This document analyzes sound elements in the Gearsof War 3 game trailer to determine the production techniques used. Gunfire, explosions and shouting establish an intense war setting. Foley artistry was likely used to create the falling wood sound for emphasis during the cutscene. Voice acting with editing was used for character dialogue between multiple speakers. Trumpet music and vocals add tension while fire and explosions convey a serious atmosphere. The narrative involves characters being surrounded and in danger, showing it is an action shooter game genre through the dialogue and intense sound effects.