Rob Manson, CEO & co-founder - https://awe.media - follow me on twitter @nambor
The Landscape of Reality – Extended Remix
Image Credit
Who am I?
Rob Manson, CEO & co-founder
https://awe.media
Who am I?
Rob Manson, CEO & co-founder
https://awe.media
The original evangelist for Mixed Reality using open Web Standards
Who am I?
Rob Manson, CEO & co-founder
https://awe.media
The original evangelist for Mixed Reality using open Web Standards
Invited Expert
Who am I?
Rob Manson, CEO & co-founder
https://awe.media
The original evangelist for Mixed Reality using open Web Standards
Invited Expert
W3C
Who am I?
Rob Manson, CEO & co-founder
https://awe.media
The original evangelist for Mixed Reality using open Web Standards
Invited Expert
W3C
Khronos Group
Who am I?
Rob Manson, CEO & co-founder
https://awe.media
The original evangelist for Mixed Reality using open Web Standards
Invited Expert
W3C
Khronos Group
ISO
A brief history of our journey…
How did we get here?
How did we get here?
How did we get here?
How did we get here?
How did we get here?
How did we get here?
How did we get here?
How did we get here?
2016
awe.media
went live
How did we get here?
2017
The web got
Computer Vision!
What predictions did we get right?
Mixed Reality will be possible in the web
What predictions did we get right?
Mixed Reality will be possible in the web
ARStandards Workshop Seoul, 2010
What predictions did we get right?
Mixed Reality Web Standards test harness
What predictions did we get right?
Mixed Reality Web Standards test harness
isweb3here.com, 2011
What predictions did we get right?
OS-level pose tracking would be released
What predictions did we get right?
OS-level pose tracking would be released
W3C WebVR Workshop, 2016
But getting the timing right
is really hard…
But Tim is only right
if you give up too soon!
Where are we up to now?
What is Virtual Reality?
The terms virtual worlds, virtual cockpits, and virtual workstations
were used to describe specific projects.
In 1989, Jaron Lanier, CEO of VPL, coined the term virtual reality
to bring all of the virtual projects under a single rubric.
The term therefore typically refers to three-dimensional realities implemented
with stereo viewing goggles and reality gloves.
Myron Krueger - 1991
Image Credit Image CreditImage Credit
What is Augmented Reality?
Augmented Reality allows the user to see the real world,
with virtual objects superimposed upon or composited with the real world.
1. Combines the real and virtual, 2. Is interactive in real time, 3. Is registered in 3D
Ron Azuma - 1997
Image Credit
What is Mixed Reality?
Image Credit
Paul Milgram - 1994
But Microsoft Marketing did too good a job!
Image Credit
What is XR?
Image Credit
Now WebXR = ‘on top of ARKit & ARCore’?!
Image Credit
Image Credit
How do you “Create” VR & AR?
MOBILE ONLY APPs WEB APPSHMD ONLY APPS
Hire or be a developer
v
1
2
Download & get to know (&
deal with the various
issues/quirks) the developer
SDK for the target platform
3 Develop your app/s
4
v
Test it on the target HMD
vendor platform/s
5
Convert media and
3D assets to the
app/s format
6
Sign & submit your
app/s to the app store/s
& wait for approval/s
v
7
Publish & distribute
links to one or more
app stores
!
Download & get to know (&
deal with the various
issues/quirks) the developer
SDK for the target mobile OS
v
1
2
Develop your app/s
3
Test it on the target HMD
vendor platform/s 4
v
Convert media and
3D assets to the
app/s format
5
Sign & submit your app/s
to the app store/s & wait
for approval/s
6
Publish & distribute
links to one or more
app stores
v
7
Hire or be a developer
8
Create promotional web
content to drive people
to the app/s ! 8
Create promotional web
content to drive people
to the app/s
Get an account with
awe.media
*blatant plug J
v
1
2
Upload any types of
common media you
need (photos, videos,
3D & more)
3
Manipulate these objects
and add rich interactions
to create your VR & AR
experiences
4
Open your browser on
any type of device
v
5 Share a single link that
points directly to your web-
based VR/AR experience
How do you “View” VR & AR?
Have a suitable HMD
v
1
2Have a valid account
with the HMD vendor's
app store
3
Complete the HMD
vendor's first use
4
v
Search for & find the app
in their app store
5 Download/install
the app through
their app store
6Often requires system
or app updates also
v
7 Select/play the
downloaded app
!
MOBILE ONLY APP
Have a valid account
with the Mobile OS
vendor's app store
v
1
2
Find the app in
their app store3
Download/install the
app through their
app store
4
v
Often requires
system or app
updates also
5
Download/install
the app through
their app store
6
Select/play the
downloaded app
v
7 !
View promo for app on
their website
WEB APP
1 Click on a web link to
open it in your
browser on any
device
HMD ONLY APP
Here are the different ways
people can interact with Mixed Reality
Mixed Reality Interaction Mode – Public
- Whole body in fov
- More spectators
- Limited distribution
Mixed Reality Interaction Mode – Personal
- Upper/whole body in fov
- Fewer spectators
- Wider distribution
Mixed Reality Interaction Mode – Private
- Extremeties or head in fov
- 1-2 direct participants
- Wider distribution & locations
Mixed Reality Interaction Mode – Intimate
- Only extremeties in fov
- 1 direct participant
- Pervasive but currently limited distribution
Mixed Reality Interaction Mode – Intimate x 3
Tethered VR
Mobile VR
Mixed Reality Interaction Mode – Intimate x 3
Tethered VR
Mobile VR Mobile AR/MR/XR
Mixed Reality Interaction Mode – Intimate x 3
Tethered VR
What’s evolving as we speak?
Depth sensing is spreading
Depth Sensing is starting to become commonplace
Image Credit
Geolocation is about to get better
Image Credit
OS-level pose tracking has everyone’s attention
Image Credit
WebVR is stabilising
Image Credit
WebVR -> WebAR (Google’s proposal)
Image Credit
WebVR -> WebXR (Mozilla’s proposal)
Image Credit
Deep/Machine Learning is improving fast
Image Credit
More sensors!
Image Credit
More cameras!
Image Credit
What’s needed in the future?
(The missing pieces of the web)
Camera intrinsics web API
Image Credit
A more accurate underlying geometry for Computer Vision
Camera controls web API
A more complete API to control cameras for Computer Vision
Image Credit
One API to work across ARKit and ARCore
A unified Pose/Plane API
Image Credit
Optimised pixel access
Zero copy texture transfer that’s actually faster in workers
Image Credit
Lets compare the ‘Reality hype’
to the ‘Reality of the market’
Why has VR exploded recently?
VR has things to sell
Image Credit
Why has VR exploded recently?
The power of the s-curve
Image Credit
Where are we now?
In reality, VR headsets are a tiny tiny market right now
Where are we now?
In reality, VR headsets are a tiny tiny market right now
More iPhone 8s than HMDs by the end of the year!
What’s happening in the global mobile market?
Image Credit
The good news for iOS is the majority are now iOS11
Image Credit
Immersive Computing will become Pervasive
Image Credit
What is likely in the future?
What are the real market trends?
This will take more than 3-5 years
Image Credit
Mainstream adoption won’t “start” until at least 2020
Image Credit
How long until we get our magic glasses?
What will drive market changes between now & then?
Convenient multi-use mobile form factors are the key today
Image Credit
#WebVR is here now
Rob Manson, CEO & co-founder - https://awe.media - follow me on twitter @nambor
#WebAR is here now
Rob Manson, CEO & co-founder - https://awe.media - follow me on twitter @nambor
We’re removing all the friction
from creating & viewing VR/AR
Rob Manson, CEO & co-founder - https://awe.media - follow me on twitter @nambor
Mixed Reality now runs
in the browser on your
iPhone, Android & Computer!
Rob Manson, CEO & co-founder - https://awe.media - follow me on twitter @nambor
Thanks…
Questions?
Rob Manson, CEO & co-founder - https://awe.media - follow me on twitter @nambor

The Extended Reality Landscape #Reality17

  • 1.
    Rob Manson, CEO& co-founder - https://awe.media - follow me on twitter @nambor The Landscape of Reality – Extended Remix Image Credit
  • 2.
    Who am I? RobManson, CEO & co-founder https://awe.media
  • 3.
    Who am I? RobManson, CEO & co-founder https://awe.media The original evangelist for Mixed Reality using open Web Standards
  • 4.
    Who am I? RobManson, CEO & co-founder https://awe.media The original evangelist for Mixed Reality using open Web Standards Invited Expert
  • 5.
    Who am I? RobManson, CEO & co-founder https://awe.media The original evangelist for Mixed Reality using open Web Standards Invited Expert W3C
  • 6.
    Who am I? RobManson, CEO & co-founder https://awe.media The original evangelist for Mixed Reality using open Web Standards Invited Expert W3C Khronos Group
  • 7.
    Who am I? RobManson, CEO & co-founder https://awe.media The original evangelist for Mixed Reality using open Web Standards Invited Expert W3C Khronos Group ISO
  • 8.
    A brief historyof our journey…
  • 9.
    How did weget here?
  • 10.
    How did weget here?
  • 11.
    How did weget here?
  • 12.
    How did weget here?
  • 13.
    How did weget here?
  • 14.
    How did weget here?
  • 15.
    How did weget here?
  • 16.
    How did weget here? 2016 awe.media went live
  • 17.
    How did weget here? 2017 The web got Computer Vision!
  • 18.
    What predictions didwe get right? Mixed Reality will be possible in the web
  • 19.
    What predictions didwe get right? Mixed Reality will be possible in the web ARStandards Workshop Seoul, 2010
  • 20.
    What predictions didwe get right? Mixed Reality Web Standards test harness
  • 21.
    What predictions didwe get right? Mixed Reality Web Standards test harness isweb3here.com, 2011
  • 22.
    What predictions didwe get right? OS-level pose tracking would be released
  • 23.
    What predictions didwe get right? OS-level pose tracking would be released W3C WebVR Workshop, 2016
  • 24.
    But getting thetiming right is really hard…
  • 26.
    But Tim isonly right if you give up too soon!
  • 27.
    Where are weup to now?
  • 28.
    What is VirtualReality? The terms virtual worlds, virtual cockpits, and virtual workstations were used to describe specific projects. In 1989, Jaron Lanier, CEO of VPL, coined the term virtual reality to bring all of the virtual projects under a single rubric. The term therefore typically refers to three-dimensional realities implemented with stereo viewing goggles and reality gloves. Myron Krueger - 1991 Image Credit Image CreditImage Credit
  • 29.
    What is AugmentedReality? Augmented Reality allows the user to see the real world, with virtual objects superimposed upon or composited with the real world. 1. Combines the real and virtual, 2. Is interactive in real time, 3. Is registered in 3D Ron Azuma - 1997 Image Credit
  • 30.
    What is MixedReality? Image Credit Paul Milgram - 1994
  • 31.
    But Microsoft Marketingdid too good a job! Image Credit
  • 32.
  • 33.
    Now WebXR =‘on top of ARKit & ARCore’?! Image Credit
  • 34.
  • 36.
    How do you“Create” VR & AR? MOBILE ONLY APPs WEB APPSHMD ONLY APPS Hire or be a developer v 1 2 Download & get to know (& deal with the various issues/quirks) the developer SDK for the target platform 3 Develop your app/s 4 v Test it on the target HMD vendor platform/s 5 Convert media and 3D assets to the app/s format 6 Sign & submit your app/s to the app store/s & wait for approval/s v 7 Publish & distribute links to one or more app stores ! Download & get to know (& deal with the various issues/quirks) the developer SDK for the target mobile OS v 1 2 Develop your app/s 3 Test it on the target HMD vendor platform/s 4 v Convert media and 3D assets to the app/s format 5 Sign & submit your app/s to the app store/s & wait for approval/s 6 Publish & distribute links to one or more app stores v 7 Hire or be a developer 8 Create promotional web content to drive people to the app/s ! 8 Create promotional web content to drive people to the app/s Get an account with awe.media *blatant plug J v 1 2 Upload any types of common media you need (photos, videos, 3D & more) 3 Manipulate these objects and add rich interactions to create your VR & AR experiences 4 Open your browser on any type of device v 5 Share a single link that points directly to your web- based VR/AR experience
  • 37.
    How do you“View” VR & AR? Have a suitable HMD v 1 2Have a valid account with the HMD vendor's app store 3 Complete the HMD vendor's first use 4 v Search for & find the app in their app store 5 Download/install the app through their app store 6Often requires system or app updates also v 7 Select/play the downloaded app ! MOBILE ONLY APP Have a valid account with the Mobile OS vendor's app store v 1 2 Find the app in their app store3 Download/install the app through their app store 4 v Often requires system or app updates also 5 Download/install the app through their app store 6 Select/play the downloaded app v 7 ! View promo for app on their website WEB APP 1 Click on a web link to open it in your browser on any device HMD ONLY APP
  • 39.
    Here are thedifferent ways people can interact with Mixed Reality
  • 40.
    Mixed Reality InteractionMode – Public - Whole body in fov - More spectators - Limited distribution
  • 41.
    Mixed Reality InteractionMode – Personal - Upper/whole body in fov - Fewer spectators - Wider distribution
  • 42.
    Mixed Reality InteractionMode – Private - Extremeties or head in fov - 1-2 direct participants - Wider distribution & locations
  • 43.
    Mixed Reality InteractionMode – Intimate - Only extremeties in fov - 1 direct participant - Pervasive but currently limited distribution
  • 44.
    Mixed Reality InteractionMode – Intimate x 3 Tethered VR
  • 45.
    Mobile VR Mixed RealityInteraction Mode – Intimate x 3 Tethered VR
  • 46.
    Mobile VR MobileAR/MR/XR Mixed Reality Interaction Mode – Intimate x 3 Tethered VR
  • 47.
  • 48.
    Depth sensing isspreading Depth Sensing is starting to become commonplace Image Credit
  • 49.
    Geolocation is aboutto get better Image Credit
  • 50.
    OS-level pose trackinghas everyone’s attention Image Credit
  • 51.
  • 52.
    WebVR -> WebAR(Google’s proposal) Image Credit
  • 53.
    WebVR -> WebXR(Mozilla’s proposal) Image Credit
  • 54.
    Deep/Machine Learning isimproving fast Image Credit
  • 55.
  • 56.
  • 57.
    What’s needed inthe future? (The missing pieces of the web)
  • 58.
    Camera intrinsics webAPI Image Credit A more accurate underlying geometry for Computer Vision
  • 59.
    Camera controls webAPI A more complete API to control cameras for Computer Vision Image Credit
  • 60.
    One API towork across ARKit and ARCore A unified Pose/Plane API Image Credit
  • 61.
    Optimised pixel access Zerocopy texture transfer that’s actually faster in workers Image Credit
  • 62.
    Lets compare the‘Reality hype’ to the ‘Reality of the market’
  • 63.
    Why has VRexploded recently? VR has things to sell Image Credit
  • 64.
    Why has VRexploded recently? The power of the s-curve Image Credit
  • 65.
    Where are wenow? In reality, VR headsets are a tiny tiny market right now
  • 66.
    Where are wenow? In reality, VR headsets are a tiny tiny market right now More iPhone 8s than HMDs by the end of the year!
  • 67.
    What’s happening inthe global mobile market? Image Credit
  • 68.
    The good newsfor iOS is the majority are now iOS11 Image Credit
  • 69.
    Immersive Computing willbecome Pervasive Image Credit What is likely in the future?
  • 70.
    What are thereal market trends? This will take more than 3-5 years Image Credit
  • 71.
    Mainstream adoption won’t“start” until at least 2020 Image Credit How long until we get our magic glasses?
  • 72.
    What will drivemarket changes between now & then? Convenient multi-use mobile form factors are the key today Image Credit
  • 74.
    #WebVR is herenow Rob Manson, CEO & co-founder - https://awe.media - follow me on twitter @nambor
  • 75.
    #WebAR is herenow Rob Manson, CEO & co-founder - https://awe.media - follow me on twitter @nambor
  • 76.
    We’re removing allthe friction from creating & viewing VR/AR Rob Manson, CEO & co-founder - https://awe.media - follow me on twitter @nambor
  • 77.
    Mixed Reality nowruns in the browser on your iPhone, Android & Computer! Rob Manson, CEO & co-founder - https://awe.media - follow me on twitter @nambor
  • 78.
    Thanks… Questions? Rob Manson, CEO& co-founder - https://awe.media - follow me on twitter @nambor