There is significant value in using Social Media and Mobile Apps in education. Within this area, social media tools such as Facebook, LinkedIn, Twitter and WordPress share a common usage in supporting communication, collaboration, news aggregation, teaching, learning and knowledge sharing. This workshop highlights some of the core competencies (professional and personal) required for teachers to function effectively in a technologically driven environment and introduces social media tools and mobile apps that can be easily adopted and adapted (‘mashed up’) in the classroom. The goal is to share a toolkit of free online resources with primary school teachers who are willing to use emerging technologies to engage their students in the classroom.
Teaching with Technology: Social Media Tools and Mobile Apps for Secondary S...Cheryl Peltier-Davis
There is significant value in using Social Media and Mobile Apps in education. Within this area, social media tools such as Facebook, LinkedIn, Twitter and WordPress share a common usage in supporting communication, collaboration, news aggregation, teaching, learning and knowledge sharing. This workshop highlights some of the core competencies (professional and personal) required for teachers to function effectively in a technologically driven environment and introduces social media tools and mobile apps that can be easily adopted and adapted (‘mashed up’) in the classroom. The goal is to share a toolkit of free online resources with secondary school teachers who are willing to use emerging technologies to engage their students in the classroom.
As the volume of free internet resources continue to grow exponentially there are opportunities for stakeholders in education – parents, teachers, administrators and policy makers - to facilitate community access to this e-content. This presentation focuses on free social media tools, mobile apps and other innovative technologies which have been adopted by educators in 21st century global communities. Attendees will learn about the latest trends in cloud storage, crowdfunding, ebooks, makerspaces, MOOCs, news aggregation, photo/video sharing, self-publishing, social networking, bookmarking, video conferencing, visualization services and augmented reality. The goal – to promote ‘Tech Tools’ which can be easily integrated into the home and working environment.
CORE publishes its ten trends annually to highlight issues and themes that will impact on the work of educators in early childhood, schools and tertiary institutions in the NZ context.
CORE's ten trends presentation from the Learning at School conference in Rotorua, February 2009. CORE's annual ten trends summary represents a view of some key areas of interest for NZ educators with regards to the impact of ICTs on teaching and learning.
Immersive Learning Environments White PaperDavid Wortley
IMMERSIVE LEARNING AND CORPORATE STAFF DEVELOPMENT
WHAT, HOW, WHEN, WHERE, WHY AND WHO?
This white paper explores the role of the latest developments in Immersive Learning practices and technologies in the context of current staff development strategies for corporate environments. It aims to define what Immersive Learning Environments (ILEs) are, how they can and are being used, when and where they can be deployed, why they are important today and who is developing and/or using them.
Immersion in a learning activity is fundamental to its effectiveness. There is a direct correlation between how immersed a learner is and their motivation to develop their skills and competences. Immersion is not necessarily dependent on technology but today, in any crowded place anywhere in the world, you will find human beings fixated with their mobile phones and tablets, oblivious to their surroundings, all of whom are inevitably learning and developing in some way. This phenomenon is symptomatic of the role that technology is playing in revolutionising human learning and development. It is therefore vital to understand how this explosive trend can be harnessed to support corporate learning and development strategies in the most cost effective way.
Teaching with Technology: Social Media Tools and Mobile Apps for Secondary S...Cheryl Peltier-Davis
There is significant value in using Social Media and Mobile Apps in education. Within this area, social media tools such as Facebook, LinkedIn, Twitter and WordPress share a common usage in supporting communication, collaboration, news aggregation, teaching, learning and knowledge sharing. This workshop highlights some of the core competencies (professional and personal) required for teachers to function effectively in a technologically driven environment and introduces social media tools and mobile apps that can be easily adopted and adapted (‘mashed up’) in the classroom. The goal is to share a toolkit of free online resources with secondary school teachers who are willing to use emerging technologies to engage their students in the classroom.
As the volume of free internet resources continue to grow exponentially there are opportunities for stakeholders in education – parents, teachers, administrators and policy makers - to facilitate community access to this e-content. This presentation focuses on free social media tools, mobile apps and other innovative technologies which have been adopted by educators in 21st century global communities. Attendees will learn about the latest trends in cloud storage, crowdfunding, ebooks, makerspaces, MOOCs, news aggregation, photo/video sharing, self-publishing, social networking, bookmarking, video conferencing, visualization services and augmented reality. The goal – to promote ‘Tech Tools’ which can be easily integrated into the home and working environment.
CORE publishes its ten trends annually to highlight issues and themes that will impact on the work of educators in early childhood, schools and tertiary institutions in the NZ context.
CORE's ten trends presentation from the Learning at School conference in Rotorua, February 2009. CORE's annual ten trends summary represents a view of some key areas of interest for NZ educators with regards to the impact of ICTs on teaching and learning.
Immersive Learning Environments White PaperDavid Wortley
IMMERSIVE LEARNING AND CORPORATE STAFF DEVELOPMENT
WHAT, HOW, WHEN, WHERE, WHY AND WHO?
This white paper explores the role of the latest developments in Immersive Learning practices and technologies in the context of current staff development strategies for corporate environments. It aims to define what Immersive Learning Environments (ILEs) are, how they can and are being used, when and where they can be deployed, why they are important today and who is developing and/or using them.
Immersion in a learning activity is fundamental to its effectiveness. There is a direct correlation between how immersed a learner is and their motivation to develop their skills and competences. Immersion is not necessarily dependent on technology but today, in any crowded place anywhere in the world, you will find human beings fixated with their mobile phones and tablets, oblivious to their surroundings, all of whom are inevitably learning and developing in some way. This phenomenon is symptomatic of the role that technology is playing in revolutionising human learning and development. It is therefore vital to understand how this explosive trend can be harnessed to support corporate learning and development strategies in the most cost effective way.
May 26 presentation to the Symposium for eLearning of Eastern Ontario (SELEO). A review of how all teaching needs to change to address the needs of 21st Century Learners.
ICT in Practice Technology and Education Online Magazine Issue 8Yasemin Allsop
ICT in Practice is an online education and technology magazine. It contains articles about mobile learning, game based learning, digital literacy, computing, coding and much more. The magazine is non-profit and created by educators from around the world.
How might technology assist in equipping low-income parents with tools and information to help their children meet developmental milestones and read on grade level by the end of third grade?
In 2012, the Joan Ganz Cooney Center and the New America Foundation are partnering to produce a scan of new technologies that are available to educators, parents and young children that may have some bearing on early literacy achievement. One motivating force behind the project is the importance of the context in which technologies are used and the extent to which digital media may or may not prompt parents to engage in language-rich conversations with their children.
The project is proceeding on two tracks. We are scanning and analyzing products (apps, ebooks, games and websites) that companies are marketing as literacy-focused. And we are seeking out examples of models, interventions and programs that employ technology in reaching educators, parents and/or children, particularly those in disadvantaged circumstances. This slideshow presents some early findings from our scans of the marketplace and interviews with leaders in early literacy programs around the country. The second stage of our project, to come this fall, is a published analysis with expanded materials available online for wider national dissemination.
District parent session on technology today and future 2011 feb 15Brian Kuhn
a session given to parents on current trends in technology used for learning and teaching, examples shared from classrooms through video, demos of powerful free learning tools, anticipation of the future, gathered feedback on a new idea Parent Spaces, etc.
Implications of a Mobile Computing World for Academic Libraries and Their UsersRobin M. Ashford, MSLIS
2013 Snezek Library Leadership Institute - Westmont College, Santa Barbara, CA, USA - July 19, 2013 - Co-presented with GFU Dean of Libraries, Merrill Johnson.
Mobile Learning and Global Models – How did it evolve? Market penetration, mobile adoption and usage tendencies presented. Mobile learning capabilities and features revealed using real cases and examples. Finally, what are the benefits and challenges? Mobile learning is the future in nowadays life with rapidly growing new technologies.
May 26 presentation to the Symposium for eLearning of Eastern Ontario (SELEO). A review of how all teaching needs to change to address the needs of 21st Century Learners.
ICT in Practice Technology and Education Online Magazine Issue 8Yasemin Allsop
ICT in Practice is an online education and technology magazine. It contains articles about mobile learning, game based learning, digital literacy, computing, coding and much more. The magazine is non-profit and created by educators from around the world.
How might technology assist in equipping low-income parents with tools and information to help their children meet developmental milestones and read on grade level by the end of third grade?
In 2012, the Joan Ganz Cooney Center and the New America Foundation are partnering to produce a scan of new technologies that are available to educators, parents and young children that may have some bearing on early literacy achievement. One motivating force behind the project is the importance of the context in which technologies are used and the extent to which digital media may or may not prompt parents to engage in language-rich conversations with their children.
The project is proceeding on two tracks. We are scanning and analyzing products (apps, ebooks, games and websites) that companies are marketing as literacy-focused. And we are seeking out examples of models, interventions and programs that employ technology in reaching educators, parents and/or children, particularly those in disadvantaged circumstances. This slideshow presents some early findings from our scans of the marketplace and interviews with leaders in early literacy programs around the country. The second stage of our project, to come this fall, is a published analysis with expanded materials available online for wider national dissemination.
District parent session on technology today and future 2011 feb 15Brian Kuhn
a session given to parents on current trends in technology used for learning and teaching, examples shared from classrooms through video, demos of powerful free learning tools, anticipation of the future, gathered feedback on a new idea Parent Spaces, etc.
Implications of a Mobile Computing World for Academic Libraries and Their UsersRobin M. Ashford, MSLIS
2013 Snezek Library Leadership Institute - Westmont College, Santa Barbara, CA, USA - July 19, 2013 - Co-presented with GFU Dean of Libraries, Merrill Johnson.
Mobile Learning and Global Models – How did it evolve? Market penetration, mobile adoption and usage tendencies presented. Mobile learning capabilities and features revealed using real cases and examples. Finally, what are the benefits and challenges? Mobile learning is the future in nowadays life with rapidly growing new technologies.
These slides were part of a presentation for the Reynolds Institute, a workshop for high school teachers who teach journalism or are advisors for their school journalists. The workshop was held at the Cronkite School of Journalism at Arizona State University.
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This is a good general presentation about teachers using social media. However, in Louisiana, some of these laws may or may not apply. For further information, contact Tom Tate at LAE.
February 2010 presentation to the East Bay WordPress Meetup about resources for WordPress news, tips and tutorials, including videos, blogs, podcasts, and forums.
This presentation was from the NSDL 2010 Annual Principal Investigator's Meeting, November 3, 2010 in Washington, DC. We presented research, instruments, and findings of Teachers' Domain and the Middle School Portal 2 in implementing social media tools.
Engaged Teachers: Using Social Media Tools to Capture the Imagination and Engage the Learner
Using social media tools to transform a potentially static Corporate Social Responsibility course into something much more interesting and engaging.
Complete WordPress Step-By-Step Training System In A WordPress PluginWPTrainMe.com
The WPTrainMe plugin gives WordPress users instant access to hundreds of detailed WordPress step-by-step tutorials from their own WP dashboard!
WPTrainMe is a complete "A-Z" WordPress training system that is ideal for teaching non-technical users how to use WordPress and how to grow their presence online with a WordPress site.
This document provides an overview of the WPTrainMe WordPress training modules.
Digital Transformation: What it is and how to get thereEconsultancy
Digital Transformation: What it is and how to get there.
Authored by Econsultancy CEO Ashley Friedlein, this presentation on the topic of 'Digital Transformation', is broken down into six sections covering:
1. Digital Transformation - what it is and recent data and research on the topic
2. Strategy - what a digital strategy should include
3. Technology - the challenges of technology and the skills gap
4. People - looking at organisational structure, culture, roles & responsibilities, environment recquired
5. Process - how to address the speed, innovation and agility required
6. Business Transformation - how digital transformation is actually business transformation
This is a presentation by the Division of Information and Technology Studies, Faculty of Education, The University of Hong Kong. Advances in information and communication technology, especially the rapid developments in social technology such as wikis, blogs, social bookmarking, etc. have opened up new opportunities as well as challenges to education in schools as well as human resource development and training in public and business sectors. In the seminar, a group of experts introduce recent developments in learning technology and how these have been applied in different educational and human resource development contexts internationally and locally.
Bells, Whistles and Digital Tools for the 21st Century CatechistCaroline Cerveny
So you know you should be using Digital tools in your ministry! Yet, we find so many excuses to stay in our comfortable world. What steps do I take as a catechist to get on board with what the Pope has referred to as the Digital Continent? In this ever evolving collaborative and digital communications world, how do I stay abreast with what is happening all around me? With a limited budget, how do I stretch it to include technology? Where do I start? How do I share my success stories? Is Digital Discipleship and Digital Citizenship important today?
The latest in learning philosophy and technology, ICT and the Zettacosm, and the ICT trends and web 2.0 technologies that comprise the Learning 2.0 Ecosystem.
Social media in Libraries: Toolkit for Promotion, Productivity & Reference: a...Cheryl Peltier-Davis
Outline:
• Defining Social Media
• Social Media in Libraries : Benefits & Challenges
• Social Media Toolkit for Libraries: Promotion, Productivity, Reference
• Free Caribbean Reference Resources
Hack the Research Process: Social Media Tools and Mobile Apps for Research an...Cheryl Peltier-Davis
The objective of this session was to develop and share a toolkit of social media resources which would enable librarians at academic institutions to assist researchers in conceptualising, conducting and completing research projects.
Leading with Technology: Social Media Tools and Mobile Apps for 21st Century...Cheryl Peltier-Davis
There is significant value in using Social Media and Mobile Apps in social, political and economic spheres of activity. Within these areas, social media tools such as Blogs, Twitter, LinkedIn, and Facebook share a common usage in supporting internal communication, collaboration, news aggregation, teaching, learning and knowledge sharing. Are there similar benefits for using social media within the spheres of Leadership and Management in Libraries? How are 21st century Library leaders utilising social media to enhance services in their organisations and connect and communicate with stakeholders? What are the opportunities and challenges associated with using social media in Libraries? This presentation seeks to address these issues.
It highlights some of the core competencies (professional and personal) that is required for library leaders to function effectively in a technologically driven environment and introduces emerging trends and concepts - cloud storage, crowdfunding, makerspaces, MOOCs, news aggregation, photo and video sharing, self-publishing, social networking, video conferencing, visualization - that can be readily adopted and adapted (‘mashed up’) in libraries and other knowledge repositories. The goal is to develop and share a toolkit of resources for 21st century library leaders who are willing to use Social Media and Mobile Apps to engage their communities, reshape and add value to the effective delivery of innovative library services.
Discusses tools and tips for implementing innovative services with free social media tools and mobile apps applied in libraries and other working environments. Iincludes apps supporting the latest trends in cloud storage, crowdfunding, ebooks, makerspaces, MOOCs, news aggregation, photo and video sharing, self-publishing, social networking and bookmarking, video conferencing, visualization and wearable technology --all tailored to the needs of libraries and the communities they serve.
Review the steps involved in the research process (identifying the research problem, reviewing the literature, planning/design, collecting, analyzing storing & sharing data, quality control).
Identify the latest technology tools and apps (mobile, cloud-based, web-based) available for Lecturers and Librarians to utilize at each stage of the research process.
Introduce a range of emerging technology tools to enable researchers to conceptualize, conduct and complete research projects.
This presentation will focus on Web 2.0 technologies and the use of these technologies in Caribbean libraries of all types. Coverage is wide-ranging, catering to the needs of experts and non-experts: creating a book review blog, social bookmarking a reference collection, developing a policy driven wiki, recording a podcast, creating a tutorial using digital video, attracting fans on a Facebook page and providing regular tweets on upcoming events in the library. Geared towards Cybrarians in the Caribbean the presentation uses examples of Web 2.0 tools currently implemented in libraries in Trinidad and Tobago.
Library 2.011 Free Web Tools for Libraries Cheryl Peltier-DavisCheryl Peltier-Davis
This presentation will highlight free Web 2.0 tools on the Internet, offering in-depth summaries and practical applications of these tools in libraries and other working environments. Coverage includes: creating a book review blog, social bookmarking a reference collection, creating subject specific RSS feeds, developing a policy driven wiki, recording a podcast, creating a tutorial using digital video, attracting fans on a Facebook page or providing regular tweets on upcoming events in the library.
Web 2.0, library 2.0, librarian 2.0, innovative services for sustainable car...Cheryl Peltier-Davis
Abstract
Caribbean libraries are being challenged to adapt to changes in the external environment. Challenges in the form of budget cuts and shrinking resources, retraining staff and reorganizing workflows, delivering traditional and innovative services to an Internet -savvy consumer, and competition from aggressive rival information services such as Google. As a result of these and other challenges in this increasingly complex and virtual environment, library administrators have been coerced into becoming more creative in their attempt to provide new and improved facilities, products and services. This paper analyses the linkages between Web 2.0, Library 2.0 and Librarian 2.0 and discusses the benefits of developing library services centered on the Web 2.0 model. The paper identifies specific Web 2.0 technologies such as blogs, wikis, social networks, folksonomies (tagging and tag clouds), RSS feeds, podcasts, instant messaging and mashups and suggests ways Caribbean libraries can harness and integrate these technologies to provide innovative and sustainable library services. The paper also provides a comprehensive resource list of these emerging technologies which are available free on the Internet.
Grow Your Reddit Community Fast.........SocioCosmos
Sociocosmos helps you gain Reddit followers quickly and easily. Build your community and expand your influence.
https://www.sociocosmos.com/product-category/reddit/
This tutorial presentation provides a step-by-step guide on how to use Facebook, the popular social media platform. In simple and easy-to-understand language, this presentation explains how to create a Facebook account, connect with friends and family, post updates, share photos and videos, join groups, and manage privacy settings. Whether you're new to Facebook or just need a refresher, this presentation will help you navigate the features and make the most of your Facebook experience.
Project Serenity is an innovative initiative aimed at transforming urban environments into sustainable, self-sufficient communities. By integrating green architecture, renewable energy, smart technology, sustainable transportation, and urban farming, Project Serenity seeks to minimize the ecological footprint of cities while enhancing residents' quality of life. Key components include energy-efficient buildings, IoT-enabled resource management, electric and autonomous transportation options, green spaces, and robust waste management systems. Emphasizing community engagement and social equity, Project Serenity aspires to serve as a global model for creating eco-friendly, livable urban spaces that harmonize modern conveniences with environmental stewardship.
Telegram is a messaging platform that ushers in a new era of communication. Available for Android, Windows, Mac, and Linux, Telegram offers simplicity, privacy, synchronization across devices, speed, and powerful features. It allows users to create their own stickers with a user-friendly editor. With robust encryption, Telegram ensures message security and even offers self-destructing messages. The platform is open, with an API and source code accessible to everyone, making it a secure and social environment where groups can accommodate up to 200,000 members. Customize your messenger experience with Telegram's expressive features.
This tutorial presentation offers a beginner-friendly guide to using THREADS, Instagram's messaging app. It covers the basics of account setup, privacy settings, and explores the core features such as close friends lists, photo and video sharing, creative tools, and status updates. With practical tips and instructions, this tutorial will empower you to use THREADS effectively and stay connected with your close friends on Instagram in a private and engaging way.
EASY TUTORIAL OF HOW TO USE G-TEAMS BY: FEBLESS HERNANEFebless Hernane
Using Google Teams (G-Teams) is simple. Start by opening the Google Teams app on your phone or visiting the G-Teams website on your computer. Sign in with your Google account. To join a meeting, click on the link shared by the organizer or enter the meeting code in the "Join a Meeting" section. To start a meeting, click on "New Meeting" and share the link with others. You can use the chat feature to send messages and the video button to turn your camera on or off. G-Teams makes it easy to connect and collaborate with others!
The Evolution of SEO: Insights from a Leading Digital Marketing AgencyDigital Marketing Lab
Explore the latest trends in Search Engine Optimization (SEO) and discover how modern practices are transforming business visibility. This document delves into the shift from keyword optimization to user intent, highlighting key trends such as voice search optimization, artificial intelligence, mobile-first indexing, and the importance of E-A-T principles. Enhance your online presence with expert insights from Digital Marketing Lab, your partner in maximizing SEO performance.
Your Path to YouTube Stardom Starts HereSocioCosmos
Skyrocket your YouTube presence with Sociocosmos' proven methods. Gain real engagement and build a loyal audience. Join us now.
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Surat Digital Marketing School is created to offer a complete course that is specifically designed as per the current industry trends. Years of experience has helped us identify and understand the graduate-employee skills gap in the industry. At our school, we keep up with the pace of the industry and impart a holistic education that encompasses all the latest concepts of the Digital world so that our graduates can effortlessly integrate into the assigned roles.
This is the place where you become a Digital Marketing Expert.
Your LinkedIn Success Starts Here.......SocioCosmos
In order to make a lasting impression on your sector, SocioCosmos provides customized solutions to improve your LinkedIn profile.
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Unlock TikTok Success with Sociocosmos..SocioCosmos
Discover how Sociocosmos can boost your TikTok presence with real followers and engagement. Achieve your social media goals today!
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Exploring The Dimensions and Dynamics of Felt Obligation: A Bibliometric Anal...AJHSSR Journal
ABSTARCT: This study presents, to our knowledge, the first bibliometric analysis focusing on the concept of
"felt obligation," examining 120 articles published between 1986 and 2024. The aim of the study is to deepen our
understanding of the existing knowledge in the field of "felt obligation" and to provide guidance for further
research. The analysis is centered around the authors, countries, institutions, and keywords of the articles. The
findings highlight prominent researchers in this field, leading universities, and influential journals. Particularly,
it is identified that China plays a leading role in "felt obligation" research. The analysis of keywords emphasizes
the thematic focuses of these studies and provides a roadmap for future research. Finally, various
recommendations are presented to deepen the knowledge in this area and promote applied research. This study
serves as a foundation to expand and advance the understanding of "felt obligation" in the field.
KEYWORDS: Felt Obligation, Bibliometric Analysis, Research Trends
Improving Workplace Safety Performance in Malaysian SMEs: The Role of Safety ...AJHSSR Journal
ABSTRACT: In the Malaysian context, small and medium enterprises (SMEs) experience a significant
burden of workplace accidents. A consensus among scholars attributes a substantial portion of these incidents to
human factors, particularly unsafe behaviors. This study, conducted in Malaysia's northern region, specifically
targeted Safety and Health/Human Resource professionals within the manufacturing sector of SMEs. We
gathered a robust dataset comprising 107 responses through a meticulously designed self-administered
questionnaire. Employing advanced partial least squares-structural equation modeling (PLS-SEM) techniques
with SmartPLS 3.2.9, we rigorously analyzed the data to scrutinize the intricate relationship between safety
behavior and safety performance. The research findings unequivocally underscore the palpable and
consequential impact of safety behavior variables, namely safety compliance and safety participation, on
improving safety performance indicators such as accidents, injuries, and property damages. These results
strongly validate research hypotheses. Consequently, this study highlights the pivotal significance of cultivating
safety behavior among employees, particularly in resource-constrained SME settings, as an essential step toward
enhancing workplace safety performance.
KEYWORDS :Safety compliance, safety participation, safety performance, SME
Buy Pinterest Followers, Reactions & Repins Go Viral on Pinterest with Socio...SocioCosmos
Get more Pinterest followers, reactions, and repins with Sociocosmos, the leading platform to buy all kinds of Pinterest presence. Boost your profile and reach a wider audience.
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5. Exponential Growth In Internet Users
3.5 billion Internet users (1 billion developed
countries/2.5 billion developing countries)
Source: International Telecommunication Union
http://www.itu.int/en/ITU-D/Statistics/Pages/facts/default.aspx
Source: International Telecommunication Union https://www.itu.int/en/ITU-D/Statistics/Documents/facts/ICTFactsFigures2016.pdf
6. Top 3 Internet activities in
developing nations
(Caribbean):
1. Socializing with friends,
family (staying in touch,
sharing views)
2. Searching for information
(politics, health care,
government services)
3. Career and E-commerce
(looking for jobs, online
courses, buying products)
Source: (Pew Report, March 2015
http://www.pewglobal.org/2015/03/19/2-online-activities-in-
emerging-and-developing-nations)
8. 95% of the global
population (7 billion
people) – live in an area
covered by a basic 2G
mobile-cellular network.
Globally, the total number
of mobile-broadband
subscriptions is expected to
reach 3.6 billion by end
2016, compared with 3.2
billion at end 2015.
http://www.itu.int/en/mediacentre/pages/2016-PR30.aspx
9. Expanded and diversified
mobile device market
(smartphones, tablets,
smartwatches, iOS, Android,
BlackBerry, Windows Phone)
Browsing behaviours shifted
from desktop to mobile (users
spending most of their digital
viewing time on mobile
devices)
*http://koreajoongangdaily.joins.com/news/article/article.aspx?aid=2976220
10. Proliferation of Mobile Apps
There’s an App for that! Welcome to the Age of Mobility!
… by 2017, 268 billion mobile apps downloaded
# 3
11. Mobile App market dominated by Amazon Appstore, Apple
iOS Store, Google Play, Windows Phone Store
Perform tasks related to productivity, information retrieval,
gaming, banking, education, entertainment, online shopping
Available as freemium or purchased at low subscription costs
2015 - customers spent half billion dollars in Apple App Store
15. Big data is being
generated by
everything around us
at all times. Every
digital process and
social media
exchange produces
it.
Systems, sensors
and mobile devices
transmit it. Big data
is arriving from
multiple sources at
an alarming velocity,
volume and variety.
https://www.ibm.com
/big-data/us/en/
Amazon.com handles millions
of back-end operations every
day, as well as queries from
more than half a million third-
party sellers.
Users send on average 31.25
million messages and view
2.77 million videos every
minute.
40,000 search queries every
second, 1.2 trillion searches
per year.
Handles more than 1 million
customer transactions every
hour, which are imported into
databases estimated to
contain more than 2.5
petabytes (2,560 terabytes) of
datahttp://tinyurl.com/zvso9fu
16. Used mainly for games, soon
Virtual Reality will change how
we communicate, study, work
and shop.
Instead of calling a loved one
over Skype, you will meet them
in virtual reality.
Kids will learn to play cricket by
swinging a virtual bat.
Before buying a couch, you will
be able to see how it looks in
your virtual living room.
Virtual Reality - a three-dimensional, computer generated environment which
can be explored and interacted with by a person. Person becomes part of this
virtual world or is immersed within this environment and whilst there, is able
to manipulate objects or perform a series of actions.
18. English
• Create a set of instructions to teach
people how to play Pokemon Go.
• Write a fiction story based on the
adventures of Pokemon.
Maths
• Calculate how far you have
travelled during your Pokemon
catching sessions.
• Use Venn diagrams to sort
Pokemon into different groups.
*Source Teaching Ideas:
http://www.teachingideas.co.uk/computing/ways-to-
use-pokemon-go-in-the-classroom
Virtual/Augmented Reality in
Classrooms - Gaming
Downloaded 500 million times
since July 2016 (developed by
Niantic California, US)
19. Wearable Tech
# 7
Fitbit Flex—a wristband that
tracks steps, distance,
calories burned, active
minutes and sleep. Shows
personal goals progress.
https://www.fitbit.com/uk/flex
20. “The Internet of Things has
the potential to change the
world, just as the Internet did.
Maybe even more so.“
…Kevin Ashton 1999
What is IoT?
The Internet of Things (IoT), is the internetworking of
physical devices, vehicles, buildings and other items
embedded with electronics, software, sensors,
actuators, and network connectivity that enable these
objects to collect and exchange data… Wikipedia.org
by 2020 …50 billion devices connected …
22. Create Smart homes.. devices communicate with each other and
intangible environment. Home owners can customize and control
home environment for increased security, comfort and efficient
energy management.
23.
24. • 3 billion internet users
• 7 billion mobile subscriptions
• 1 billion web pages
• Expandingwithnewtechnologies: wearable tech, virtual/augmented reality, big
data, Internet of Things.
Prediction: Thesetrendsare a signof a rapidlychanginganddevelopingworldthat
willcreatea fundamentallydifferentsocietyby 2020.
25. 2016 and beyond …
Source: Warwick Business School
https://www.youtube.com/watch?v=v0CE2LaQ9d4
26.
27. As we advance through the 21st
century, technology in the
classroom is becoming more and
more predominant.
Educators are embracing
technological innovation
To enhance learning and
empower, engage students
Make classrooms more global
To connect students to new
ideas, challenges, resources
that will enrich what they are
learning in the classroom.
.
28. Technology in Classroom - Benefits for Teachers
Reach diversity in learning styles.
Technology also changes the way teachers teach, offering
educators effective ways to reach different types of learners and
assess student understanding through multiple means.
Enhances the relationship between teacher and student. When
technology is effectively integrated into subject areas, teachers
grow into roles of adviser, content expert, and coach.
Source Teach-hub.com http://www.teachhub.com/benefits-technology-classroom
http://www.edutopia.org/technology-integration-introduction
29. Students today have the
incredible benefit of using
technology not only to
access new ideas and
global perspectives, but
also to personalize and
take control of their
learning.
Enjoying the Experience
…
Image source: http://www.politico.com/story/2013/03/report-fewer-low-income-tech-saavy-students-088263
Students and Technology
30. Technology in Classroom - Benefits for Students
Acquire skills they need to survive in:
a complex, highly technological knowledge-based economy
(digital future) prepare students for the real world environment.
prepare students for their future careers, which will inevitably
include the use of wireless technology.
Improve retention rate (retain information)
Enable students to learn at own pace
Promotes collaboration, conversation, connection with teachers
Students are more likely to stay engaged and on task, reducing
behavioral problems in the classroom
Technology helps make teaching and learning more meaningful and
fun (24/7 wired – home - school – play)
Source: Teach-hub.com http://www.teachhub.com/benefits-technology-classroom
Edutopia: http://www.edutopia.org/technology-integration-introduction
32. Social media has
become
commonplace,
and the way we
use this
technology has
completely
transformed the
way we live our
lives …
Connecting Caribbean Classrooms and Communities
with Social Media and Mobile Apps
33.
34. Top 5 Most Popular Social Networking Sites | October 2016
http://www.ebizmba.com/articles/social-networking-websites
36. WordPress.com
What is WordPress?
A free open source blog hosting
service.
How Can I Use WordPress?
Communicate with Students and
Parents (latest news, events @ school
or in class, assignments, projects)
Create a Classroom-Run Blog (engage
students allow them to suggest ideas
and concepts for the blog’s broad
topic)
https://wordpress.com
Click here for more Blog samples
Examples @ edublogs –
powered by WordPress
http://edublogs.org
38. Google Drive
What is Google Drive?
File storage and synchronization service
provided by Google (15 GB free cloud space).
How Can I Use Google Drive?
Secure cloud storage and file backup for your
documents, photos, videos.
Collaborate with others with Drive Apps (Docs,
Sheets, Forms and Slides) to create
documents, spreadsheets and presentations.
Scan documents with app Google Drive for
Android and store/search as PDFs.
Edit, Sync files across all devices (desktop,
tablets, smartphones).
https://drive.google.com
39. What is Dropbox?
A free file sharing, storage, and
synchronization service (automatic
syncing across all devices).
How Can I Use Dropbox?
Use this tool as a free service (2 GB free)
for storing and sharing content in
multiple formats (documents, audio,
videos, photos).
Viewing/Sharing data for group
collaborative projects (team receives
updates automatically).
https://www.dropbox.com
Dropbox
41. What is Kickstarter?
A crowdfunding platform that
solicits public funding to
develop creative projects in
multiple genres (art, music,
publishing, technology).
How Can I Use Kickstarter in My
Research?
Solicit funding for school
projects (art, film & video,
music, publishing, technology).
113,000 projects funded since
established in 2009.
https://www.kickstarter.com
99 persons pledged
$US 23,170 to bring project to life
43. Ebooks
What are Ebooks?
Electronic books consisting of text
and images read on electronic
devices. Increasing consumer
demand for ebooks in all sectors.
How Can I Use Ebooks?
Access ebooks (including e-
textbooks) to support curricula.
Access, download, sync to multiple
devices (smartphones, tablets)
dedicated e-readers)
Assign projects to demonstrate
interactive features (adjustable
fonts, dictionary, bookmarks,,
annotation, word search) enhances
reading process as interactive,
engaging, fun.
• Amazon Free Ebook collection
• Feedbooks
• Google Books
• Internet Archive
• International Children's Digital
Library
• Manybooks
• Project Gutenberg
• OPEN eTextbooks
• Open Library
44. E-book Readers
What are E-book Readers?
Portable electronic device that is designed
primarily for the purpose of reading e-
books and periodicals.
How Can I Use E-Readers?
Partner with school library & circulate E-book
Readers to students (familiar with
technology).
Host Technology/Gadget Petting Zoo by
partnering with vendor for staff/students
evaluate features of e-book readers side-by-
side for an optimum reading experience.
Adobe Digital Editions (free)
Amazon Fire
Amazon Kindle
Android tablets
Apple iPad
Barnes & Noble Nook
Blio (free)
Kobo
46. Makerspace
What are Makerspaces?
Community-operated do-it-yourself (DIY) workspaces
(Hackerspaces, FabLabs, Techshops, Incubators) for people
of all ages to socialize, collaborate and build prototypes.
How Can I Use Makerspaces?
Makerspaces provide hands-on, creative ways to
encourage students to design, experiment, build and
invent as they deeply engage in science, technology,
engineering and tinkering.
Proactively develop school Makerspaces (partnering with
local businesses, tech companies) for funding to acquire
tools for students to create, build, and innovate.
Integrate aspects of design thinking and playfulness into
the curriculum, providing time during the day or during a
unit for this kind of free exploration.
Creating electives or other special classes dedicated to
creative exploration.
Makerspace Activities
• Cardboard
construction
• Prototyping
• Woodworking
• Electronics
• Robotics
• Digital Fabrication
(3D printing)
• Building bicycles and
kinetic machines
• Textiles and sewing
View Examples Here
www.en.wikipedia.org/wiki/Maker_culture
47. …Media Lab aims to
create a physical
space where adults
and children can get
to know the latest
technologies in a
responsible way.
… participate in
workshops that make
them comfortable with
twenty-first century
technologies and
means of
communication …
Monique Alberts,
Director Philipsburg
Jubilee Library
48. Massive Open Online Courses
Image source: http://www.learndash.com/moocs-proving-useful-for-tech-skills/
49. Coursera
What is Coursera?
Education platform that partners with
top universities and organizations
worldwide (28 countries), to offer
massive open online courses MOOCs
(online courses aimed at unlimited
participation and open access via the
web).
How Can I Use Coursera?
Choose from over 1800 courses (short
video lectures, interactive quizzes, peer
graded assessments).
receive formal recognition for your
accomplishment with an optional
Course Certificate.
https://www.coursera.org
50. Khan Academy
What is Khan Academy?
A nonprofit organization devoted to
providing a free world-class education to
everyone, anywhere. Provides lectures in
the form of YouTube videos.
How Can I Use Khan Academy?
Students can study at their own pace and
benefit from instructional videos and
practice exercises within a personalized
learning dashboard.
Subject areas: Math, Science, Computer
programming, History, Art, History,
Economics.
https://www.khanacademy.org
52. Flipboard
What is Flipboard? (mobile only)
A social news aggregation service that curates
content (text, videos, photos) from social networks
(Twitter, Facebook) and news sources (BBC, New
York Times, Wall Street Journal, National
Geographic) and flips this content into a
personalized digital magazine.
How Can I Use Flipboard?
Digital Literacy - Student project
(individual/group) to create digital magazine on
assigned topic.
Keep updated on current events by curating
news feeds (newspapers, magazines, blogs).
Share trending topics with friends colleagues.
One stop shop to aggregate feeds from all
social networks.
Examples
Learn how to use Flipboard in a
flipped classroom
Tips for using Flipboard in
Classroom
https://flipboard.com
53. Paper.li
What is Paper.li ?
A content curation service that enables users
to search and discover online content
(articles, photos, blog posts, videos) and
publish this content in digital newspaper
format.
How Can I Use Paper.li ?
Digital Literacy - Student project
(individual/group) to create digital
newspaper/newsletter on assigned topic.
Keep updated on current events by
curating news feeds (newspapers,
magazines, blogs). Share trending topics
with friends colleagues.
One stop shop to aggregate feeds from all
social networks (Twitter, Facebook,
Google+, YouTube).
www.paper.li
Learn how to use Paper.li for school projects
55. Animoto
What is Animoto?
Cloud based video creation service.
Produces video slideshows from
photos, video clips and music that
users select during different stages of
the creative process.
How Can I Use Animoto?
Enhance your digital classroom by
applying for a free Animoto all-
access pass for Educators
https://animoto.com/education/cl
assroom to produce full length
videos for class projects.
Click on images to view sample
videos @ Animoto
https://animoto.com
56. Instagram
What is Instagram?
Photo/video sharing service, enables
users to take pictures and videos, apply
digital filters, and share on social
networks (FYI …Facebook purchased
app in 2012 for $1 billion)
How Can I Use Instagram?
Showcase students’ work (art)
Capture field trip memories
Feature student of the week
Record steps in science experiment
Share reading recommendations
• Examples:
Everything you need to know about
teaching with Instagram
Learn how to use Instagram in the
Classroom
www.instagram.com
57. Snapchat
What is Snapchat?
Image messaging and multimedia mobile app that
allows users to capture videos or photos called
snaps ((1-10 secs.) that self-destruct/disappear
after being viewed by recipients. (FYI…Facebook
offered to purchase Snapchat for $3 billion in 2013,
but was turned down)
How Can I Use Snapchat?
Taking photographs/video of field trip
Send ‘reminder snap’ about upcoming quiz,
homework assignment
Filming live stories of school events
Create a Snapchat video contest (10
seconds or less, talking about favorite
teacher/subject)
Have students follow news feeds from
publishers using Snapchat ‘Discover’
feature (CNN, National Geographic )
• Example:
Innovative ways of using Snapchat
in classrooms
Learn how to Snapchat can be
used to engage students
Guide to Snapchat Use for Parents
& Teachers
https://www.snapchat.com
58. YouTube
What Is YouTube?
Popular video hosting and sharing service
that allows users to create, upload, view and
share videos online. This repository of user-
generated content includes movie clips, TV
clips, music and original videos.
How Can I Use YouTube?
Use short clips from documentaries to
provide context to a subject taught
Set an assignment that requires students
to research and make their own videos
Create tutorials and post to YouTube
(over a billion users)
Subscribe to: YouTube EDU Primary &
Secondary Education Channel (research
for a project, homework channel features
educational videos across YouTube)
www.youtube.com
View 20 Ways to use YouTube in the
Classroom @ Educational App Store
59.
60. Audacity
What is Audacity?
A free, open source software for
recording podcasts.
How Can I Use Audacity?
Students - create podcasts as
class assignment or project
(document progress, discuss
ideas).
Teachers – Download
podcasts to
supplement/reinforce topics
taught in class.
Podcasts hosting services:
iTunes
Podbean
Podomatic
SoundCloud
Download podcasts here:
http://www.audacityteam.org/
61.
62. CuePrompter.com
What is CuePrompter.com?
A free online
teleprompter/autocue service.
How Can I Use CuePrompter.com?
Conference presentations
Workshops and in-house
training sessions
Instruction classes
Recording podcasts (prepared
scripts)
Note: Text limited to 2,000
characters
• Using CuePrompter.com does
not require technical skills. Copy
and paste your prepared text in
the form on the screen, add
some customization (width,
height, font, colour), click ‘Start
Prompter’, and the computer
screen is transformed
immediately into a giant
teleprompter.
http://www.cueprompter.com
63. Doodle
What is Doodle?
An online scheduling tool
How Can I Use Doodle?
Schedule work related events such as
meetings, vendor visits, and
conference calls.
Schedule family related group events
such as a family reunions, movie
nights, and vacations.
Added flexibility of syncing Doodle
with other personal calendars
maintained in Google, Outlook, Office
365.
• Example:
The basic Doodle version is free
and does not require registration
http://doodle.com/polls/wizard.html
http://doodle.com/
64. Google Docs
What is Google Docs?
A web-based application which can be
used to create documents,
spreadsheets, drawings, flowcharts,
forms and presentations. Users can
work individually or collaboratively.
How Can I Use Google Docs ?
Now integrated in Google Drive, this
is a free online alternative to
Microsoft Office proprietary suite of
applications: MS Word, MS Excel
and MS PowerPoint (15 GB free).
https://www.google.tt/docs/about
65. Infographics
What are infographics?
The infographics industry is currently booming
as website creators and marketers are
incorporating informative graphics to visualize a
great story or visually explain a problem.
Benefits: Infographics are portable, highly visible
and simplifies the presentation of voluminous
data.
How Can I Use Infographics?
Use infographics to easily
communicate information on
complex subject areas/research
projects.
Three tools to use:
Easel.ly
Creately
Piktochart
Source: http://elearninginfographics.com/the-
importance-of-technology-in-education-
infographic
66. What is Prezi?
Prezi is presentation software that uses
motion, zoom, and spatial features to
bring ideas to life. Alternative to
Microsoft PowerPoint boxed-in slides.
How Can I Use Prezi?
Free version Edu Enjoy for Educators.
Create visually appealing conference
and workshop presentations to
engage audiences.
Supports collaborative group work,
project planning and brainstorming
sessions.
https://prezi.com
https://prezi.com/pddktvfv1man/navigating-the-flipped-
classroom
Prezi
67. https://www.surveymonkey.com
What is SurveyMonkey?
Online survey software to create polls and
survey questionnaires. Access to library of
sample survey questions, distribute
questionnaires on the web, collect responses in
real time.
How Can I Use SurveyMonkey?
Conduct course evaluations, quizzes and tests
online
Gather students’ feedback on subjects taught
Conduct employee performance reviews
Measure brand perception
• Examples:
View Education Sample
Surveys
Survey Monkey
68. WolfRam|Alpha
What is Wolfram|Alpha?
A computational knowledge engine.
How Can I Use Wolfram|Alpha?
Research Tool
- When a search query is plugged into the search
box on the main page, WolfRam|Alpha will
compute answers to questions that have factual
responses or involves mathematical calculations
or formula.
- For example, What is the capital of Jamaica?
How many protons are in a hydrogen atom?
What is the average rainfall in Haiti? What is
$450 + 10%? What is H2SO4?
http://www.wolframalpha.com
70. Project Gutenberg Self Publishing Press
What is Project Gutenberg Self Publishing
Press?
A publishing platform for contemporary and
independent authors to upload, promote,
and distribute their self-published works
How Can I Use Project Gutenberg Self
Publishing Press?
Promote as a free self-publishing
platform for students to upload and
publish their assignments/projects.
Platform for teachers wishing to self-
publish textbooks.
Search for free E-books and E-
audiobooks. Ebooks downloadable in PDF
format and compatible with most
ereading devices.
Examples:
www.self.gutenberg.org
71. Amazon CreateSpace
What is Amazon CreateSpace?
Provides the innovative tools and
professional services to enable
independent authors to self-publish and
distribute their works.
How Can I Use CreateSpace?
Promote as a free self-publishing
platform for students to upload and
publish their assignments/projects.
Platform for teachers wishing to self-
publish, market e-textbooks on
Amazon.com (PDF, .doc/.docx, .rtf)
Authors have option of using free, self-
guided or paid professionally-rendered
publishing workflow .
Examples:
https://www.createspace.com
73. QR Codes
• What are QR Codes?
- QR (Quick Response) Codes are 2-dimensional
barcodes readable by smartphones and other
mobile devices. QR Codes may be embedded with
information pointing users to websites, contact
information, videos, or other URLs.
- How Can I Use QR Codes in My
Library/Workplace?
– Use one of the following free QR Code
generators to create QR Codes:
• Delivr
• Kaywa
• QRStuff
• QR Droid Zapper
– Promote free QR Code Reader Apps to patrons
to download to their mobile devices:
• NeoReader
• i-nigma
• Scanlife
• :
• Library Book Add-On: Put QR codes
on classroom library books, linking
out to information about the author
and or book.
• Scavenger Hunts
• Communicate with parents: Place
QR codes around the school
informing parents about upcoming
events.
25 Fun Ways to use QR Codes for
Teaching and Learning
http://en.wikipedia.org/wiki/QR_codes
74. Source: Forum Promotion http://forumpromotion.net/wp-content/uploads/2014/07/Social-Networking.jpg
75. Facebook
What is Facebook?
A leading social networking site with over
1.13 billion daily active users. Can be utilized
by schools, individuals, businesses, non-
profits, social groups etc.
How Can I Use Facebook?
Create a FB group or page, invite students
to ‘like page’ provide updates on
assignments, projects
Create connections, engage in
conversations with parents
Share videos, photos & apps
‘Like’ the Facebook in Education page (a
resource created by FB for educators to
find information on how best to use FB)
www.facebook.com
Ways to use Facebook in the
Classroom:
• TeacherCast
• OnlineCollege.Org
76. Linkedin
What is Linkedin?
Linkedin is a professional network connecting over
400+ million professionals in over 200 countries.
How Can I Use Linkedin?
Professional networking
Control your professional identity online by
posting information on current employment,
educational background, skills, publications and
research interest.
Online access to a virtual meeting place to
meet subject experts.
Facilitate collaboration on projects with
colleagues.
Discover network connections that can help
you in your career path.
www.linkedin.com
77. Twitter
What is Twitter?
Social networking and microblogging service
that allows users to create, send and read
messages or posts known as tweets in 140
characters or less.
How Can I Use Twitter?
Bulletin Board to keep students
informed about exams, projects,
homework, events, cancelled classes.
Provide the class with a running news
feed (current & international events)
Network with other educators,
communicate with parents
Students collaborate on projects, tweet
opinion on learning process, class
challenges.
Attend conference virtually
(#CTEC2016)
View Innovative Ways to Use Twitter in the
Classroom
Edudemic
TeachHub.com
Global Digital Citizen Foundation
Twitter in the Classroom (Presentation)
EmergingEdTech
https://twitter.com
https://twitter.com/MrsWideensClass
78. What is Tumblr?
A microblogging and social networking service
offering tools for bloggers to share content
(text, photos, videos, audio, Gifs)
How Can I Use Tumblr?
Subject blog ( curate content on subjects taught
and invite students to follow)
Assign student project to create/maintain blog
on Tumblr
Hosting conversations with parents
Professional networking
Sharing and locating resources and innovative
ideas for teaching
Examples:
http://the-s-team-blog.tumblr.com/
https://www.tumblr.com
80. What is Pinterest?
A content sharing service
that allows members to
manage and share
theme-based collections
referred to as ‘pins’
(photos, videos) on
‘pinboards’.
https://www.pinterest.com
http://www.edudemic.com/guides/the-teachers-guide-to-pinterest/
81. What is LibraryThing?
A service for cataloging and sharing your books,
music and movies online. Free for up to 200 titles.
How Can I Use LibraryThing?
Organise in-house collections using
classification schemes (Dewey Decimal or
Library of Congress)
Circulate collections using TinyCat online
catalogue
Social networking space to view other users’
libraries, swap reading recommendations.
-Use a LibraryThing widget to display books on
website or personal blog.
Register to become a member of the
LibraryThing Early Reviewers and Member
Giveaway Program. Review advance copies of
new titles and receive free copy of the book
reviewed.
https://www.librarything.com
83. What is Google+ Hangouts?
A combined instant messaging, video & phone
call service enabling Google subscribers to send
and receive instant messages, photos, videos,
GIFs, as well as initiate free video calls (one-on-
one or group up to 10 people).
How Can I Use Google+ Hangouts
Host online exam review sessions, virtual
book club.
Students/Teacher make live presentation
@ conference
Record a lecture, post to YouTube/
website students required to view
Invite virtual guest speaker. Students
virtually travel the world from their
classroom interacting with expert from
another country.
Host meeting, connect/collaborate
colleagues (Personal Learning Networks
(PLN)
Use Google Hangouts on Air
broadcasting service within YouTube
for streaming live events…
https://support.google.com/youtub
e/answer/7083786
Go on virtual fieldtrip with Learn
Around the World
How Educators /Schools Can Make
the Most of Google Hangouts
https://plus.google.com/hangouts
84. What is Skype?
Computer program used to make free
voice calls over the Internet to anyone
else who is also using Skype.
How Can I Use Skype ?
Free Skype to Skype calls (anywhere in
world)
Group calls ( up to 25 people)
Video calls (one-to-one/group)
Messaging (instant/video)
Send Texts (SMS)
Send files (photos, videos) via Skype Chat
Screen sharing (individual/group)
www.skype.com
Skype in the Classroom free to educators and
experts around the world to connect and share
learning experiences
To participate:
1. Join Microsoft Educator Community
2. Download Skype and set up a Skype ID,
3. Browse content to find learning activity for
your students, request a session.
Activities:
(1) Skype lessons (subjects taught by experts)
(1) Virtual field trips
86. What is Popplet?
A visualization tool for capturing,
organizing, and sharing ideas.
How Can I Use Popplet?
Promote as a visualization tool to
enhance learning .
Use Popplet to conceptualize and
explore ideas, create mind maps,
record thoughts, plan projects and
collaborate with others.
www.popplet.com
87. What is Wordle?
Wordle is a word cloud generator. Word
cloud is a graphical representation o f
word frequency. Users have the option of
pasting text into an editing window and
immediately generating a word cloud.
How Can I Use Wordle?
Marketing and Promotion
Student assignments:
Create Wordles as cover art
Create word cloud posters to
promote favorite subject/activity.
Spruce up the school’s blog,
website, or Face book page with
a Wordle.
Word Cloud of this slide
Also Try ABCya.com word
clouds for kids! (Works best
with Google Chrome browser)
http://www.wordle.net
89. What is Weebly?
Web hosting service which allows
individuals with little technical expertise
to build dynamic websites.
How Can I Use Weebly?
Register for the Weebly For Education
program to:
Create a free website and blog
Mange students’ account
Accept homework assignments
online
Communicate with students &
parents
https://www.weebly.com
90.
91. What is Wikispaces?
Provides free wiki hosting services to
educators, businesses and nonprofits.
How Can I Use Wikispaces?
Have your students work together to
create a wiki on a topic they are studying.
They will need to collaborate in order to
make it a success.
Collaborate with other teachers to create
procedure and policy manuals.
Use as a communication tool with
students/parents to post assignments,
class or school-wide events
Visit - Elearning Industry and Learn How to
Use Wikis in classrooms.
http://www.wikispaces.com
Wikispaces Classroom is free for
educators
Other wiki building platforms
PbWorks
Wikidot
93. 1. Curriculum - Effective technology integration is achieved
when the use of technology is routine and transparent and
when technology supports curricular goals.
2. Plan ahead: There has to be a comprehensive strategy in
place to implement technology into schools and teachers have
to be involved in the planning stages.
3. BYOD (bring your own device) has become a great option for
schools who still want to bring the many benefits of classroom
technology to their students.
4. Advocate/Lobby policy makers to develop the infrastructure
required to support integrating technology in classrooms
(internet access for all).
.
94. 5. Develop a School Social Media Policy: Work with other
educators develop a social media policy.
6. Notify parents and receive their permission before asking
students to join social media networks. Explain to parents
exactly how the tool will be used in the classroom
7. Age appropriate: Verify that all students are older than 13
years. Most social media sites stipulate that children must be
at least 13 years to open an account.
8. Do not ban social media, embrace it. Students are already
engrossed with social media outside of the classroom.
9. Keep updated with emerging technologies (within and
outside the field of education)
95. 10. Student Feedback: Ask students -- the digital natives -
if they have creative ideas about ways in which social
media can enrich their learning experience, both in the
classroom and beyond.
11. Be a Safe Harbor: Ensure that students know they can
come to you with questions or concerns, or to discuss
what to do in tricky situations they encounter online.
12. Discuss Online Safety: Teach students about
appropriate online behavior, including keeping
passwords private, never talking to strangers online,
and treating others respectfully.
96. 13. Join Your Local
Library -
Philipsburg Jubilee
Library
The libraries of the 21st century provide a welcoming
common space that encourages exploration,
creation, and collaboration between students,
teachers, and a broader community. They bring
together the best of the physical and digital to create
learning hubs.
http://www.stmaartenlibrary.org
99. Keeping up with Technology
General Resources
• Lifehacker (www.lifehacker.com)
• Mashable (www.mashable.com)
• Pew Research Center (www.pewinternet.org)
• ReadWrite (www.readwriteweb.com)
• TechCrunch (www.techcrunch.com)
• Wired (www.wired.com)
• TED: Ideas Worth Spreading (www.ted.com)
Education Technology Resources
Edudemic
• Edutopia
• EmergingEdTech (sign up here for free Education Technology Resources eBook)
• Google for Education
• TeachHub.com
100. Thank You!
• E-mail me: Cheryl.Peltier-Davis@sta.uwi.edu
• Follow me on Twitter @cdtrini
• Skype me: cdtrini
• Send a comment or question to my blog
The Cybrarian’s Web http://cybrariansweb.com
Share Ideas on using Social Media in
the Classroom in the Caribbean
region.