Creative Commons helps artists and institutions to define the terms under which they share their creations with the public. In this session, learn how Creative Commons can help you expand the reach of your next creative endeavor, online and off.
Copyright, Creative Commons and Libre Culture in New Zealand - Mark McGuire J...Mark McGuire
To hear an audio recording while viewing slides, see my blog: http://goo.gl/ffTeMm
Surveillance, Copyright, Privacy
The End of the Open Internet
Dunedin, New Zealand
Jan 30 – Feb 1, 2014
Dr Mark McGuire
University of Otago, Dunedin, NZ
email: mark.mcguire@otago.ac.nz
Twitter: @mark_mcguire
Blog: http://markmcguire.net/
Dept.: http://www.otago.ac.nz/appliedsciences/staff/markmcguire.html
This presentation is covered by a Creative Commons CC-BY
(attribution only) licence unless otherwise stated
http://creativecommons.org/licenses/by/3.0/nz/
Copyright, Creative Commons and Libre Culture in New Zealand
A set of 33 Tweets with related links, which were published as the presentation was delivered, can be found here: http://goo.gl/aCYdHe
Abstract
Copyright, Creative Commons and Libre Culture in New Zealand Dr Mark McGuire, University of Otago, New Zealand
In 2001, Lawrence Lessig pointed out that, when considering of the ownership, regulation and governance of the virtual commons, we must take into account the “physical” layer, the “logical” or “code” layer, and the “content” layer, which includes the text, images, music, animations, movies and other digital material accessed over the internet. In an effort to free up the “content” layer, creativecommons.org went online in 2002, allowing individuals to attach “some rights reserved” licences to their work. This development was in response to changes in US copyright laws that the Creative Commons founders (including Lessig) argued hindered access to creative works. Since then, the Creative Commons Licenses have been ported to over fifty jurisdictions, including New Zealand.
As in the US, copyright has become more restrictive in New Zealand. The introduction of the “Copyright (Infringing File Sharing) Amendment Act 2011” enables owners of copyrighted works to penalize individuals for violating their copyright through online file sharing without providing adequate protection from unfair prosecution. The Trans Pacific Partnership (TPP), a trade agreement that New Zealand is negotiating with the US and nine other countries, could extend the length of copyright of creative work from the life of the author plus 50 years after his or her death, by a further 20 years.
As Yochai Benkler notes (2006), formal institutions are working to extend the scope and reach of excusive rights over cultural resources, and the primary countervailing force against exclusivity is the cultural and social response represented by the nascent “free culture” movement and the growing individual practice of sharing work with others to create a domain of free resources for common use. In this paper, I discuss institutional efforts to strengthen copyright in New Zealand and discuss the use of Creative Commons licenses as an alternative.
Copyright, Creative Commons and Libre Culture in New Zealand - Mark McGuire J...Mark McGuire
To hear an audio recording while viewing slides, see my blog: http://goo.gl/ffTeMm
Surveillance, Copyright, Privacy
The End of the Open Internet
Dunedin, New Zealand
Jan 30 – Feb 1, 2014
Dr Mark McGuire
University of Otago, Dunedin, NZ
email: mark.mcguire@otago.ac.nz
Twitter: @mark_mcguire
Blog: http://markmcguire.net/
Dept.: http://www.otago.ac.nz/appliedsciences/staff/markmcguire.html
This presentation is covered by a Creative Commons CC-BY
(attribution only) licence unless otherwise stated
http://creativecommons.org/licenses/by/3.0/nz/
Copyright, Creative Commons and Libre Culture in New Zealand
A set of 33 Tweets with related links, which were published as the presentation was delivered, can be found here: http://goo.gl/aCYdHe
Abstract
Copyright, Creative Commons and Libre Culture in New Zealand Dr Mark McGuire, University of Otago, New Zealand
In 2001, Lawrence Lessig pointed out that, when considering of the ownership, regulation and governance of the virtual commons, we must take into account the “physical” layer, the “logical” or “code” layer, and the “content” layer, which includes the text, images, music, animations, movies and other digital material accessed over the internet. In an effort to free up the “content” layer, creativecommons.org went online in 2002, allowing individuals to attach “some rights reserved” licences to their work. This development was in response to changes in US copyright laws that the Creative Commons founders (including Lessig) argued hindered access to creative works. Since then, the Creative Commons Licenses have been ported to over fifty jurisdictions, including New Zealand.
As in the US, copyright has become more restrictive in New Zealand. The introduction of the “Copyright (Infringing File Sharing) Amendment Act 2011” enables owners of copyrighted works to penalize individuals for violating their copyright through online file sharing without providing adequate protection from unfair prosecution. The Trans Pacific Partnership (TPP), a trade agreement that New Zealand is negotiating with the US and nine other countries, could extend the length of copyright of creative work from the life of the author plus 50 years after his or her death, by a further 20 years.
As Yochai Benkler notes (2006), formal institutions are working to extend the scope and reach of excusive rights over cultural resources, and the primary countervailing force against exclusivity is the cultural and social response represented by the nascent “free culture” movement and the growing individual practice of sharing work with others to create a domain of free resources for common use. In this paper, I discuss institutional efforts to strengthen copyright in New Zealand and discuss the use of Creative Commons licenses as an alternative.
Copyright and Creative Commons licensing for South African educatorsFayyaad Hendricks
A presentation to help South African educators work through what the difference between Copyright and Creative Commons is, and how to apply these different licenses.
Collaborative Works and Public Licenses (with transcript) / 協同創作與公眾授權(含英文講稿)Tyng-Ruey Chuang
The slides and transcript for the presentation at the TELDAP International Conference, Feb. 23-7, 2009, Taipei, Taiwan (http://collab.teldap.tw/2009teldap/conference_en.html).
New Sounds New Styles, took place on 14 Dec 2017, was a one-day exploration and celebration of immersive audio and VR, showcasing the best in current research, authoring, design and performance curated by celebrated music designer Malcolm Garrett.
New Sounds New Styles was managed by the AHRC Creative Economy Programme and supported by the Arts & Humanities Research Council and the Digital Catapult.
The Music Genome Project is the most sophisticated taxonomy of musical information ever collected assembling literally hundreds of musical attributes or “genes” into a very large Music Genome. It is the power that underlies Pandora’s ability to create personalized radio stations suited to the tastes of each individual listener. Personalized radio is a powerful tool benefitting artists, fans, and the music industry as a whole.
Web 2.0 is a term coined to describe the explosion of online tools and social networking sites in recent years driven by a philosophy of participation and sharing. With such a strong philosophical connection between Web 2.0 and folk culture, it seems only natural that these tools and sites could be of great use to folklorists. Pulling on specific examples from the folklife community, this session will demystify various online tools and sites as well as explore their potential uses in programming and research for traditional art and folk culture.
How to Build Relationship and Achieve Fundraising Success in a Web 2.0 WorldCAMT
Establishing your organization’s brand and presence on the Web, with opportunities for potential donors to learn, blog, question and connect, leads to community-building and, ultimately, long-term giving. Join Jono Smith, director of marketing at Network for Good, to learn how to build affinity for your organization and use your Web presence to turn Web visitors into Web donors.
A “sticky” Web site is one that engages users at length and encourages repeat visits by featuring regularly updated content and creating a sense of community. During the first part of this workshop, CAMT consultants present an overview of some effective and affordable interactive Web features. Using this overview as a guide, participants have an opportunity to review their own Web sites and discuss opportunities for improvement. Attendees leave the session with practical ideas for enhancing the usability and interactivity of their sites.
It is becoming increasingly necessary for arts managers to understand technology and its application in their organizations. Development, marketing, finance, education… every department in an organization requires technology solutions to function efficiently and effectively. This technology planning presentation provides a step-by-step examination of an effective technology planning process, as well as an overview of the major technology concepts with which arts managers should be comfortable.
Presentation by Brad Stephenson, who hosts the monthly Technology in the Arts podcast and works as the Director of Online Communication for Carnegie Mellon University’s H. John Heinz III College.
To date, the stylistic protocols and default menu options programmed into almost all computer graphics and animation software have privileged distinctly Western styles of representation. This bias has created difficulties for computer artists who wish to create works using non-Western techniques and visual elements. side from the potential technical benefits of such study, a comprehensive understanding and stylization of Feng’s work may also participate in a discussion of the relationship between tradition and novelty in the world of art.
This presentation is meant to cover the basis of what streaming media is. There is a definition given, a history, and how streaming media is used today, along with a video example.
Talk given at the Utune festival in Drammen, Norway, about music and the Internet - how to embrase the social behaviour on the Internet, in stead of fighting against it
Reinventing Radio on the internet - Two cases from the Greek old and New MediaMatthew Tsimitakis
Two cases from the Greek Radio community were presented in the conference titled Radio Content in the Digital Age that was held in Limassol, Cyprus, during October 2009. The first case presents the efforts of Radiobubble.gr, a community of bloggers, podcasters and producers to form a new kind of Radio community on the net. The second presents the constrauction of the online presence of radiostation Sto Kokkino 105,5 FM
Copyright and Creative Commons licensing for South African educatorsFayyaad Hendricks
A presentation to help South African educators work through what the difference between Copyright and Creative Commons is, and how to apply these different licenses.
Collaborative Works and Public Licenses (with transcript) / 協同創作與公眾授權(含英文講稿)Tyng-Ruey Chuang
The slides and transcript for the presentation at the TELDAP International Conference, Feb. 23-7, 2009, Taipei, Taiwan (http://collab.teldap.tw/2009teldap/conference_en.html).
New Sounds New Styles, took place on 14 Dec 2017, was a one-day exploration and celebration of immersive audio and VR, showcasing the best in current research, authoring, design and performance curated by celebrated music designer Malcolm Garrett.
New Sounds New Styles was managed by the AHRC Creative Economy Programme and supported by the Arts & Humanities Research Council and the Digital Catapult.
The Music Genome Project is the most sophisticated taxonomy of musical information ever collected assembling literally hundreds of musical attributes or “genes” into a very large Music Genome. It is the power that underlies Pandora’s ability to create personalized radio stations suited to the tastes of each individual listener. Personalized radio is a powerful tool benefitting artists, fans, and the music industry as a whole.
Web 2.0 is a term coined to describe the explosion of online tools and social networking sites in recent years driven by a philosophy of participation and sharing. With such a strong philosophical connection between Web 2.0 and folk culture, it seems only natural that these tools and sites could be of great use to folklorists. Pulling on specific examples from the folklife community, this session will demystify various online tools and sites as well as explore their potential uses in programming and research for traditional art and folk culture.
How to Build Relationship and Achieve Fundraising Success in a Web 2.0 WorldCAMT
Establishing your organization’s brand and presence on the Web, with opportunities for potential donors to learn, blog, question and connect, leads to community-building and, ultimately, long-term giving. Join Jono Smith, director of marketing at Network for Good, to learn how to build affinity for your organization and use your Web presence to turn Web visitors into Web donors.
A “sticky” Web site is one that engages users at length and encourages repeat visits by featuring regularly updated content and creating a sense of community. During the first part of this workshop, CAMT consultants present an overview of some effective and affordable interactive Web features. Using this overview as a guide, participants have an opportunity to review their own Web sites and discuss opportunities for improvement. Attendees leave the session with practical ideas for enhancing the usability and interactivity of their sites.
It is becoming increasingly necessary for arts managers to understand technology and its application in their organizations. Development, marketing, finance, education… every department in an organization requires technology solutions to function efficiently and effectively. This technology planning presentation provides a step-by-step examination of an effective technology planning process, as well as an overview of the major technology concepts with which arts managers should be comfortable.
Presentation by Brad Stephenson, who hosts the monthly Technology in the Arts podcast and works as the Director of Online Communication for Carnegie Mellon University’s H. John Heinz III College.
To date, the stylistic protocols and default menu options programmed into almost all computer graphics and animation software have privileged distinctly Western styles of representation. This bias has created difficulties for computer artists who wish to create works using non-Western techniques and visual elements. side from the potential technical benefits of such study, a comprehensive understanding and stylization of Feng’s work may also participate in a discussion of the relationship between tradition and novelty in the world of art.
This presentation is meant to cover the basis of what streaming media is. There is a definition given, a history, and how streaming media is used today, along with a video example.
Talk given at the Utune festival in Drammen, Norway, about music and the Internet - how to embrase the social behaviour on the Internet, in stead of fighting against it
Reinventing Radio on the internet - Two cases from the Greek old and New MediaMatthew Tsimitakis
Two cases from the Greek Radio community were presented in the conference titled Radio Content in the Digital Age that was held in Limassol, Cyprus, during October 2009. The first case presents the efforts of Radiobubble.gr, a community of bloggers, podcasters and producers to form a new kind of Radio community on the net. The second presents the constrauction of the online presence of radiostation Sto Kokkino 105,5 FM
This presentation is meant to cover the basis of what streaming media is. There is a definition given, a history, and how streaming media is used today, along with a video example.
Slide notes - Changes in media production and distribution which have led to ...Holly Grover
Slide / Speaking Notes for:
www.slideshare.net/htgrover/changes-in-media-production-and-distribution-which-have-led-to-the-development-of-creative-commons-17663413
Presentation licensed under a Creative Commons Attribution 3.0 New Zealand Licence, however please note the images each have their own individual licence, as shown.
Upload Cinema: Bringing curated online video to the big screen - Dagan Cohen ...EUscreen
Presentation by Dagan Cohen about Upload Cinema at the Second EUscreen International Conference on Use and Creativity, which took place at the National Library of Sweden, Stockholm, on September 15-16, 2011.
Extending the Reach of Southern Audiovisual Sourcesekemeyer
The Southern Folklife Collection at the University of North Carolina at Chapel Hill is currently developing a large-scale audiovisual preservation and access program for its archival recordings. This presentation serves as an introduction to the research and development phase carried out this past year, as well as the work to be accomplished over the next three years.
Mobilizing the Arts: Engaging Audiences Through the Mobile WebCAMT
With the rapid adoption of web-enabled cell phones, smartphones and tablet computers, how are arts organizations adapting to the rise of the mobile Internet? What options are available to arts professionals who want to engage their audiences via mobile devices? What are the cost implications for these new technologies?
As the tenth most popular website in the world, Twitter has quickly grown into a formidable communications platform. But what can you really do with 140 characters or less? How can arts managers make the most of this increasingly useful tool?
Video technology is a cost-effective way to promote your work and engage your current (and potential) audience through channels that are widely accessed and have a broad reach. Arts organizations can effectively harness this technology to improve their visibility, attract new audiences, and find exciting ways to tell their story. This presentation will help you identify ways in which a video might best be used by your organization and discuss the tools you will need to physically produce and promote your video.
Session presented at the Mississippi Arts Conference on November 12, 2009 by Josh Futrell, Director of Projects and Support of the Center for Arts Management and Technology at Carnegie Mellon University.
The Arts and Social Media: From Experiment to StrategyCAMT
Webinar presented on October 6, 2009 by David Dombrosky, executive director of the Center for Arts Management and Technology at Carnegie Mellon University
Social Media And Social Networks From Experiment To Strategy Aug09CAMT
A look at a possible framework for building a social media strategy. Best practices and tips are shared on particular social media types and platforms.
Museums continue to increase the dedication of their resources to the digitization of the art works in their possession in order to share their collections with a greater audience. As technology has advanced, so too has the ability of museums to visualize and display their exhibitions digitally in 3-D. In an effort to show not only their art works but also the exhibitions themselves, museums have made an investment in a variety of 3-D technologies that enable their staff to design, curate, plan, and share their exhibits.
Mobile Marketing - Interacting with Your Audience via Cell and Smart PhonesCAMT
Mobile marketing has the potential to change the advertising and marketing space in the same way that the emergence of the Internet did over a decade ago. Forecasts indicate that global spending on mobile marketing and advertising will see a 13-fold increase between 2006 and 2011. The bulk of that spending will come from SMS-based marketing, followed closely behind by video services.
GIS in arts administration and fundraising:
Philadelphia’s Wilma Theater used geographic analysis of patrons to characterize the nature of Wilma stronghold communities and identify similar communities where patronage of The Wilma Theater was lower than might be expected. This research helped to guide marketing campaigns, solicit new sponsorships, and reach new audiences.
GIS for arts outreach:
The walls of Philadelphia are covered in murals - more than 2,700 of them. To expose an even wider community to these beautiful resources, the Mural Arts Program developed a GIS-based website, enabling users to find information and photos of murals based on their location in the city.
GIS and arts advocacy:
The Greater Philadelphia Cultural Alliance is a membership-based service organization serving arts and cultural organizations in the Philadelphia region. It has effectively integrated geographic technologies into its advocacy software to better coordinate campaigns aimed a the local government.
E-mail Marketing — Best Practices and How-To’s for the ArtsCAMT
In this session, you will receive practical advice on how to make the most of e-mail marketing within the resources and constraints of your own organization.
Enhancing Performance with Globus and the Science DMZGlobus
ESnet has led the way in helping national facilities—and many other institutions in the research community—configure Science DMZs and troubleshoot network issues to maximize data transfer performance. In this talk we will present a summary of approaches and tips for getting the most out of your network infrastructure using Globus Connect Server.
Generative AI Deep Dive: Advancing from Proof of Concept to ProductionAggregage
Join Maher Hanafi, VP of Engineering at Betterworks, in this new session where he'll share a practical framework to transform Gen AI prototypes into impactful products! He'll delve into the complexities of data collection and management, model selection and optimization, and ensuring security, scalability, and responsible use.
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...DanBrown980551
Do you want to learn how to model and simulate an electrical network from scratch in under an hour?
Then welcome to this PowSyBl workshop, hosted by Rte, the French Transmission System Operator (TSO)!
During the webinar, you will discover the PowSyBl ecosystem as well as handle and study an electrical network through an interactive Python notebook.
PowSyBl is an open source project hosted by LF Energy, which offers a comprehensive set of features for electrical grid modelling and simulation. Among other advanced features, PowSyBl provides:
- A fully editable and extendable library for grid component modelling;
- Visualization tools to display your network;
- Grid simulation tools, such as power flows, security analyses (with or without remedial actions) and sensitivity analyses;
The framework is mostly written in Java, with a Python binding so that Python developers can access PowSyBl functionalities as well.
What you will learn during the webinar:
- For beginners: discover PowSyBl's functionalities through a quick general presentation and the notebook, without needing any expert coding skills;
- For advanced developers: master the skills to efficiently apply PowSyBl functionalities to your real-world scenarios.
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdf91mobiles
91mobiles recently conducted a Smart TV Buyer Insights Survey in which we asked over 3,000 respondents about the TV they own, aspects they look at on a new TV, and their TV buying preferences.
Why You Should Replace Windows 11 with Nitrux Linux 3.5.0 for enhanced perfor...SOFTTECHHUB
The choice of an operating system plays a pivotal role in shaping our computing experience. For decades, Microsoft's Windows has dominated the market, offering a familiar and widely adopted platform for personal and professional use. However, as technological advancements continue to push the boundaries of innovation, alternative operating systems have emerged, challenging the status quo and offering users a fresh perspective on computing.
One such alternative that has garnered significant attention and acclaim is Nitrux Linux 3.5.0, a sleek, powerful, and user-friendly Linux distribution that promises to redefine the way we interact with our devices. With its focus on performance, security, and customization, Nitrux Linux presents a compelling case for those seeking to break free from the constraints of proprietary software and embrace the freedom and flexibility of open-source computing.
Pushing the limits of ePRTC: 100ns holdover for 100 daysAdtran
At WSTS 2024, Alon Stern explored the topic of parametric holdover and explained how recent research findings can be implemented in real-world PNT networks to achieve 100 nanoseconds of accuracy for up to 100 days.
Transcript: Selling digital books in 2024: Insights from industry leaders - T...BookNet Canada
The publishing industry has been selling digital audiobooks and ebooks for over a decade and has found its groove. What’s changed? What has stayed the same? Where do we go from here? Join a group of leading sales peers from across the industry for a conversation about the lessons learned since the popularization of digital books, best practices, digital book supply chain management, and more.
Link to video recording: https://bnctechforum.ca/sessions/selling-digital-books-in-2024-insights-from-industry-leaders/
Presented by BookNet Canada on May 28, 2024, with support from the Department of Canadian Heritage.
Epistemic Interaction - tuning interfaces to provide information for AI supportAlan Dix
Paper presented at SYNERGY workshop at AVI 2024, Genoa, Italy. 3rd June 2024
https://alandix.com/academic/papers/synergy2024-epistemic/
As machine learning integrates deeper into human-computer interactions, the concept of epistemic interaction emerges, aiming to refine these interactions to enhance system adaptability. This approach encourages minor, intentional adjustments in user behaviour to enrich the data available for system learning. This paper introduces epistemic interaction within the context of human-system communication, illustrating how deliberate interaction design can improve system understanding and adaptation. Through concrete examples, we demonstrate the potential of epistemic interaction to significantly advance human-computer interaction by leveraging intuitive human communication strategies to inform system design and functionality, offering a novel pathway for enriching user-system engagements.
zkStudyClub - Reef: Fast Succinct Non-Interactive Zero-Knowledge Regex ProofsAlex Pruden
This paper presents Reef, a system for generating publicly verifiable succinct non-interactive zero-knowledge proofs that a committed document matches or does not match a regular expression. We describe applications such as proving the strength of passwords, the provenance of email despite redactions, the validity of oblivious DNS queries, and the existence of mutations in DNA. Reef supports the Perl Compatible Regular Expression syntax, including wildcards, alternation, ranges, capture groups, Kleene star, negations, and lookarounds. Reef introduces a new type of automata, Skipping Alternating Finite Automata (SAFA), that skips irrelevant parts of a document when producing proofs without undermining soundness, and instantiates SAFA with a lookup argument. Our experimental evaluation confirms that Reef can generate proofs for documents with 32M characters; the proofs are small and cheap to verify (under a second).
Paper: https://eprint.iacr.org/2023/1886
Elevating Tactical DDD Patterns Through Object CalisthenicsDorra BARTAGUIZ
After immersing yourself in the blue book and its red counterpart, attending DDD-focused conferences, and applying tactical patterns, you're left with a crucial question: How do I ensure my design is effective? Tactical patterns within Domain-Driven Design (DDD) serve as guiding principles for creating clear and manageable domain models. However, achieving success with these patterns requires additional guidance. Interestingly, we've observed that a set of constraints initially designed for training purposes remarkably aligns with effective pattern implementation, offering a more ‘mechanical’ approach. Let's explore together how Object Calisthenics can elevate the design of your tactical DDD patterns, offering concrete help for those venturing into DDD for the first time!
Removing Uninteresting Bytes in Software FuzzingAftab Hussain
Imagine a world where software fuzzing, the process of mutating bytes in test seeds to uncover hidden and erroneous program behaviors, becomes faster and more effective. A lot depends on the initial seeds, which can significantly dictate the trajectory of a fuzzing campaign, particularly in terms of how long it takes to uncover interesting behaviour in your code. We introduce DIAR, a technique designed to speedup fuzzing campaigns by pinpointing and eliminating those uninteresting bytes in the seeds. Picture this: instead of wasting valuable resources on meaningless mutations in large, bloated seeds, DIAR removes the unnecessary bytes, streamlining the entire process.
In this work, we equipped AFL, a popular fuzzer, with DIAR and examined two critical Linux libraries -- Libxml's xmllint, a tool for parsing xml documents, and Binutil's readelf, an essential debugging and security analysis command-line tool used to display detailed information about ELF (Executable and Linkable Format). Our preliminary results show that AFL+DIAR does not only discover new paths more quickly but also achieves higher coverage overall. This work thus showcases how starting with lean and optimized seeds can lead to faster, more comprehensive fuzzing campaigns -- and DIAR helps you find such seeds.
- These are slides of the talk given at IEEE International Conference on Software Testing Verification and Validation Workshop, ICSTW 2022.
State of ICS and IoT Cyber Threat Landscape Report 2024 previewPrayukth K V
The IoT and OT threat landscape report has been prepared by the Threat Research Team at Sectrio using data from Sectrio, cyber threat intelligence farming facilities spread across over 85 cities around the world. In addition, Sectrio also runs AI-based advanced threat and payload engagement facilities that serve as sinks to attract and engage sophisticated threat actors, and newer malware including new variants and latent threats that are at an earlier stage of development.
The latest edition of the OT/ICS and IoT security Threat Landscape Report 2024 also covers:
State of global ICS asset and network exposure
Sectoral targets and attacks as well as the cost of ransom
Global APT activity, AI usage, actor and tactic profiles, and implications
Rise in volumes of AI-powered cyberattacks
Major cyber events in 2024
Malware and malicious payload trends
Cyberattack types and targets
Vulnerability exploit attempts on CVEs
Attacks on counties – USA
Expansion of bot farms – how, where, and why
In-depth analysis of the cyber threat landscape across North America, South America, Europe, APAC, and the Middle East
Why are attacks on smart factories rising?
Cyber risk predictions
Axis of attacks – Europe
Systemic attacks in the Middle East
Download the full report from here:
https://sectrio.com/resources/ot-threat-landscape-reports/sectrio-releases-ot-ics-and-iot-security-threat-landscape-report-2024/
Welcome to the first live UiPath Community Day Dubai! Join us for this unique occasion to meet our local and global UiPath Community and leaders. You will get a full view of the MEA region's automation landscape and the AI Powered automation technology capabilities of UiPath. Also, hosted by our local partners Marc Ellis, you will enjoy a half-day packed with industry insights and automation peers networking.
📕 Curious on our agenda? Wait no more!
10:00 Welcome note - UiPath Community in Dubai
Lovely Sinha, UiPath Community Chapter Leader, UiPath MVPx3, Hyper-automation Consultant, First Abu Dhabi Bank
10:20 A UiPath cross-region MEA overview
Ashraf El Zarka, VP and Managing Director MEA, UiPath
10:35: Customer Success Journey
Deepthi Deepak, Head of Intelligent Automation CoE, First Abu Dhabi Bank
11:15 The UiPath approach to GenAI with our three principles: improve accuracy, supercharge productivity, and automate more
Boris Krumrey, Global VP, Automation Innovation, UiPath
12:15 To discover how Marc Ellis leverages tech-driven solutions in recruitment and managed services.
Brendan Lingam, Director of Sales and Business Development, Marc Ellis
Essentials of Automations: The Art of Triggers and Actions in FMESafe Software
In this second installment of our Essentials of Automations webinar series, we’ll explore the landscape of triggers and actions, guiding you through the nuances of authoring and adapting workspaces for seamless automations. Gain an understanding of the full spectrum of triggers and actions available in FME, empowering you to enhance your workspaces for efficient automation.
We’ll kick things off by showcasing the most commonly used event-based triggers, introducing you to various automation workflows like manual triggers, schedules, directory watchers, and more. Plus, see how these elements play out in real scenarios.
Whether you’re tweaking your current setup or building from the ground up, this session will arm you with the tools and insights needed to transform your FME usage into a powerhouse of productivity. Join us to discover effective strategies that simplify complex processes, enhancing your productivity and transforming your data management practices with FME. Let’s turn complexity into clarity and make your workspaces work wonders!
5. In cyberspace there’s no way to “use” a
cyberspace, there s use
work without simultaneously making a
“copy ”
copy.
6. Just at the moment that Internet
technologies explode the opportunities for
collaborative creativity and the sharing of
knowledge, uncertainty over permissions
interferes with that collaboration.
7. Some important institutions like schools,
universities, governments, and
corporations … rightly hesitate in the face
of that uncertainty.
- Larry Lessig, 2005
11. [goals]
-Expand audience for Gardner Museum concerts and
artists
-Increase awareness of concert series
-Share otherwise unavailable concert recording
archives
12. [results]
-As of October 1, more than 1 million downloads in
over 85 countries worldwide
-Collaborations with students, radio, other projects
-Increased web traffic and concert ticket sales
-Positive buzz in many languages and types of outlets
15. ‘One billion people live in abject poverty.
Four billion live in fragile but growing
economies.
One in seven live in slum settlements
settlements.
By 2030 it will be one in three.
…
What is needed is not one solution
but millions of solutions.’
-Architecture for Humanity
16. ‘create a global open-source network that
will l t architects and communities share
ill let hit t d iti h
and build designs to house the world.’
- Cameron Sinclair, 2006
24. [open architecture challenge]
-Re-imagine the portable classroom
-Eliminate health concerns associated with current
designs
-Architects partner with schools to design local,
customized, sustainable designs
-Will share hundreds of resulting designs freely with
schools, to raise standards f all
h l t i t d d for ll
26. [results]
-As of October 1, 2,017 freely licensed projects posted
online
-12,990 contributing members of the OAN
-109 projects have been constructed; another 57 are in
construction currently
28. Almost all music published before 1923 is
in the public domain in the United States.
But often this music is only available in
copyrighted editions, which are expensive
and cannot be freely copied and shared.
30. [Choral Public Domain Library]
-One of the world’s largest free sheet music sites
-Scores, texts, translations, and information on
choral music, mostly in the public domain
-All scores can be freely used
31. [Mutopia]
-Sheet music editions for free download, including
all instrumentations
-Primarily editions of PD classical works, but hosts
arrangements and new music, t
t d i too
-All scores licensed under CC, as selected by
author
32. [Mutopia]
QuickTime™ and a
TIFF (Uncompressed) decompressor
are needed to see this picture.
33. [results]
-CPDL currently has 9,726 score pages, 3,035 texts &
translations, from 452 contributors
-Mutopia has 1,464 scores currently available and
another 100 in the works
-Both make performance of classical music easier and
less costly
35. [goals]
-Distribute Library of Congress photo archives more
widely
-Crowd-source information on a large number of
images to increase amount and quality of information
on photos
h t
-Bring American history to life online
36. [street in industrial town in
massachusetts]
QuickTime™ and a
TIFF (Uncompressed) decompressor
are needed to see this picture.
37. ‘The movie poster looks like The Thief of
Bagdad, 1940, with Sabu. S ce that
agdad, 9 0, Sabu Since a
opened in New York in December 1940,
this must be several months later in
1941.’
- italiangerry
38. ‘This is the corner of School and Main
Streets
S ee s in Brockton, Mass. I ac ua y a e in
oc o , ass actually ate
Sylvia Sweet's Tea Room, which (though
its name changed) was still active as a
g )
coffee shop at least into the Sixties.’
- AntyDeluvian
39. [sylvia sweets tea room]
[ y ]
Corner of School & Main Streets,
Brockton, MA
,
QuickTime™ and a
TIFF (Uncompressed) decompressor
are needed to see this picture.
40. [Operating a hand drill
at Vultee-Nashville]
QuickTime
QuickTime™ and a
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are needed to see this picture.
41. [tags]
worker
k
drill
Rosie the Riveter
uniform
industry
strength
sheet metal
stoic
42. [results]
-9.8 million views of Lib
9 8 illi i f Library i
images
-500 records updated with new information from
Flickr
-Personal histories gathered
-The Library now has 15,000 contacts on Flickr and
has joined 200 groups
-Project h b
P j t has been expanded t i l d other
d d to include th
institutions, including the Powerhouse Museum in
Australia, the Smithsonian Institution, and the
Brooklyn Museum
45. [goals]
- Create a “not evil” record label that will address file-
sharing constructively
- Allow customers to set value
- Build audience for new artists by allowing
customers to preview music in full
46. [results]
- Viral spreading of music via podcasting and
embeddable audio players
- Average price paid for an album is $8.93, even
though $8 is suggested price and can pay as little as
$5
- Classical has a 16% market share
- Magnatune currently offers 582 albums by 261
artists
48. ‘we believe in finding ways to utilize new
we
technologies instead of fighting them.’
- Trent Reznor, 2008
49. [f
[free music]
i ]
-NIN has released two albums available for
free download, Ghosts and The Slip
-DRM-free formats encouraged sharing and
modifying
dif i
- Pricey deluxe editions provide revenue
stream
-Sponsored YouTube competition, “Ghosts
Film Festival,” invited fans to submit their own
videos
id
-remix.nin.com provides a forum for fans to
interact and share music
51. [
[results]
lt ]
-Produced and sold high-priced deluxe
g p
editions of albums to generate revenue;
copies sold out rapidly
-As of October 1, received 1 844 video
A fO t b 1 i d 1,844 id
submissions on YouTube
-Continue to cultivate a direct-to-fans
Continue direct to fans
approach since Reznor left his record label
59. [for humans]
QuickTime™ and a
TIFF (Uncompressed) decompressor
are needed to see this picture.
60. [for lawyers]
QuickTime
QuickTime™ and a
TIFF (Uncompressed) decompressor
are needed to see this picture.
61. [for machines]
QuickTime™ and a
TIFF (LZW) decompressor
are needed to see this picture.
QuickTime™ and a
TIFF (LZW) decompressor
are needed to see this picture.
62. [for machines]
QuickTime™ and a
TIFF (LZW) decompressor
are needed to see this picture.
QuickTime™ and a
TIFF (LZW) decompressor
are needed to see this picture.
65. [questions to ask]
- A you th copyright h ld ?
Are the i ht holder?
- Are there others who have copyright?
- Is your work clearly marked with your cc license?
- Is it clear how users should attribute the work?
- Have you considered the implications of the cc
license you selected to use?