This document discusses using technology to create interactive study materials for students. It begins by describing the hardware and software used, including a tablet PC for taking lecture notes and converting them to PDF. It then discusses creating videos of problem solving using screencasting software and embedding them in notes on the online learning system. The document expresses a vision for creating interactive "flip books" using software that allows combining notes, videos, hyperlinks, and assessments. It describes trialing software called Flip Is Art that enables this, and also proposes having students create their own comic book style study materials using Web Comic Book Creator software.