring programming language version 1.7 book - Part 167 of 196The Ring programming language version 1.7 book - Part 167 of 196
The Ring programming language version 1.7 book - Part 167 of 196Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.10 book - Part 182 of 212
The Ring programming language version 1.10 book - Part 182 of 212The Ring programming language version 1.10 book - Part 182 of 212
The Ring programming language version 1.10 book - Part 182 of 212Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.9 book - Part 203 of 210
The Ring programming language version 1.9 book - Part 203 of 210The Ring programming language version 1.9 book - Part 203 of 210
The Ring programming language version 1.9 book - Part 203 of 210Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.6 book - Part 105 of 189
The Ring programming language version 1.6 book - Part 105 of 189The Ring programming language version 1.6 book - Part 105 of 189
The Ring programming language version 1.6 book - Part 105 of 189Mahmoud Samir Fayed
Ā 

Similar to The Ring programming language version 1.9 book - Part 145 of 210 (17)

The Ring programming language version 1.5.3 book - Part 111 of 184
The Ring programming language version 1.5.3 book - Part 111 of 184The Ring programming language version 1.5.3 book - Part 111 of 184
The Ring programming language version 1.5.3 book - Part 111 of 184
Ā 
The Ring programming language version 1.9 book - Part 161 of 210
The Ring programming language version 1.9 book - Part 161 of 210 The Ring programming language version 1.9 book - Part 161 of 210
The Ring programming language version 1.9 book - Part 161 of 210
Ā 
The Ring programming language version 1.7 book - Part 153 of 196
The Ring programming language version 1.7 book - Part 153 of 196The Ring programming language version 1.7 book - Part 153 of 196
The Ring programming language version 1.7 book - Part 153 of 196
Ā 
The Ring programming language version 1.10 book - Part 168 of 212
The Ring programming language version 1.10 book - Part 168 of 212The Ring programming language version 1.10 book - Part 168 of 212
The Ring programming language version 1.10 book - Part 168 of 212
Ā 
The Ring programming language version 1.9 book - Part 193 of 210
The Ring programming language version 1.9 book - Part 193 of 210The Ring programming language version 1.9 book - Part 193 of 210
The Ring programming language version 1.9 book - Part 193 of 210
Ā 
The Ring programming language version 1.5.1 book - Part 151 of 180
The Ring programming language version 1.5.1 book - Part 151 of 180 The Ring programming language version 1.5.1 book - Part 151 of 180
The Ring programming language version 1.5.1 book - Part 151 of 180
Ā 
The Ring programming language version 1.6 book - Part 135 of 189
The Ring programming language version 1.6 book - Part 135 of 189The Ring programming language version 1.6 book - Part 135 of 189
The Ring programming language version 1.6 book - Part 135 of 189
Ā 
The Ring programming language version 1.8 book - Part 149 of 202
The Ring programming language version 1.8 book - Part 149 of 202The Ring programming language version 1.8 book - Part 149 of 202
The Ring programming language version 1.8 book - Part 149 of 202
Ā 
The Ring programming language version 1.5.3 book - Part 159 of 194
The Ring programming language version 1.5.3 book - Part 159 of 194The Ring programming language version 1.5.3 book - Part 159 of 194
The Ring programming language version 1.5.3 book - Part 159 of 194
Ā 
The Ring programming language version 1.9 book - Part 175 of 210
The Ring programming language version 1.9 book - Part 175 of 210The Ring programming language version 1.9 book - Part 175 of 210
The Ring programming language version 1.9 book - Part 175 of 210
Ā 
The Ring programming language version 1.5.4 book - Part 136 of 185
The Ring programming language version 1.5.4 book - Part 136 of 185The Ring programming language version 1.5.4 book - Part 136 of 185
The Ring programming language version 1.5.4 book - Part 136 of 185
Ā 
The Ring programming language version 1.10 book - Part 187 of 212
The Ring programming language version 1.10 book - Part 187 of 212The Ring programming language version 1.10 book - Part 187 of 212
The Ring programming language version 1.10 book - Part 187 of 212
Ā 
The Ring programming language version 1.5.3 book - Part 127 of 184
The Ring programming language version 1.5.3 book - Part 127 of 184The Ring programming language version 1.5.3 book - Part 127 of 184
The Ring programming language version 1.5.3 book - Part 127 of 184
Ā 
The Ring programming language version 1.7 book - Part 167 of 196
The Ring programming language version 1.7 book - Part 167 of 196The Ring programming language version 1.7 book - Part 167 of 196
The Ring programming language version 1.7 book - Part 167 of 196
Ā 
The Ring programming language version 1.10 book - Part 182 of 212
The Ring programming language version 1.10 book - Part 182 of 212The Ring programming language version 1.10 book - Part 182 of 212
The Ring programming language version 1.10 book - Part 182 of 212
Ā 
The Ring programming language version 1.9 book - Part 203 of 210
The Ring programming language version 1.9 book - Part 203 of 210The Ring programming language version 1.9 book - Part 203 of 210
The Ring programming language version 1.9 book - Part 203 of 210
Ā 
The Ring programming language version 1.6 book - Part 105 of 189
The Ring programming language version 1.6 book - Part 105 of 189The Ring programming language version 1.6 book - Part 105 of 189
The Ring programming language version 1.6 book - Part 105 of 189
Ā 

More from Mahmoud Samir Fayed

The Ring programming language version 1.10 book - Part 212 of 212
The Ring programming language version 1.10 book - Part 212 of 212The Ring programming language version 1.10 book - Part 212 of 212
The Ring programming language version 1.10 book - Part 212 of 212Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.10 book - Part 211 of 212
The Ring programming language version 1.10 book - Part 211 of 212The Ring programming language version 1.10 book - Part 211 of 212
The Ring programming language version 1.10 book - Part 211 of 212Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.10 book - Part 210 of 212
The Ring programming language version 1.10 book - Part 210 of 212The Ring programming language version 1.10 book - Part 210 of 212
The Ring programming language version 1.10 book - Part 210 of 212Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.10 book - Part 208 of 212
The Ring programming language version 1.10 book - Part 208 of 212The Ring programming language version 1.10 book - Part 208 of 212
The Ring programming language version 1.10 book - Part 208 of 212Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.10 book - Part 207 of 212
The Ring programming language version 1.10 book - Part 207 of 212The Ring programming language version 1.10 book - Part 207 of 212
The Ring programming language version 1.10 book - Part 207 of 212Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.10 book - Part 205 of 212
The Ring programming language version 1.10 book - Part 205 of 212The Ring programming language version 1.10 book - Part 205 of 212
The Ring programming language version 1.10 book - Part 205 of 212Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.10 book - Part 206 of 212
The Ring programming language version 1.10 book - Part 206 of 212The Ring programming language version 1.10 book - Part 206 of 212
The Ring programming language version 1.10 book - Part 206 of 212Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.10 book - Part 204 of 212
The Ring programming language version 1.10 book - Part 204 of 212The Ring programming language version 1.10 book - Part 204 of 212
The Ring programming language version 1.10 book - Part 204 of 212Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.10 book - Part 203 of 212
The Ring programming language version 1.10 book - Part 203 of 212The Ring programming language version 1.10 book - Part 203 of 212
The Ring programming language version 1.10 book - Part 203 of 212Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.10 book - Part 202 of 212
The Ring programming language version 1.10 book - Part 202 of 212The Ring programming language version 1.10 book - Part 202 of 212
The Ring programming language version 1.10 book - Part 202 of 212Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.10 book - Part 200 of 212
The Ring programming language version 1.10 book - Part 200 of 212The Ring programming language version 1.10 book - Part 200 of 212
The Ring programming language version 1.10 book - Part 200 of 212Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.10 book - Part 199 of 212
The Ring programming language version 1.10 book - Part 199 of 212The Ring programming language version 1.10 book - Part 199 of 212
The Ring programming language version 1.10 book - Part 199 of 212Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.10 book - Part 198 of 212
The Ring programming language version 1.10 book - Part 198 of 212The Ring programming language version 1.10 book - Part 198 of 212
The Ring programming language version 1.10 book - Part 198 of 212Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.10 book - Part 197 of 212
The Ring programming language version 1.10 book - Part 197 of 212The Ring programming language version 1.10 book - Part 197 of 212
The Ring programming language version 1.10 book - Part 197 of 212Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.10 book - Part 196 of 212
The Ring programming language version 1.10 book - Part 196 of 212The Ring programming language version 1.10 book - Part 196 of 212
The Ring programming language version 1.10 book - Part 196 of 212Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.10 book - Part 195 of 212
The Ring programming language version 1.10 book - Part 195 of 212The Ring programming language version 1.10 book - Part 195 of 212
The Ring programming language version 1.10 book - Part 195 of 212Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.10 book - Part 194 of 212
The Ring programming language version 1.10 book - Part 194 of 212The Ring programming language version 1.10 book - Part 194 of 212
The Ring programming language version 1.10 book - Part 194 of 212Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.10 book - Part 193 of 212
The Ring programming language version 1.10 book - Part 193 of 212The Ring programming language version 1.10 book - Part 193 of 212
The Ring programming language version 1.10 book - Part 193 of 212Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.10 book - Part 192 of 212
The Ring programming language version 1.10 book - Part 192 of 212The Ring programming language version 1.10 book - Part 192 of 212
The Ring programming language version 1.10 book - Part 192 of 212Mahmoud Samir Fayed
Ā 
The Ring programming language version 1.10 book - Part 191 of 212
The Ring programming language version 1.10 book - Part 191 of 212The Ring programming language version 1.10 book - Part 191 of 212
The Ring programming language version 1.10 book - Part 191 of 212Mahmoud Samir Fayed
Ā 

More from Mahmoud Samir Fayed (20)

The Ring programming language version 1.10 book - Part 212 of 212
The Ring programming language version 1.10 book - Part 212 of 212The Ring programming language version 1.10 book - Part 212 of 212
The Ring programming language version 1.10 book - Part 212 of 212
Ā 
The Ring programming language version 1.10 book - Part 211 of 212
The Ring programming language version 1.10 book - Part 211 of 212The Ring programming language version 1.10 book - Part 211 of 212
The Ring programming language version 1.10 book - Part 211 of 212
Ā 
The Ring programming language version 1.10 book - Part 210 of 212
The Ring programming language version 1.10 book - Part 210 of 212The Ring programming language version 1.10 book - Part 210 of 212
The Ring programming language version 1.10 book - Part 210 of 212
Ā 
The Ring programming language version 1.10 book - Part 208 of 212
The Ring programming language version 1.10 book - Part 208 of 212The Ring programming language version 1.10 book - Part 208 of 212
The Ring programming language version 1.10 book - Part 208 of 212
Ā 
The Ring programming language version 1.10 book - Part 207 of 212
The Ring programming language version 1.10 book - Part 207 of 212The Ring programming language version 1.10 book - Part 207 of 212
The Ring programming language version 1.10 book - Part 207 of 212
Ā 
The Ring programming language version 1.10 book - Part 205 of 212
The Ring programming language version 1.10 book - Part 205 of 212The Ring programming language version 1.10 book - Part 205 of 212
The Ring programming language version 1.10 book - Part 205 of 212
Ā 
The Ring programming language version 1.10 book - Part 206 of 212
The Ring programming language version 1.10 book - Part 206 of 212The Ring programming language version 1.10 book - Part 206 of 212
The Ring programming language version 1.10 book - Part 206 of 212
Ā 
The Ring programming language version 1.10 book - Part 204 of 212
The Ring programming language version 1.10 book - Part 204 of 212The Ring programming language version 1.10 book - Part 204 of 212
The Ring programming language version 1.10 book - Part 204 of 212
Ā 
The Ring programming language version 1.10 book - Part 203 of 212
The Ring programming language version 1.10 book - Part 203 of 212The Ring programming language version 1.10 book - Part 203 of 212
The Ring programming language version 1.10 book - Part 203 of 212
Ā 
The Ring programming language version 1.10 book - Part 202 of 212
The Ring programming language version 1.10 book - Part 202 of 212The Ring programming language version 1.10 book - Part 202 of 212
The Ring programming language version 1.10 book - Part 202 of 212
Ā 
The Ring programming language version 1.10 book - Part 200 of 212
The Ring programming language version 1.10 book - Part 200 of 212The Ring programming language version 1.10 book - Part 200 of 212
The Ring programming language version 1.10 book - Part 200 of 212
Ā 
The Ring programming language version 1.10 book - Part 199 of 212
The Ring programming language version 1.10 book - Part 199 of 212The Ring programming language version 1.10 book - Part 199 of 212
The Ring programming language version 1.10 book - Part 199 of 212
Ā 
The Ring programming language version 1.10 book - Part 198 of 212
The Ring programming language version 1.10 book - Part 198 of 212The Ring programming language version 1.10 book - Part 198 of 212
The Ring programming language version 1.10 book - Part 198 of 212
Ā 
The Ring programming language version 1.10 book - Part 197 of 212
The Ring programming language version 1.10 book - Part 197 of 212The Ring programming language version 1.10 book - Part 197 of 212
The Ring programming language version 1.10 book - Part 197 of 212
Ā 
The Ring programming language version 1.10 book - Part 196 of 212
The Ring programming language version 1.10 book - Part 196 of 212The Ring programming language version 1.10 book - Part 196 of 212
The Ring programming language version 1.10 book - Part 196 of 212
Ā 
The Ring programming language version 1.10 book - Part 195 of 212
The Ring programming language version 1.10 book - Part 195 of 212The Ring programming language version 1.10 book - Part 195 of 212
The Ring programming language version 1.10 book - Part 195 of 212
Ā 
The Ring programming language version 1.10 book - Part 194 of 212
The Ring programming language version 1.10 book - Part 194 of 212The Ring programming language version 1.10 book - Part 194 of 212
The Ring programming language version 1.10 book - Part 194 of 212
Ā 
The Ring programming language version 1.10 book - Part 193 of 212
The Ring programming language version 1.10 book - Part 193 of 212The Ring programming language version 1.10 book - Part 193 of 212
The Ring programming language version 1.10 book - Part 193 of 212
Ā 
The Ring programming language version 1.10 book - Part 192 of 212
The Ring programming language version 1.10 book - Part 192 of 212The Ring programming language version 1.10 book - Part 192 of 212
The Ring programming language version 1.10 book - Part 192 of 212
Ā 
The Ring programming language version 1.10 book - Part 191 of 212
The Ring programming language version 1.10 book - Part 191 of 212The Ring programming language version 1.10 book - Part 191 of 212
The Ring programming language version 1.10 book - Part 191 of 212
Ā 

Recently uploaded

Weeding your micro service landscape.pdf
Weeding your micro service landscape.pdfWeeding your micro service landscape.pdf
Weeding your micro service landscape.pdftimtebeek1
Ā 
Workshop - Architecting Innovative Graph Applications- GraphSummit Milan
Workshop -  Architecting Innovative Graph Applications- GraphSummit MilanWorkshop -  Architecting Innovative Graph Applications- GraphSummit Milan
Workshop - Architecting Innovative Graph Applications- GraphSummit MilanNeo4j
Ā 
From Knowledge Graphs via Lego Bricks to scientific conversations.pptx
From Knowledge Graphs via Lego Bricks to scientific conversations.pptxFrom Knowledge Graphs via Lego Bricks to scientific conversations.pptx
From Knowledge Graphs via Lego Bricks to scientific conversations.pptxNeo4j
Ā 
Novo Nordisk: When Knowledge Graphs meet LLMs
Novo Nordisk: When Knowledge Graphs meet LLMsNovo Nordisk: When Knowledge Graphs meet LLMs
Novo Nordisk: When Knowledge Graphs meet LLMsNeo4j
Ā 
Auto Affiliate AI Earns First Commission in 3 Hours..pdf
Auto Affiliate  AI Earns First Commission in 3 Hours..pdfAuto Affiliate  AI Earns First Commission in 3 Hours..pdf
Auto Affiliate AI Earns First Commission in 3 Hours..pdfSelfMade bd
Ā 
The mythical technical debt. (Brooke, please, forgive me)
The mythical technical debt. (Brooke, please, forgive me)The mythical technical debt. (Brooke, please, forgive me)
The mythical technical debt. (Brooke, please, forgive me)Roberto Bettazzoni
Ā 
Team Transformation Tactics for Holistic Testing and Quality (NewCrafts Paris...
Team Transformation Tactics for Holistic Testing and Quality (NewCrafts Paris...Team Transformation Tactics for Holistic Testing and Quality (NewCrafts Paris...
Team Transformation Tactics for Holistic Testing and Quality (NewCrafts Paris...Lisi Hocke
Ā 
Community is Just as Important as Code by Andrea Goulet
Community is Just as Important as Code by Andrea GouletCommunity is Just as Important as Code by Andrea Goulet
Community is Just as Important as Code by Andrea GouletAndrea Goulet
Ā 
Prompt Engineering - an Art, a Science, or your next Job Title?
Prompt Engineering - an Art, a Science, or your next Job Title?Prompt Engineering - an Art, a Science, or your next Job Title?
Prompt Engineering - an Art, a Science, or your next Job Title?Maxim Salnikov
Ā 
UNI DI NAPOLI FEDERICO II - Il ruolo dei grafi nell'AI Conversazionale Ibrida
UNI DI NAPOLI FEDERICO II - Il ruolo dei grafi nell'AI Conversazionale IbridaUNI DI NAPOLI FEDERICO II - Il ruolo dei grafi nell'AI Conversazionale Ibrida
UNI DI NAPOLI FEDERICO II - Il ruolo dei grafi nell'AI Conversazionale IbridaNeo4j
Ā 
CERVED e Neo4j su una nuvola, migrazione ed evoluzione di un grafo mission cr...
CERVED e Neo4j su una nuvola, migrazione ed evoluzione di un grafo mission cr...CERVED e Neo4j su una nuvola, migrazione ed evoluzione di un grafo mission cr...
CERVED e Neo4j su una nuvola, migrazione ed evoluzione di un grafo mission cr...Neo4j
Ā 
Evolving Data Governance for the Real-time Streaming and AI Era
Evolving Data Governance for the Real-time Streaming and AI EraEvolving Data Governance for the Real-time Streaming and AI Era
Evolving Data Governance for the Real-time Streaming and AI Eraconfluent
Ā 
Abortion Pills For Sale WhatsApp[[+27737758557]] In Birch Acres, Abortion Pil...
Abortion Pills For Sale WhatsApp[[+27737758557]] In Birch Acres, Abortion Pil...Abortion Pills For Sale WhatsApp[[+27737758557]] In Birch Acres, Abortion Pil...
Abortion Pills For Sale WhatsApp[[+27737758557]] In Birch Acres, Abortion Pil...drm1699
Ā 
Automate your OpenSIPS config tests - OpenSIPS Summit 2024
Automate your OpenSIPS config tests - OpenSIPS Summit 2024Automate your OpenSIPS config tests - OpenSIPS Summit 2024
Automate your OpenSIPS config tests - OpenSIPS Summit 2024Andreas Granig
Ā 
GraphSummit Milan - Neo4j: The Art of the Possible with Graph
GraphSummit Milan - Neo4j: The Art of the Possible with GraphGraphSummit Milan - Neo4j: The Art of the Possible with Graph
GraphSummit Milan - Neo4j: The Art of the Possible with GraphNeo4j
Ā 
Lessons Learned from Building a Serverless Notifications System.pdf
Lessons Learned from Building a Serverless Notifications System.pdfLessons Learned from Building a Serverless Notifications System.pdf
Lessons Learned from Building a Serverless Notifications System.pdfSrushith Repakula
Ā 
Modern binary build systems - PyCon 2024
Modern binary build systems - PyCon 2024Modern binary build systems - PyCon 2024
Modern binary build systems - PyCon 2024Henry Schreiner
Ā 

Recently uploaded (20)

Weeding your micro service landscape.pdf
Weeding your micro service landscape.pdfWeeding your micro service landscape.pdf
Weeding your micro service landscape.pdf
Ā 
Workshop - Architecting Innovative Graph Applications- GraphSummit Milan
Workshop -  Architecting Innovative Graph Applications- GraphSummit MilanWorkshop -  Architecting Innovative Graph Applications- GraphSummit Milan
Workshop - Architecting Innovative Graph Applications- GraphSummit Milan
Ā 
From Knowledge Graphs via Lego Bricks to scientific conversations.pptx
From Knowledge Graphs via Lego Bricks to scientific conversations.pptxFrom Knowledge Graphs via Lego Bricks to scientific conversations.pptx
From Knowledge Graphs via Lego Bricks to scientific conversations.pptx
Ā 
Novo Nordisk: When Knowledge Graphs meet LLMs
Novo Nordisk: When Knowledge Graphs meet LLMsNovo Nordisk: When Knowledge Graphs meet LLMs
Novo Nordisk: When Knowledge Graphs meet LLMs
Ā 
Abortion Pill Prices Turfloop ](+27832195400*)[ šŸ„ Women's Abortion Clinic in ...
Abortion Pill Prices Turfloop ](+27832195400*)[ šŸ„ Women's Abortion Clinic in ...Abortion Pill Prices Turfloop ](+27832195400*)[ šŸ„ Women's Abortion Clinic in ...
Abortion Pill Prices Turfloop ](+27832195400*)[ šŸ„ Women's Abortion Clinic in ...
Ā 
Abortion Clinic In Springs ](+27832195400*)[ šŸ„ Safe Abortion Pills in Springs...
Abortion Clinic In Springs ](+27832195400*)[ šŸ„ Safe Abortion Pills in Springs...Abortion Clinic In Springs ](+27832195400*)[ šŸ„ Safe Abortion Pills in Springs...
Abortion Clinic In Springs ](+27832195400*)[ šŸ„ Safe Abortion Pills in Springs...
Ā 
Auto Affiliate AI Earns First Commission in 3 Hours..pdf
Auto Affiliate  AI Earns First Commission in 3 Hours..pdfAuto Affiliate  AI Earns First Commission in 3 Hours..pdf
Auto Affiliate AI Earns First Commission in 3 Hours..pdf
Ā 
The mythical technical debt. (Brooke, please, forgive me)
The mythical technical debt. (Brooke, please, forgive me)The mythical technical debt. (Brooke, please, forgive me)
The mythical technical debt. (Brooke, please, forgive me)
Ā 
Team Transformation Tactics for Holistic Testing and Quality (NewCrafts Paris...
Team Transformation Tactics for Holistic Testing and Quality (NewCrafts Paris...Team Transformation Tactics for Holistic Testing and Quality (NewCrafts Paris...
Team Transformation Tactics for Holistic Testing and Quality (NewCrafts Paris...
Ā 
Community is Just as Important as Code by Andrea Goulet
Community is Just as Important as Code by Andrea GouletCommunity is Just as Important as Code by Andrea Goulet
Community is Just as Important as Code by Andrea Goulet
Ā 
Prompt Engineering - an Art, a Science, or your next Job Title?
Prompt Engineering - an Art, a Science, or your next Job Title?Prompt Engineering - an Art, a Science, or your next Job Title?
Prompt Engineering - an Art, a Science, or your next Job Title?
Ā 
UNI DI NAPOLI FEDERICO II - Il ruolo dei grafi nell'AI Conversazionale Ibrida
UNI DI NAPOLI FEDERICO II - Il ruolo dei grafi nell'AI Conversazionale IbridaUNI DI NAPOLI FEDERICO II - Il ruolo dei grafi nell'AI Conversazionale Ibrida
UNI DI NAPOLI FEDERICO II - Il ruolo dei grafi nell'AI Conversazionale Ibrida
Ā 
CERVED e Neo4j su una nuvola, migrazione ed evoluzione di un grafo mission cr...
CERVED e Neo4j su una nuvola, migrazione ed evoluzione di un grafo mission cr...CERVED e Neo4j su una nuvola, migrazione ed evoluzione di un grafo mission cr...
CERVED e Neo4j su una nuvola, migrazione ed evoluzione di un grafo mission cr...
Ā 
Evolving Data Governance for the Real-time Streaming and AI Era
Evolving Data Governance for the Real-time Streaming and AI EraEvolving Data Governance for the Real-time Streaming and AI Era
Evolving Data Governance for the Real-time Streaming and AI Era
Ā 
Abortion Pills For Sale WhatsApp[[+27737758557]] In Birch Acres, Abortion Pil...
Abortion Pills For Sale WhatsApp[[+27737758557]] In Birch Acres, Abortion Pil...Abortion Pills For Sale WhatsApp[[+27737758557]] In Birch Acres, Abortion Pil...
Abortion Pills For Sale WhatsApp[[+27737758557]] In Birch Acres, Abortion Pil...
Ā 
Automate your OpenSIPS config tests - OpenSIPS Summit 2024
Automate your OpenSIPS config tests - OpenSIPS Summit 2024Automate your OpenSIPS config tests - OpenSIPS Summit 2024
Automate your OpenSIPS config tests - OpenSIPS Summit 2024
Ā 
Abortion Clinic In Pretoria ](+27832195400*)[ šŸ„ Safe Abortion Pills in Pretor...
Abortion Clinic In Pretoria ](+27832195400*)[ šŸ„ Safe Abortion Pills in Pretor...Abortion Clinic In Pretoria ](+27832195400*)[ šŸ„ Safe Abortion Pills in Pretor...
Abortion Clinic In Pretoria ](+27832195400*)[ šŸ„ Safe Abortion Pills in Pretor...
Ā 
GraphSummit Milan - Neo4j: The Art of the Possible with Graph
GraphSummit Milan - Neo4j: The Art of the Possible with GraphGraphSummit Milan - Neo4j: The Art of the Possible with Graph
GraphSummit Milan - Neo4j: The Art of the Possible with Graph
Ā 
Lessons Learned from Building a Serverless Notifications System.pdf
Lessons Learned from Building a Serverless Notifications System.pdfLessons Learned from Building a Serverless Notifications System.pdf
Lessons Learned from Building a Serverless Notifications System.pdf
Ā 
Modern binary build systems - PyCon 2024
Modern binary build systems - PyCon 2024Modern binary build systems - PyCon 2024
Modern binary build systems - PyCon 2024
Ā 

The Ring programming language version 1.9 book - Part 145 of 210

  • 1. Ring Documentation, Release 1.9 ā€¢ GL_LUMINANCE16 ā€¢ GL_LUMINANCE4_ALPHA4 ā€¢ GL_LUMINANCE6_ALPHA2 ā€¢ GL_LUMINANCE8_ALPHA8 ā€¢ GL_LUMINANCE12_ALPHA4 ā€¢ GL_LUMINANCE12_ALPHA12 ā€¢ GL_LUMINANCE16_ALPHA16 ā€¢ GL_INTENSITY ā€¢ GL_INTENSITY4 ā€¢ GL_INTENSITY8 ā€¢ GL_INTENSITY12 ā€¢ GL_INTENSITY16 ā€¢ GL_RGB4 ā€¢ GL_RGB5 ā€¢ GL_RGB8 ā€¢ GL_RGB10 ā€¢ GL_RGB12 ā€¢ GL_RGB16 ā€¢ GL_RGBA2 ā€¢ GL_RGBA4 ā€¢ GL_RGB5_A1 ā€¢ GL_RGBA8 ā€¢ GL_RGB10_A2 ā€¢ GL_RGBA12 ā€¢ GL_RGBA16 ā€¢ GL_TEXTURE_RED_SIZE ā€¢ GL_TEXTURE_GREEN_SIZE ā€¢ GL_TEXTURE_BLUE_SIZE ā€¢ GL_TEXTURE_ALPHA_SIZE ā€¢ GL_TEXTURE_LUMINANCE_SIZE ā€¢ GL_TEXTURE_INTENSITY_SIZE ā€¢ GL_PROXY_TEXTURE_1D ā€¢ GL_PROXY_TEXTURE_2D ā€¢ GL_TEXTURE_PRIORITY ā€¢ GL_TEXTURE_RESIDENT ā€¢ GL_TEXTURE_BINDING_1D 1409
  • 2. Ring Documentation, Release 1.9 ā€¢ GL_TEXTURE_BINDING_2D ā€¢ GL_VERTEX_ARRAY ā€¢ GL_NORMAL_ARRAY ā€¢ GL_COLOR_ARRAY ā€¢ GL_INDEX_ARRAY ā€¢ GL_TEXTURE_COORD_ARRAY ā€¢ GL_EDGE_FLAG_ARRAY ā€¢ GL_VERTEX_ARRAY_SIZE ā€¢ GL_VERTEX_ARRAY_TYPE ā€¢ GL_VERTEX_ARRAY_STRIDE ā€¢ GL_NORMAL_ARRAY_TYPE ā€¢ GL_NORMAL_ARRAY_STRIDE ā€¢ GL_COLOR_ARRAY_SIZE ā€¢ GL_COLOR_ARRAY_TYPE ā€¢ GL_COLOR_ARRAY_STRIDE ā€¢ GL_INDEX_ARRAY_TYPE ā€¢ GL_INDEX_ARRAY_STRIDE ā€¢ GL_TEXTURE_COORD_ARRAY_SIZE ā€¢ GL_TEXTURE_COORD_ARRAY_TYPE ā€¢ GL_TEXTURE_COORD_ARRAY_STRIDE ā€¢ GL_EDGE_FLAG_ARRAY_STRIDE ā€¢ GL_VERTEX_ARRAY_POINTER ā€¢ GL_NORMAL_ARRAY_POINTER ā€¢ GL_COLOR_ARRAY_POINTER ā€¢ GL_INDEX_ARRAY_POINTER ā€¢ GL_TEXTURE_COORD_ARRAY_POINTER ā€¢ GL_EDGE_FLAG_ARRAY_POINTER ā€¢ GL_COLOR_INDEX1_EXT ā€¢ GL_COLOR_INDEX2_EXT ā€¢ GL_COLOR_INDEX4_EXT ā€¢ GL_COLOR_INDEX8_EXT ā€¢ GL_COLOR_INDEX12_EXT ā€¢ GL_COLOR_INDEX16_EXT ā€¢ GL_EVAL_BIT ā€¢ GL_LIST_BIT ā€¢ GL_TEXTURE_BIT 1410
  • 3. Ring Documentation, Release 1.9 ā€¢ GL_SCISSOR_BIT ā€¢ GL_ALL_ATTRIB_BITS ā€¢ GL_CLIENT_ALL_ATTRIB_BITS ā€¢ GL_SMOOTH_POINT_SIZE_RANGE ā€¢ GL_SMOOTH_POINT_SIZE_GRANULARITY ā€¢ GL_SMOOTH_LINE_WIDTH_RANGE ā€¢ GL_SMOOTH_LINE_WIDTH_GRANULARITY ā€¢ GL_UNSIGNED_BYTE_3_3_2 ā€¢ GL_UNSIGNED_SHORT_4_4_4_4 ā€¢ GL_UNSIGNED_SHORT_5_5_5_1 ā€¢ GL_UNSIGNED_INT_8_8_8_8 ā€¢ GL_UNSIGNED_INT_10_10_10_2 ā€¢ GL_RESCALE_NORMAL ā€¢ GL_TEXTURE_BINDING_3D ā€¢ GL_PACK_SKIP_IMAGES ā€¢ GL_PACK_IMAGE_HEIGHT ā€¢ GL_UNPACK_SKIP_IMAGES ā€¢ GL_UNPACK_IMAGE_HEIGHT ā€¢ GL_TEXTURE_3D ā€¢ GL_PROXY_TEXTURE_3D ā€¢ GL_TEXTURE_DEPTH ā€¢ GL_TEXTURE_WRAP_R ā€¢ GL_MAX_3D_TEXTURE_SIZE ā€¢ GL_BGR ā€¢ GL_BGRA ā€¢ GL_MAX_ELEMENTS_VERTICES ā€¢ GL_MAX_ELEMENTS_INDICES ā€¢ GL_CLAMP_TO_EDGE ā€¢ GL_TEXTURE_MIN_LOD ā€¢ GL_TEXTURE_MAX_LOD ā€¢ GL_TEXTURE_BASE_LEVEL ā€¢ GL_TEXTURE_MAX_LEVEL ā€¢ GL_LIGHT_MODEL_COLOR_CONTROL ā€¢ GL_SINGLE_COLOR ā€¢ GL_SEPARATE_SPECULAR_COLOR ā€¢ GL_UNSIGNED_BYTE_2_3_3_REV 1411
  • 4. Ring Documentation, Release 1.9 ā€¢ GL_UNSIGNED_SHORT_5_6_5 ā€¢ GL_UNSIGNED_SHORT_5_6_5_REV ā€¢ GL_UNSIGNED_SHORT_4_4_4_4_REV ā€¢ GL_UNSIGNED_SHORT_1_5_5_5_REV ā€¢ GL_UNSIGNED_INT_8_8_8_8_REV ā€¢ GL_ALIASED_POINT_SIZE_RANGE ā€¢ GL_ALIASED_LINE_WIDTH_RANGE ā€¢ GL_MULTISAMPLE ā€¢ GL_SAMPLE_ALPHA_TO_COVERAGE ā€¢ GL_SAMPLE_ALPHA_TO_ONE ā€¢ GL_SAMPLE_COVERAGE ā€¢ GL_SAMPLE_BUFFERS ā€¢ GL_SAMPLES ā€¢ GL_SAMPLE_COVERAGE_VALUE ā€¢ GL_SAMPLE_COVERAGE_INVERT ā€¢ GL_CLAMP_TO_BORDER ā€¢ GL_TEXTURE0 ā€¢ GL_TEXTURE1 ā€¢ GL_TEXTURE2 ā€¢ GL_TEXTURE3 ā€¢ GL_TEXTURE4 ā€¢ GL_TEXTURE5 ā€¢ GL_TEXTURE6 ā€¢ GL_TEXTURE7 ā€¢ GL_TEXTURE8 ā€¢ GL_TEXTURE9 ā€¢ GL_TEXTURE10 ā€¢ GL_TEXTURE11 ā€¢ GL_TEXTURE12 ā€¢ GL_TEXTURE13 ā€¢ GL_TEXTURE14 ā€¢ GL_TEXTURE15 ā€¢ GL_TEXTURE16 ā€¢ GL_TEXTURE17 ā€¢ GL_TEXTURE18 ā€¢ GL_TEXTURE19 1412
  • 5. Ring Documentation, Release 1.9 ā€¢ GL_TEXTURE20 ā€¢ GL_TEXTURE21 ā€¢ GL_TEXTURE22 ā€¢ GL_TEXTURE23 ā€¢ GL_TEXTURE24 ā€¢ GL_TEXTURE25 ā€¢ GL_TEXTURE26 ā€¢ GL_TEXTURE27 ā€¢ GL_TEXTURE28 ā€¢ GL_TEXTURE29 ā€¢ GL_TEXTURE30 ā€¢ GL_TEXTURE31 ā€¢ GL_ACTIVE_TEXTURE ā€¢ GL_CLIENT_ACTIVE_TEXTURE ā€¢ GL_MAX_TEXTURE_UNITS ā€¢ GL_TRANSPOSE_MODELVIEW_MATRIX ā€¢ GL_TRANSPOSE_PROJECTION_MATRIX ā€¢ GL_TRANSPOSE_TEXTURE_MATRIX ā€¢ GL_TRANSPOSE_COLOR_MATRIX ā€¢ GL_SUBTRACT ā€¢ GL_COMPRESSED_ALPHA ā€¢ GL_COMPRESSED_LUMINANCE ā€¢ GL_COMPRESSED_LUMINANCE_ALPHA ā€¢ GL_COMPRESSED_INTENSITY ā€¢ GL_COMPRESSED_RGB ā€¢ GL_COMPRESSED_RGBA ā€¢ GL_TEXTURE_COMPRESSION_HINT ā€¢ GL_NORMAL_MAP ā€¢ GL_REFLECTION_MAP ā€¢ GL_TEXTURE_CUBE_MAP ā€¢ GL_TEXTURE_BINDING_CUBE_MAP ā€¢ GL_TEXTURE_CUBE_MAP_POSITIVE_X ā€¢ GL_TEXTURE_CUBE_MAP_NEGATIVE_X ā€¢ GL_TEXTURE_CUBE_MAP_POSITIVE_Y ā€¢ GL_TEXTURE_CUBE_MAP_NEGATIVE_Y ā€¢ GL_TEXTURE_CUBE_MAP_POSITIVE_Z 1413
  • 6. Ring Documentation, Release 1.9 ā€¢ GL_TEXTURE_CUBE_MAP_NEGATIVE_Z ā€¢ GL_PROXY_TEXTURE_CUBE_MAP ā€¢ GL_MAX_CUBE_MAP_TEXTURE_SIZE ā€¢ GL_COMBINE ā€¢ GL_COMBINE_RGB ā€¢ GL_COMBINE_ALPHA ā€¢ GL_RGB_SCALE ā€¢ GL_ADD_SIGNED ā€¢ GL_INTERPOLATE ā€¢ GL_CONSTANT ā€¢ GL_PRIMARY_COLOR ā€¢ GL_PREVIOUS ā€¢ GL_SOURCE0_RGB ā€¢ GL_SOURCE1_RGB ā€¢ GL_SOURCE2_RGB ā€¢ GL_SOURCE0_ALPHA ā€¢ GL_SOURCE1_ALPHA ā€¢ GL_SOURCE2_ALPHA ā€¢ GL_OPERAND0_RGB ā€¢ GL_OPERAND1_RGB ā€¢ GL_OPERAND2_RGB ā€¢ GL_OPERAND0_ALPHA ā€¢ GL_OPERAND1_ALPHA ā€¢ GL_OPERAND2_ALPHA ā€¢ GL_TEXTURE_COMPRESSED_IMAGE_SIZE ā€¢ GL_TEXTURE_COMPRESSED ā€¢ GL_NUM_COMPRESSED_TEXTURE_FORMATS ā€¢ GL_COMPRESSED_TEXTURE_FORMATS ā€¢ GL_DOT3_RGB ā€¢ GL_DOT3_RGBA ā€¢ GL_MULTISAMPLE_BIT ā€¢ GL_BLEND_DST_RGB ā€¢ GL_BLEND_SRC_RGB ā€¢ GL_BLEND_DST_ALPHA ā€¢ GL_BLEND_SRC_ALPHA ā€¢ GL_POINT_SIZE_MIN 1414
  • 7. Ring Documentation, Release 1.9 ā€¢ GL_POINT_SIZE_MAX ā€¢ GL_POINT_FADE_THRESHOLD_SIZE ā€¢ GL_POINT_DISTANCE_ATTENUATION ā€¢ GL_GENERATE_MIPMAP ā€¢ GL_GENERATE_MIPMAP_HINT ā€¢ GL_DEPTH_COMPONENT16 ā€¢ GL_DEPTH_COMPONENT24 ā€¢ GL_DEPTH_COMPONENT32 ā€¢ GL_MIRRORED_REPEAT ā€¢ GL_FOG_COORDINATE_SOURCE ā€¢ GL_FOG_COORDINATE ā€¢ GL_FRAGMENT_DEPTH ā€¢ GL_CURRENT_FOG_COORDINATE ā€¢ GL_FOG_COORDINATE_ARRAY_TYPE ā€¢ GL_FOG_COORDINATE_ARRAY_STRIDE ā€¢ GL_FOG_COORDINATE_ARRAY_POINTER ā€¢ GL_FOG_COORDINATE_ARRAY ā€¢ GL_COLOR_SUM ā€¢ GL_CURRENT_SECONDARY_COLOR ā€¢ GL_SECONDARY_COLOR_ARRAY_SIZE ā€¢ GL_SECONDARY_COLOR_ARRAY_TYPE ā€¢ GL_SECONDARY_COLOR_ARRAY_STRIDE ā€¢ GL_SECONDARY_COLOR_ARRAY_POINTER ā€¢ GL_SECONDARY_COLOR_ARRAY ā€¢ GL_MAX_TEXTURE_LOD_BIAS ā€¢ GL_TEXTURE_FILTER_CONTROL ā€¢ GL_TEXTURE_LOD_BIAS ā€¢ GL_INCR_WRAP ā€¢ GL_DECR_WRAP ā€¢ GL_TEXTURE_DEPTH_SIZE ā€¢ GL_DEPTH_TEXTURE_MODE ā€¢ GL_TEXTURE_COMPARE_MODE ā€¢ GL_TEXTURE_COMPARE_FUNC ā€¢ GL_COMPARE_R_TO_TEXTURE ā€¢ GL_CURRENT_FOG_COORD ā€¢ GL_FOG_COORD 1415
  • 8. Ring Documentation, Release 1.9 ā€¢ GL_FOG_COORD_ARRAY ā€¢ GL_FOG_COORD_ARRAY_BUFFER_BINDING ā€¢ GL_FOG_COORD_ARRAY_POINTER ā€¢ GL_FOG_COORD_ARRAY_STRIDE ā€¢ GL_FOG_COORD_ARRAY_TYPE ā€¢ GL_FOG_COORD_SRC ā€¢ GL_SRC0_ALPHA ā€¢ GL_SRC0_RGB ā€¢ GL_SRC1_ALPHA ā€¢ GL_SRC1_RGB ā€¢ GL_SRC2_ALPHA ā€¢ GL_SRC2_RGB ā€¢ GL_BUFFER_SIZE ā€¢ GL_BUFFER_USAGE ā€¢ GL_QUERY_COUNTER_BITS ā€¢ GL_CURRENT_QUERY ā€¢ GL_QUERY_RESULT ā€¢ GL_QUERY_RESULT_AVAILABLE ā€¢ GL_ARRAY_BUFFER ā€¢ GL_ELEMENT_ARRAY_BUFFER ā€¢ GL_ARRAY_BUFFER_BINDING ā€¢ GL_ELEMENT_ARRAY_BUFFER_BINDING ā€¢ GL_VERTEX_ARRAY_BUFFER_BINDING ā€¢ GL_NORMAL_ARRAY_BUFFER_BINDING ā€¢ GL_COLOR_ARRAY_BUFFER_BINDING ā€¢ GL_INDEX_ARRAY_BUFFER_BINDING ā€¢ GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING ā€¢ GL_EDGE_FLAG_ARRAY_BUFFER_BINDING ā€¢ GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING ā€¢ GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING ā€¢ GL_WEIGHT_ARRAY_BUFFER_BINDING ā€¢ GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING ā€¢ GL_READ_ONLY ā€¢ GL_WRITE_ONLY ā€¢ GL_READ_WRITE ā€¢ GL_BUFFER_ACCESS 1416
  • 9. Ring Documentation, Release 1.9 ā€¢ GL_BUFFER_MAPPED ā€¢ GL_BUFFER_MAP_POINTER ā€¢ GL_STREAM_DRAW ā€¢ GL_STREAM_READ ā€¢ GL_STREAM_COPY ā€¢ GL_STATIC_DRAW ā€¢ GL_STATIC_READ ā€¢ GL_STATIC_COPY ā€¢ GL_DYNAMIC_DRAW ā€¢ GL_DYNAMIC_READ ā€¢ GL_DYNAMIC_COPY ā€¢ GL_SAMPLES_PASSED ā€¢ void glAccum(GLenum op, GLļ¬‚oat value) ā€¢ void glAlphaFunc(GLenum func, GLclampf ref) ā€¢ GLboolean glAreTexturesResident(GLsizei n, const GLuint *textures, GLboolean *residences) ā€¢ void glArrayElement(GLint i) ā€¢ void glBegin(GLenum mode) ā€¢ void glBindTexture(GLenum target, GLuint texture) ā€¢ void glBitmap(GLsizei width, GLsizei height, GLļ¬‚oat xorig, GLļ¬‚oat yorig, GLļ¬‚oat xmove, GLļ¬‚oat ymove, const GLubyte *bitmap) ā€¢ void glBlendFunc(GLenum sfactor, GLenum dfactor) ā€¢ void glCallList(GLuint list) ā€¢ void glCallLists(GLsizei n, GLenum type, const void *lists) ā€¢ void glClear(GLbitļ¬eld mask) ā€¢ void glClearAccum(GLļ¬‚oat red, GLļ¬‚oat green, GLļ¬‚oat blue, GLļ¬‚oat alpha) ā€¢ void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) ā€¢ void glClearDepth(GLclampd depth) ā€¢ void glClearIndex(GLļ¬‚oat c) ā€¢ void glClearStencil(GLint s) ā€¢ void glClipPlane(GLenum plane, const GLdouble *equation) ā€¢ void glColor3b(GLbyte red, GLbyte green, GLbyte blue) ā€¢ void glColor3bv(const GLbyte *v) ā€¢ void glColor3d(GLdouble red, GLdouble green, GLdouble blue) ā€¢ void glColor3dv(const GLdouble *v) ā€¢ void glColor3f(GLļ¬‚oat red, GLļ¬‚oat green, GLļ¬‚oat blue) ā€¢ void glColor3fv(const GLļ¬‚oat *v) 1417
  • 10. Ring Documentation, Release 1.9 ā€¢ void glColor3i(GLint red, GLint green, GLint blue) ā€¢ void glColor3iv(const GLint *v) ā€¢ void glColor3s(GLshort red, GLshort green, GLshort blue) ā€¢ void glColor3sv(const GLshort *v) ā€¢ void glColor3ub(GLubyte red, GLubyte green, GLubyte blue) ā€¢ void glColor3ubv(const GLubyte *v) ā€¢ void glColor3ui(GLuint red, GLuint green, GLuint blue) ā€¢ void glColor3uiv(const GLuint *v) ā€¢ void glColor3us(GLushort red, GLushort green, GLushort blue) ā€¢ void glColor3usv(const GLushort *v) ā€¢ void glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) ā€¢ void glColor4bv(const GLbyte *v) ā€¢ void glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) ā€¢ void glColor4dv(const GLdouble *v) ā€¢ void glColor4f(GLļ¬‚oat red, GLļ¬‚oat green, GLļ¬‚oat blue, GLļ¬‚oat alpha) ā€¢ void glColor4fv(const GLļ¬‚oat *v) ā€¢ void glColor4i(GLint red, GLint green, GLint blue, GLint alpha) ā€¢ void glColor4iv(const GLint *v) ā€¢ void glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha) ā€¢ void glColor4sv(const GLshort *v) ā€¢ void glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) ā€¢ void glColor4ubv(const GLubyte *v) ā€¢ void glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha) ā€¢ void glColor4uiv(const GLuint *v) ā€¢ void glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha) ā€¢ void glColor4usv(const GLushort *v) ā€¢ void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) ā€¢ void glColorMaterial(GLenum face, GLenum mode) ā€¢ void glColorPointer(GLint size, GLenum type, GLsizei stride, const void *pointer) ā€¢ void glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) ā€¢ void glCopyTexImage1D(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border) ā€¢ void glCopyTexImage2D(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) ā€¢ void glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) ā€¢ void glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GL- sizei width, GLsizei height) 1418